Is Navigating in Stormworks Space Impossible? | Stormworks Space
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- Опубликовано: 16 окт 2024
- Stormworks recently came out with a new space DLC, and I want to see if I can even navigate around. So far it's proving difficult, but I'll continue working on it.
Not sure if you've figured out a solution, but what came to my mind is using three astronomy sensors to form Vectors, which you can use to calculate orientations. At least it's easier than euler rotations :/
I mean I’ve figured out how to get velocity in space but that seems above my math level
1:25 afaik tilt sensors don't work in space, which is pretty bad because that's exactly how I wanted to make it work
I'm in the process of figuring it out too, and I've come up with an idea of using angular speed to calculate the tilt via adding it to the current tilt, since it is, if you boil it down to that, simply a change in it, and I'm currently trying to get it working
Tilt sensors and ang speed sensors very much work in space. Even a gyroscope will work there.
Heh, I have been trying to figure this out since it came out! I am working on a completely autonomous earth-moon transport that is a hybrid jet propulsion and liquid fuel. The jets are used to navigate on earth and get to space, while the rockets propel you to the moon. I still have no idea how to orient the ship correctly. Maybe you could put all the sensors on the moon, and see what still works? (I cannot currently, as I am busy at the moment)
Maybe, or some sort of satellite system so you can get the azimuth and elevation relative to each
@@AXbcyz Good idea. I had not though of that.
@@Nitty_Gritty1.0 problem is range, could try directionam antenna but, finding out how to orient that would be just as hard
@@Pathologist_S.Aureus I am actually working on two directional antenna aimers, one via guesswork, and one with two antennas that can trigonometrically calculate the exact angle.