Ground Plane Methods in SynthEyes: Setting up a Coordinate System
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- Опубликовано: 13 фев 2024
- This tutorial shows additional methods to set up a coordinate system: snapping the perspective-view grid to trackers, then making it the ground plane; and making a mesh object the ground plane. For both cases, we show using a distance constraint to set up the overall scene scaling.
in the second 30s we can't see where you clicked!