They don't play games 100% hitless, just boss fights, and they often practice beforehand- you can see it in their streams and stuff. still incredibly incredibly talented
Oh look another unity, instantly forgettable, 2.5D Metroid vania. Trademark stiff movement, sliding feet and janky combat, sprinkle of over the top flashing effects. Boss fight ultra jank too, no idea when you do dmg or not, boss seem to jump into background randomly and there is 0 indicator when he is volunabre with unclear hatboxes. I respect the efforts but its not easy to make good feeling game
Ehhh, doesn't look too good. That fight in the tutorial was horrible, no weight to the blows or teally any kind of feedback that you are hitting the enemy
5:28 First time I've ever seen Gellot take damage
They don't play games 100% hitless, just boss fights, and they often practice beforehand- you can see it in their streams and stuff. still incredibly incredibly talented
Gellot jobbing with the sponsored games again.
Happy new year, comrade
You're on Fire Today, Sir
... January release seems a bit optimistic. This looks more like an Alpha than a demo.
looks immensely cool!
Oh look another unity, instantly forgettable, 2.5D Metroid vania. Trademark stiff movement, sliding feet and janky combat, sprinkle of over the top flashing effects. Boss fight ultra jank too, no idea when you do dmg or not, boss seem to jump into background randomly and there is 0 indicator when he is volunabre with unclear hatboxes.
I respect the efforts but its not easy to make good feeling game
Yeeeaaahhh there needs to be a lot of improvement before release.
So its basically grime
Look good
Ehhh, doesn't look too good. That fight in the tutorial was horrible, no weight to the blows or teally any kind of feedback that you are hitting the enemy
Hny
First i see u really have a hot heart by an some game
The sub for lore, storyline, some good to explain