For Honor - Mid Season Patch - OOS Changes, iFrame Changes, Raider Changes etc.

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  • Опубликовано: 17 янв 2025

Комментарии • 387

  • @Bricky
    @Bricky 5 лет назад +100

    Ah hell yeah stamina changes! Maybe now my lawbringer won't be so out of sta--

    • @GoGoDani
      @GoGoDani 5 лет назад +2

      The more that Bricky wants Lawdaddy buffs... the more that he wills Ubi to make weird decisions.

    • @Caught_Slipn
      @Caught_Slipn 5 лет назад +1

      Na he's got asthma forever

    • @fkkfreeze
      @fkkfreeze  5 лет назад +14

      I honestly don't know why they dont just increase the stamina pool of ALL characters, and just see how it goes.
      It can't be that difficult a change.

    • @Carsu12
      @Carsu12 5 лет назад +3

      @@fkkfreeze literally changing one value for every hero, unless this game's coding is actual feces

    • @zachariz1490
      @zachariz1490 5 лет назад +2

      Rodmar the devs probably are just lazy

  • @jimmypints
    @jimmypints 5 лет назад +194

    Mmm lovely, I love not being able to attack, makes the game really fun.

  • @theogillan5510
    @theogillan5510 5 лет назад +122

    I’m glad they finally fixed some of the main balancing issues of the game.
    Buffed Raiders oos bullying
    Made Valk worse than the other heroes
    Buffed bashes

  • @riczz4641
    @riczz4641 5 лет назад +101

    Raider got nerfed, Now he can deal 110 stam damage instead of 100...
    By Ubisoft

  • @bananaNnutella
    @bananaNnutella 5 лет назад +58

    Raider: *Gets more buffs*
    Lawbringer: "What about m-" *runs out of stamina*

  • @DaniUsagi
    @DaniUsagi 5 лет назад +76

    Finally someone who also thinks Raider's stunning tap was buffed! Its ridiculous now how much stamina raider can take away, considering his OOS pressure is one of the most damaging ones with his combo zone

    • @crydegolem4135
      @crydegolem4135 5 лет назад +2

      Dani Usagi before, raider could do one tap, then if the opponent missed a parry, instantly get OOS. Now, it is atleast gradual.

    • @DaniUsagi
      @DaniUsagi 5 лет назад +12

      @@crydegolem4135 now it isnt much different, since he still drains a lot of stamina if you miss a parry after a stunning tap

    • @jaymiddleton1782
      @jaymiddleton1782 5 лет назад +2

      Cryde Golem to be fair that’s you putting yourself OOS for choosing the wrong option.
      Now raider can put you out of stamina himself without waiting for you to make a mistake.

    • @XiaolinDraconis
      @XiaolinDraconis 5 лет назад +5

      listening to them talk about stamina ”nerfs” on warrior's den i just couldn't believe what i was hearing. they were clueless, pretending this was making things better...

    • @Carsu12
      @Carsu12 5 лет назад +1

      @@DaniUsagi well, at least you are not automatically out of stamina if you fail a parry after 1 tap

  • @jaymiddleton1782
    @jaymiddleton1782 5 лет назад +25

    Seems like the community is pretty upset with how stunning tap works... let’s *buff* it!

    • @daestka5512
      @daestka5512 5 лет назад +3

      Yes ! and let’s nerf nobushi later ,they are gonna love it !

    • @zachariz1490
      @zachariz1490 5 лет назад

      Jay Middleton they actually seem to think it's a nerf XD

  • @Oznerol1234
    @Oznerol1234 5 лет назад +105

    Let's get more frequently OOS against raider yes !!!!!
    Happy

    • @Sandlchi
      @Sandlchi 5 лет назад +5

      Dont worry at least they buffed bashes

    • @Oznerol1234
      @Oznerol1234 5 лет назад

      @@Sandlchi time to main BP

    • @orionilano7208
      @orionilano7208 5 лет назад +1

      @@Sandlchi Great, can Orochi get some of that? :D No? D: Okay. :(

    • @SoI_Badguy
      @SoI_Badguy 5 лет назад

      At least he wont be getting as many GB's.

    • @crydegolem4135
      @crydegolem4135 5 лет назад

      Idk, before, if you got tapped once by raider, then tried parrying and missed, you already become OOS. Atleast now it isn’t near instant.

  • @ElOtroMatias
    @ElOtroMatias 5 лет назад +23

    Nobody:
    KingMisty: 5:32

  • @viameregd
    @viameregd 5 лет назад +20

    Community: Can you please nerf stunning tap
    Ubisoft: *Well yes, but actually no*

  • @DarkAngel-jo8ix
    @DarkAngel-jo8ix 5 лет назад +34

    “Lawbringer needs to be a better duelist and has a very poor opener”
    Ubi- make him unrewarding to play and tedious to play against?
    “No that’s compl...”
    Ubi- Done he now trashes stamina

    • @DiegoAlejandroOrtegaManzano
      @DiegoAlejandroOrtegaManzano 5 лет назад

      I think his play style is more related to turttle and be passive, parry and counter the enemy, he can be really offensive with his lights attacks and followups.
      Have you any idea of what they should give him?

    • @nocks617
      @nocks617 5 лет назад

      diego ortega True. He's literally labeled as "counter-attacker". Still, it'd be kinda stupid if he had no decent openers.

    • @DiegoAlejandroOrtegaManzano
      @DiegoAlejandroOrtegaManzano 5 лет назад

      @@nocks617 Yeah youre right at least he have fast attacks

    • @yungmalaria
      @yungmalaria 5 лет назад

      Snapple Incorporated Honestly, the character design of counter attacker should be set on fire and left in a ravine to die like an unwanted spartan infant. There should be no characters who ability to counter attack better or have more options to do that in a game that’s already bloated on defense.

  • @JaJagimpjelterosso
    @JaJagimpjelterosso 5 лет назад +83

    Cut them some slack? We've been doing that since 2017. Thanks for the detail, as always.

    • @kailius790
      @kailius790 5 лет назад +16

      cut them some slack? LOL they could have done all of this bug fixing shit in the years that it has been released. ubi doesnt deserve some slack.

    • @artimits
      @artimits 5 лет назад +41

      they are professionals that are paid for their job, what good is a plumber if all his pipes leak?

    • @eonstar2441
      @eonstar2441 5 лет назад

      @@kailius790 understandable conclusion

    • @jaymiddleton1782
      @jaymiddleton1782 5 лет назад +6

      Things like numbers fixes, which take literally two minutes if you know the code you’re looking for - it’s inexcusable to have to wait months for a known issue to be fixed.
      This is the problem with “too big to fail” devs like Ubisoft. They know they don’t have to fix it, so they don’t.

    • @andremorim4952
      @andremorim4952 5 лет назад +2

      JMW R yeah idk why people defend the devs at this point

  • @GameFuMaster
    @GameFuMaster 5 лет назад +12

    Just proves that Ubisoft creates successful games through luck. They had no idea what to do with Siege, but then it became popular. They had no idea what to do with For Honor and they still don't.

  • @R3Yoru
    @R3Yoru 5 лет назад +11

    This update show that For honor really need a test server like R6 siege

  • @TheLaughingSpy
    @TheLaughingSpy 5 лет назад +41

    On the right of raider 0:31
    ._______.

    • @janzugic6798
      @janzugic6798 5 лет назад +2

      better than clipping with the camera

    • @cksupreme
      @cksupreme 5 лет назад

      Lmao I never even thought about looking at that stuff before. Thank you for the unexpected laugh.

    • @janzugic6798
      @janzugic6798 5 лет назад

      @@cksupreme i dont understand what is funny about that

    • @cksupreme
      @cksupreme 5 лет назад +1

      @@janzugic6798 You don't see the face that is drawn out of those shadow lines? Look closely at the fence as the raider starts to back away. It kinda looks like this c: at first but then gradually expands to look more like this ._____.

  • @the_viriathus5719
    @the_viriathus5719 5 лет назад +10

    Ok, so the stam changes to most bashes in the game did very little to actually lower the obscene amount of OOS pressure characters like Warden or Conq can put out
    Lovely

    • @j.davila4523
      @j.davila4523 5 лет назад

      Talking about the cassady vid or is youtube trippin for me right now?

    • @stigandrthewarlord1871
      @stigandrthewarlord1871 5 лет назад

      Even better it nerfed warlord!!!

    • @kyleswenson4568
      @kyleswenson4568 5 лет назад

      @@stigandrthewarlord1871 And valkyrie 😏

    • @yungmalaria
      @yungmalaria 5 лет назад

      This channel has even made a video introducing out of lock stamina regen yet people still struggle with oos on heroes like conq?
      Like unless you’re all playing shugoki or some shit you can just walk away from him.
      ruclips.net/video/g_VUzdWCVdw/видео.html

  • @Raawhit
    @Raawhit 5 лет назад +10

    LB top UB looks different when doing shove + light + top ub, not sure if its slower or the animation is different :/

    • @fkkfreeze
      @fkkfreeze  5 лет назад +9

      there seem to be quite a few animation and effect changes.
      it'll be a pain to tell for sure =/

    • @propastypete1958
      @propastypete1958 5 лет назад +3

      @@fkkfreeze LB's unblockables have definitely changed, they look more fluid

    • @divinEKonstanT
      @divinEKonstanT 5 лет назад

      @@propastypete1958 yea I'd say his unblockable feints are more believable

    • @yungmalaria
      @yungmalaria 5 лет назад

      It’s almost looks like they intended for a pommel strike to go in place there the way he kinda lifts his weapon.

  • @JaJatheJetplane
    @JaJatheJetplane 5 лет назад +1

    I like how raider picks up a grown man, covered in armour, and sprints, but you're the one that loses stamina :/

  • @ShimaVillain
    @ShimaVillain 5 лет назад +3

    On 0:32 there's a smiley face in the wooden fence

  • @slavchansidorov32
    @slavchansidorov32 5 лет назад +12

    I was saying from a very time they anounced stamina drain changes on raider, 30-35 on st is overclocked

    • @Carsu12
      @Carsu12 5 лет назад

      all the values are kinda bonkers lol

    • @slavchansidorov32
      @slavchansidorov32 5 лет назад

      @@Carsu12 they are questionable. But this is broken

  • @Vinnik94
    @Vinnik94 5 лет назад +3

    Ther's another change not mentioned: LBs and JJs side unblockable are no longer back dodgiable; if you dodge right for avaoid the damage, you will take the gb; and if you dodge earlier to avoid the gb, you will take the unblockable.

    • @AngelTheDuro
      @AngelTheDuro 5 лет назад

      Ass a Jj mein I'm happi

    • @StoneeFreee
      @StoneeFreee 5 лет назад

      I normally roll so no worries

    • @basedaveragejoe220
      @basedaveragejoe220 5 лет назад

      Is this confirmed? is a major buff for lb

    • @Vinnik94
      @Vinnik94 5 лет назад

      @@basedaveragejoe220 I've tested for like 20 mins with a friend. If you hit the enemy with a light or heavy, the unblockable is no longer safe to back dodge.

    • @zachariz1490
      @zachariz1490 5 лет назад

      Vinnik you already couldn't back dodge it without it tracking you. I talk from experience since i've got hit by it countless times

  • @adamdebenham6229
    @adamdebenham6229 5 лет назад +13

    Deflects are so much easier now!!!😀

    • @Ostrid1
      @Ostrid1 5 лет назад

      They feel just as hard for me 😔

    • @zachariz1490
      @zachariz1490 5 лет назад

      Nig Ward i started trying to deflect after the changes, so it's kind of a buff to me... but these bashes will be a pain in the as

    • @xVallan
      @xVallan 5 лет назад

      now they just need to be actually usefull!

    • @rowanthomas3784
      @rowanthomas3784 5 лет назад

      There consistent but the window to do side deflects is soo small that it's more reliable to parry.

  • @RaawHax
    @RaawHax 5 лет назад +5

    If they can't easily implement overlapping deflect and s, it must really be some spaghetti code, heck they could make Assassins have a unique dodge

    • @orionilano7208
      @orionilano7208 5 лет назад

      I was just thinking about this.

    • @nelsonrupiza7789
      @nelsonrupiza7789 5 лет назад +1

      That would work, but they would still have to do something about the hybrids that can deflect.

    • @RaawHax
      @RaawHax 5 лет назад +2

      @@nelsonrupiza7789 You could say it's the trade-off for being a hybrid, and I believe it's only Shaolin that can deflect despite not being an assassin, as Valk's is just superior block on dodges. I don't think Shaolin really needs the buff anyway.

  • @JohannaTheStargazer
    @JohannaTheStargazer 5 лет назад +2

    I have a question did they changed Glass reflex guard?

  • @bluelink142
    @bluelink142 5 лет назад +6

    Fix one problem and another one arises. Ubisoft in a nutshell.

  • @konieczny3576
    @konieczny3576 5 лет назад +4

    wait if s start as they used to then can bp get a bash on blocked light or crushing counter?

    • @NoGround94
      @NoGround94 5 лет назад +2

      Oh. Well shit.

    • @zachariz1490
      @zachariz1490 5 лет назад

      KudiZ i'll ask the next bp i meet on pc

    • @konieczny3576
      @konieczny3576 5 лет назад

      idk i tested it agaits a bot and it wasnt guaranteed but those are bots so idk how it is againts normal players

    • @elijahwilson7779
      @elijahwilson7779 5 лет назад

      @@konieczny3576 probably isn't then

  • @azkhoyo731
    @azkhoyo731 5 лет назад +1

    Thanks for the info freeze

  • @slyliezeroseven3696
    @slyliezeroseven3696 5 лет назад +1

    Ubi: you know that thing called stamina.... ya good luck having any that

  • @TontonPanda
    @TontonPanda 5 лет назад +16

    this won't make me reinstall the game ... raider still bullshit and the balance is extremly inconsistent...

  • @jensmarino5954
    @jensmarino5954 5 лет назад +8

    You forgot the one good part about he patch. They removed raiders side dodge gb

    • @zachariz1490
      @zachariz1490 5 лет назад

      Jens Marino muscle memory, why you gotta do this to me

  • @BlackDeath22341
    @BlackDeath22341 5 лет назад +1

    I would like to hear peoples opinion on if they should revert deflecting to how it was during the Alpha and i think closed Beta. Where you got a deflect by moveing your guard to the direction of the attack at the right time. This would at the very least stop i-frames from taking priority over deflect frames. Tell me what you guys think.

    • @WilliamShakspere
      @WilliamShakspere 5 лет назад +3

      If you only had to move your guard then blocking, the best move in the game, would become even stronger. And s would be buffed tremendously. It would break the game utterly and no one would be able to attack.

  • @spicketspaghet7773
    @spicketspaghet7773 5 лет назад +2

    With the dodge s being reverted, does BP get a confirmed shieldbash after any light again?

  • @wolvenedvard3049
    @wolvenedvard3049 5 лет назад

    Speaking of deflects. I’ve made some “tests” and found a little annoying thing, don’t know if it’s a feature...
    There’s a thing that happens to some heroes that are able to deflect, and it bothers me, specially regarding Gladiator.
    It happens when you deflect a hit that is followed by a hyper armour hit, such as Raider’s second hit and Hitokiri’s light after the first heavy.
    Peacekeeper, Gladiator, Shaman, Orochi, Shaolin and Nuxia, after deflecting and doing the attack after the deflect (being r1 for Pk, Nuxia and Shaman or r2 for Shaolin and Gladiator, both with hyper armour with Orochi), they can’t interrupt the combo with it, so they just get hit by the second hit of it.
    I could stand this for all of them, except for the gladiator.
    Peacekeeper after deflecting deals 20 flat + 15 bleed damage.
    Nuxia deals 40 flat damage.
    Shaman deals 18 flat + 16 bleed damage.
    Shaolin deals 25 flat damage.
    Orochi can deal 35 or 50 (r2, but it can be dodged) flat damage.
    They all deal full damage with one fast action that can’t be interrupted.
    Gladiator can deal, with a full impale after deflect, a total of 36 bleed damage.
    He can’t impale properly if the second hyper armour hit gets comboed after the first being deflected. He gets hit and the impale interrupted. So he ends up dealing a really sad 6 bleed damage.
    That’s not fair, the gladiator’s full impale after deflect should be a guaranteed reward for being able to deflect!
    This doesn’t apply to Berserker, Valkyrie and Shinobi, their actions after deflecting (or the deflect itself) can safely interrupt the hyper armour combo.
    Kensei’s deflect (“superior block dodge”) has the same properties of Valk’s, the incoming attack that gets deflected just bounces off.
    Same property doesn’t apply to the Black Prior, if he deflects a heavy attack, it just seems like a regular block, and his dodge gets interrupted.

  • @dramaqueen4640
    @dramaqueen4640 5 лет назад

    Ty for proper work bro, salutations

  • @priess0
    @priess0 5 лет назад

    The video was helpful indeed, now I know I can safely move on to other games til next major patch hits. Thanks freeze and bon voyage.

  • @scvedgemaster8025
    @scvedgemaster8025 5 лет назад

    Another very small thing is still Solaris effect isn't as bright and obnoxious as it used to be it's a lot harder to Pony emote tech with it with Lawbringer

  • @alejandrot438
    @alejandrot438 5 лет назад

    5:58 I can agree with that change, before this patch i was able to constantly dodge BP and Conqs bashes, and right now its giving me a hard time to get the timing from BPs light into bash AGAIN

    • @gaberyan6283
      @gaberyan6283 5 лет назад

      The bash "nerf" was never intended, it was the result of a change to fix bp's guaranteed oos or revenge light into bash. What they did to fix it was simply make I frames come into play 33 ms earlier. This had the intended effect of fixing the issue but made side deflects completely useless and universally nerfed all bashes. That wasn't intended so they went back and PROPERLY changed that interaction and put deflect and bashes back to how they were. Besides a bash is SUPPOSED to open you up, kinda their entire point.

    • @alejandrot438
      @alejandrot438 5 лет назад

      ryRyan Yahoo, I agree but one thing is to open your opponent up and another is spamming the bash regardless of it's to pen you up or not, that's what I meant, I have absolutely no problem with the bash per say, the problem begins when that's all they do (mainly BP) no matter if you are a decent player or if you are simply turtleing. I know it's just a matter of getting the hang of it again.

  • @seismicgasbag
    @seismicgasbag 5 лет назад

    There is also a new bug that makes it so you cannot pause in player vs bot matches like you used to be able to. I really hope they fix that.

  • @raazor1115
    @raazor1115 5 лет назад

    Appreciate your work man

  • @jaydenschelmety7610
    @jaydenschelmety7610 5 лет назад

    So they let warlord have his crest on his shield but didn’t make sure it worked?

  • @ysnyvz
    @ysnyvz 5 лет назад +1

    So now are we able to dodge bash spams by seeing and reflecting indicator?!?

    • @bophadesknutz7798
      @bophadesknutz7798 5 лет назад

      no the s start later now which means its harder to dodge bashes on reaction

    • @ysnyvz
      @ysnyvz 5 лет назад +1

      @@bophadesknutz7798 so motherfuckers will spam bash better hq

  • @MarfMeff
    @MarfMeff 5 лет назад

    Another major point is that stamina draining moves now don't accelerate stamina regeneration like they used to, they now halt stamina regen for a while like most other forms of stamina draining / stamina costing moves.

  • @shanehunt3019
    @shanehunt3019 5 лет назад +2

    its a buff and guess what the casual comm asked for it, cheered when the news came down that it was coming. Let them cry in their own mistakes.

    • @jackworthing7780
      @jackworthing7780 5 лет назад

      literally nobody after the rework: buff raider. So why do you assume anyone did ask for that?

    • @shanehunt3019
      @shanehunt3019 5 лет назад

      Jack Worthing they didn’t ask for it to be a buff but wanted flat stamina damage instead of a hard set. Thinking it would be a nerf. Surprise.

    • @jackworthing7780
      @jackworthing7780 5 лет назад

      @@shanehunt3019 Well ubi could have made flat numbers which wouldnt result in a buff and it would have been fine, no?

  • @BurnttBurrito
    @BurnttBurrito 5 лет назад +1

    The stun should only have 10 or 15 stamina drain this shit it ridiculous. Or make it where top stun drains more stamina from you. Also maybe hitokiri block damage. that shit is fucking stupid, i block all three heavies and it takes 25 of my health

  • @ogcrispyoe2384
    @ogcrispyoe2384 5 лет назад

    great video once again !!

  • @tukkis5362
    @tukkis5362 5 лет назад +3

    Isn't the mid-season patch supposed to drop with seasonal event ?

  • @daestka5512
    @daestka5512 5 лет назад

    Now everything make sense that’s why I defeat a Valk yesterday

  • @insanitytakesover
    @insanitytakesover 5 лет назад +2

    Yeah I thought the s were changed on dodges or something. I played vs a decent Conq player (rep 11-19 with him I think, can't remember) after the patch happened and I for the life of me couldn't dodge any of his neutral bashes anymore. I wasn't able to dodge them much before because I'm bad and I hadn't played in a week or so but I couldn't do it regardless. It was strange but this cleared things up so I'm not mad about it. 😶

    • @divinEKonstanT
      @divinEKonstanT 5 лет назад

      im a rep 70 conq and my neutral bash has been dodged multiple times today ;) It is possible

    • @ManoloRibera070
      @ManoloRibera070 5 лет назад

      @@divinEKonstanT he didnt say it was impossible he said that the timing is different. Or was it to flex that you have a rep 70 conq?

    • @insanitytakesover
      @insanitytakesover 5 лет назад +1

      @@divinEKonstanT Ok I guess I'm just bad, thanks for confirming :)

    • @lolilikedragons3528
      @lolilikedragons3528 5 лет назад

      @@divinEKonstanT weird flex but okie

    • @zachariz1490
      @zachariz1490 5 лет назад

      Paladin Ravis stop being cocky. I'm a rep 5 conq and according to hearthstone, rank 5 is better than 70

  • @trevorclaus1432
    @trevorclaus1432 5 лет назад +4

    Lol of course Valkyrie gets the short end of the stick, my poor girl.

  • @Nova_Jan
    @Nova_Jan 5 лет назад

    Hey freeze, do you think that static gaurd characters should have there gaurd on back dodges? My dash attacks often dont connect because they have it protecting them on their retreat. I think it should be removed.

  • @Baxtyr
    @Baxtyr 5 лет назад

    The real question is why cant deflect frames also count as s? Why cant it dodge if its a bash and deflect if its an attack?

    • @fkkfreeze
      @fkkfreeze  5 лет назад

      it counts as a block...
      so unblockables would just mow through your deflect frames.

    • @Nova_Jan
      @Nova_Jan 5 лет назад

      @@fkkfreeze do you know of a way to change this? Maybe a unique dodge for assassin's?

    • @fkkfreeze
      @fkkfreeze  5 лет назад

      I don't know what's possible for them and what isn't.
      I'm just guessing that that's the problem.

  • @lordjonathan5068
    @lordjonathan5068 5 лет назад

    Has it been released those patches I mean

  • @zack4660
    @zack4660 5 лет назад

    So they changed the effects of stunning tap from lowering your stamina but never putting you oos - to taking less stamina but able to put you oos very easily. Very smart ubi

  • @nocks617
    @nocks617 5 лет назад +1

    *Sad mortem.... :(*
    Also, is it just me, or has the hitbox for Raider's stunning tap been increased?

  • @Flamehawk1
    @Flamehawk1 5 лет назад

    Hey Freeze, I've noticed the Hitokiri has a tight gb vulnerability window on heavy input. Have you ever come across this?

    • @fkkfreeze
      @fkkfreeze  5 лет назад

      she has a 400ms GB vulnerability on the heavies.

    • @Flamehawk1
      @Flamehawk1 5 лет назад

      @@fkkfreeze Ah see lately I've tried on several occasions with different players with a heavy feint into GB however the heavy slips through the gb window.

  • @grimreaper4339
    @grimreaper4339 5 лет назад +1

    Thanks for the info mate does anyone know if we r getting a special event this season like vortiger got

    • @michaelortiz1732
      @michaelortiz1732 5 лет назад +1

      Grim Reaper each season gets one

    • @grimreaper4339
      @grimreaper4339 5 лет назад

      Dominic Brunsmeier thanks just haven’t heard anything about one yet this season thought it might have come with this patch

  • @stigandrthewarlord1871
    @stigandrthewarlord1871 5 лет назад +2

    2 nerfs to warlord and a raider buff on stamina bullying exactly what the game needed

    • @avy6153
      @avy6153 5 лет назад

      I don't play Warlord, but i feel your pain

  • @austinporteractioncinema3571
    @austinporteractioncinema3571 5 лет назад

    I was guard broken out of a BP zone bash mid bash yesterday. Not sure if it was lag or a bug in the game or if that’s supposed to be allowed?

    • @fkkfreeze
      @fkkfreeze  5 лет назад

      yes, BP's zone has 400ms of GB vulnerability.

  • @blackblack1167
    @blackblack1167 5 лет назад

    Great video, as always.
    The stamina changes don’t exactly make sense to me. You’d figure since they want the game to be faster, they’d integrate that ideology into the stamina. I think I understand them a bit, but... it’s still confusing.

  • @godhelpme5547
    @godhelpme5547 5 лет назад

    All the minions went to art school and now have randomized patterns on their shields

  • @ThresherC88
    @ThresherC88 5 лет назад

    Hey Freeze, a topic that I think would be worth making a video on would be sprint attacks and how some characters have been ignored while some have been buffed like hell.
    For instance, orochi has it awful; 17 damage, slow as hell, garbage tracking.
    Whereas raider has a decently fast sprint attack with fantastic tracking that does 35 damage.
    Just a couple examples, but I think this is worth coverage

    • @zachariz1490
      @zachariz1490 5 лет назад

      Thresher C88 you can also do the stampede charge and literally turn around someone for a second before grabbing them.

  • @someonerandom961
    @someonerandom961 5 лет назад

    Glads guars mode didn't get fixed? Oh mah gahh

  • @goldenhitmonlee777
    @goldenhitmonlee777 5 лет назад

    Wow man. This game just got harder. Ty freeze I appriciate ur videos

  • @Commander_Spyke
    @Commander_Spyke 5 лет назад

    Hey Ubisoft did a good job reeling people in from their show at E3 last year, wonder what they're gonna do for this one.

  • @theogillan5510
    @theogillan5510 5 лет назад

    Didn’t they also remove/nerf rushing guardbreak

    • @duhokstar1441
      @duhokstar1441 5 лет назад

      Yes they did remove his rushing gb

  • @gambit371
    @gambit371 5 лет назад

    Now his flash bangs take you out of stamina? Ig i gotta become a raider main now if i wanna enjoy the game. Its either that or let them walk all over me

  • @bulwark7840
    @bulwark7840 5 лет назад

    3:20 too bad youll never hit that blind justice because even 500 ms lights can poke you out of it so your only chance is an oos knockdown from a parry or a light parry both decently hard to get

    • @tllt4765
      @tllt4765 5 лет назад

      for real I don't want to get interrupted by a PK zone

    • @bulwark7840
      @bulwark7840 5 лет назад

      Dont forget Orochi lights, shaolin and LB top lights and berzerker lights

    • @tllt4765
      @tllt4765 5 лет назад

      @@bulwark7840 lol so true

  • @bearmckeal
    @bearmckeal 5 лет назад

    Why the hell do you get stamina taken away when he carries you like....the fact that his stunning thing is buffed I think they should reduce the amount of stamina gets taken away. Either that or do the same when lawbringer does his pointy push thing

  • @christianmucha9731
    @christianmucha9731 5 лет назад

    So why do they hate Warlord so much?

  • @ImagineWhy
    @ImagineWhy 5 лет назад

    I am finished playing this game 2 years later.....

  • @ZOMGerms
    @ZOMGerms 5 лет назад

    Another great set of changes for those who play PK, can we already call her abandonware? Might help ease the pain

    • @damidge700
      @damidge700 5 лет назад

      Meaning indirectly nerfing her? Or buffing her?

    • @ZOMGerms
      @ZOMGerms 5 лет назад

      @@damidge700 She has a very small stamina pool so any buffs to stamina damage to other characters directly affects her negatively

    • @damidge700
      @damidge700 5 лет назад +1

      @@ZOMGerms oh yeah, I play a lot of PK, I just wasnt sure whether you were bei g sarcastic or not with your original comment :)

  • @kachucho872
    @kachucho872 5 лет назад +1

    I'd rather not side deflect than getting bashed all day, and those raider animations are so fucked,ubi what have you done?!

  • @austinstone1452
    @austinstone1452 5 лет назад +1

    My boi glad still gets shafted

  • @oblivionfan345Tony
    @oblivionfan345Tony 5 лет назад

    So the mid-season patch was a raider nerf, except not really.

  • @neubtuber
    @neubtuber 5 лет назад +1

    I wish shugoki grab would drain all stamina...

    • @avy6153
      @avy6153 5 лет назад +1

      Shut up, please

  • @khazual832
    @khazual832 5 лет назад

    Smh, i think they need to split the two damages. Im fine with being able to attack stamina but i think it should be one or the other, not both.

  • @subtheraccoon5115
    @subtheraccoon5115 5 лет назад +2

    What's up all my Xbox bois

  • @cancer4019
    @cancer4019 5 лет назад +2

    Remember when everyone wanted cent nerfed?
    Peperidge farm remembers

    • @zachariz1490
      @zachariz1490 5 лет назад +2

      Cancer they could bring back the old cent and nobody would care. 99% of the players can dodge any of his bash on reaction

    • @cancer4019
      @cancer4019 5 лет назад

      Zacha Riz yup

    • @xVallan
      @xVallan 5 лет назад

      @@zachariz1490 oh the times we live in

  • @uvgde7384
    @uvgde7384 5 лет назад +3

    NOOOOO why did they buff bashes ..... it was perfectly balanced after the nerfs... :/

    • @yungmalaria
      @yungmalaria 5 лет назад

      15 damage attack average that could already be rolled from or walked away from and is punished for twice as much, just being able to react so late made delaying almost useless on most the delay bash heroes. You people forget there’s bad bashes in the game too and you probably use them. But there isn’t offense that is “too good” either so I couldn’t ever see a reason to keep them nerfed. Especially because having the same reaction window as blocking for something that has typically less tracking and aoe an deals blunt damage was kinda stupid. This should *help* bashes function more like opening jabs in other fighting games.
      But out of lock stamina regen and evasion still is really really easy to utilize and can easily shift your view of conq to oppressive bash hero to what he actually is, option select man.

    • @uvgde7384
      @uvgde7384 5 лет назад

      @@yungmalaria ur probably just mad bcs ur facvourite basher got nerfed, ur main is 100% Conqu or the good old BP :D aahhahaha, pls dont get offended from this .....

    • @yungmalaria
      @yungmalaria 5 лет назад

      UVG DE Warlord and Tiandi main, that’s why I mentioned there’s bad bash heroes ya know.
      :/

    • @uvgde7384
      @uvgde7384 5 лет назад

      @@yungmalaria ahahahaahhaaahhahaha

    • @uvgde7384
      @uvgde7384 5 лет назад

      @@yungmalaria cheers man

  • @ancientbuns6770
    @ancientbuns6770 5 лет назад

    Valk finally got a buff, it ain’t munch but it’s something

  • @activeentropy
    @activeentropy 5 лет назад

    I don't know what they did but I can now deal with raiders stunning tap much easier than before.

    • @rowanthomas3784
      @rowanthomas3784 5 лет назад

      The timing is exactly the same. They did nothing. You just got better

  • @angryviper1
    @angryviper1 5 лет назад

    Lawbringers animations changed

  • @neilcampbell7375
    @neilcampbell7375 5 лет назад

    Well... off to play kensei now

  • @ryanj9879
    @ryanj9879 5 лет назад

    So basically Valk got a nerf since outside of light spam her only real pressure tool is the shield tackle

    • @damidge700
      @damidge700 5 лет назад +1

      And even that is unreliable

    • @ryanj9879
      @ryanj9879 5 лет назад

      @@damidge700 yeah her rework wasn't even the best to begin with they just made her lights more spammable

    • @zachariz1490
      @zachariz1490 5 лет назад +1

      Keith J even orochi has better light spam than her

    • @Nova_Jan
      @Nova_Jan 5 лет назад

      @@zachariz1490 wrong

    • @zachariz1490
      @zachariz1490 5 лет назад

      Nova Ferrell yeah, he can actually delay the light from any direction while she has to go top for a 400ms attack, so someone ok at the game will just switch to top guard after any move

  • @cksupreme
    @cksupreme 5 лет назад

    About two weekends ago I played against a shaman in Dominion that was salty I killed them with a side light as lawbringer while they were back-stancing. (Which was a total read on my part, the guy loved to spam that crap) He said "that was bullsh***" and I said "Well I mean, lawbro is supposed to have some range at the end of the day" to which he replied "Oh yeah lawbringer's supposed to have everything cuz MUH POLE AXE". Keep in mind that this guy would always go for bleeds in fights and proceed to leap into bite after bite until it landed.
    Anyway, this encounter was the first time my eyes were opened to a select group of people that think lawbringer has everything now. Now whether that is or isn't the case is up for you to decide, but as a lb main I can tell you that I'm smiling right now thinking of that salty shaman getting big mad about lawbro's stamina changes.

    • @wyvern5890
      @wyvern5890 5 лет назад

      What is back-stancing

    • @cksupreme
      @cksupreme 5 лет назад

      @@wyvern5890 It's an umbrella term for any evasive ability that is accessed by holding your left joystick down.

  • @Atercor-kx8hs
    @Atercor-kx8hs 5 лет назад +5

    Raided changes are...weird...
    Look, okay, nerf to dodge gb is fine after his buff. I was bit sad as raided main, but that was completly justified.
    But THIS stamina change is just...what? Why?

    • @acid1787
      @acid1787 5 лет назад +1

      i wonder where cent stands with these stamina changes. i guess might as well delete him from the game now

    • @RaawHax
      @RaawHax 5 лет назад

      @@acid1787 Maybe his gb bash drains 30 30 60 now lol

  • @silberu
    @silberu 5 лет назад

    We waited a long while for these changes and they still somehow messed up raider and lawbringer animations. Can't wait for feint changes that will somehow ruin the guard change.

  • @jcloudy8508
    @jcloudy8508 5 лет назад

    I feel like they need to tune numbers down? Like overall damage for everyone's light attacks and stamina drain. Make the slowest light attack a light finisher with 600 frames, but the chains cant be doing enough damage to where it makes throwing a heavy into the combo or from neutral not deemed "efficient" or a "safe."
    Lights should be jabs, attacks that catch your opponent lackin but wont knock them out unless they take a full 15 seconds of unanswered hits.
    Heavies should be your slugs and finishers the haymakers. Give me some incentive to hit these finishers. I REALLY DIG that LB does stamina damage on the top heavy. BUT 80 stamina drain? When his damn bash drains too??? Cmon Ubi

    • @wyvern5890
      @wyvern5890 5 лет назад +1

      No light attacks should be 600ms. None

  • @tastotal8743
    @tastotal8743 5 лет назад

    Just looking at those repetitive bashes gave me PTSD

  • @wolvenedvard3049
    @wolvenedvard3049 5 лет назад

    To me the maximum limit for an attack to drain stamina should just be 30 for every hero, and wall splatting being 50.

    • @elijahwilson7779
      @elijahwilson7779 5 лет назад

      Wolf Lord Hardahat sounds fair
      Maybe they should balance all hero's stamina drain to do the same amount?

    • @wolvenedvard3049
      @wolvenedvard3049 5 лет назад

      Elijah Wilson Yes, on regular bashes and wall splats I think it could be fair. Of course there are exceptions: Centurion’s punches after gb can not deal 30 damage each, maybe 10 per punch.
      Maybe Raider’s knee should not drain stamina, should only stun, or deal 10 stamina damage. If stampede charge dealt 30 stam damage, wall splat dealt 50, and 10 from the stun knee it would be an 80 clean stamina damage, counting in stunning tap Raider would be still dangerous but not THAT MUCH.

    • @wolvenedvard3049
      @wolvenedvard3049 5 лет назад

      lol i like dragons
      So, to start, calm your fucking self down and don’t write being a total dick head.
      Instead of insulting explain:
      why the fuck my suggestion shall not have sense? Seriously, numbers for the stamina damage right now are a bit fucked up, and they need a serious nerf.
      It’s outstanding that Valk’s third shield light deals 80 fucking stamina drain, since that’s an attack that can wall splat you.
      50 on Lawbringer’s top heavy is too much, but to me could be fairer: imagine getting wall splatted and getting a top heavy by lawdaddy, that’s a ton of stamina gone.
      60 stamina drain on a gb throw by Warlord, my main, is still a lot, considering he can headbutt you right after that wall splat instead of going for the standard side heavy.
      Raider’s stampede charge deals 44 stamina drain, added the guaranteed stunning tap deals another 30.
      If every move or attack that deals stamina damage dealt something like 30 with the exemptions of the Centurion’s light after gb and the Raider’s knee, stampede charge stunning tap combo would deal 60 damage total (30+30), and if wall splat dealt something like 40, the stunning tap comboed would still result in a 70.
      Yeah probably 50 for a wall splat could be too much, maybe if that was 40 or 30 for every hero it could still be not so fair for the Raider.
      Maybe they should give us some kind of “immunity”, doing that if some hero wall splats you, can’t be dealt to you additional stamina drain for the three seconds right after the wall splat?

    • @wolvenedvard3049
      @wolvenedvard3049 5 лет назад

      lol i like dragons
      You know, probably a solid solution would just be:
      Any regular attack that shall drain stamina (centurion regular and charged punch, kick, Valk’s shield bash, others bashes and shoves and stunning tap, lawbro top heavies) should drain 30 or 20 , wall splats should drain 40 or 30 an the fucking stampede charge and crushing charge (Warlord) probably should NOT drain stamina, but just be what it is: a longer throw, and let that stamina being drained by wall splats, bashes, parries and parry counters.
      Would buffing stamina regen a solution?

  • @jacobbrott1206
    @jacobbrott1206 5 лет назад

    Yesterday I was playing duels against a Rep 0 Level 7 Black Prior and of course all he used was shield bash, and ye sure a BP spamming shield bash is annoying, but whenever someone literally ONLY uses shield bash and NOTHING ELSE it’s easy to predict and dodge, that was what I thought until after Update 2.10 and either my game was lagging rly hard (Which I doubt since it was around my normal latency which is like 30-50) But I LITERALLY could not dodge the BP’s shield bash for the life of me. I was playing Warden and I swear of my life I was pressing dodge at the right time, but his shield bash just kept on hitting me. I would say he probably bashed me almost 25 times in the whole match, and I probably dodged his 5 bash times, and I was definitely not pressing dodge to late, so idk wtf Ubisoft did, but I’m starting to think they may have literally just made BP broken, and after watching this video it’s really starting to look like For Honors dev team is making some big fuck ups ever since the Raider rework

  • @d_Kuma_b
    @d_Kuma_b 5 лет назад

    how can people say raider didn't get nerfed? besides stunning tabs damage reduction he lost one of his signature moves the "dodge gb". but people still be like "oh no can't deal with a 400ms attack which just can come from one direction and can't be done without a dodge, heavy or zone before" while there are other heros out there who can do 400ms from any direction just like that. some people get seriously mad cuz they can't deal with new stuff instantaneously.

  • @allenhollow9007
    @allenhollow9007 5 лет назад

    wut it wasn't mid-season patch

  • @iiequinox8044
    @iiequinox8044 5 лет назад

    Ubisoft: The Kings of shooting themselves in the foot.

  • @sleepwalker4203
    @sleepwalker4203 5 лет назад

    new reflects changes gimme god tier orochi deflects

  • @darkrage1138
    @darkrage1138 5 лет назад

    I was feeling that bash buff, I knew I was getting caught by more BP bashes.
    And does anyone else actually feel like you're going OOS more often now? I know they didn't say they changed normal stamina but honestly my stamina is completely disappearing since the patch in every fight. Maybe paranoia, maybe it's legit. I play LB, and yes I know his stamina was always trash. But it really feels like I have one or two hits blocked and I'm OOS. Every single time I get parried I seem to go OOS too, which is an affect of his stamina consumption but it feels more exaggerated now.
    So I think what I'm trying to say is. I feel like the stamina you lose when you're parried or if your attack is blocked has been increased.

    • @fkkfreeze
      @fkkfreeze  5 лет назад

      you can check for yourself.
      Hit someone in training mode and look at that stamina value.
      Now if someone blocks that attack it's a 2.5 multiplier.
      And if someone parries it, it's a multiplier of 7.

    • @darkrage1138
      @darkrage1138 5 лет назад

      @@fkkfreeze Thanks for the info, I will try it out. Man that is a high stamina punish on block for a game that wants offense to stay up. >_>

  • @gloween9151
    @gloween9151 5 лет назад +2

    I quit. Staying in OOS pretty much all the time isn't fun.

    • @Glueman_TM
      @Glueman_TM 5 лет назад

      only against raider so fret not

    • @placeholder2617
      @placeholder2617 5 лет назад +2

      @@Glueman_TM and everyone pretty much plays raider because even an idiot/noob can pick him up and do decent

    • @Glueman_TM
      @Glueman_TM 5 лет назад

      @@placeholder2617 you should be happy that most of them are bad because facing a good raider is alot worse than a good conq or bp since raider's skill ceiling is wayyy higher

  • @itblobboy
    @itblobboy 5 лет назад +1

    I personally find set stamina damage to be far better than putting someone's stamina at a set amount, period. I'm glad the raider changes were put in place as far as stamina goes, as being out of stamina for failing a parry after being stunning tapped isn't crazy until you remember how dodge into stunning tap is a really good dodge attack. It's too much pressure to access from a strong defensive tool.
    And I personally think 80 stamina damage is reasonable to give valk side light finishers given their current state - and difficulty to access, as well as perform successfully. Frankly I'm not very happy with the state of valk overall but if they stick with her latest rework then she deserves what she got.

  • @Desperate_Cheeto
    @Desperate_Cheeto 5 лет назад +4

    Lawbro mains laugh quietly

  • @dip1753
    @dip1753 5 лет назад

    When raider carrying you on his shoulder drains Stam but having a pole axe impaling ur lungs and shoving you for an extended period of time let's you regain stam... Nice job guys 😎

    • @danielbenitez4120
      @danielbenitez4120 5 лет назад

      Its "competitive"
      Fuck fun and realism, that was thrown out long ago