Good video! Here is some extra information... Origin Of Icon and Gravity Portals: From Impossible Game Origin Of Wave: While the Darnoc level "wave wave" is commonly credited with the invention of the wave while it likely had some influence the main thing that served as the inspiration was the seperate mobile app "Wave Wave" Robot Jumppad: You can hold before the yellow jumppad to create a superjump in the robot form. This is most famously used as the second coin in Promises by Adiale
@@PancakeToastVr Its good if you used them in a good transition and if you didnt spam them to create that effect. like 2-3 times in a level is pretty good :D id love to see your level
Yesterday I was looking at recent levels and found an interesting gamemode idea, the dumbbell gamemode. I also saw on reddit a drill gamemode which is very cool too
As a creator, the wave might be the most BORING vehicle to work with * It moves exactly the same with different speeds * Green orbs, blue orbs, and gravity portals are all treated the same * Yellow orbs, purple orbs, red orbs, jump pads are COMPLETELY IGNORED We end up with a vehicle that doesn't have that many possibilities other than to make hard/cancerous gameplay or generic gameplay, and both options suck. If you ask me, the ufo and the ball might be the best vehicles. Ufo: Ship, but it actually syncs to the song Ball: It literally interacts with gravity. The reason for it to be better than the spider imo is that you can use stuff in the air at any given time, with the spider you can't unless you jump, which is impossible for the spider without help.
Agree except I just hate playing ufo so yeah Wave is my favorite game mode but it’s so boring to create levels to, and ball is by far my favorite game mode to make levels to because there’s so many unique possibilites
@@m4rcyonstation93 i might be the only person on earth that loves the ufo LOL. I like it cuz its similar to the ship, but orbs are less weird to play with. And yeah, the ball might be my fav aswell, i love how smooth the movement is with it
@@neptunemystic9301 it might be, i was talking from my point of view as a creator. Its so hard to make something enjoyable with the wave, it only works as a "i need a hard part" vehicle, thats why most easy wave parts are so boring.
My idea of the future: Spring: The cube game mode but jumps higher. 2.3 Car: The cube game mode but faster and doesent jump. 2.3 Frog: Spring game mode but jumps higher. 2.3 Bullet: Wave game mode but faster and looks like a real bullet. 2.4 Top down: You can make maze puzzles or just create pac-man 2.4 Spike traps: Makes the spikes go up how ever you want. 2.4 Doors keys and locks: Perfect for top down. 2.4 Lava: Spikes but liquid. 2.5 Bossfight levels: Play the original amd find the boss fights. (Unlocked by getting colored box) 2.5 Sword: First ever useful item! Jump to attack, it also works best for platformer game mode. 2.5 Wings: Like the bird game mode but as an item lol. 2.6 Change text: Change the text instead of the old classic version. 2.6 More things at 20 likes.
Nice video! I still have some feedback to you tho, 1:40 actully that pad was in back on track and in polargeist to get The coins in that level So it was original in 1.0 If you Think about it :)
Oo i just understand one more thing, that ball was created in 1.2, and the swing copter was made in 2.2! I hope you understand me, like if u replaced number 1 in 1.2 as 2 then u would get 2.2, and swing copter is like ball, but combined with another Mode. I mean mode which is like you play as other character, like wave, ball, ufo and more.
My favourite custom game modes are the snake, a wave with a purple dash orb stuck to it, and the ninja, a robot that when you get close to a roof you switch gravity
The Wave, Robot, Spider, and Swingcopter are pretty much evolved versions of the Ship, Cube, Ball, and Ufo respectively Wave is just a ship with consistent speed going up and down Robot is just a tap+hold Cube Spider is a near-instant Ball Swingcopter is a gravity switching UFO
Xstep only brought in the blue ring not blue pad. In back on track get the first coin and there is a blue pad. The problem is Robtop did not use it much in 1.0
Final update! 9.11 releases in 2132 We will add a new orb tiny orb Ultra supa mega mega low detail mood removes all flashes New gamemode:titan mode!!!! And new spinoff game geometry dash electro
“…introduced speed portals, which, um, make you go faster… why am I even explaining that” lmao
Lol
lmao
2:48
funy
@berec8894 lmao is same as lsf it stand lol as fu**
I honestly didn't know speed portals made you go faster
Thank you for enlightening me
My pleasure 👍
Haha
@SIEW JING CHENG it’s sarcasm
@Poke animation bruh
r/young people youtube
"speed" portal
Good video! Here is some extra information...
Origin Of Icon and Gravity Portals: From Impossible Game
Origin Of Wave: While the Darnoc level "wave wave" is commonly credited with the invention of the wave while it likely had some influence the main thing that served as the inspiration was the seperate mobile app "Wave Wave"
Robot Jumppad: You can hold before the yellow jumppad to create a superjump in the robot form. This is most famously used as the second coin in Promises by Adiale
The third coin in Dear Nostalgists uses that mechanic too
3:25 i beleive this is one of the best creations in gd and if not that, then one of the most important
personally, I like mirror portals used a couple times in levels, like bloodbath, in the ball part.
I used them in my level hungry for more
@@PancakeToastVr Its good if you used them in a good transition and if you didnt spam them to create that effect. like 2-3 times in a level is pretty good :D id love to see your level
@@fulano9629 it’s ID is 80316991
@@PancakeToastVr Will try it out :DD
Is it good?
Now I know how all the different game modes work! Thanks!
6:16...
Yeah so that aged
Well
@@Seelsrcool8 like milk
He predicted the meme
You should have at least 100k subs, this video is so polished, and flows perfectly
I agree
Your videos have gotten so much better in the past year! Keep making original content like this, and I hope you gain many more subs
Yesterday I was looking at recent levels and found an interesting gamemode idea, the dumbbell gamemode. I also saw on reddit a drill gamemode which is very cool too
what do they do? they sound cool!
@@ballsucker89 the first one idk but the drill makes you teleport under blocks and change your gravity (spider but reverse lmao)
4:41 İ didnt know you could go there with the ball in Deadlocked.
Its noclipped
As a creator, the wave might be the most BORING vehicle to work with
* It moves exactly the same with different speeds
* Green orbs, blue orbs, and gravity portals are all treated the same
* Yellow orbs, purple orbs, red orbs, jump pads are COMPLETELY IGNORED
We end up with a vehicle that doesn't have that many possibilities other than to make hard/cancerous gameplay or generic gameplay, and both options suck.
If you ask me, the ufo and the ball might be the best vehicles.
Ufo: Ship, but it actually syncs to the song
Ball: It literally interacts with gravity. The reason for it to be better than the spider imo is that you can use stuff in the air at any given time, with the spider you can't unless you jump, which is impossible for the spider without help.
Ball is best gamemode yes :)
Agree except I just hate playing ufo so yeah
Wave is my favorite game mode but it’s so boring to create levels to, and ball is by far my favorite game mode to make levels to because there’s so many unique possibilites
wave is the most fun and challenging gamemode.
@@m4rcyonstation93 i might be the only person on earth that loves the ufo LOL. I like it cuz its similar to the ship, but orbs are less weird to play with. And yeah, the ball might be my fav aswell, i love how smooth the movement is with it
@@neptunemystic9301 it might be, i was talking from my point of view as a creator. Its so hard to make something enjoyable with the wave, it only works as a "i need a hard part" vehicle, thats why most easy wave parts are so boring.
You can actually create the first proper swingcopter in 2.0 by combining the green orb and the ufo
This is the fact that the community is getting more creative every update!
4:40 you are that good that you went thru the spike
4:41 caught in 4k using noclip
i actually saw that but i thought there was a block lol
Swag route lets goooo
4:40 rare footage of moldy no clipping
How about a swing copter but it moves like a wave. Or like a wave except its like the UFO Prototype.
Epilogue in the background makes me happy
I love your stuff! Random question: could you say in your next video: "it got real toasty, my tongue real dry". If not, no worries!
My idea of the future:
Spring: The cube game mode but jumps higher. 2.3
Car: The cube game mode but faster and doesent jump. 2.3
Frog: Spring game mode but jumps higher. 2.3
Bullet: Wave game mode but faster and looks like a real bullet. 2.4
Top down: You can make maze puzzles or just create pac-man 2.4
Spike traps: Makes the spikes go up how ever you want. 2.4
Doors keys and locks: Perfect for top down. 2.4
Lava: Spikes but liquid. 2.5
Bossfight levels: Play the original amd find the boss fights. (Unlocked by getting colored box) 2.5
Sword: First ever useful item! Jump to attack, it also works best for platformer game mode. 2.5
Wings: Like the bird game mode but as an item lol. 2.6
Change text: Change the text instead of the old classic version. 2.6
More things at 20 likes.
I like those ideas
The future:
2.7:push gamemode
2.8:strong orb
2.9:triple mode
2.10:world map pack
2.11:new trigger classicformer
3.0:6 new main demon levels
Video: published 1 week ago
Comments: 2 weeks ago
1.0: Cube And Ship
1.1:Mirror
1.2: Ball
1.3: Jump Ring Jump Pad
1.4: Mini
1.5: UFO
1.6: Breakable Blocks
1.7 Speed Portals
1.8: Dual
1.9: Ball Copter, Wave
2.0: Robot
2.1: Spider
2.2: Platformer Mode, Swing Copter, Jetpack, Moving Triggers
Nice video! I still have some feedback to you tho, 1:40 actully that pad was in back on track and in polargeist to get The coins in that level So it was original in 1.0 If you Think about it :)
While it was added to the earlier levels in later updates, they did not initially feature those orbs/pads in 1.0.
True @MoldyMacaroniX
They were added back in a future update. coins didnt exist back in 1.0
1:03 you can somtimes make 3Dness with it, like one of the dorabebasic levels did
4:02 and add a dual and mirror portal to spice things up even more
Oo i just understand one more thing, that ball was created in 1.2, and the swing copter was made in 2.2! I hope you understand me, like if u replaced number 1 in 1.2 as 2 then u would get 2.2, and swing copter is like ball, but combined with another Mode. I mean mode which is like you play as other character, like wave, ball, ufo and more.
It's funny to think this
2013-2015 a lot of game modes and a lot of updates
2016-2021 maybe like three updates
Thanks
Oh my God I'm getting that on every single thing I comment
Fun fact “Back on Track” and “Polorgiest” actually introduced the blue jump pad
While added in the 1.6 update for their new coin routes, they did not originally have that pad.
u used the same ball and spider as me! Cool!!
In 100 years: “Guys Robtop just died.” “Well is 2.2 out?, Guys?.
Geometry Dash gamemodes in 2433, Ball Truck Ferarri Pizza Mario UFO sussy Swing Bird
Just so you know in subzero you can play the orb that swaps player movement in power trip
6:16 cant believe he predicted the dash spider jumpscare meme
"How did we get here? "
The last mirror portal used in a RobTop Level was Electroman Adventures
Striker:
This channel is underrated.
It is so good 👍👍
0:28 you see moldy…
In 2.2 you can make like 100 custom gamemodes with ONE trigger
My favourite custom game modes are the snake, a wave with a purple dash orb stuck to it, and the ninja, a robot that when you get close to a roof you switch gravity
The UFO was definitely inspired by Flappy Bird since it was literally called the "Bird" for a while
No just it was not popular and it reasleased roughly the same time as the ufo
The enthusiasm when he said the mirror portal
Gotta love the mirror portal
4:40 Deadlocked SWAG ROUTE
I made my own custom gamemode called the ray, it acts like the ball but if you hold the screen you can stay in place!
If we toss out a shader named the split screen and set it to -2.00 degrees, we can create a better mirror mode.
Yes it will
The Wave, Robot, Spider, and Swingcopter are pretty much evolved versions of the Ship, Cube, Ball, and Ufo respectively
Wave is just a ship with consistent speed going up and down
Robot is just a tap+hold Cube
Spider is a near-instant Ball
Swingcopter is a gravity switching UFO
Good job, keep it up!
" From jumping over spikes, to FIRE IN THE HOLE!M"
Thank you for making this video I like it for 2.2
0:42 This is actually a very cool level! I should check it out
“Speed Portals….which make you go fast”
Every 60 seconds in Africa a minute passes.
People watching this waiting for 2.21
⬇️
that one time traveller from 2798: 19.8 and we have the Surfboard gamemode!
moldygh: you stole my name
moldymacaronix: dont care.
2.2 came December 20th or December 19th, depending on where you live.
If you think about it, subzero introduced the zooming out
Some 2.2 fans: RELEASE THE 2.2 NOW!!!
4:00 and make it worse with dual + 2 player mode!
Sence we all know geometry dash player don’t have friends. Hehe
@@sm_grayson *Since
And mirror portal
1.2 introduced balls Gamemode
*with remix*
"i just think that by a force to me to say balls💀☠️"
Geometry Dash has evolved so far from jumping over spikes and squares to all that extreme demon shit
After waiting for 7 years it came
How do you even control the swing copter on I-pad/phone?
In 50494939 years: the evolution Geometry Dash! (1.0 - 2.5)
I guess while we’re waiting for official geometry dash 2.2 update, we should go play gdps editor to make 2.2 levels
Xstep only brought in the blue ring not blue pad. In back on track get the first coin and there is a blue pad. The problem is Robtop did not use it much in 1.0
Coins were added in 1.6
In 50 years we still won’t have 2.2
1.0 actually introduced the blue pads with back on track’s 1st coin and polargeist’s final coin
no, xstep was added before coins were
2.3- NEW MAKE YOUR OWN GAMEMODE, MAKE LEVELS WITHOUT A END, UPDATED INPUTS
Copter do be swinging
Am I the only one who doesn't even know what the swing copter does.
It’s like the ball, except you can change gravity mid air
Oh I thought it just looked like the ship. Which really just made me confused why it existed.
1.3 didn't introduce blue pads, Back on Track has blue pads
i rlly like Arrow Trigger
Hearing someone say "ring" for the orbs in gd hurts my soul
0:05 still the same🤨
Epic video!!!! ;D
And yet after all these years cluster has not be fixed yet
Been playing since 1.3 or 1.4 don’t remember.-.
flip portals can be done well during transitions
When you just realized that swing copters are just ball but can change gravity even at air
“The dart uhmm I mean the wave” Lmao
My ganemode 2.3:
Inside tensquare:
Management:
Ship.
Algotether inside tensquares:
157.
Yo this is great!
4:40 nice
Wave+Mini Portal+Upside-Down Portal+ 4X Speed Portal= Hardest gamemode ever
RobTop, do you like the community making custom gamemodes?
Either 2.2 will be released or Hollow Knight first, guess we'll have to wait more
The problem (for me) in 2.2 cube physic is SLIPPERY ASF, It's sometime hard to control in speed running some level like flood escape levels.
They added the dual because geometry dash players don’t have Freinds -moldy 2021
When 2.2 gets released (if it ever does) I'm going to recreate all the sonic 2 levels for gd
What happens if you mix mirror portal, camera rotate trigger(rotate 180 degrees) and yellow gravity portal
That
dude how do you come up with that
Epic video!
it is not that date in swedish time well robtop is still working on it for like everyone in the gd community
Just wait another 6 years for 2.2😁
Dude, when I first played the level, someone made a car a freaking car game mode
Final update!
9.11 releases in 2132
We will add a new orb tiny orb
Ultra supa mega mega low detail mood removes all flashes
New gamemode:titan mode!!!!
And new spinoff game geometry dash electro
Good vid! Keep up the grind.
2.2 is coming out in 30th of april 2022 or further away or closer
the blue pad all ready eggised in 1.0 in polurgeist for the third coin
Not exactly. It was added to the level in 1.6 once coins were introduced.
@@MoldyGD ok
Mirror portal is used in Knock Em Out
I’m pretty sure that’s the reverse trigger actually
@@MoldyGD I don't know but I saw the editor of it and I'm not sure if it's the orig