I HATE THIS STYLE IN UNTITLED BOXING GAME!

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  • Опубликовано: 4 фев 2025

Комментарии • 868

  • @BlackKnightYT492
    @BlackKnightYT492 7 месяцев назад +593

    "Hitman so op, let's nerf Ghost"
    ~ UBG (Sarcasm)

    • @Mehu1235hi_toji
      @Mehu1235hi_toji 7 месяцев назад +10

      Ikr

    • @M_D_L_U
      @M_D_L_U 7 месяцев назад +19

      Nerf ubg

    • @SnowflakeTheProtogen
      @SnowflakeTheProtogen 7 месяцев назад +15

      Seems balanced. Nerf miner.

    • @BlackKnightYT492
      @BlackKnightYT492 7 месяцев назад +4

      @@SnowflakeTheProtogen ye

    • @Guests99
      @Guests99 7 месяцев назад +5

      Yeah still hate the day they nerf chronos as the ult is weak, mostly balanced too.

  • @oddhuman2
    @oddhuman2 7 месяцев назад +321

    Fun fact:in the Manga takamura used the Detroit style/hitman style and his flicker jabs were so strong that it was described as flailing around a spiked mace

    • @boredboi6279
      @boredboi6279 7 месяцев назад +6

      Wait detroit? Do you mean philly shell?

    • @farzanaisrat397
      @farzanaisrat397 7 месяцев назад +27

      ​@@boredboi6279Philly shell is tad more different than hitman style

    • @boredboi6279
      @boredboi6279 7 месяцев назад +6

      @@farzanaisrat397 yeah I know hitman is a variant of philly shell no?

    • @MRN932
      @MRN932 7 месяцев назад +12

      ​@@boredboi6279 the origins of the hitman style are debated, some say it's from Detroit others call it from Philadelphia. It goes by Detroit style more often than not

    • @SnowflakeTheProtogen
      @SnowflakeTheProtogen 7 месяцев назад +17

      Hitman style is technically Mashiba’s original style.
      He didn’t know about Detroid nor philly shell when he unintentionally reinvented Detroid style

  • @BlueSter07
    @BlueSter07 7 месяцев назад +155

    "Yo drowningsome, nerf hitman"
    "Hmmmm *looks at ghost and corkscrew* nah kets nerf these"

    • @KidmineRevolver
      @KidmineRevolver 7 месяцев назад +7

      Literally Martinez and Date

    • @Anas-2219
      @Anas-2219 7 месяцев назад +7

      To be fair ghost getting a instant m1 as his normal m1s was dumb

    • @KidmineRevolver
      @KidmineRevolver 7 месяцев назад +3

      @@Anas-2219 I prefer the cooldown over the meter

    • @mynamebob7778
      @mynamebob7778 7 месяцев назад +2

      @@KidmineRevolver it was kinda needed ngl

    • @BlueSter07
      @BlueSter07 7 месяцев назад +1

      @@KidmineRevolver for ghost yeah i understand why, the ghost jab was beyond BS, but for corkscrew? why?

  • @Guests99
    @Guests99 7 месяцев назад +139

    "Chronos looks balanced lets nerf its focus"

    • @King_zett18
      @King_zett18 7 месяцев назад +5

      Wait it did?😭

    • @Shadow1743
      @Shadow1743 7 месяцев назад +3

      They nerfed his focus?

    • @Guests99
      @Guests99 7 месяцев назад +8

      The time stop of chronos don't work now. Before the nerf you can focus in front of your opponent then just had a free m1 combo because they're stunned by focus. But now they can dash after focus then no free m1 combo. The ult is pretty weak, the m1 damage is pretty mid and the m2 isn't something big. Focus literally carry the style but they removed time stop which is annoying because its hard to fight without the aura (the effect when doing m1 or m2) due to focus.

    • @SnowflakeTheProtogen
      @SnowflakeTheProtogen 7 месяцев назад +1

      @@Guests99nah focus cancelling been a thing since chronos release. Even when focus starts during your attack you can still dash away after the stun. It simply reset both player to idle state.
      Intentional or not. It is been this way since chronos release. Nothing is nerfed and it probably won’t be as the style is honestly kind of mid.

    • @muhammadzhahrul03
      @muhammadzhahrul03 7 месяцев назад

      @@Guests99 for me the focus just _disables_ the moment i normal dodge or even perfect dodge an m1 while focus i didn't even get hit it just disables because of lag compensation screwing me over

  • @wes666demon5
    @wes666demon5 7 месяцев назад +162

    I agree. All they do is M1M1M1M1M1 + backdash. In trouble? JUST BACKDASH≥ almost out of stamina? JUST BACKDASH. I swear you can't even reach them before they deal a truckload of damage on you.

    • @ilovevitaminc0433
      @ilovevitaminc0433 7 месяцев назад +7

      Relatable even though hitman had a weak dash but they can still get out of range by just pressing s+space

    • @named_account
      @named_account 7 месяцев назад +10

      isnt wolf just the same thing?

    • @lohpillay7520
      @lohpillay7520 7 месяцев назад +4

      Depends you have those ones or the word ranked hitman that know how to use the style without back dashing every time

    • @Jancen0912
      @Jancen0912 7 месяцев назад +17

      ​@@named_accountyeah but hitman users spam m1 and wolf users spam m2

    • @Ian3485.
      @Ian3485. 7 месяцев назад

      dodge the first jab, easy as hell
      hitmen have nothing on me

  • @azeesky
    @azeesky 7 месяцев назад +94

    Pro player fighting pro hitman: 😐
    Casual player fighting pro hitman:💀
    New player fighting pro hitman:💀

    • @mando1349
      @mando1349 7 месяцев назад +10

      24000 here, styles don't get harder but the play styles become much more different hitman rubies will never get hit during fights

    • @Naythe7
      @Naythe7 7 месяцев назад +2

      @@mando1349I’m like half way to unfied champ but I’ve noticed that most players in upper rankings dodge consistent 😭

    • @rebornfrom_death
      @rebornfrom_death 7 месяцев назад +2

      ​@@Naythe7yup having ui is game changer in ranked its basically the one who dodges more wins

    • @Naythe7
      @Naythe7 7 месяцев назад

      @@rebornfrom_death yeah they should rly change that like limited pds or sum

    • @mando1349
      @mando1349 7 месяцев назад +3

      @@Naythe7 The pds have been limited, a few months ago you could stack the perfect dodges now there seems to be a cooldown to them also the pros dodge so good because they know the styles inside out, my advice for you in this meta is to train your striking/outboxing

  • @bruhbruhbruh-bd2kz
    @bruhbruhbruh-bd2kz 7 месяцев назад +89

    Community : NERF HITMAN PLEASE!!!!
    drowningsome: nah, im making a unnocitable nerf to corkscrew rn

    • @ReyanshsAccount-pm1ln
      @ReyanshsAccount-pm1ln 7 месяцев назад +7

      Buff*

    • @chepyxadza
      @chepyxadza 7 месяцев назад

      ​@@ReyanshsAccount-pm1ln lol

    • @ВладКормильцев
      @ВладКормильцев 7 месяцев назад

      ​@@ReyanshsAccount-pm1lnbro not played

    • @Bvcciarxti
      @Bvcciarxti 7 месяцев назад +9

      cosmetics>balancing seems to be his fucking idea for the game people have been complaining about infightinh being unviable still hasn't done anything to this day

    • @boredboi6279
      @boredboi6279 7 месяцев назад +1

      It was a buff

  • @epicman-qe9wu
    @epicman-qe9wu 7 месяцев назад +44

    i’d say give the m1s slightly more end lag to compensate for the range so its more punishable

    • @couththememer
      @couththememer 7 месяцев назад +2

      Yes, agree

    • @thesaltwizard3212
      @thesaltwizard3212 7 месяцев назад +2

      It already has a crap ton of endlag, just front dash and punish them

    • @muhammadzhahrul03
      @muhammadzhahrul03 7 месяцев назад +13

      ​@@thesaltwizard3212they can legit just perfect dodge, or worse backdash and m1 and still land because of the absurd range 💀

    • @thesaltwizard3212
      @thesaltwizard3212 7 месяцев назад

      @@muhammadzhahrul03 true but when you time it right as the jab comes out and misses you, you can m1 while theyre still in recovery and cant backdash

    • @Anas-2219
      @Anas-2219 7 месяцев назад +1

      ​@@muhammadzhahrul03 If a hitman misses a m1 they have a extended hitbox because of their really big range so you'll realize you'll be able to hit them even if they were in a range you wouldn't normally be able to hit them

  • @dnguyen-ey7xf
    @dnguyen-ey7xf 7 месяцев назад +12

    Honestly my take on hitman's m1 would be nerfing its damage, but keeping its block breaking potential. This because during Kimura vs Mashiba it is said that Mashiba's flicker jabs does low damage but has a lot of snap, thus piercing the block and causes swelling.

  • @Deesnuts-ds3xs
    @Deesnuts-ds3xs 7 месяцев назад +51

    Jwordz, when will you make another of the "How to Beat" series?

    • @chepyxadza
      @chepyxadza 7 месяцев назад +1

      +

    • @jayden9287
      @jayden9287 7 месяцев назад +2

      When styles get a significant rework ie hawk
      Or new style gets added

  • @Xman3d7
    @Xman3d7 7 месяцев назад +346

    Hitman style is unfair style

    • @Not_case
      @Not_case 7 месяцев назад +13

      It's so unfair

    • @Tilamsik1
      @Tilamsik1 7 месяцев назад +3

      Fax

    • @wudez
      @wudez 7 месяцев назад +5

      Dodge to the left or front dash?

    • @judm3546
      @judm3546 7 месяцев назад +9

      Its not UNFAIR its just ridiculously hard to balance and broken “obviously”

    • @Jancen0912
      @Jancen0912 7 месяцев назад +22

      ​@@wudeznah you dodge everywhere but its m1 will always hit you

  • @citydandad3753
    @citydandad3753 7 месяцев назад +44

    Yes unfortunately. Hitman should get a rework against its flicker jabs and a different ultimate animation including move. Its ultimate needs to look cooler, but its current ultimate looks a bit as cool as Bullet's ultimate due to Bullet having trail shapes similar to Hitman (Bullet's trail shapes are red during the barrage part in its ultimate "Cheating Combo" and Hitman's trail shapes are a bit purplish in its ultimate move "Nightmare Barrage"). I still think Hitman's ultimate should be where he does a flicker barrage against Kimura. Therefore, its reworked ultimate should be called "Flicker Barrage", or "Grim Reaper" with the scary flicker jab theme playing. Hitman is the only legendary with placeholder music in its ultimate move. Who agrees on which ultimate move should be named from my ideas? If not, how would you name the reworked ultimate for Hitman?

    • @lohpillay7520
      @lohpillay7520 7 месяцев назад +2

      I honestly think his ult should be his finishing combo he does on sawamura when he knocks him out of the ring and smashes his head on the concrete. It could be called REAPERS SENTENCE

    • @dadude-me1fc
      @dadude-me1fc 7 месяцев назад +1

      You are thinking way too deep on this chill

    • @BACHIRA135
      @BACHIRA135 7 месяцев назад

      ​@dadude-me1fc I mean..yeah...he's thinking about a reworked hitman ofc it may take a little😭

    • @BANEBJEB6969
      @BANEBJEB6969 7 месяцев назад

      Flicker kinda did stole the gimmick, it's even more boring-er now since almost every style have good gimmicks and uniqueness in em

    • @NitCrawler
      @NitCrawler 7 месяцев назад

      Maybe we'll have more things to explore once his fight with Rosario ends. We have to wait for those changes, in the meantime a nerf wouldn't hurt too much

  • @Xtra1
    @Xtra1 7 месяцев назад +10

    Honestly relatable as heck, the speed and reach is just a bad combo ngl

  • @Randomejdndudn8k292
    @Randomejdndudn8k292 7 месяцев назад +2

    Man, I had a friend who got Hitman, started playing passively so ever time I fought him I’d be very aggressive and destroy him, he quit the game saying passive hitman was the worst way to play and that you can never win with it. Anyways keep up the ubg content!

  • @grey-db8uj
    @grey-db8uj 7 месяцев назад +6

    That's why making hitman main get mad is gracious

  • @YourLocalRyoYamada
    @YourLocalRyoYamada 6 месяцев назад +3

    1:21 bro gave up when he couldnt reach 💀

  • @anchaleekwong2818
    @anchaleekwong2818 7 месяцев назад +4

    From my experience, I main hitman, this is kinda true, just stay at the longest distance away from your opponent and just hit them from there and dont let them get into your vulnerable zone.

    • @Xzelm
      @Xzelm 7 месяцев назад

      I tried this against a beginner-ish Hitman with ghost I almost lost but I got lucky with a block break and hit an ult

  • @dangoyt3377
    @dangoyt3377 7 месяцев назад +5

    Finally he is talking about this piece of unskilled style

  • @calimbasphoenix6319
    @calimbasphoenix6319 7 месяцев назад +6

    As a hitman main, i can confirm i have no skills

    • @StrongmanCope
      @StrongmanCope 7 месяцев назад +1

      it's not even about skill anymore style is just not fun to play the only reason I see someone playing it if u want to get higher rank

    • @UBGpro
      @UBGpro 7 месяцев назад

      As a iron fist main, playing a hitman at 20000 rank is death 💀

    • @Mortal_Kinetic0
      @Mortal_Kinetic0 5 месяцев назад

      @@UBGproI don’t know how you do it, but well played if u can get 20,000 with iron fist.

  • @commandergaming7318
    @commandergaming7318 7 месяцев назад +5

    tbh you should talk about kimura, his slowness debuff is so broken, hitman looks like a snail when he got m1 chained by a kimura user, every speedster fears when they got m1 chained by Kimura

    • @slimy3638
      @slimy3638 7 месяцев назад

      Real, Kimura is so broken. Especially the ultimate gain.

    • @thatspellcastkkid_7672YT
      @thatspellcastkkid_7672YT 7 месяцев назад

      Now it's only a matter of "Will Kimura reach?"

    • @ren2089
      @ren2089 7 месяцев назад

      Kimura is only good against styles that don't outdamage it though. It's only annoying to fight, unlike Hitman for great example since it's annoying AND unfair to fight given the dmg it does.
      Kimura does leave you crippled, but against for example something like Smash or Ippo, it does little next to nothing. The story does change against something like Freedom or Chronos given they are already weak (80-90hp), but Kimura would still get outdmg by Freedom's flicker/smash and Chronos's counters and focus. It's a very matchup reliant style, with a gimmick that isn't really THAT worth given your best play is already m1 chain into pressing S and running.

    • @OverZeelous
      @OverZeelous 7 месяцев назад

      @@ren2089 Let me ask you a question:
      What are you going to do as Smash or Ippo against Kimura who outranges you and depletes you of your stamina so throwing out a Smash is very risky and Dempsey Roll depletes all of your stamina when you get it off?

  • @Berserkersego
    @Berserkersego 6 месяцев назад +2

    As a hitman user I confirm it is quite boring to be too powerful although I hate chronos users

  • @null8568
    @null8568 7 месяцев назад +2

    I was not expecting to hear out of the box instrumental from guilty Gear to be used

  • @FredDredz
    @FredDredz 7 месяцев назад +58

    Hitman is just boring because it's very effective and has almost no flaws ;-;
    (Petition to add SFX to Freedom's Smash Mode)
    👇

    • @KujiArgisia
      @KujiArgisia 7 месяцев назад

      I think Freedom’s flicker sound is already good, though.

    • @FredDredz
      @FredDredz 7 месяцев назад

      @@KujiArgisia lemme check, it's been a while since i played UBG anyway

    • @FredDredz
      @FredDredz 7 месяцев назад

      @@KujiArgisia Ok yeah it's alright, ig i got bored listening to that sfx

    • @KujiArgisia
      @KujiArgisia 7 месяцев назад

      @@FredDredz still unique m1 sound compared to most.

    • @wudez
      @wudez 7 месяцев назад +1

      The telegraphed m1 and m2 in question:

  • @M-T-H
    @M-T-H 7 месяцев назад +2

    I feel like it depends on your ping as well to fully utilise how broken the thing is. Still painfully damaging even with bad ping.

  • @Forddes9277
    @Forddes9277 7 месяцев назад +2

    Hitman isn't terrifying because of its speed, its terrifying because of his insanely high m1 damage which is fuckin absurd

  • @Blessedsm
    @Blessedsm 7 месяцев назад +2

    real way to play hitman style:
    m1 walk away, m1 walk away, m1 walk away repeat

  • @regielebita7736
    @regielebita7736 5 месяцев назад

    The only thing i want is that hitman would get a rework is not on his ult or adding an ability but redesign his animation like making the arm stretch out like how mashiba took the phone from kumi now that would be cool

  • @NightShadow-o4p
    @NightShadow-o4p 7 месяцев назад

    As a hitman user also agree, but when you fight an apponent that has the same style but better just pray that you'll win

  • @SnowflakeTheProtogen
    @SnowflakeTheProtogen 7 месяцев назад +11

    Not nerfed for like 7 patches btw

    • @boredboi6279
      @boredboi6279 7 месяцев назад +1

      It dont need a nerf it needs a rework desperately

    • @Binguslulz
      @Binguslulz 7 месяцев назад

      @@boredboi6279 FACTS!

  • @mariaodopovo2782
    @mariaodopovo2782 7 месяцев назад +1

    Hitman might be the strongest and best style in the game. Honestly, I love it and hope it doesn't get nerfed.

  • @Mifey05
    @Mifey05 7 месяцев назад

    This style would be one of the reason i choose to play a more passive hawk. Not running away, just waiting. An ultra instinct simulator, one could call it

  • @johnmarkarco
    @johnmarkarco 7 месяцев назад +2

    Salute for that hawk user he ain't doing statue playstyle

  • @che12137
    @che12137 7 месяцев назад +1

    Hitman rework suggestion :
    Rarity: Legendary ( Above slugger below hawk )
    Hitman has a unique ability called “Flicker mode”,what flicker mode does is that u will be ready to use your flicker stance and flicker jabs. The flicker jabs is gonna deal MASSIVE AMOUNT of damage. The downsides of this mode is that you cant use your m2 and you will be stayed as aggresive and can’t backdash.
    Ultimate : Like a Grim Reaper ( The ultimate changes when u use the flicker mode)
    Stats of this hitman rework : Good block and damage but decent block.
    Message:
    Drowningsome pls read this text and rework hitman so that this style is not gonna be boring anymore.
    Ippo_Marco.

    • @che12137
      @che12137 7 месяцев назад

      i mean decent dashes ( Sorry its auto-correct )

  • @Lilkraken-od1iz
    @Lilkraken-od1iz 7 месяцев назад +2

    My idea for a rework for Hitman:
    Two modes that are similar to mashiba in the anime, instead of just Tommy hearns.
    First mode is: passive.
    In passive mode, Hitman uses flicker jabs as normal, dealing high damage with his m1s. And dealing little damage on M2s. Also is granted with a decent block that HURTS the opponent when they’re hitting hitmans block (elbow blocks) Just small chip damage, cannot get knocked down this way.
    Is relatively slow in this stance, comparable to like, base hawk speed.
    Second mode is: aggressive.
    In this style, Hitman switches stances putting is hands to his side. Is granted less damaging, slower m1s, but with anti-heal. Also has a slightly higher damaging m2. Block is overall worse, and does not damage the opponent when hit. Gets a small overall speed boost.
    Dashes are the same on both styles, poor.
    (I’m not sure how these sub styles would be activated, I was thinking either by activation or by health.)
    I honestly don’t care how good or bad Hitman would be with these changes, I just want him to be fun and I think with this it would be accomplished. Let me know what you think though.

  • @nguyenkhangbui3107
    @nguyenkhangbui3107 7 месяцев назад +3

    Ngl hitman = wait ppl dash then m1 then hold s key or spam back dash and do all over again (and somehow if u play aggressively with it the opponent will suffer more)

  • @marcelkalolo5151
    @marcelkalolo5151 7 месяцев назад

    thats why I think it get a rework like this:
    hitman flicker jab only comes out when at the end of their arm swing or maybe have a meter to show when to m1 and depending on which side hitman arm is at and you input your m1 the flicker jab comes out of that side, this works because it can confuse your enemy and keep them on edge when they see your arm at the end of their swing and if you miss time the flicker jab you get a normal jab, a jab that has no range, average dmg, and average speed.
    - this way it can be confusing like the real hitman
    - it won't be braindead
    - would be a fun style as it encourages good timing

    • @coomoji2204
      @coomoji2204 7 месяцев назад

      So what im gathering from this is that it works like a metronome? Like a bar with a line that goes left and right and depending on where the line is determines the direction your jab comes from?
      That's actually quite creative and accurate lorewise, though it would need some tinkering with the numbers so it wouldn't just be a copy-paste/better bullet jab or ghost jab. Someone here also said its damage should be lower the closer you are to the enemy so it really leans more to the outboxer playstyle. I also really like that idea but again the numbers would need some testing which can make or break the style into having a higher skill floor or ceiling without overshadowing the rest of the styles as to keep it balanced like the game description intends.

  • @imakerandomstuff-89
    @imakerandomstuff-89 6 месяцев назад +1

    Honestly Hitman isn't really annoying
    The most annoying one has got to be the style that both SLOWS DOWN your character and melee ATTACKS and makes you lose your stamina FASTER making u unable to land a single attack when getting hit by that ONE STYLE.
    It's a literal counter for hitman I hate it so much..

  • @razerviii4666
    @razerviii4666 7 месяцев назад +1

    i still remember when no one used hitman cause it was so bad lmao

  • @THUNDER_SPELL
    @THUNDER_SPELL 7 месяцев назад +3

    Make hitman have 2 modes. First mode is like basic. Second mode is hitman. Activated by a meter (only needs 5 M2 and it must land. Can't use m1 to fill) the hitman mode will de activate if you take 5-10 hit.
    Edit: make the m2 slower in the basic mode. So it's harder to get into hitman mode
    Edit2:also the damage in the basic form is reduced. So without hitman mode you still can defeat the opponent. But in the hitman mode it's faster n better
    Is this good chat??

    • @THUNDER_SPELL
      @THUNDER_SPELL 7 месяцев назад

      Gyatt

    • @Guywithhoodiewithnohoodie
      @Guywithhoodiewithnohoodie 7 месяцев назад

      Basically basic but better bro 😭🙏

    • @THUNDER_SPELL
      @THUNDER_SPELL 7 месяцев назад

      @@Guywithhoodiewithnohoodie nahh cuz the m2 is slower than basic. And to activate your hitman mode u need to land 5 literal snail m2. Which can be easily dodged. Big nerf but idc i just hate hitman LOL

  • @Karya_Kazuto_
    @Karya_Kazuto_ 2 месяца назад +1

    2:57 bro jinxed it

  • @astroinfinite7053
    @astroinfinite7053 7 месяцев назад +1

    literally 70% of my ranked matches are hitman users

  • @cagethelonewolf
    @cagethelonewolf 7 месяцев назад

    finally my time to shine, hitman is to trap players behind block, start match by getting 3 m1s then walking back and quickly attacking, some players drop their block some hold it. we really want them to not block but it's whatever. at some point the player will catch on and just hold block. this is were we walk backwards to hitman's max range and do the same thing. this causes player's to do some form of dash. if you wait you'll be able to hit them after the dodge.
    then it's all up to the hitman to keep focused and keep them trapped. you can't predit and hitman if the hitman isn't thinking taka can do this same thing and it's really op because who cares if they block or not. i know a few bugs, like dodging in combos whille blocking, emote walking whille blocking. emoteing to not get pulled away in a knockdown

  • @CanadSalmuio
    @CanadSalmuio 7 месяцев назад +2

    How to win against a hitman 90% success rate:
    Hold D key and when you see a highlight press space

  • @clintrancapero9164
    @clintrancapero9164 7 месяцев назад

    one flaw of the hitman is the m1 just comes out in the same direction so its quite easy to dodge but they could just spam you with feints which is annoying.

  • @NamelessWither
    @NamelessWither 7 месяцев назад +1

    Hitman should do more m1 but less dmg and cannot break block due to putting no power in the arm thats a real flicker jabs

  • @SnowflakeTheProtogen
    @SnowflakeTheProtogen 7 месяцев назад +1

    Flicker is supposed to be long and hard to dodge
    And in the anime it is supposed to not be very strong
    At the time hitman released, there was no direction PD so the only way drowning can make it hard to dodge was to make it really fast.
    Now that we have direction PD I suggest take away the speed make the damage just normal
    But make the m1 have very weird direction cycle.
    Like left-left-right-left-right (all thrown with left hand to better conceal the cycle)
    Makes challenging the style easier and easier to avoid a hit
    (you can still back dash if your m1 is dodged normally)

    • @mightycake3373
      @mightycake3373 7 месяцев назад

      I agree on everything execpt the m1's having different paterns
      Cause in the anime (and maybe even irl) the wind up for the flicker jab is only on 1 side, and it'll probably make it less effective if it's used in a different side unless the person who's using the style changes their stance

  • @The_batman_mma
    @The_batman_mma 7 месяцев назад

    The game naturally rewards passive play and since Hitman has insane reach speed and power it’s the best style in the game period

  • @Chillchainsaw
    @Chillchainsaw 4 месяца назад

    Well, flicker jabs irl are fast, but not strong. Also, the style is base in mashiba, so the range is long

  • @yusuffumaar3291
    @yusuffumaar3291 7 месяцев назад

    I remember i fought the whole server,they were using hitman.Literally all of them have it(imma count freedom because the person was using flicker for the whole match)

  • @Guywithhoodiewithnohoodie
    @Guywithhoodiewithnohoodie 7 месяцев назад +15

    Hitman vs wolf in ranked would be the longest fight ngl

    • @Mortal_Kinetic0
      @Mortal_Kinetic0 5 месяцев назад

      Eughhhh don’t even make me picture that 😭

    • @KadirTheFreenity
      @KadirTheFreenity 5 месяцев назад

      Hmmm... Are we forgetting something... Something like Ghost Vs Corkscrew, cause it has no difference from anime, whole half of hours of fight.

  • @XxAndersonxX
    @XxAndersonxX 7 месяцев назад

    Damn, even jwordz himself hates hitman like we all do

  • @681jhk2kz
    @681jhk2kz 7 месяцев назад

    Youre so right. Last night in ranked I was fighting a hitman and a chronos next and all they did was spam their m1s, dash back and repeat and since hawk isnt that fast I would keep losing my mode as they kept running.

    • @SIGMAFREAKYRIZZLER
      @SIGMAFREAKYRIZZLER 7 месяцев назад +1

      Fr bro i hate them so much
      They do nothing but running and spamming m1s
      Why tf is this shit still not nerfed

    • @thesaltwizard3212
      @thesaltwizard3212 7 месяцев назад +1

      Lol thats what I do against Hawk players, I would purposely slow my m1s down then backdash to empty its meter 🤣🤣

    • @JameyJoeshuaOfficial
      @JameyJoeshuaOfficial 7 месяцев назад

      @@thesaltwizard3212 annoying but smart move, ill give u that

    • @thesaltwizard3212
      @thesaltwizard3212 7 месяцев назад +1

      @@JameyJoeshuaOfficial what was more annoying was Hawk's range at ecstasy mode so I had to do everything just to prevent it from catching me at the opposite end of the ring

  • @Shadow....1
    @Shadow....1 7 месяцев назад

    As a hitman main who has stopped playing the game because of the lack of a challenge from any other style user, I agree.

  • @Chadcatcommenter
    @Chadcatcommenter 7 месяцев назад +1

    I’ve really seen these “hitman is broken” little kiddy comments on this video and it is much expected of jwordz viewers most of them are little kids who don’t actually try to get better and play the game effectively, but in my opinion and experience hitman is really just a matchup check. It takes a lot of patience and skill to outsmart one, but when you do? It’s insanely satisfying

  • @puglif3708
    @puglif3708 7 месяцев назад

    A good suggestion for hitman would be , whenever its in close range m1 and m2 combo will do 1/5 of counter's base damage. So you'll have to force yourself to be in a big distance. Meaning hitman will be 100% useless in close range.
    Not only this will make it more realistic but it'll also nerf hitman alot as well

    • @xShadowReaperZ8
      @xShadowReaperZ8 7 месяцев назад

      That'd be really interesting, and it'd be a lot like having a tipper where you have to use good spacing to get the most amount of damage

  • @Imphantom83i
    @Imphantom83i 7 месяцев назад

    Hawk, iron fists, and slugger pros that knows how to predict hit man are hit man users greatest weakness. (THESE STYLE HAS TONS OF DAMAGE)

  • @coyotito2916
    @coyotito2916 7 месяцев назад +1

    Bro Icel freedom, slugger, trickster and wolf are all so much more annoying then hitman.

  • @R1pTideBG
    @R1pTideBG 7 месяцев назад

    Patient hitman users are so annoying but impressive at the same time, they only throw m1's the whole round and only m2 when they pd

  • @ciglax
    @ciglax 7 месяцев назад

    Hitman is what hawk used to be
    Slugger is ALMOST the same due to its high damage but its much slower and less range

  • @Im-you666
    @Im-you666 7 месяцев назад

    If u wanna win hitman , make then desesperate so they will throw m1's like in the long guard video,the hitbox will increase , never try to outspeed then if u m2 when perfect doging, dodge again(better if hawk or freedoom) and last play passive ik it will be annoying but it is a chancd

  • @atharatharnarendrahartoadj6535
    @atharatharnarendrahartoadj6535 4 месяца назад

    The flicker jab on hitman should be a special move

  • @ChaosKing8790
    @ChaosKing8790 7 месяцев назад

    I play hitman, and I can CLEARLY tell you that it is basically the 99x lives cheat code in the first super Mario game

  • @J3ik0bu
    @J3ik0bu 7 месяцев назад

    Some kid beat me as a hitman, told him to change his style, he lost horribly.

  • @petergreatman4217
    @petergreatman4217 7 месяцев назад

    My peak days of hitman were when i was able to play aggressively with it due to it having a decently good dash, but now its cancer and unfitting for my play style.

  • @thejarvis3093
    @thejarvis3093 7 месяцев назад

    Hitman so fun to use, and if you get 750 knockdowns you get the death god title which is pretty cool

  • @Yoru2002
    @Yoru2002 7 месяцев назад +3

    Honestly hitman is too easy to read. Left Dash to dodge his m2 and Right dash to dodge his m1 But you have to know that when he's gonna attack. Depends on how skilled you are.

    • @BiggPPguy
      @BiggPPguy 7 месяцев назад

      Yeah that's also what I said when I got pummeled by a Hitman

    • @BiggPPguy
      @BiggPPguy 7 месяцев назад

      And I'm not bad at the game, I've 3-0 some diamond ranks and won with Ruby ranked opponents

    • @Yoru2002
      @Yoru2002 7 месяцев назад

      @@BiggPPguy 💀 Dayum

    • @BiggPPguy
      @BiggPPguy 7 месяцев назад

      @@Yoru2002 What's even worse was he was a f**king gold rank, I lost my 49 stream on that bum, so I left that fucking account because I got so down after that lost. The account has 4 style slots btw

    • @Xzelm
      @Xzelm 7 месяцев назад

      Hitman is like ghost jab expect 2 differences Hitman doesn’t a cooldown and it has a highlight yes it’s very readable (with a highlight) but due to its speed like ghost jab it’s almost impossible to perfect dodge as a person who has fought a pro-ish Hitman with ghost I rage quitted and wanted to quit the game so bad

  • @LoJingKaiManjusriss
    @LoJingKaiManjusriss 7 месяцев назад

    I mean, yeah i agree. Hitman is hard to fight because all you gotta do is spam and you'll probably win. However, after a while and a bit more practicing, you'll get used to hitman's m1s and eventually be able to dodge them.

    • @Mortal_Kinetic0
      @Mortal_Kinetic0 5 месяцев назад

      Even after that perfect dodging hitman m1 is so difficult. The highlight barely pops up. Plus if you have an infighter style you are certified screwed.

    • @Ee3-de7ph
      @Ee3-de7ph 5 месяцев назад

      ​@Mortal_Kinetic0 u don't need to perfect dodge em. Just train your reaction timing to the point u can dodge a hitman m1 with ease.

  • @foxy-mz5ys
    @foxy-mz5ys 7 месяцев назад +1

    Btw I am only one here that uses turtle style?. And I don't know why but I can do more prefect dodges with turtle then other styles

  • @NekomataChriston
    @NekomataChriston 7 месяцев назад

    What i will say about Hitman i genuinely like because of the m1 being left & m2 being right only
    If your enemy goes for perfect dodges, you can genuinely turn your attack into a mind game instead, looking at their feet
    They go left, m2
    They go right, m1
    They go do nothing, feint or do nothing
    The power of being aggresive with Hitman is fun, which applies to Ghost too

  • @bingobongo3847
    @bingobongo3847 7 месяцев назад

    the one issue with hitman is the fact all his attacks come from the same side so he’s easy to counter

  • @MS-lb9yd
    @MS-lb9yd 7 месяцев назад

    Theres a similar boxing game like that about hajime ippo called true hearts 3 its really fun

  • @RealGhostface-y9b
    @RealGhostface-y9b 7 месяцев назад +1

    Gimme these lucky spins 🗿

  • @DumbBruch
    @DumbBruch 7 месяцев назад +1

    Nvm dude,hitman really NEEDS a rework

  • @Ball12347
    @Ball12347 7 месяцев назад

    I legit 3-2ed an hitman style using "hands low" style. He has the "The Highlight" Title
    Tip: i front dash the direction he was going to

  • @Unholy_57
    @Unholy_57 6 месяцев назад

    Once I fought hitman in ranked with literally almost 200 ping in a Japan server I was on 2-1 ( hitman on lead) I saw how vulnerable he is to aggression made by ippo so I abused it and did a comeback lol.

  • @Powerpoll21
    @Powerpoll21 7 месяцев назад

    As someone who has both styles, I can say how unfair it is to just cheese hits from a far distance 😅 but I definitely use Long Guard more since I like to have a good back dash

  • @crownsplitter
    @crownsplitter 7 месяцев назад

    hitman is the bane of low elo players, its comparable to how we thought volcanos would pose a day to day issue as kids once you get a little better at the game hitmans arent that hard to counter

  • @KujiArgisia
    @KujiArgisia 7 месяцев назад

    I play Hitman because of the bad dodge, tbh.
    It’s a new way to play compared to my usual method of ramming my head in. And I use the range to catch those trying to run away from me instead of being the one backdashing.

  • @ViniRayXD
    @ViniRayXD 7 месяцев назад

    As a Ghost main call me runner or whatever but when fighting a hitman if my block bar isn't full and my health isn't full healed I won't rush on and i will wait it to regenerate.

  • @DoobieSmoker
    @DoobieSmoker 7 месяцев назад

    This is why I play aggressive with this style and use m2s alot

  • @highbloodpressure2476
    @highbloodpressure2476 7 месяцев назад

    hope the hitman rework comes someday, bc as it stands i cant play a match using hitman without getting bored
    then again to be fair i haven't touched the game for a month or maybe more at this point e.e

  • @korbynaud
    @korbynaud 7 месяцев назад +1

    Do you got any tips for hands low

  • @Mr_SnowyXD
    @Mr_SnowyXD 7 месяцев назад

    It was my first legendary, and I don't think the owner will nerf it too early, maybe a rework can "nerf" and "buff" a little.

  • @turkeyboiiiiiiiiiiiii3695
    @turkeyboiiiiiiiiiiiii3695 7 месяцев назад

    Yesterday I went up against a man with the hitman style who would keep a certain distance away before moving in and spamming m1's. I lost the first match against him by a close call but what made it worse was he had the audacity to emote on me afterwards like he was better. Not like the standing bow emote, an actual like toxic emote. So, I fought him again and figured out how to counter his strategy, and won! I used the laugh emote on him, and soon enough, he went out of his way to text me on PlayStation 😂

  • @JoshieBoyz
    @JoshieBoyz 7 месяцев назад

    I don't mind if it's a boring style, i really like being an aggressive hitman though, almost no one expects it.

  • @Sponk233
    @Sponk233 7 месяцев назад

    So to counteract the telegraphed punches play like your using chronos or any counter style making it far harder for opponents to know when and since high dmg you take out there block

  • @mightycake3373
    @mightycake3373 7 месяцев назад

    Tbh if the dev really wants to keep Hitmans busted m1
    They might aswell nerf alot of things about it, like how the style is used offensively, so it makes no sense why the style has a good guard
    So they should nerf it to have a bad guard or maybe somewhat equal to freedoms, and maybe (just maybe) receives more counter damage like shotgun

  • @void_fox166ramos8
    @void_fox166ramos8 6 месяцев назад

    I have been dealing with hitman users so much its easy to doge them like reading a book

  • @m.a.g.y.1796
    @m.a.g.y.1796 7 месяцев назад

    Hitman is my dream style because of Mashiba, Gaolang, and of course, it's real-life user, Thomas "The Hitman" Hearns.
    I'm planning to use that style too in real life when I'm gonna train in boxing, but I guess it needs a LOT of work because of my height and reach (I'm a 5'4, 19 year old Southeast Asian Male 😭)

  • @hebis4914
    @hebis4914 7 месяцев назад

    fitting to have axl low's theme bop as you play hitman on first stock

  • @Sodezr
    @Sodezr 7 месяцев назад

    Getting these Hitman titles are gonna have me break my desk

  • @СынСына-м8д
    @СынСына-м8д 7 месяцев назад

    Drowningsome be like:
    -Hmmm,hitman is op….Nerf ghost and iron fist

  • @theanimator7974
    @theanimator7974 7 месяцев назад

    Hitman is actually balanced. The reason is because of the speed and reach but it can easily be countered by reading the opponent. If you got a strong guard you can take the hit and get closer. Hitman also has a weak dash which can be bad at times.

    • @syn351
      @syn351 7 месяцев назад

      @@theanimator7974 did u even use it? “It can easily be countered by reading your opponent” unless your playing a bot it’s pretty much just luck and weak dash dosent matter if your never in your opponents reach

  • @seuzengaming
    @seuzengaming 6 месяцев назад

    I do think that Wolf Style is more annoying than Hitman. You need to approach wolf style users differently because they have double m2

  • @The.-.natty._.Griffith
    @The.-.natty._.Griffith 7 месяцев назад

    I've been fighting hitman for my whole life and 90% of the hitman users are gonna wait u to come and throw an m1 i just dash to the flicker jab do a perfect dodge and punish him (raccomended cork,wolf,charge and ippo)

  • @Rhaivii
    @Rhaivii 7 месяцев назад +1

    Hitman is probably the least skilled, or the most op style in ubg and meeting a somewhat good hitman is death. And what can u do abt it? U can’t do shit. If you try and perfect dodge, the hitman can just wait for u to fumble a dodge and unleash a flicker combo, and if ur attack fails to land? Well same thing. I feel like ubg gotta make some styles a little more skilled, cuz it’s clearly unbalanced and you can easily pick out the brain dead styles.

  • @Y0URU53R
    @Y0URU53R 7 месяцев назад +9

    Like seriously, above half of the Hitman users all do is M1 until they backdash. I only respect those who only fights in a safe distance (Like what Jwordz doing right now) and not those who runs when their stamina's low.

    • @dontrowtheboat1811
      @dontrowtheboat1811 7 месяцев назад +2

      So you attack when your stamina is low? Most bullshit thing ive ever read

    • @Redmagmaakainu
      @Redmagmaakainu 7 месяцев назад

      Pretty sure almost all players do that you would have to be a moron to do that or your just felling pity to your apponents

    • @tanjirokamado2015
      @tanjirokamado2015 7 месяцев назад +1

      ​@@dontrowtheboat1811 Actually yeah we do. It doesnt work all the time, but you can stay at almost zero stamina and attack again in order to bait a counter or just hit them. You can do it by not going backwards and waiting for your stamina to regen a lil bit and attack again, normally people would expect you to back away when low on stamina so they wont see it coming.

    • @Arch-13609
      @Arch-13609 7 месяцев назад

      I'm a hitman main, but here's the thing, I go aggressive at the start and then outbox them for a little bit to confuse them and then I go straight back to being aggressive

    • @boredboi6279
      @boredboi6279 7 месяцев назад

      So should you not retreat when any attack you do leaves you open?

  • @l0vey0urj0urney
    @l0vey0urj0urney 6 месяцев назад

    It's pretty annoying to fight hitman unless you know how to use wolf it's pretty much easier now

  • @Komedi8931
    @Komedi8931 7 месяцев назад

    so we just gonna ignore being able to pd his m1s?, the thing with hitman is that, while its toolset is simple, its extremely powerful, but thats the problem, its simple, most hitmen will back off if you know how to dismantle their style, or the strategy they're going with said style

  • @boredperson79
    @boredperson79 7 месяцев назад +3

    is it just me or i hear limbus company