I'll never forget winning Talking Points with my speech about peepeepoopoo, and my friend getting RUINED by his presenter when he said 'you know what i like?!' And the next slide was blocks spelling KIDS
this is genuinely one of the best packs, and the year it came out couldn't have been better for it. i was stuck at home in 2020 and this game provided so much fun game nights when i picked it up. Champ'd Up, Talking Points, and Quiplash 3 are all in my Top 10, and i'd say CU is in my Top 3 as well. banger pack.
Starting to notice a theme that usually with Jackbox games, the most experimental game in a pack is usually the worst one, which sucks, because I obviously don’t want JBG to start becoming one-trick ponies, but out of all of the “bad overly-experimental” games Devils and the Details hurts the most because I really love the visuals and the entire “tropey 90’s sitcom” theme
I would argue against that yes some of the experimental ones are bad but we have games like push the button, fakin it, and idk if we would count this but I do quixort i think they are just trying to see what sticks but I feel it’s either the best game in the pack or one of the weakest but I personally love devil and the details
Trivia Murder Party was SUPER experimental in its time, and now it's one of the headliner games of the series! Don't knock thinking outside the box, it can teach some good lessons and leads to bangers
i think the devils and the details is genuinely one of my favorite jackbox games of all time. it’s so experimental and fun and honestly it’s not as unresponsive as he makes it seem
Warioware also does have microgrames where the objective is to do absolutely nothing. However those are sparse and are meant to be jokes or a sudden change. Like, you're playing through a bunch of fast-paced microgames at a quick speed, you're expecting to press a button or whatever you usually do, but you're caught off-guard because all of a sudden, you're NOT supposed to do something. Plus another thing that gives ware an advantage is that it's at a very quick pace and you can't choose which game you're playing. To be fair I can tell why they did it because you know, there are all types of tasks but still .
I have a small problem with champ'd up, it really depends on the group you play it with but i often see people care more about the drawings than the theme, so rather than voting which champion best fits "the champion of ___", they just pick the 'funnier' drawing.
@@denimdinofan9 It undermines the entire point of the game, to draw what fits with the champion of __. If the funnier drawing will win no matter if it fits the theme or not then what's the point of following the prompt or having the prompt in the first place.
I honestly find it funny as I think all of the problems he had were done purposefully. Maybe not to the best they could have been done, but with a purpose as everyone is a devil, so acting bad and cheating the others is kinda in the name.
I thoroughly believe that combining Devils & Roomerang could lead to the best jackbox game. A reality show with little tasks and a vote out system? Sign me up!
I'm not the biggest fan of roomerang but that actually sounds like it would play out a lot better. I would totally buy pack 10 if it had that and another quiplash or trivia murder party.
Me and my friends enjoy Blather Round a lot to be honest! Whenever we play it we end up goofing off with the voice chat bot if we can't figure out the answer really. (Trying to break the bot or make it say crazy stuff). We have fun doing that if really stumped but overall we just have fun with it and it's quite an amusing game!
I feel it’s important to note that JBPP1 was NOT designed with streaming in mind, and that the market didn’t really open up until pack 2’s release. Also, there are always a few games without streaming intended every now and again, (Fakin’ It, Zeeple Dome, Fibbage Enough About You, Role Models, etc) which is a good thing for most players who don’t stream or play with massive audiences.
1:47 I'm sure someone else has to have mentioned it at this point, but I think the safety quip is a reference to the action of "throwing spoons at the screen" during a certain scene when watching The Room. In fact, given the prompt, I'm pretty dang sure that's what it is. You have to be familiar with not just The Room, but also this uncommon joke in regards to The Room, or this safety quip is pretty much lost on you. I'm not even sure if fans of The Room that partake in this joke would even find this safety quip that funny - given that the original joke came from a specific scene where a stock image of a spoon is seen in a picture frame in the background. There really isn't an equivalent with The Wizard of Oz and straw.
Talking points was based i think on the trend of having Powerpoint Parties, where people would just go and present shit like it was show and tell, and I think the Appeal for Free play mode was basically allowing a more streamlined but limited version of that, because people genuinely have made a game out of presenting powerpoints.I guess it's for people who want the point system and want a powerpoint they can make in a couple minutes and present right away instead of in a half an hour and then show it a week later. The no music thing is still weird though, but they might have assumed that you'd find your own music to play?
regarding Champed Up, in the groups I've played with we've found that what you decide to name your creation is as important, if not more important, than the actual quality of the art. It's important to at least be able to represent your idea, but stick figures with funny and appropriate names often win over more detailed drawings in games I've played in.
Champ'd Up is one of my favorite party games EVER. Love it so much, and with Quiplash in the pack as well, this is an amazing pack. I also enjoy talking points , can be rather fun with the right people. The other two don't really do it for me, but I guess it's still cool that they're included and I'm happy they exist for the people who like them.
I do agree. The Devils and the Details should have been Fully Co-Op like Bomb Corp. It would have been better. I feel like the game was forced to be competive. And that hurts it so much. I still had SO much fun with it though. We played as if it was Co-Op and had a blast.
Silok, I also wanna add another valid critic for "The Devils and The Details": Some of the cooperative tasks are crucial for success as a family or for getting more points as individual players. However, since communicating is crucial in such tasks, they are impossible to complete in streaming form. Since you don't have a way of communicating with the other players, unless the streamer includes an option for voice-chat, such as a shared discord room. The Jackbox team should've included a "Streaming variant", with an emphasis on personal tasks or a substitute for cooperative tasks. Or make it perfectly clear that the game is not streaming friendly.
Once in blather round I accidentally gave a major hint by saying “I’m sure this person would know” the person I was referring to was French and the answer was a book called L’es Miserables
i just gotta say: i love the term "shoudlve been born better" thats amazing EDIT: also, wanna say, champd up is lowkey the same thing as sethbling's old minecraft building game
I miss when that building game was like the big thing Minecraft RUclipsrs did for a while. It was quite fun! Nowadays we do have Gartic Phone, where the main mode is pretty much the same idea, so at least I'm glad the same concept is still kicking around online.
The reasoning Talking Points is my favorite out of the bunch is how much improvising there is. It really adds onto the humor of people being confused and still trying to present.
25:46 i disagree with this point, most rounds of Champ'd Up I've played haven't ended with the best artist winning, just whoever was the funniest/most accurate to the prompt
I like Devils and the Details, but I think most of its problems would be fixed if they overhauled the scoring system. As in, make the collaborative tasks worth more while distributing points based on who was doing it the longest, make completing a selfish task worth more points than stopping one, make the family-wide punishments more severe so it’s harder to get past the day, etc. This kind of thing would play WAY better into the strategy of being selfish versus contributing to the family’s overall goal of passing the day’s threshold. The idea behind Devils is that you’re a bunch of devils trying to be a normal, functioning family unit … but you’re DEVILS. You’re prone to being selfish, naughty, and competitive, and your inner devilish nature is clashing with your goals of fitting in. It’s like how in the co-op of Mario 3D World, you and your friends are all trying to beat the level together, but you’re also competing for points, so you do things to stop others from getting a green star or something … but that, in turn, may end up screwing *everyone* over and losing more lives. It’s the same idea here: trying to cooperate *just enough* to clear a day while also trying to selfishly be the best. That idea and the resulting chaos is why I like Devils. The shoddy as hell scoring is why I don’t love it.
Me and our family play devils completely coop and we basically do no selfish tasks. We dont really play to win, we play to have fun. Thats why i like it so much
Champ’d Up’s prompts can really screw you over, once when I was playing with my family, I got a drawing from my brother named “Red Bull drinker”, so I did the exact opposite and made “Melatonin Gummy eater”… the prompt was “champion of pulling an all nighter” also once when I was playing Blather ‘Round with my siblings and neighbors, one of them guessed “Asia” at the very beginning of the round, and it was right… except the actual answer was “Walmart”, they wrote Asia and the game thought it was Walmart, I have a recording of that moment on my phone, we still bring it up a decent amount
The Devils And The Details would be very cool if each age had unique skills, like specifically making it so adults actually can stop selfish acts faster, maybe kids get easier tasks, and teenagers get more points for doing selfish tasks. Also remove the selfish bar. You should have a potential punishment for getting stopped, or make it so it either makes new tasks for everyone to do (like you break somrthing and now a task appears where it has to be fixed) or make it a balancing act where you get more for doing selfish stuff but if you dont do the necessary ones, you all fail (yeah i know thats kinda how it works now but they should emphasize the risk more) Also yeah make the minigames more like WarioWare and itll be even more fun
I appreciate you taking every game as a piece of art regardless of genre Some people think games can only he art if they have a cinematic presentation and story Completly disregarding all other games and even disregarding the great things about those those games from a design and gameplay standpoint People even do this with indie titles propping up titles that have minimal gameplay but an engaging narrative to games that work hard to be well designed and fun to play
Better idea for fixing selfish tasks: when the bar fills up, those who contributed lose points, and those lose like 200 points per selfish task. If the group task is failed, everyone loses 200 points with those who contributed losing 200 more, meaning they lose at least 600 points while those who did nothing lose 200. If the task is succeeded, everyone gets 200 points, leaving everyone who didn't up 200 points, anyone who did a selfish task only had time wasted, and anyone who did multiple is down some
i promise i'm not trying to sound like a dick but i'm not sure i understand the accessibility issue brought up in regards to not touching your mouse at 12:39. if you've got a shaky hand, couldn't you just like... take it off your mouse?
@@silokhawk i dunno i personally dont feel like it's _too_ crazy for a game built on hectic minigames to throw in a curveball like "do nothing" to try n trip you up. plus i was just genuinely curious why not touching the mouse is an accessibility issue, not trying to start anything.
A huge chunk of the chores in TDatD require you to "do nothing" for one of the segments. So having people do something as annoying as constantly take their hand of their mouse is not a good defense
only yesterday, I was thinking "why didn't he review 7 yet?" and then literally THE next day he comes out with a video on it! and it's an awesome review! some of my personal thoughts (for context, I am the oldest of a family of 5+, and usually play these games with them on the weekends): - In The Devils and The Details, I never found the rotating actions to be that finicky with a mouse. however, I also play the game more carefully rather than urgently, so maybe the problem comes with trying to do it too fast? - I also think the game is best played with an actual family, as in my case it made the energy of the game more wild. instead of the weird "oh you caused a flood you scamp!" thing you showcased, we ended up with more genuine (or at least genuine-sounding) but jovial teasing/condescending/accusatory yelling ("[sibling name] I swear to god STOP DOING SELFISH TASKS" "GODDAMMIT [sibling/parent name] WHAT HAVE YOU DONE"). one particular moment I remember fondly was when everyone had to do the final event task together, and everyone was yelling at the final person to "get in bed"! TL;DR: this game is best played with exaggerated energy or a family that boasts it. use lots of family-isms! - almost everyone in my family sucks at drawing, and in Champ'd Up even those that did couldn't really make excellent works of art under the time constraints. combine that with me and my older sibling's broken humor having to go up against my younger sibling's internet-fueled gen-z humor, and you can get some...interesting results (I wish I could get "Johnny thousand-pack" on a shirt) - Talking Points is pretty much perfect, and I didn't even know the free play mode existed. I will forever remember being the assistant to my mom's presentation, which one of my younger brothers named something like "my favorite play is Shakespeare's [Coom Time] " she even went all out on it! and the game even gave me cinnamon buns with icing for one of the images. it was like the game KNEW it was gonna be comedy gold! - not a fan of Blather 'Round, honestly. too restrictive and those prompts can REALLY screw you over. though maybe it'll turn out better if I used those strats you mentioned... - Quiplash 3 hit less funnier than XL for us, and I could never put my finger on why...until you pointed out the flaw with the prompts, and now I know EXACTLY why. I still like the rest of it though, and I wonder if there's a way to have the prompts from the first two games exclusively show up... all in all, your prediction about pretty much everyone liking 4 out of the 5 games was spot on, and that's why you've earned my sub! keep up the good work!
Easily my favorite Party Pack around. Quiplash 3 is great as a session starter. The Devils And The Details is basically WarioWare but with a bit more party involvement Champ'd Up is probably my favorite drawing game here so far. Talking Points can work but needs the right kind of people and Blather Round is simple yet effective
I remember buying this party pack after watching Jschlatt’s videos on it, and I’m glad I did as I got great mileage out of it due to covid lockdowns. Playing with my friends and family was a real highlight, especially when it was Quiplash 3 or Talking Points
strangely enough I've never had the controls mess up in Devils and the Details. I don't know how or why. Either way it's one of my favorite Jackbox games, and Pack 7 is my favorite pack out of the 6 packs I've played (1, 3, 4, 5, 7, and 8).
As someone who bought Party Pack 7 with high expectations for the most hyped up games in the series, I was surprised to find that Blather Round of all games ended up as my favorite in the entire series so far. Its scoring system is pretty bad, but it works really well once people start connected on the same wavelength, and being the presenter hits you with a lot of oh shit moments when you realize the dumb combinations of words that somehow fit perfectly. I just want to point out that Talking Points is also one of the best games in the series if you happen to only have 3 people since it functionally stays the same. I wish Talking Points had the option to make your trophy categories at the start of the game rather than the end since the trophies have so much potential for wackiness, but basically just end up being a stand in for favorite presentation.
I was not aware of champed up slam down at all. Granted me and my friends constantly rush through the menus hence why we never saw it. As a board game fanatic I would love to learn more about it
Gonna be honest: i LOVE blather round. I had a moment n your discord where i guessed "Hawaii" with "It's a thick thing culture" as the only clue and was right, and the hilarity that followed was gold. Best game in the pack And you right: devils is kinda putts
I've been waiting to see his opinions for Devils and the Details for a while now, please don't disappoint me Hawk... I have now been disappointed. Completely fair and I won't complain, but disappointed nonetheless. I honestly didn't have many issues with it responding, but I've also only played DatD on mobile, the primary device you would play Jackbox on.
I don’t get the hate on the Quiplash 3 soundtrack! Both are good, just have different styles! Quip 3 makes me think of what’s exactly on screen, and 2 reminds me of… D.I.Y for some reason. Which is also good!
I enjoy freeplay mode, in a very weird way. yes its not a game, But as a create a presentation. I have abused this to make a really funny breakdown of something my friend kept saying in the call. so i booted up freeplay by myself, Turned screen sharing on, and presented a half improv speech on why he is a bish. was pretty funny in the moment
32:48 I’d say that even tho it’s awkward, a creative enough group could use the free play mode to set their own limitations and give themselves challenges?
So no idea if this would be effective, but my solution to balance the devils and the details would be 1) _make stopping a selfish task take the exact same time as the person youre trying to stop_ , effectively racing them to complete the task, but at a disadvantage since they start earlier 2) _allow multiple people to stop selfish tasks at the same time as a collaborative event, sharing the points_ meaning people who are caught repeatedly being selfish will have a harder time for each person who is trying to stop them 3) _give points to people for stopping emergencies ONLY if they didnt cause it, and allow people to continue their previous task after being interrupted_ 4) _stop announcing who is being selfish_ so people actually have to put some effort into working it out
OH LESS GOO PARTY PACK 7 NOW JUST ONE MORE LEFT THEN ITS UP FOR TRADITION FOR THE FINALE WITH THE GRAND ANNIVERSARY PARTY PACK 10TH EDITION *Now I await party pack 8*
talking points is probably my favorite jackbox game over all, but it's scoring system is absolute trash, almost every single game I've played has been entirely determined by the awards, which have almost always been picked based on a joke the person making the award thought of. either way, I play jackbox almost entirely with close friends, and this game absolutely excels in that environment
Once played champed up in my colleges autism/neurodiversity club. Needless to say the vast majority of of the ppl in the room had art experience. It was great
I play talking points freeplay mode the most in jackbox 7. It's one of the best jackbox games in my opinion. This and junktopia are genuinely my favourite presentation games out of all the other presentation games.
I think what you're saying about the emergency not working as a deterrent for selfish actions is exactly the point. If too much selfishness happens, everyone ELSE gets punished. If they didn't, no one would stop the selfish tasks. So the emergencies are the deterrent for ignoring the selfish tasks the other players do, not the deterrent for doing them. The deterrent for doing them is that everyone else is motivated to stop you and if they do you get nothing. I get your input critiques, but I think you missed the point of the selfish tasks and the emergencies.
@@silokhawk I wasn't disagreeing with that at all, it should be decently easy for all players to stop the selfish acts, and I think they meant it to be, they just didn't playtest the rotate gesture enough. I think my overall point still stands though. I think your criticism that the emergencies suck for everyone except the selfish players misses that this is exactly the point. The emergencies are supposed to suck for everyone except the selfish one, so they get motivated to stop the selfish players. Stopping selfish players is supposed to be easy and punishing for selfish players, which works as a deterrent for doing the selfish stuff in the first place. I agree that the execution of the mechanics often makes the game really unbalanced, my point is just that most of that is due to implementation rather than the concept of how the mechanics would be balanced, which I think is sound.
Another thing in talking points is that you can lag the system by EVERY PERSON VOTING UP CONSTANTLY because if you do, you will have a MEGA BRAIN that has hands
i feel like i can't play devils now in the same way that you can't be on a jury after learning about nullification, like how can i play with all this forbidden meta knowledge my friends will tear me apart
Quiplash 3 BGM is fine, imo. At least between the friend group I play with where we always use custom question sets. Since you apparently play with randoms, I guess I can see where more chaotic music might not be fun, but at least in my friend group case I think that the chaotic carnival music combined with friend-group-made questions mostly about memeing memories and each other works out
I have one personal gripe with Talking Points: One time I was playing it in a Discord call with some friends, and one of the friends went AFK just as we were about to do the presentations. I got the first presentation, they were an audience member, and because they were AFK, I lost points on a presentation where everyone was laughing like crazy over it. They were an assistant next, and while they didn't come back until after that presentation was done, the person still got more points than I did
7 is my fav for sure. I think champ'd up is a better drawing game than Tee-KO, which gives it that edge over Pack 3. Also Talking Points might be my favorite game in all of jackbox. You just need to have a good group of people.
I would love to hear what you had to say about the champd up card game. It would be cool if you had a live game going where the drawings made there were in the review
While I agree Talking Points is the best presentation game due to it's improv and many MANY highlights that spawn from it, I also feel the game is the most punishing. If you're the one presenting everyone can vote on the sideline, but given how there's no limit to how many times you can do stuff like say downvote, there might end up a scenario where you're with someone who constantly downvotes not only in their best interests to sabotage you but it also throws you off because of the fact a buzzer sound effect plays. Which means that the person presenting will have a constant sound effect telling them how much they're screwing up, potentially throwing them off even more and feeling like shite afterwards. The argument of 'the points dont matter in this game cuz it's funny' is a sentiment I feel with many Jackbox games, especially Talking Points for how laid back and goofy it can get. But when you get a lack of points because there's an active sabotager and voting is not encouraged in any sort of way, you have a game that I would argue can ONLY be played with either a close group of friends or a group where everyone actively wants to play along. Other then that bit it's a SilokHawk video like any other, So in other words amazing :D
you dont need to do challenge tasks in devils and the details they just grant a better rank also the tasks are meant to distract you from noticing someone is doing a selfish task thats also the reason the screen is so unimportant is because if everyone looked at the screen all the time you wouldnt get away with selfish tasks ever also im pretty sure the game is meant in a setting where you have to talk over several other people to communicate with someone also blather round is so awfull to play when the guessers dont know about the thing they are supposed to be guessing or only guess once in a blue moon
Not knowing if people are doing selfish tasks would be a fair argument was it not for 16:01 It's hard to _NOT KNOW_ when there's a sound dedicated to telling everyone. And challenge tasks are required. Not all of them, and not in the checklist sense; But even if everyone is going ham, it's virtually impossible to pass the gauge without doing at least 2.
@@silokhawk also most players are likely focused on their task boring as it might be so it might take a few seconds for them to respond wich might be enough time to complete the selfish task since it takes a bit to stop someone and then theres the fact that sometimes people might not want to quit their task to stop someone because of the progress lost when performing selfish tasks your meant to capitalize off of the chaos of the situation like when everyone is looking for ingredients and someone is trying to tell the others what to look for or when someone is trying to explain in what direction to drive and a bit of miscommunication occurs, and dont get me started on the task where you have to find a specific item out of a bunch of similar looking items, anything that draws attention away from you doing a selfish task and possibly risking the entire game in the process and the thing where it points out whos been selfish could make players more on edge when the selfish player isnt helping out with group tasks making it possibly harder for them to get away with selfish tasks in the future also yes you can play the entire game muted you dont need to talk to listen to people or do solo tasks (dont know how you’d do the tasks that require giving directions or the like) it makes the game easier to play on stream or with people who cant speak, it might even give the player an advantage because nobody can hear their snickering when they are getting away with a selfish task
I love talking points, and I had no idea free play was even a thing. I’m totally with you on that lmao, being in control of your presentations completely ruins the point of talking points in the first place!
I'll never forget winning Talking Points with my speech about peepeepoopoo, and my friend getting RUINED by his presenter when he said 'you know what i like?!' And the next slide was blocks spelling KIDS
What the ----
What type of Drugs were you both on?
sounds like a funny presenter
playing no music during the talking points: free play section was hilarious lol, my group had the same reaction to that horrendous mode
I didn't even know it existed
its mostly just an extra mode for anyone that's interested in it. the fact that its muted is really fucking stupid though
It's not bad but the lack of music really brings it down
Edit: I think you're supposed to play your own music, which is something I have done before
this is genuinely one of the best packs, and the year it came out couldn't have been better for it. i was stuck at home in 2020 and this game provided so much fun game nights when i picked it up. Champ'd Up, Talking Points, and Quiplash 3 are all in my Top 10, and i'd say CU is in my Top 3 as well. banger pack.
Man, I can't believe there's only one left now.
Until 10 gets announced and released this year
I'll be sad when this series becomes annual D:
@@SmokePudding it already has
@@KirbingusThe64rd there’s something for everyone in the pack coming soon #you!
Don,t worry They will Continue to make more games
Starting to notice a theme that usually with Jackbox games, the most experimental game in a pack is usually the worst one, which sucks, because I obviously don’t want JBG to start becoming one-trick ponies, but out of all of the “bad overly-experimental” games Devils and the Details hurts the most because I really love the visuals and the entire “tropey 90’s sitcom” theme
I hope they never stop doing them even if they're iconically the least respected game in a pack.
I would argue against that yes some of the experimental ones are bad but we have games like push the button, fakin it, and idk if we would count this but I do quixort i think they are just trying to see what sticks but I feel it’s either the best game in the pack or one of the weakest but I personally love devil and the details
@@flipperflapper609 don’t forget about monster seeking monster! It’s one of my personal favorites
Trivia Murder Party was SUPER experimental in its time, and now it's one of the headliner games of the series! Don't knock thinking outside the box, it can teach some good lessons and leads to bangers
i think the devils and the details is genuinely one of my favorite jackbox games of all time. it’s so experimental and fun and honestly it’s not as unresponsive as he makes it seem
Warioware also does have microgrames where the objective is to do absolutely nothing. However those are sparse and are meant to be jokes or a sudden change. Like, you're playing through a bunch of fast-paced microgames at a quick speed, you're expecting to press a button or whatever you usually do, but you're caught off-guard because all of a sudden, you're NOT supposed to do something. Plus another thing that gives ware an advantage is that it's at a very quick pace and you can't choose which game you're playing. To be fair I can tell why they did it because you know, there are all types of tasks but still .
I have a small problem with champ'd up, it really depends on the group you play it with but i often see people care more about the drawings than the theme, so rather than voting which champion best fits "the champion of ___", they just pick the 'funnier' drawing.
and the “pandering to the crowd” meta from prompt games like Quiplash is still just as strong as ever
@@MrSkerpentine especially happens with roomerang
so what? makes it better that way
@@denimdinofan9 It undermines the entire point of the game, to draw what fits with the champion of __. If the funnier drawing will win no matter if it fits the theme or not then what's the point of following the prompt or having the prompt in the first place.
@@redthefoxisWritingUpAStorm it's not the games fault, it's the people who vote on the funnier, not the most theme fitting.
I really like Devil in the Details but your review and explanation of all the stuff you didn’t like about it was super fair and well thought out
I honestly find it funny as I think all of the problems he had were done purposefully. Maybe not to the best they could have been done, but with a purpose as everyone is a devil, so acting bad and cheating the others is kinda in the name.
@@griefingg0lem685sure but that doesn't make it fun
I thoroughly believe that combining Devils & Roomerang could lead to the best jackbox game. A reality show with little tasks and a vote out system? Sign me up!
true.
i love roomerang honestly
I'm not the biggest fan of roomerang but that actually sounds like it would play out a lot better. I would totally buy pack 10 if it had that and another quiplash or trivia murder party.
@@inkedsharkyt with the right people, roomerang can become very very funny
They gotta go all in on roomerang and let people actually get voted out and not come back
@squeedles_1943 People coming back with a random accessory and vowel change is the best part of Roomerang what you mean lol 😆
Absolutely need a full video on champd up slam down. Sounds like a fun card game.
i have it and its hilarious seeing your drawings in a card game
Me and my friends enjoy Blather Round a lot to be honest! Whenever we play it we end up goofing off with the voice chat bot if we can't figure out the answer really. (Trying to break the bot or make it say crazy stuff). We have fun doing that if really stumped but overall we just have fun with it and it's quite an amusing game!
_please_ do a video on Champ'd Up Slam Down, i've always thought it was a cool concept and i'd be delighted to see someone actually play it.
I feel it’s important to note that JBPP1 was NOT designed with streaming in mind, and that the market didn’t really open up until pack 2’s release. Also, there are always a few games without streaming intended every now and again, (Fakin’ It, Zeeple Dome, Fibbage Enough About You, Role Models, etc) which is a good thing for most players who don’t stream or play with massive audiences.
1:47 I'm sure someone else has to have mentioned it at this point, but I think the safety quip is a reference to the action of "throwing spoons at the screen" during a certain scene when watching The Room. In fact, given the prompt, I'm pretty dang sure that's what it is. You have to be familiar with not just The Room, but also this uncommon joke in regards to The Room, or this safety quip is pretty much lost on you. I'm not even sure if fans of The Room that partake in this joke would even find this safety quip that funny - given that the original joke came from a specific scene where a stock image of a spoon is seen in a picture frame in the background. There really isn't an equivalent with The Wizard of Oz and straw.
Talking points was based i think on the trend of having Powerpoint Parties, where people would just go and present shit like it was show and tell, and I think the Appeal for Free play mode was basically allowing a more streamlined but limited version of that, because people genuinely have made a game out of presenting powerpoints.I guess it's for people who want the point system and want a powerpoint they can make in a couple minutes and present right away instead of in a half an hour and then show it a week later. The no music thing is still weird though, but they might have assumed that you'd find your own music to play?
Yeah I agree, I was in improv club a couple years ago and we did a PowerPoint game like that
regarding Champed Up, in the groups I've played with we've found that what you decide to name your creation is as important, if not more important, than the actual quality of the art. It's important to at least be able to represent your idea, but stick figures with funny and appropriate names often win over more detailed drawings in games I've played in.
Champ'd Up is one of my favorite party games EVER. Love it so much, and with Quiplash in the pack as well, this is an amazing pack. I also enjoy talking points , can be rather fun with the right people. The other two don't really do it for me, but I guess it's still cool that they're included and I'm happy they exist for the people who like them.
I do agree. The Devils and the Details should have been Fully Co-Op like Bomb Corp. It would have been better.
I feel like the game was forced to be competive. And that hurts it so much. I still had SO much fun with it though. We played as if it was Co-Op and had a blast.
Silok, I also wanna add another valid critic for "The Devils and The Details":
Some of the cooperative tasks are crucial for success as a family or for getting more points as individual players. However, since communicating is crucial in such tasks, they are impossible to complete in streaming form. Since you don't have a way of communicating with the other players, unless the streamer includes an option for voice-chat, such as a shared discord room.
The Jackbox team should've included a "Streaming variant", with an emphasis on personal tasks or a substitute for cooperative tasks. Or make it perfectly clear that the game is not streaming friendly.
Once in blather round I accidentally gave a major hint by saying “I’m sure this person would know” the person I was referring to was French and the answer was a book called L’es Miserables
i just gotta say: i love the term "shoudlve been born better" thats amazing
EDIT: also, wanna say, champd up is lowkey the same thing as sethbling's old minecraft building game
I miss when that building game was like the big thing Minecraft RUclipsrs did for a while. It was quite fun! Nowadays we do have Gartic Phone, where the main mode is pretty much the same idea, so at least I'm glad the same concept is still kicking around online.
Blather round feels like an amazing palette cleanser as a way to chill out after some of the higher energy games in this pack.
Nice! Only a single video left after this, and it’s time to spam 24/7
I forgot but eh.. WheRe jACKbOx 6
8*
The reasoning Talking Points is my favorite out of the bunch is how much improvising there is. It really adds onto the humor of people being confused and still trying to present.
Sweet! This was my first pack, and it was definitely a great one!
25:46 i disagree with this point, most rounds of Champ'd Up I've played haven't ended with the best artist winning, just whoever was the funniest/most accurate to the prompt
Been waiting for this video for so long
Finally, the one I've played the most with friends on my Switch! I've had hours of great games with friends with this one.
I like Devils and the Details, but I think most of its problems would be fixed if they overhauled the scoring system. As in, make the collaborative tasks worth more while distributing points based on who was doing it the longest, make completing a selfish task worth more points than stopping one, make the family-wide punishments more severe so it’s harder to get past the day, etc. This kind of thing would play WAY better into the strategy of being selfish versus contributing to the family’s overall goal of passing the day’s threshold.
The idea behind Devils is that you’re a bunch of devils trying to be a normal, functioning family unit … but you’re DEVILS. You’re prone to being selfish, naughty, and competitive, and your inner devilish nature is clashing with your goals of fitting in. It’s like how in the co-op of Mario 3D World, you and your friends are all trying to beat the level together, but you’re also competing for points, so you do things to stop others from getting a green star or something … but that, in turn, may end up screwing *everyone* over and losing more lives. It’s the same idea here: trying to cooperate *just enough* to clear a day while also trying to selfishly be the best.
That idea and the resulting chaos is why I like Devils. The shoddy as hell scoring is why I don’t love it.
Me and our family play devils completely coop and we basically do no selfish tasks. We dont really play to win, we play to have fun. Thats why i like it so much
Champd'up ost is banging
Champ’d Up’s prompts can really screw you over, once when I was playing with my family, I got a drawing from my brother named “Red Bull drinker”, so I did the exact opposite and made “Melatonin Gummy eater”… the prompt was “champion of pulling an all nighter”
also once when I was playing Blather ‘Round with my siblings and neighbors, one of them guessed “Asia” at the very beginning of the round, and it was right… except the actual answer was “Walmart”, they wrote Asia and the game thought it was Walmart, I have a recording of that moment on my phone, we still bring it up a decent amount
The Devils And The Details would be very cool if each age had unique skills, like specifically making it so adults actually can stop selfish acts faster, maybe kids get easier tasks, and teenagers get more points for doing selfish tasks. Also remove the selfish bar. You should have a potential punishment for getting stopped, or make it so it either makes new tasks for everyone to do (like you break somrthing and now a task appears where it has to be fixed) or make it a balancing act where you get more for doing selfish stuff but if you dont do the necessary ones, you all fail (yeah i know thats kinda how it works now but they should emphasize the risk more)
Also yeah make the minigames more like WarioWare and itll be even more fun
Glad to see your back man, love you Jackbox videos :)
I appreciate you taking every game as a piece of art regardless of genre
Some people think games can only he art if they have a cinematic presentation and story
Completly disregarding all other games and even disregarding the great things about those those games from a design and gameplay standpoint
People even do this with indie titles propping up titles that have minimal gameplay but an engaging narrative to games that work hard to be well designed and fun to play
I've been looking forward to this one for... Over a year now I think. Let's go.
One thing I will note about the Schmitty answers, they're always the first one up, and always the second option.
Better idea for fixing selfish tasks: when the bar fills up, those who contributed lose points, and those lose like 200 points per selfish task. If the group task is failed, everyone loses 200 points with those who contributed losing 200 more, meaning they lose at least 600 points while those who did nothing lose 200. If the task is succeeded, everyone gets 200 points, leaving everyone who didn't up 200 points, anyone who did a selfish task only had time wasted, and anyone who did multiple is down some
i promise i'm not trying to sound like a dick but i'm not sure i understand the accessibility issue brought up in regards to not touching your mouse at 12:39. if you've got a shaky hand, couldn't you just like... take it off your mouse?
You know a game is good when you have to take your hand off the thing you're using to play it
@@silokhawk i dunno i personally dont feel like it's _too_ crazy for a game built on hectic minigames to throw in a curveball like "do nothing" to try n trip you up. plus i was just genuinely curious why not touching the mouse is an accessibility issue, not trying to start anything.
A huge chunk of the chores in TDatD require you to "do nothing" for one of the segments. So having people do something as annoying as constantly take their hand of their mouse is not a good defense
only yesterday, I was thinking "why didn't he review 7 yet?"
and then literally THE next day he comes out with a video on it! and it's an awesome review! some of my personal thoughts (for context, I am the oldest of a family of 5+, and usually play these games with them on the weekends):
- In The Devils and The Details, I never found the rotating actions to be that finicky with a mouse. however, I also play the game more carefully rather than urgently, so maybe the problem comes with trying to do it too fast?
- I also think the game is best played with an actual family, as in my case it made the energy of the game more wild. instead of the weird "oh you caused a flood you scamp!" thing you showcased, we ended up with more genuine (or at least genuine-sounding) but jovial teasing/condescending/accusatory yelling ("[sibling name] I swear to god STOP DOING SELFISH TASKS" "GODDAMMIT [sibling/parent name] WHAT HAVE YOU DONE"). one particular moment I remember fondly was when everyone had to do the final event task together, and everyone was yelling at the final person to "get in bed"! TL;DR: this game is best played with exaggerated energy or a family that boasts it. use lots of family-isms!
- almost everyone in my family sucks at drawing, and in Champ'd Up even those that did couldn't really make excellent works of art under the time constraints. combine that with me and my older sibling's broken humor having to go up against my younger sibling's internet-fueled gen-z humor, and you can get some...interesting results (I wish I could get "Johnny thousand-pack" on a shirt)
- Talking Points is pretty much perfect, and I didn't even know the free play mode existed. I will forever remember being the assistant to my mom's presentation, which one of my younger brothers named something like "my favorite play is Shakespeare's [Coom Time] " she even went all out on it! and the game even gave me cinnamon buns with icing for one of the images. it was like the game KNEW it was gonna be comedy gold!
- not a fan of Blather 'Round, honestly. too restrictive and those prompts can REALLY screw you over. though maybe it'll turn out better if I used those strats you mentioned...
- Quiplash 3 hit less funnier than XL for us, and I could never put my finger on why...until you pointed out the flaw with the prompts, and now I know EXACTLY why. I still like the rest of it though, and I wonder if there's a way to have the prompts from the first two games exclusively show up...
all in all, your prediction about pretty much everyone liking 4 out of the 5 games was spot on, and that's why you've earned my sub! keep up the good work!
Easily my favorite Party Pack around.
Quiplash 3 is great as a session starter.
The Devils And The Details is basically WarioWare but with a bit more party involvement
Champ'd Up is probably my favorite drawing game here so far.
Talking Points can work but needs the right kind of people
and Blather Round is simple yet effective
Nice to see these again, probably going to be the one im starting with.
I remember buying this party pack after watching Jschlatt’s videos on it, and I’m glad I did as I got great mileage out of it due to covid lockdowns. Playing with my friends and family was a real highlight, especially when it was Quiplash 3 or Talking Points
The Jackbox 10 Review is gonna be the end of an era lowkey
My jaw died when both SilokHawk and Parallel Pipes uploaded in the same day.
Kudos to you both!
That devils and the details rant was glorious.
The arlo part in champed Up LOL
strangely enough I've never had the controls mess up in Devils and the Details. I don't know how or why.
Either way it's one of my favorite Jackbox games, and Pack 7 is my favorite pack out of the 6 packs I've played (1, 3, 4, 5, 7, and 8).
This is my favorite pack no doubt. I love champt up, talking points, and of course quip lash!
As someone who bought Party Pack 7 with high expectations for the most hyped up games in the series, I was surprised to find that Blather Round of all games ended up as my favorite in the entire series so far. Its scoring system is pretty bad, but it works really well once people start connected on the same wavelength, and being the presenter hits you with a lot of oh shit moments when you realize the dumb combinations of words that somehow fit perfectly. I just want to point out that Talking Points is also one of the best games in the series if you happen to only have 3 people since it functionally stays the same.
I wish Talking Points had the option to make your trophy categories at the start of the game rather than the end since the trophies have so much potential for wackiness, but basically just end up being a stand in for favorite presentation.
I was not aware of champed up slam down at all. Granted me and my friends constantly rush through the menus hence why we never saw it. As a board game fanatic I would love to learn more about it
I love Champ’d up, but everyone in my family hates it. But that’s mainly because my family doesn’t like drawing games.
Gonna be honest: i LOVE blather round. I had a moment n your discord where i guessed "Hawaii" with "It's a thick thing culture" as the only clue and was right, and the hilarity that followed was gold. Best game in the pack
And you right: devils is kinda putts
I've been waiting to see his opinions for Devils and the Details for a while now, please don't disappoint me Hawk...
I have now been disappointed. Completely fair and I won't complain, but disappointed nonetheless. I honestly didn't have many issues with it responding, but I've also only played DatD on mobile, the primary device you would play Jackbox on.
I really love blather round. I just wish it had more prompts because I see too many repeats. I also don't like devils and the details
I don’t get the hate on the Quiplash 3 soundtrack! Both are good, just have different styles!
Quip 3 makes me think of what’s exactly on screen, and 2 reminds me of… D.I.Y for some reason. Which is also good!
25:08 had to do a double take
(cool Isaac reference)
I enjoy freeplay mode, in a very weird way.
yes its not a game, But as a create a presentation. I have abused this to make a really funny breakdown of something my friend kept saying in the call.
so i booted up freeplay by myself, Turned screen sharing on, and presented a half improv speech on why he is a bish.
was pretty funny in the moment
32:48 I’d say that even tho it’s awkward, a creative enough group could use the free play mode to set their own limitations and give themselves challenges?
So no idea if this would be effective, but my solution to balance the devils and the details would be
1) _make stopping a selfish task take the exact same time as the person youre trying to stop_ , effectively racing them to complete the task, but at a disadvantage since they start earlier
2) _allow multiple people to stop selfish tasks at the same time as a collaborative event, sharing the points_ meaning people who are caught repeatedly being selfish will have a harder time for each person who is trying to stop them
3) _give points to people for stopping emergencies ONLY if they didnt cause it, and allow people to continue their previous task after being interrupted_
4) _stop announcing who is being selfish_ so people actually have to put some effort into working it out
OH LESS GOO PARTY PACK 7 NOW JUST ONE MORE LEFT THEN ITS UP FOR TRADITION FOR THE FINALE WITH THE GRAND ANNIVERSARY PARTY PACK 10TH EDITION
*Now I await party pack 8*
talking points is probably my favorite jackbox game over all, but it's scoring system is absolute trash, almost every single game I've played has been entirely determined by the awards, which have almost always been picked based on a joke the person making the award thought of. either way, I play jackbox almost entirely with close friends, and this game absolutely excels in that environment
also, I have never touched freeplay, and now I am really glad I never tried it.
talking points is my favorite jackbox game
Once played champed up in my colleges autism/neurodiversity club. Needless to say the vast majority of of the ppl in the room had art experience. It was great
I play talking points freeplay mode the most in jackbox 7. It's one of the best jackbox games in my opinion. This and junktopia are genuinely my favourite presentation games out of all the other presentation games.
27:12 I know I’m late to say this but I’d love a a video towards the Champ’d Up card game
1:10 what song is that in the background?
Personally I just love the quiplash 3 music but I get it not being everyone’s favourite
I personally think blather 'round is a top 3 jackbox game
I think what you're saying about the emergency not working as a deterrent for selfish actions is exactly the point. If too much selfishness happens, everyone ELSE gets punished. If they didn't, no one would stop the selfish tasks. So the emergencies are the deterrent for ignoring the selfish tasks the other players do, not the deterrent for doing them. The deterrent for doing them is that everyone else is motivated to stop you and if they do you get nothing. I get your input critiques, but I think you missed the point of the selfish tasks and the emergencies.
If you never had a chance to stop a selfish task because of your age group you didn't even get to pick, you shouldn't be punished for that.
@@silokhawk I wasn't disagreeing with that at all, it should be decently easy for all players to stop the selfish acts, and I think they meant it to be, they just didn't playtest the rotate gesture enough. I think my overall point still stands though. I think your criticism that the emergencies suck for everyone except the selfish players misses that this is exactly the point. The emergencies are supposed to suck for everyone except the selfish one, so they get motivated to stop the selfish players. Stopping selfish players is supposed to be easy and punishing for selfish players, which works as a deterrent for doing the selfish stuff in the first place.
I agree that the execution of the mechanics often makes the game really unbalanced, my point is just that most of that is due to implementation rather than the concept of how the mechanics would be balanced, which I think is sound.
HE CAME BACK!
Another thing in talking points is that you can lag the system by EVERY PERSON VOTING UP CONSTANTLY because if you do, you will have a MEGA BRAIN that has hands
I played Jackbox as an audience member and player! I must say, it was quite an enjoyable experience.
i feel like i can't play devils now in the same way that you can't be on a jury after learning about nullification, like how can i play with all this forbidden meta knowledge my friends will tear me apart
Quiplash 3 BGM is fine, imo. At least between the friend group I play with where we always use custom question sets.
Since you apparently play with randoms, I guess I can see where more chaotic music might not be fun, but at least in my friend group case I think that the chaotic carnival music combined with friend-group-made questions mostly about memeing memories and each other works out
I have one personal gripe with Talking Points: One time I was playing it in a Discord call with some friends, and one of the friends went AFK just as we were about to do the presentations. I got the first presentation, they were an audience member, and because they were AFK, I lost points on a presentation where everyone was laughing like crazy over it. They were an assistant next, and while they didn't come back until after that presentation was done, the person still got more points than I did
I don't think you can really blame that on the game itself though
Tdatd is amazing… on a mobile device and I LOVE IT. It is my family’s favorite game
2:28 bear ghost mentioned??
7 is my fav for sure. I think champ'd up is a better drawing game than Tee-KO, which gives it that edge over Pack 3. Also Talking Points might be my favorite game in all of jackbox. You just need to have a good group of people.
I primarily like Devils because it was the first Jackbox game I played with my family
I can get why people don't like it tho
23:27 Hey y'all Scott here
justice for my boy blather round!! my favorite jackbox game ever
Amazing videos
In 2 days I saw most of your videos
@@laurarajala8714the… the… Silokhawk wormhole
If I recall, trusted people can judge if the answers are good for showing in JPP7. Added security from people who might say offensive answers.
I want to see a video about the Champed-Up card game! Also you should rank all the packs once you've reviewed them all
I would love to hear what you had to say about the champd up card game. It would be cool if you had a live game going where the drawings made there were in the review
I would love to see you cover chumped up card game. It looks interesting
You should talk about tha Champ'd up card game, I have no clue what it is
While I agree Talking Points is the best presentation game due to it's improv and many MANY highlights that spawn from it, I also feel the game is the most punishing. If you're the one presenting everyone can vote on the sideline, but given how there's no limit to how many times you can do stuff like say downvote, there might end up a scenario where you're with someone who constantly downvotes not only in their best interests to sabotage you but it also throws you off because of the fact a buzzer sound effect plays. Which means that the person presenting will have a constant sound effect telling them how much they're screwing up, potentially throwing them off even more and feeling like shite afterwards.
The argument of 'the points dont matter in this game cuz it's funny' is a sentiment I feel with many Jackbox games, especially Talking Points for how laid back and goofy it can get. But when you get a lack of points because there's an active sabotager and voting is not encouraged in any sort of way, you have a game that I would argue can ONLY be played with either a close group of friends or a group where everyone actively wants to play along.
Other then that bit it's a SilokHawk video like any other, So in other words amazing :D
yoo this is a nice review
I would like to see you review the card game
This and 3 are easily the best two packs as a whole. I think 3 is my favorite just because it was my first but this is a close second.
I'd like to hear more about the Champ'd Up card game. I've never heard of it before and I'm curious how it plays 😄
you dont need to do challenge tasks in devils and the details
they just grant a better rank
also the tasks are meant to distract you from noticing someone is doing a selfish task
thats also the reason the screen is so unimportant is because if everyone looked at the screen all the time you wouldnt get away with selfish tasks ever
also im pretty sure the game is meant in a setting where you have to talk over several other people to communicate with someone
also blather round is so awfull to play when the guessers dont know about the thing they are supposed to be guessing or only guess once in a blue moon
Not knowing if people are doing selfish tasks would be a fair argument was it not for 16:01
It's hard to _NOT KNOW_ when there's a sound dedicated to telling everyone.
And challenge tasks are required. Not all of them, and not in the checklist sense; But even if everyone is going ham, it's virtually impossible to pass the gauge without doing at least 2.
@@silokhawk I mean the sound is pretty subtle when people are talking to eachother trying to coordinate a task
@@silokhawk also most players are likely focused on their task boring as it might be so it might take a few seconds for them to respond wich might be enough time to complete the selfish task since it takes a bit to stop someone and then theres the fact that sometimes people might not want to quit their task to stop someone because of the progress lost
when performing selfish tasks your meant to capitalize off of the chaos of the situation like when everyone is looking for ingredients and someone is trying to tell the others what to look for or when someone is trying to explain in what direction to drive and a bit of miscommunication occurs, and dont get me started on the task where you have to find a specific item out of a bunch of similar looking items, anything that draws attention away from you doing a selfish task and possibly risking the entire game in the process
and the thing where it points out whos been selfish could make players more on edge when the selfish player isnt helping out with group tasks making it possibly harder for them to get away with selfish tasks in the future
also yes you can play the entire game muted you dont need to talk to listen to people or do solo tasks (dont know how you’d do the tasks that require giving directions or the like) it makes the game easier to play on stream or with people who cant speak, it might even give the player an advantage because nobody can hear their snickering when they are getting away with a selfish task
@@larsthememelord3383I'm sorry, snickering? Do- do you think players laugh evily whenever they do selfish tasks?
@@redthefoxisWritingUpAStorm not just when doing selfish tasks but when getting away with it, while everyone is too busy to notice.
what game is on 6:08
please go over the champ-ed up card game, that sounds so interesting
I hope the next video is the gamecube era Mario Party retrospective :O
New silokcock video
I love talking points, and I had no idea free play was even a thing. I’m totally with you on that lmao, being in control of your presentations completely ruins the point of talking points in the first place!
Just a heads up Silok, RUclips _did not_ notify me about this video and considering the views, I’m guessing I wasn’t the only one