Dead By Daylight The Singularity Chase Music [Live]

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  • Опубликовано: 25 июн 2024
  • Owned by: Behaviour Interactive
    Composed by: Michel F. April
    Layer 1 [32 Meters] : 0:00
    Layer 2 [16 Meters] : 0:58
    Layer 3 [8 Meters] : 1:56
    Layer 4 [Chase] : 2:55
  • ИгрыИгры

Комментарии • 234

  • @MissChambersxo
    @MissChambersxo 11 месяцев назад +736

    This chase music feels so incomplete without singularity’s offbeat footsteps and mechanical sounds

    • @rafaelrmotta1985
      @rafaelrmotta1985 8 месяцев назад +32

      That's why this is a in-game chase OST, not a generic soundtrack during the whole match.

  • @GhostelFaceMan
    @GhostelFaceMan 21 день назад +6

    Probably the most violent and "I'm gonna fucking kill you you piece of shit I hate you" sounding chase music made to date. I love singularity so much. The "I fucking hate you" thing even fits hux's character so well too.

  • @nyukjustacommenter857
    @nyukjustacommenter857 3 месяца назад +169

    Singularity when Doublularity walks into the room:

  • @irontarkus6515
    @irontarkus6515 Год назад +226

    "In space, no one can hear you scream."

    • @imran69officiel
      @imran69officiel 11 месяцев назад +3

      Such a Dark and realistic word 🙏🏽

    • @XXSuccubusxX104
      @XXSuccubusxX104 10 месяцев назад +31

      This comment aged well....

    • @irontarkus6515
      @irontarkus6515 10 месяцев назад +1

      @@XXSuccubusxX104 indeed

    • @XXSuccubusxX104
      @XXSuccubusxX104 10 месяцев назад +8

      @@irontarkus6515 while nobody could hear me scream in space. I can hear myself screaming because.... alien has been my DREAM LICENSE FOR YEARS!

    • @theunknowncrusader4362
      @theunknowncrusader4362 10 месяцев назад +3

      Well they sure can now

  • @joshbenjoe1104
    @joshbenjoe1104 Год назад +350

    One small step for man, one giant leap of terrors.

  • @mercuryfennec2080
    @mercuryfennec2080 20 дней назад +4

    Genuinely I believe this has the best 16m theme out of any killer music so far

  • @franciscoaguilar2597
    @franciscoaguilar2597 Год назад +304

    The fourth layer sounds so much better in-game with that droning synth not being drowned out by that old alarm beat. Makes being chased by him alot more intimidating

  • @SOMEBODYISWAITINGFORU
    @SOMEBODYISWAITINGFORU 10 месяцев назад +58

    Damn that 32 meter is so terrifying fits him so well

  • @ryseterion
    @ryseterion Год назад +509

    I think they made some minor changes that makes the chase less annoying, and its really good

    • @izeyahbahreewarren9830
      @izeyahbahreewarren9830 Год назад +36

      Right? It has variety in sound and isn't too repetitive. Survivors will be in chase with Hux a lot, especially when he has a direct chase power so the music has to at least be bearable and appealing to the ear 👍

    • @alanwiseman3235
      @alanwiseman3235 Год назад +16

      ​@@izeyahbahreewarren9830totally. In general it's all slowed a bit, chase has the siren echo, and that one dominant blaring noise in ptb is toned down I believe

    • @mannedorci
      @mannedorci 10 месяцев назад +3

      Well said, variety chase music is good. I don't get bored from looping chase music.

    • @Xerox-links-up
      @Xerox-links-up 5 месяцев назад

      ​@@izeyahbahreewarren9830😅

  • @TiBarrett
    @TiBarrett 8 месяцев назад +34

    Singularity requires certain mindset to be to your liking.
    For me it was one of the hardest killers to FIGURE OUT. I took somewhere near 15 games of complete suffering and destruction by survivors before i understood the idea of this killer, his potential, strategies, mindgames etc.
    But in the end it can be very, very rewarding. Combine strategic, Trapper-like approach for info and constant surveillance with active and aggressive pressure laying due to rapid teleports, jumpscaring and mindgaming with your pods - and you will have a lot of satisfying 4k's even against the most challenging survivors.
    You need to feel that gameplay, learn when it's best to play passively and patiently via pods, and where to bullrush survivor using your ability to close distance in a blink of an eye.
    The definition of tactic and strategy combined - that's what it is all about.
    Definitely my favorite killer.

    • @lordrigormortis
      @lordrigormortis 7 месяцев назад +12

      Exactly why I main him, high learning curve with high reward gameplay.

    • @Rye-jl2fk
      @Rye-jl2fk 5 месяцев назад +3

      Tbh he's too complicated to be my favorite killer but he's pretty damn cool nonetheless. I just hate playing against him.

  • @setrofps
    @setrofps 11 месяцев назад +51

    When you are not programmed to harm the crew.

    • @bearded_grumby
      @bearded_grumby 3 месяца назад

      haha

    • @mothlure
      @mothlure 2 месяца назад

      it wasnt programmed to harm the crew......

  • @jensenflint-persaud7951
    @jensenflint-persaud7951 3 месяца назад +24

    16 meters is terrifying 😰

    • @jensenflint-persaud7951
      @jensenflint-persaud7951 3 месяца назад +4

      Also if you put this at 0.75x it sounds like a banger. This includes the whole terror radius.

  • @LoserChomps
    @LoserChomps 10 месяцев назад +30

    I like to think the alarm going off in the 3rd layer of the terror radius is like an alarm telling the player "ALERT. DANGEROUS SPECIMEN NEARBY. SEEK FOR A SAFE ZONE." so that they know they are in for a treat

  • @closetpossum
    @closetpossum 11 месяцев назад +229

    To people who see this: The reason you don’t match up with this killer in games is NOT because it “isn’t fun” it’s because the killer has a learning curve and is time consuming to master. He’s not meant for casual killers and requires finesse. For people who “just want to play and not think” THE SINGULARITY can be off-putting and chase casual killers away to pick someone like LEGION or GHOSTFACE. He IS FUN but you need to THINK when you use him. That is why you don’t see him often.

    • @Hollow_Theorist
      @Hollow_Theorist 11 месяцев назад +30

      I agree, the game says they are a hard killer when I fact they are a very hard killer, you have to have 200IQ to effectively use the biopods (cameras) to slipstream (teleport) to survivors but a great thing is the range on his sickle weapon, possibly the largest yet of any killer. Also the voice lines are awesome.

    • @justusgrimm2127
      @justusgrimm2127 11 месяцев назад +19

      ​@@Hollow_Theoristthe range is always the same though

    • @Hollow_Theorist
      @Hollow_Theorist 11 месяцев назад +5

      @@justusgrimm2127 I forgot about that, it’s weird to thing that pig with a hook arm blade has the same range as the knight with his longsword .

    • @Bo-BotMKII
      @Bo-BotMKII 10 месяцев назад +9

      Coup de grace on singularity goes hard

    • @urielspartan
      @urielspartan 10 месяцев назад +1

      I know is late to say but to play as the killer, you've to think like it, he's literally an IA same as Skynet from terminator and fought against his own creators after all

  • @LynxRecruit
    @LynxRecruit Год назад +150

    So if anyones struggling to tell the difference here's what it is.
    The first, second and third layers have remained exactly the same, nothing has changed.
    However the chase music has seen the biggest changes, the pace of the chase music itself has been slowed down JUST a smidge, nothing too noticeable like ghostfaces, the volume of the background synth which is meant to be like a wind noise has had its sound increased to be move visible, the loud blaring drums have been completely removed being replaced with quiet drums, which I assume was the background variant of it.
    And now the Electric Synth is now the lead of the chase music, making everything actually more audible.

    • @Jaumplays88
      @Jaumplays88 10 месяцев назад +4

      It was more pitched

  • @justaguy2182
    @justaguy2182 Месяц назад +4

    “Squirm, little worm.”

  • @granpaAngry
    @granpaAngry Год назад +43

    *32 meters is absolutely MASTERPIECE!!!!!!!!!!*

  • @shade19yearsago34
    @shade19yearsago34 Год назад +142

    Michel has done an amazing job again!

  • @sillyollie2727
    @sillyollie2727 Год назад +56

    This chapter is one of my favorites.
    Its so unique and it only helps that the music has improved

  • @Isaac_646
    @Isaac_646 10 месяцев назад +47

    Layer 1: (HUX Not responding)
    Layer 2: (HUX Returning to habitat, not responding)
    Layer 3: (THE SINGULARITY Is not responding)
    Layer 4: (ALERT ALERT, Multiple crew casualties reported evacuate immediately!)

  • @velvetdraws3452
    @velvetdraws3452 Год назад +17

    im glad they didn't get rid of the alarm at layer 3, it fits them so much

  • @ItzTheBasics
    @ItzTheBasics 9 месяцев назад +17

    I always come back and listen to this and damn, this killer and many of the others made by the studio deserve movies. I would love a movie about the singularity and the dredge mainly

    • @dodmanquatro9030
      @dodmanquatro9030 4 месяца назад

      I'd gladly watch deathslinger's one. And I don't even main him

  • @oxitape1563
    @oxitape1563 Год назад +28

    So he made the alarm sounds less annoying. Very nice. Thanks Michel.

  • @mattiacicchetti3778
    @mattiacicchetti3778 2 дня назад +2

    After the June update we can say it loudly
    WE ARE PROGRAMMED TO HARM THE CREW!!!

  • @HowToasted
    @HowToasted Год назад +43

    0:57 I love rhythm by far my favourite part

  • @Israel_Mendes_
    @Israel_Mendes_ Месяц назад +2

    This is gold 🥇⚱️👑 incredible work in this chase music!

  • @kingdoomgaming
    @kingdoomgaming Год назад +41

    Not gonna lie after playing a few rounds this chase music goes hard! 🤘

  • @dutchierazor1708
    @dutchierazor1708 9 месяцев назад +9

    Even though i don't play DBD i love the singularity's design. It reminds me alot of SOMA

    • @zetrasis4278
      @zetrasis4278 9 месяцев назад +7

      The survivors’ name is gabriel soma too,
      Coincidence? i think not

  • @silverexperience
    @silverexperience 11 месяцев назад +15

    I love that it sounds like an alarm, very intimidating & frightening. Only adding to the fact that there's no escape for against this rouge AI.

  • @GhostelFaceMan
    @GhostelFaceMan 11 месяцев назад +51

    0:00 32 Meters
    0:58 16 Meters
    1:57 8 Meters
    2:55 Chase.

  • @porcoremi7893
    @porcoremi7893 Год назад +22

    Now THIS is an improvement. Well done, April.

  • @Deputy_Doofus
    @Deputy_Doofus Год назад +53

    Weird how the 3rd layer still has the alarm but the chase music doesn’t now.

    • @maxxl3398
      @maxxl3398 Год назад +15

      I think it still does but it's either really quiet or is overpowered by the other sounds

    • @Deputy_Doofus
      @Deputy_Doofus 10 месяцев назад

      @@maxxl3398 Even if that was the case, you’d still be able to just barely hear the alarm in the background, but I’m not hearing it at all.

    • @maxigromek4444
      @maxigromek4444 10 месяцев назад +1

      Say Thank's to your lovely dbd community

    • @gachispy
      @gachispy 10 месяцев назад +2

      ​@@maxigromek4444thank you dbd community for asking not to have our ears raped!

    • @just_tired701
      @just_tired701 Месяц назад

      @@maxigromek4444thank you DBD community, for taking every chase theme that wasn’t meant to be listened to beyond the scope of the chase and bullying behavior into making it something entirely different.
      Seriously, why can’t the sci-fi killers at the very least have their alarms back in their chase music?

  • @Lovinq-
    @Lovinq- 10 месяцев назад +8

    4th layer just sounds so intense i love it so much! ❤️

  • @bardiazanganeh5457
    @bardiazanganeh5457 Год назад +15

    I should definitely use this to wake up tomorrow

  • @Sutefenn
    @Sutefenn 2 месяца назад +2

    This type of killer requires strategy unlike your regular chase killer The Legion and The Ghostface, The Singularity requires precise mindset and techniques.

  • @aidenhignite3137
    @aidenhignite3137 9 месяцев назад +5

    If I heard the 2nd tier randomly on like a dark alleyway or street or something I would immediately shit my pants

  • @notfengmin045
    @notfengmin045 9 месяцев назад +13

    When he first came out I didn’t think he was so scary, but with time I think he’s one of the higher on my scary list

    • @TiBarrett
      @TiBarrett 8 месяцев назад +3

      Ofc, because bro can literally teleport to you from almost anywhere. You see him chasing one of your friends, and next seconds bro spawns right behins your back💀

  • @adrianoooooooooooo
    @adrianoooooooooooo Год назад +22

    rest in peace alarm sound ✊ (it was for the better)

  • @pyromaniachimbo
    @pyromaniachimbo 4 месяца назад +3

    I've seen some people say that the alarm is supposed to be a low oxygen alarm used in submarines. While I couldn't find any examples, a lot of submarines seem to have a "general" alarm that sounds similar to the alarm in this and I think that's really cool. Who knows, if we ever get space travel in our lifespan we might use simialr alarms.

  • @Big4Headkadennnnn
    @Big4Headkadennnnn 9 месяцев назад +3

    0:58 idk but that part is just so disturbing and unsettling

  • @boomdini9744
    @boomdini9744 Год назад +7

    I kinda miss the old alarm but it still slaps

  • @ImtherealJules
    @ImtherealJules Год назад +5

    This sounds very scary and i like it

  • @FuckingSatan
    @FuckingSatan Год назад +2

    Thank god. THANK GOD

  • @ReaperSound
    @ReaperSound 6 месяцев назад

    I am in love with the 16m section

  • @BasementDweller_
    @BasementDweller_ Год назад +1

    Sounds epic.

  • @Cylisfloofer
    @Cylisfloofer 8 месяцев назад +5

    Don't get why I don't see Singularity more often, he's fun to play. Sure, he isn't your classic chase & hit killer but that is what makes him so unique to play. You're more of a surveying Killer, than actual chase. Best comparison would be a combination of Ghostface and Trapper, since you are heavily relying on your biopods and if you wanna engage, you want to hit a survivor fast and not get into a chase. Love the playstyle of him

    • @eeeeeeee5063
      @eeeeeeee5063 8 месяцев назад

      I love the concept and the possible strategies of this killer, but every time I play him I get ear fatigued after the first game. Way to intrusive , loud and repetitive chase music. Makes me sad...

    • @lordrigormortis
      @lordrigormortis 8 месяцев назад +1

      I've started to pick him up more (p25 atm) and he's actually a blast to play and is crazy good because of what you can do with his cameras and synergy with certain perks/add-ons

    • @TiBarrett
      @TiBarrett 8 месяцев назад +2

      And this is the exact reason why not so much people give cred to Hux - it is tactic&strategic killer.
      It doesn't require as much muscle memory as Hillbilly or Nurse, but more of map awareness and mindgaming ability like Trapper or Hag.
      You have to combine patient, strategic, Trapper-like approach, jumpscaring survivors via your pods and getting constant intel on their position, with agressive and rapid pressure putting with your ability to cut the distance immediately and big mindgaming potential.
      Man, 70% of your encounters on loops you are able to force survivors to vault back right into your hands if you play your pods right.
      So yes, this killer requires certain mindset to play as. And rewards you high for maintaining it.

    • @lordrigormortis
      @lordrigormortis 8 месяцев назад +1

      @@TiBarrett It's sad because people don't want to actually take the time to learn and master him. That's why you barely see him, same goes for pyramid head.

    • @alicestolze8327
      @alicestolze8327 3 месяца назад

      For me, the biopods feel very unwieldy, and most of the time the survivor will just immediately EMP anyways, so HUX just feels very frustrating to play

  • @andythebondy6483
    @andythebondy6483 8 месяцев назад +1

    I swear every single time I hear any killer terror radius I was like “well shit here it comes” lol XD

  • @prunejuice5637
    @prunejuice5637 Месяц назад +2

    2:03

  • @Chrinsj
    @Chrinsj Год назад +4

    16 meters is the best part

    • @Rye-jl2fk
      @Rye-jl2fk Год назад

      32 meters is better imo but 16 is really good too

  • @perception3762
    @perception3762 9 месяцев назад +2

    This music wasn’t programmed to harm the crew

  • @Nikuyakun
    @Nikuyakun 11 месяцев назад +2

    Aughhhh uts so good

  • @mrtrez5204
    @mrtrez5204 Год назад +1

    nice

  • @Rye-jl2fk
    @Rye-jl2fk 5 месяцев назад

    I actually like the concept of this killer. It's pretty damn terrifying when you really think about it.

  • @FZone96Official
    @FZone96Official 9 месяцев назад +2

    I love how 1:56 sounds like a Security Alert.

  • @johnsonknight1120
    @johnsonknight1120 8 месяцев назад +1

    No one told me Microsoft Mark was a misanthropic killer robot.

  • @bi11lietsuki
    @bi11lietsuki 6 месяцев назад

    probably the best original chapter in ages

  • @nolanjoel2455
    @nolanjoel2455 Год назад +5

    Wesker: "Looks like i have competition..."

  • @FrostyTheNightmare
    @FrostyTheNightmare 11 месяцев назад

    “SQUIRM, LITTLE WORM.”

  • @Magn0Dota
    @Magn0Dota Год назад +7

    Layer 3 goes hard every time

  • @bearded_grumby
    @bearded_grumby 4 месяца назад

    first came out do not like this killer but now he so fun to play as and his chase music omg man

    • @bearded_grumby
      @bearded_grumby 3 месяца назад

      he is my main now kinda lol haha

  • @D3ADLYR0Z3
    @D3ADLYR0Z3 Год назад

    Layer 3 sounds like an alarm going off

  • @atomic3968
    @atomic3968 3 месяца назад +1

    Layer 1 would be perfect for springtrap, in fact all of this would. Particularly layer 1 tho

  • @big_DAD_wolf
    @big_DAD_wolf Год назад +5

    It sounds much better now, especially the chase music. It doesn't sound like a washing machine anymore

  • @YGTheOne
    @YGTheOne Год назад +8

    The theme was already good but, Diming down that alarm in the fourth layer makes it sound less annoying. Smart move tbh

  • @sillylilstella
    @sillylilstella Год назад

    ok, i said in the PTB comments that i wonder if the chirping being removed would help the music, and it does.. but i feel like the droning still isn't present. if it was a bit less subtle, that would be cool, but i think this is a great rendition

  • @lenikai
    @lenikai 5 месяцев назад

    0:55 an absolute banger

  • @Oilupimtherein5
    @Oilupimtherein5 Год назад +10

    Easier on the ears now at least

  • @regaliasl.c3619
    @regaliasl.c3619 6 месяцев назад

    Like Singularity main, layer 8 makes me feel much more like the killer, an android with delusions of grandeur, an AI that just wants to make itself superior to everyone, which is why I love it

  • @dreczycieljednostek4089
    @dreczycieljednostek4089 5 месяцев назад +1

    Layer 3 is basically a warning alarm yet it was not changed unlike Alien and its infamous windshield wipers (even tho it is only in chase not in entire terror radius track)
    I am not complaining since i love both sounds (both are like warnings that emits sounds maybe bit too late) but it's unfair that Xeno got entire new terror radius instead of changing chase theme

  • @RUGER5264
    @RUGER5264 Месяц назад +4

    Tips for anyone trying to learn/master singularity.
    M1 perks like Sloppy, Hubris, Rapid brutality can work in overclock mode. Exposed perks work too. 😏 NOED, Hubris, Devour.
    Try not to watch your cams too much. If you going to view your bio pods, do a quick check. While viewing the camera, survivors glow white making them easy to spot.
    While in chase, deploy 1/2 bio pods. One to slipstream a survivor and the other to teleport to them. (Or you can just teleport without using your camera.)
    Not a lot of people play singularity. He’s strong but hard to truly master. So a decent amount of survivors won’t know how he fully functions.
    I’m not a master yet. But an apprentice.

    • @LiunUK
      @LiunUK Месяц назад

      I would love to play him but my only issue when playing singularity for me is the motion sickness I get when changing perspectives I can only manage one or two matches with him before having to stop playing.

    • @RUGER5264
      @RUGER5264 23 дня назад

      @@LiunUK I can understand that. The fast paced camera swapping to save time, the constant overclock effect on your screen. It may get easier the more you do it tho.

    • @RUGER5264
      @RUGER5264 23 дня назад

      @@LiunUKThe bots are always there if you need to practice at your own pace.

  • @Edenelle_
    @Edenelle_ 10 месяцев назад

    Fourth layer: 💃

  • @Lobsterbike
    @Lobsterbike 13 дней назад +1

    bobbaga bobbaga bobbaga bobbaga

  • @user-rg4vr9ex3h
    @user-rg4vr9ex3h 3 месяца назад +1

    best chase music in dbd, right here, better then weskers

  • @prolly_simp
    @prolly_simp 6 месяцев назад

    + its footsteps = 💀🎇

  • @guitarguyakathedoofwarrior8160
    @guitarguyakathedoofwarrior8160 7 месяцев назад +1

    Ugh, that second layer bass line is so good...

  • @roadkillxer7
    @roadkillxer7 Год назад +10

    this is like the old ghostface one lol, literally just a washing macchine

    • @Aygostface
      @Aygostface Год назад +2

      Thanks for the reminder, now it's all I can hear lol

    • @roadkillxer7
      @roadkillxer7 Год назад +1

      @@Aygostface idk how you didn’t immediately hear that😭

    • @alanwiseman3235
      @alanwiseman3235 Год назад

      Bring back old live XD, but add just a smidge variation like they did here. Personally I loved it

  • @user-bt1xs1sy9q
    @user-bt1xs1sy9q 5 месяцев назад

    intro epic so scary

  • @schizomani4c
    @schizomani4c Год назад +5

    They removed the loud chirp sound now

  • @zhenhuali4112
    @zhenhuali4112 10 месяцев назад

    The two broken washing machines…

  • @lNeml
    @lNeml Год назад +4

    First two phases are really nice. It has a sorta friendly but distorted sound to it, like a previously happy tune twisted which fits Hux. Falls off at phase 3 for me though when they use a similar dishwasher they used for Ghostface's old theme.

    • @arshangamer2034
      @arshangamer2034 Год назад +5

      I mean realistically you won't be listening to phase 3 for that long

    • @Rye-jl2fk
      @Rye-jl2fk Год назад +2

      I really do agree but layer 1 is the best imo.

    • @user-rf2fl2oj3n
      @user-rf2fl2oj3n 11 месяцев назад

      phase 3 is the one i love the most lol

  • @ihaveasmallpp8453
    @ihaveasmallpp8453 10 месяцев назад

    I need singularity!!!!

  • @wisyms
    @wisyms Год назад +2

    So much better than the original

  • @nlechoppayah
    @nlechoppayah Год назад +11

    the new killers last few months all have the same chase music

    • @oxitape1563
      @oxitape1563 Год назад

      Just Skull Merchant and Singularity tbh. Most of them have been pretty unique for the most part.

  • @SinSakura1999
    @SinSakura1999 Год назад +8

    The chase literally sounds like Ghostfaces live chase. The terror radius is good but the chase is just awful. Could have made it better but they just basically copy and pasted Ghostfaces chase over it. It just has more of an alarm to it and that's it. (I like Layer 3/8 Meters the most, it reminds me so much of Soma. Gotta use headphones to really hear it.)

    • @gachispy
      @gachispy Год назад +2

      ​@@Soapromancerclassic "do it better yourself" quasi-argument. Imagine you in your 50s decide to finally lose virginity and you hire a prostitute but instead of sucking you off, she bites you. And in response to your "wtf are you doing, I don't like it" she says "I've done it 50 times today, do it better yourself lmao"

    • @danishhaikal8840
      @danishhaikal8840 Год назад

      @@gachispyweirdo

    • @mach7te
      @mach7te Год назад +2

      @@gachispy Look man I totally agree with what you're saying but that's literally one of the weirdest ways you could've gone about it

    • @SinSakura1999
      @SinSakura1999 Год назад

      @@Soapromancer @juniperulfbjorn8436 they've done other pieces before that didn't sound similar to each other. Just this one is the only one that sounds identical to another. The other original killers have almost the exact same drums used for each chase. But they did it differently with Demogorgon, Nemesis, Wesker, Blight, Clown, Spirit, Sadako, Dredge and Pyramid Head. They don't sound anything like anyone else's chase music. And again I'm talking CHASE music, not the over all terror radius. DBD's main staple with chase music is the drums, that's always been there for most killers. As far as I'm concerned, and by what i hear with HD Headphones, The Singulairities Chase music is identical to GhostFaces. Just seems more high pitched, that's it. They could have honestly taken more inspiration from Soma's music. (Like in the 8 meter terror radius) The chase music in Soma is unsettling. They could have built it up to something similar to that since they were going for a Soma like chapter anyways. So they could have made it sound more like that and a bit more distorted. Also.. idk why people go online and comment, being nothing but douchebags when everyone's entitled to their own opinions. You're just making yourself look dumb doing it. This is my opinion on the chase music, and a couple others mentioned the exact same about how it's like Ghostfaces, so I'm not the only one with that option.

  • @tristanberger8821
    @tristanberger8821 6 месяцев назад

    Abolustely insane …

  • @papaswizz2571
    @papaswizz2571 Год назад +3

    Very glad they removed that annoying beeping sound from the chase music

  • @Citystateanonymate
    @Citystateanonymate 10 месяцев назад

    It's a helicopter!

  • @trafikantes4204
    @trafikantes4204 11 месяцев назад

    😱🤖🌌

  • @JokerGaming-iv1tm
    @JokerGaming-iv1tm Месяц назад

    IM PICKING UP MY MATERIAL

  • @tallstar513
    @tallstar513 9 месяцев назад +6

    _"Surprising for an inferior lifeform."_

  • @Nuked8000
    @Nuked8000 Год назад

    Finally removed that annoying alarm in the chase part

  • @alexanderkotikov14
    @alexanderkotikov14 2 месяца назад

    Layer 2 очень нравится

  • @BROCKTHEAFR0
    @BROCKTHEAFR0 Год назад

    All i hear from the 4th phase is guardians from BOTW

  • @rowmacnezumi8953
    @rowmacnezumi8953 Год назад

    They removed the high pitched alarm beat in the chase theme.

  • @misterwolf3817
    @misterwolf3817 Год назад

    Yeah this one feels better than PTB.

  • @guardianf.winter1374
    @guardianf.winter1374 Год назад +4

    I think it has the same issue with Ghostface's one, they removed almost COMPLETELY the alarm sound in the chase music, but in my opinion it was what make it overwhelming, now it feels like there is something missing on it, maybe just putting the alarm sound down a little bit would be better. At least, it will no longer give headache to players.

    • @jfoster8624
      @jfoster8624 Год назад +7

      I can hear it pretty well it's just not drowning out literally everything else

  • @P3strode
    @P3strode 15 дней назад +2

    Smash

  • @YaoHey.Official
    @YaoHey.Official 9 месяцев назад +4

    0:00 fitting
    0:58 the real chase music
    1:55 listen to the alarm sound too long it doesn’t even sound like music
    2:55 the 16 meters

  • @imamango9279
    @imamango9279 Год назад +2

    The chase music no longer sounds like a metal plate beening bashed against something. nice

  • @internaldimensions301
    @internaldimensions301 6 месяцев назад +1

    It was supposed to harm the crew.