In my learning of DCS Editor, I learned to always give every group and every unit a specific, unique and logical name. Depending on how large and complex the mission, how many triggers and how many moving parts will dictate the naming convention. If you have multiple ground units of same type, like tanks, I would call the first group ARMR GRP RED ONE meaning armor group red coalition number one, then ARMR GRP RED TWO and so on. Within each group, the unit names also need to have a logical naming convention. For example, ARMR GRP RED ONE has four units. The first unit that you created should have something like ARMR 1-LEAD, then unit 2 will be ARMR 1-2 and so on. When you have a large, complex mission with triggers and late activation and all the good stuff, this will help make it all work well and you will actually save time from all the mistakes by not having properly named units. And, once you decide on a system, ALWAYS follow the same logic. Changing things up will just make things harder. And always include the terms RED and BLUE in your group name.
Really? Would have thought they could do it from further. What is the main limitation, the laser or being able to actually see the target through the optics?
In my learning of DCS Editor, I learned to always give every group and every unit a specific, unique and logical name. Depending on how large and complex the mission, how many triggers and how many moving parts will dictate the naming convention. If you have multiple ground units of same type, like tanks, I would call the first group ARMR GRP RED ONE meaning armor group red coalition number one, then ARMR GRP RED TWO and so on. Within each group, the unit names also need to have a logical naming convention. For example, ARMR GRP RED ONE has four units. The first unit that you created should have something like ARMR 1-LEAD, then unit 2 will be ARMR 1-2 and so on. When you have a large, complex mission with triggers and late activation and all the good stuff, this will help make it all work well and you will actually save time from all the mistakes by not having properly named units. And, once you decide on a system, ALWAYS follow the same logic. Changing things up will just make things harder. And always include the terms RED and BLUE in your group name.
wow was looking for this ... thanks 💙
You are welcome 👍🏼
Just what i needed. Thanks!
how you jump into humvee?
You need to have Combined Arms for it to make it work.
@@ironeaglesflight oh….. i dont have combined arms, thats why i cant get in into this vehicle…. Anyway thanks bro for reply..
You are welcome buddy
thank you!
You are welcome bud
Thanks so much!
You are very welcome
Fantastic video my friend!! 1000 Thx.
Just a question please...how did you managed to jump into the Jtag from the mission itself?
Greatings!
You beed to have Combined Arms installed. You can get it on the DCS eshop.
Contact me on discord I might be able to help you out.
Perfect! Do you need the Combined Arms to control the JTAC?
If you want to take control of the JTAC or a tank yes.
Nice stuff. How do start as JTAC btw?
What do you mean how to start?
@@ironeaglesflight The spawning in the JTAC unit i mean.
Select ground vihicle USA 🇺🇸 and Humvee
3-4 miles away from the target is too far to accurately laser designate a target.
Yea you a probaly right. It's DCS tho. Max range for laser is set to I believe 5
Really? Would have thought they could do it from further. What is the main limitation, the laser or being able to actually see the target through the optics?
@@jimmehjiimmeehh9748 because of a thing called beam divergence