Always a ton of fun watching you play :D On the note of crit chance, you can red/multi crit, so going over 100% crit chance is still helping you out! The damage numbers get darker based on how many multi-crits are met Also great note on the branching upgrades idea. An idea I've been sitting on for a while, although not super deep, was "synergy" upgrades that work similar to Hades' dual boons, where getting the right combination of upgrades will add a synergy reward into the pool for the run, along with giving it a menu that shows which ones you've discovered so far. Glad to see you enjoying it, and I'm super thankful for the feedback!
Can you make it so you can't buy more weapon seeds than what's needed to max the weapon once it's at level 4? That way you don't waste a whole day of shopping on one weapon when, for instance, you only need 1 or 2 seeds more to max the weapon?
This is one I've been excited for too!!! But...I don't really notice any changes that "hop" (heh) out at me since the demo came out, although I'm sure the dev has snuck in some TLC. I think the game could definitely use some clarity. Like Wander mentioned, stats should be visible somewhere - or something like during level up show "Crit Chance +15% (85%)" as that requires zero UI changes (just pulling a value into the text field). Other than that it could definitely use some more upgrades to up replayability. Also, some of the meta progression feels pretty inconsequential IMO like 0.1% stat upgrades but maybe that's just me. All in all though better than Vampire Survivors in some aspects.
Super fun game, Wander. I the think you had a problem with the “auto-ad placement” here. I was getting an advertisement every 3 min, and it was always the same one.
Hey Wander, not sure you'll see this, but if you want a bullet heaven to go back to "God of Weapons" just got a "Big Update" Personally I'm a big fan of the inventory management part of it.
God of Weapons rocks! I used to watch a few channels play it all the time. I'm curious about that update so I'll have to go check it out! Thanks for the info man! ✌️
@@DangerNoodleBoop Oh nice! I heard a couple people talk about how they wished that was a thing. So I bet that makes a big difference. Ima check it out here a after a bit.
hey, figured id leave here some bullet heavens ive been enjoying for a while now, maybe some suit your fancy! death must die, deep rock galactic survivor (although this will take a couple months to come out and dont think the demo is available). herectic''s fork, spellbook demonslayers and yet another zombie survivors
How does mining or fishing replace farming? Like, don't you need all 3 in some way? Like, doesn't farming give you weapons and weapon xp? You don't get that from mining or fishing, do you? But then you don't get money from farming either, right? So it seems like all 3 are important. Unless I'm still missing something. I commented once asking you about stuff, but I decided to delete that comment and ask a new one because I didn't know if I'd get replies on all those questions. So I thought making a new one might work to get a reply.
the game needs to rebalance money. Mining is only useful early game then you have infinite money so fishing becomes the main focus when not planting of course.
Always a ton of fun watching you play :D On the note of crit chance, you can red/multi crit, so going over 100% crit chance is still helping you out! The damage numbers get darker based on how many multi-crits are met
Also great note on the branching upgrades idea. An idea I've been sitting on for a while, although not super deep, was "synergy" upgrades that work similar to Hades' dual boons, where getting the right combination of upgrades will add a synergy reward into the pool for the run, along with giving it a menu that shows which ones you've discovered so far. Glad to see you enjoying it, and I'm super thankful for the feedback!
Can you make it so you can't buy more weapon seeds than what's needed to max the weapon once it's at level 4? That way you don't waste a whole day of shopping on one weapon when, for instance, you only need 1 or 2 seeds more to max the weapon?
The synergy idea sounds pretty cool to me.
Theyve stated that demo progress should transfer to full release, but prologue does not carry over.
AWWWWWWW that suck, hate when that happens.
This is one I've been excited for too!!! But...I don't really notice any changes that "hop" (heh) out at me since the demo came out, although I'm sure the dev has snuck in some TLC. I think the game could definitely use some clarity. Like Wander mentioned, stats should be visible somewhere - or something like during level up show "Crit Chance +15% (85%)" as that requires zero UI changes (just pulling a value into the text field). Other than that it could definitely use some more upgrades to up replayability. Also, some of the meta progression feels pretty inconsequential IMO like 0.1% stat upgrades but maybe that's just me. All in all though better than Vampire Survivors in some aspects.
Frogs are Apex predators 👀 They even command other animals and can grow bigger than a house 🤣 Even learning how to trade currency
Little did I know yesterday when I commented about this game, you already had a video lined up!
Huh, I didn't know the Prologue came out. Thanks for letting me know to go get it. This game remains more then fun enough to be worth our time.
Merch-Ant sold me on this game.
Holy shit, I can't believe I've never heard of Half-Life VR but the AI is self-aware
PRAISE WUMBO
if you're going to retry some games ad 20min to midnight to that list, still a really solid game with each update adding more variety
Super fun game, Wander. I the think you had a problem with the “auto-ad placement” here. I was getting an advertisement every 3 min, and it was always the same one.
1:09:05 You cannot use that word! That is our word!
sincerely, a canadian
So that's what happens when you set it to wumbo
I come for WUMBO
Hey Wander, not sure you'll see this, but if you want a bullet heaven to go back to "God of Weapons" just got a "Big Update"
Personally I'm a big fan of the inventory management part of it.
God of Weapons rocks! I used to watch a few channels play it all the time. I'm curious about that update so I'll have to go check it out! Thanks for the info man! ✌️
@@kennethgray7020 Biggest thing I saw in the notes was item combining to upgrade tier.
@@DangerNoodleBoop Oh nice! I heard a couple people talk about how they wished that was a thing. So I bet that makes a big difference. Ima check it out here a after a bit.
I'd love to see some more Halls of Torment videos.
Would love there to be characters that are other animals with different skills
Some of which are not able to go in the water itself,but have unique bonuses
Vampire survivors for frogs
Didn't you take "-100% reduced health change effectiveness" and then chose things that buffed your max hp??
hey, figured id leave here some bullet heavens ive been enjoying for a while now, maybe some suit your fancy! death must die, deep rock galactic survivor (although this will take a couple months to come out and dont think the demo is available). herectic''s fork, spellbook demonslayers and yet another zombie survivors
W Wumbo moment
Looking at your stat screens growth is NOT retroactive.
also: play noxious weeds!
How does mining or fishing replace farming? Like, don't you need all 3 in some way? Like, doesn't farming give you weapons and weapon xp? You don't get that from mining or fishing, do you? But then you don't get money from farming either, right? So it seems like all 3 are important. Unless I'm still missing something. I commented once asking you about stuff, but I decided to delete that comment and ask a new one because I didn't know if I'd get replies on all those questions. So I thought making a new one might work to get a reply.
They're all needed in a way, you can get away without planting experience seeds but you need the weapons at the very least!
@@Mvine11 I feel like he was screwing himself in the second run by constantly pumping money into exp seeds instead of just weapons.
Try GOD OF WEAPONS, they had a huge update today!
the game needs to rebalance money. Mining is only useful early game then you have infinite money so fishing becomes the main focus when not planting of course.
Hey! I love your channel and i was wondering if you could try out Tuin sometime. I'm subbing right now