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Creating a Ripple effect
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- Опубликовано: 17 авг 2024
- We are taking a look at how to create realistic looking ripple effects in Grasshopper. This helps to make your render look more realistic and add a flare of droplet water to it, useful for coffee mugs or single/multiple droplet scenarios.
man this is amazing please wish me veryyy good luck while trying that idk grasshopper yet hahaa
never stop learning
@@SatoshiBuilds thanks for replying mann i have managed to do it woohoo. Now i have to learn how to fit this into a shape and how i can bake the mesh over and over again if possible.
I know that you can create a ripple around a point, but do you know if you can create a ripple around a curve?
Yes sure, maybe you can try to use divide curve and then place a looot of curves around it, it could work with that script as well.
Would it be possible on 3d oriented surface?
Yes sure, I would recommend either morph the surface then on a different existing surface, or if it's just roated, then you can orient with a reference and target plane or morph with a box. that works pretty well