I think there is an idea for part 7: What to wear, what never to wear. There are probably 4 sets ideal loadout for speed, warmth, and protection, and a middle ground. There is also a lot of nuance in the difficulty but what good is a roomy pack if you're boots slow you down!
this is a decent idea, but for interloper 90% of the time its incredibly obvious what to wear considering bear hides are obvious, so is wolf skin pants, helmet, and etc,
Absolutely agree. Clothing doesn't seem like an obvious source of encumbrance, but it can really cut into your carry weight if you're wearing something heavy.
@@A_random_bee1246 Are experienced interloper players really the only target audience for tutorial videos like this? On lower difficulties you have a lot more layering options and the lower world temps free you up to prioritize other attributes like protection, mobility and weight. Its also easy to overvalue something like wind proofing and water proofing on your inner layer. Even on interloper there is tons of nuance if your speed running or in the early game before you can min-max on the best late game gear
15 дней назад
Warm interloper: 2x Combat Pants, Wolfskin coat, Ski Jacket. Medium interloper: Bearskin to replace Wolfskin coat Cold interloper: 1x Deerskin pants with 1x Combat Pants Coldest interloper: 1x Wolfskin pants with 1x Combat Pants Probably not worth it: replace ski jacket with wolf/bear
One thing I feel you missed is XP gain from the Fire Hardened Arrows, its really useful to use them no matter what when ever able when hunting small prey. It really helps when working towards Level 5 Archery! Loved the Series, thank you for it and the useful info they contained. May your days be warm.
For part 7 I would love to see recomendations for clothing items / acccessories! Otherwise maybe some tips / tricks to follow when exploring a new region? Like how to map and take note of predator paths without getting mauled? Loving the series so far! :))
Regarding fires, it's also worth lighting a fire outside with a mag lens and bring the fire inside if you have a 6 slots stove inside or if during your cooking session the weather is about to turn (cook outside if possible to reduce cabin fever risk). Also you can chain fires by lighting a new torch with the previous also extinguish one after you drop it on the floor. Especially useful in the beginning when you don't have a lot of matches. It's worth noting matches are now renewable at a fair price at the trader even on interloper, but that usually comes later. For fire, it's worth always carrying at least 2 coals and a stick to light a warm fire easily if you get lost.
A good alternative to the hatchet for self defense is the hammer. You won't bleed the wolf but you'll almost instantly win the struggle. In loper I'd say a bonus of condition is more important than bleeding out the wolf. It's heavier but can definitely be a life saver !
Something to add: broth. You get WAY more calories from making broth than just eating ptarmigan meat. Also it has no smell. When on the go, I always process ptarmigans into broth and use it to either drink alone OR maximize it by making stews using either rabbits or deer carcass meat. I usually only do this at the end of the day to minimize smell exposure and maximize calories before bed. Also, birch bark tea is life. I always have one or two on me for emergencies. Last, teas are used for warming buffs, not medicine. This is critical when traveling and dealing with the harsh temperatures. In this scenario, the thermos is an essential tool as it means warm drinks for way longer.
Brilliant videos! I never play Interloper or Misery but I never really engaged with snow shelters before and now I'm kinda kicking myself for not taking advantage of them when trying to survive Sundered Pass in Stalker.
nvm, I looked up the snow shelter mechanics, they would not have helped much, it's too fucking cold in Sundered Pass and I should have brought bearskins.
I've never considered building a snow fort in interloper because I would lose a ton of HP while building it. I would also lose a ton of HP cutting up tree limbs with a hacksaw, because it takes 90 mins to cut.
I didn't really used the Snow Shelter strategy and while it sounds reasonable, building the shelter takes a full 45 minutes. Would that be considered a last resort kind of thing that makes it worthwhile carrying 0.5kg in cloth? Also, once you built the shelter you're left with no cloth for bandages, unless you dismantle it, in which case it's even more time spent. Instead, you can carry 2 pieces of coal, weighing just about the same (0.6kg), find a sheltered spot and make a fire to warm yourself and some teas up, after which you can keep going to the nearest shelter (cave, cabin, etc.)
this man is proof that u dont even have to own the game... u bought my attention to this game and i stuck around given yo great vid format... keep it up ma man
2:39 🤓☝️ Erhm acshually, you can use the milling machines in Bleak Inlet and Blackrock to repair improvised tools using only scrap metal during an aurora
loved this series bro it has been super helpful!! i’m on pilgrim rn (i want to get familiar with the island before i jump to higher difficulties) but this is still all great knowledge!! and i’ve been hunting ptarmigans with rocks which explains my lack of success lol
I don't like this mechanic that you have to always eat frist then drink, that leads players to not drink at all, only before have sleeping... bad move Hinterland
I think there is an idea for part 7: What to wear, what never to wear. There are probably 4 sets ideal loadout for speed, warmth, and protection, and a middle ground. There is also a lot of nuance in the difficulty but what good is a roomy pack if you're boots slow you down!
this is a decent idea, but for interloper 90% of the time its incredibly obvious what to wear considering bear hides are obvious, so is wolf skin pants, helmet, and etc,
This video needs to be made!!
Absolutely agree. Clothing doesn't seem like an obvious source of encumbrance, but it can really cut into your carry weight if you're wearing something heavy.
@@A_random_bee1246 Are experienced interloper players really the only target audience for tutorial videos like this?
On lower difficulties you have a lot more layering options and the lower world temps free you up to prioritize other attributes like protection, mobility and weight. Its also easy to overvalue something like wind proofing and water proofing on your inner layer. Even on interloper there is tons of nuance if your speed running or in the early game before you can min-max on the best late game gear
Warm interloper: 2x Combat Pants, Wolfskin coat, Ski Jacket.
Medium interloper: Bearskin to replace Wolfskin coat
Cold interloper: 1x Deerskin pants with 1x Combat Pants
Coldest interloper: 1x Wolfskin pants with 1x Combat Pants
Probably not worth it: replace ski jacket with wolf/bear
One thing I feel you missed is XP gain from the Fire Hardened Arrows, its really useful to use them no matter what when ever able when hunting small prey. It really helps when working towards Level 5 Archery! Loved the Series, thank you for it and the useful info they contained. May your days be warm.
For part 7 I would love to see recomendations for clothing items / acccessories! Otherwise maybe some tips / tricks to follow when exploring a new region? Like how to map and take note of predator paths without getting mauled? Loving the series so far! :))
@@thewildwoodwitch1008 this video closed out the series, but I have a clothing video in the works right now!
You can also use the milling machine to restore tool & weapons to new with just scrap.
With this comment I cast algorithm, take that engagement metrics.
Algorithm like comments with replies
0:01 time stamps too
Same
E
gotta get up those replies
Love this series, helped me tons with my playthroughs!! Keep up the great work!
Regarding fires, it's also worth lighting a fire outside with a mag lens and bring the fire inside if you have a 6 slots stove inside or if during your cooking session the weather is about to turn (cook outside if possible to reduce cabin fever risk).
Also you can chain fires by lighting a new torch with the previous also extinguish one after you drop it on the floor. Especially useful in the beginning when you don't have a lot of matches.
It's worth noting matches are now renewable at a fair price at the trader even on interloper, but that usually comes later.
For fire, it's worth always carrying at least 2 coals and a stick to light a warm fire easily if you get lost.
Great series, looking forward to what comes next :)
Idk how I found this channel but I’m glad I did! Keep up the good work man. Interested to see what’s next!
Such a great series, I’m so glad it popped up for me. Keep it up, man!
A good alternative to the hatchet for self defense is the hammer. You won't bleed the wolf but you'll almost instantly win the struggle. In loper I'd say a bonus of condition is more important than bleeding out the wolf. It's heavier but can definitely be a life saver !
Something to add: broth. You get WAY more calories from making broth than just eating ptarmigan meat. Also it has no smell. When on the go, I always process ptarmigans into broth and use it to either drink alone OR maximize it by making stews using either rabbits or deer carcass meat. I usually only do this at the end of the day to minimize smell exposure and maximize calories before bed. Also, birch bark tea is life. I always have one or two on me for emergencies. Last, teas are used for warming buffs, not medicine. This is critical when traveling and dealing with the harsh temperatures. In this scenario, the thermos is an essential tool as it means warm drinks for way longer.
Brilliant videos! I never play Interloper or Misery but I never really engaged with snow shelters before and now I'm kinda kicking myself for not taking advantage of them when trying to survive Sundered Pass in Stalker.
nvm, I looked up the snow shelter mechanics, they would not have helped much, it's too fucking cold in Sundered Pass and I should have brought bearskins.
I love bringing a book or two for starting fires, especially used skill books!
That is true until Fire Starting lvl 5, when you can just use a single stick (and take a torch right away, if needed)
Thank you for reviewing the long dark for me
love your vids dude
make a video on every subject you are good
keep it up
I will try the ptarmigan tip specially for the feathers as the trader always asks for them for most trades
I already look forward to your new content ❤
didn't expect to continue this series
nice to see it
If i remember right, fire hardened arrows are the only ammo that doesn't scare wildlife, such as rabbits or ptarmigans
Generally but I gave scared a ptarmigan by very narrowly missing vefore
I've never considered building a snow fort in interloper because I would lose a ton of HP while building it.
I would also lose a ton of HP cutting up tree limbs with a hacksaw, because it takes 90 mins to cut.
I didn't really used the Snow Shelter strategy and while it sounds reasonable, building the shelter takes a full 45 minutes. Would that be considered a last resort kind of thing that makes it worthwhile carrying 0.5kg in cloth? Also, once you built the shelter you're left with no cloth for bandages, unless you dismantle it, in which case it's even more time spent.
Instead, you can carry 2 pieces of coal, weighing just about the same (0.6kg), find a sheltered spot and make a fire to warm yourself and some teas up, after which you can keep going to the nearest shelter (cave, cabin, etc.)
Some great tips for interloper. Coal, coal coal, cattails, coal
thank you so much for providing such useful guide
Starz started the video sliding down that hill
I'll miss roomy pack 😢
Hey what about different accessories? How do things like crampons or the Security Chiefs Rifle Holster impact what you carry? Love the series!
hah indeed great as always
this man is proof that u dont even have to own the game... u bought my attention to this game and i stuck around given yo great vid format... keep it up ma man
2:39 🤓☝️ Erhm acshually, you can use the milling machines in Bleak Inlet and Blackrock to repair improvised tools using only scrap metal during an aurora
You are probably the most interesting TLD content creator, awesome quality!
fire hardened arrows, humm?
Bbbb… bbbbbbbb… bbbbBANGER!!!
loved this series bro it has been super helpful!! i’m on pilgrim rn (i want to get familiar with the island before i jump to higher difficulties) but this is still all great knowledge!! and i’ve been hunting ptarmigans with rocks which explains my lack of success lol
Comment hi
u probably should add link to ds server under the video
@@an1meshkaaa good idea!
I didn't know arrows didn't scare the whole flock of ptarmigans. Thank you
Comment for the algorithm
I don't like this mechanic that you have to always eat frist then drink, that leads players to not drink at all, only before have sleeping... bad move Hinterland