Nice! I'm always happy to see this game getting love. I was considering making a new TAS myself at one point but ended up not doing it. Ufouria is interesting cause the TAS has very little that isn't possible in real time, it's pretty much only little subtle things and some of the boss strats.
I want to watch this, but I still haven't played the other three games (Uoneia, Utwoia, Uthreeia) yet, and I don't want any spoilers. ...I'll see myself out.
A Tas of this game was always interesting to me. The different ways to take advantage of switching characters to stoneskip stuff aswell as the tasks necessary to beat the game always made this an interesting idea to me.
@@angel_of_rust It's funny because that game never had an US release, it was only distributed in Japan and Europe, and both versions are very hard to find nowadays due to its limited release. They planned to release the game in the US but it was cancelled shortly after, as Sunsoft of America's managers thought that the characters were too strange for the US market, and their next game “Gimmick!” also never had an US release for the same reason.
Both. This is one of the speedruns, and here's an example of a superplay of Smash Bros Melee: tasvideos.org/4185M.html Note that superplays must be highly entertaining in order to be published on the site (and RUclips); speedruns have fewer restrictions.
I do not know if this comment helps or hinders something, more watching this video I was inspired to play Ufouria until it ends, I ended up discovering a Glitch in the final Boss, if you will throw that blue thing in the heart of Boss at the same time it covers, it takes more than 2 or 3 damages at once. that’s why I found it strange that I finished the game much faster... I don’t know exactly if Glitch was this or something else, but he actually died faster bruh :/
It's actually a pretty good speedgame, it's more technical than it looks. It is a bit compact and linear if you compare it to a more modern metroidvania though, I will say that (and it's part of why I enjoy the speedrun aspect of it, because it adds another goal and reason to replay it :) ).
@@knox1392 I rarely play them either tbh, though I like them from an intellectual standpoint. There is a balance though for sure. For example, I want to love La-Mulana cause I like the general themes and gameplay, but I just find it too obscure to find the way to make progress. Hours of just walking back and forth without finding anything new to do at some points made it hard to enjoy for me eventually.
An NES metroidvania that doesn't look horribly cryptic?! I'm liking how it handles the way you attack most Bosses, despite being a stomp-based platformer. Not a fan of the "lol random" artstyle, though.
Nice! I'm always happy to see this game getting love. I was considering making a new TAS myself at one point but ended up not doing it. Ufouria is interesting cause the TAS has very little that isn't possible in real time, it's pretty much only little subtle things and some of the boss strats.
Excited for part 2. LETSGO
I want to watch this, but I still haven't played the other three games (Uoneia, Utwoia, Uthreeia) yet, and I don't want any spoilers.
...I'll see myself out.
A Tas of this game was always interesting to me. The different ways to take advantage of switching characters to stoneskip stuff aswell as the tasks necessary to beat the game always made this an interesting idea to me.
the jp version is about a war, the en version is that they fall trought a hole and end up in another world.
muricans made isekai before it was popular :o
@@angel_of_rust It's funny because that game never had an US release, it was only distributed in Japan and Europe, and both versions are very hard to find nowadays due to its limited release.
They planned to release the game in the US but it was cancelled shortly after, as Sunsoft of America's managers thought that the characters were too strange for the US market, and their next game “Gimmick!” also never had an US release for the same reason.
WHY THE FRICK DOES THIS GAME LOOK SO C U T E
The sequel to this game has just been released!
Sunsoft sounds, amazing!..
What do you get when you let a Sunsoft team work on a game just for funsies? Ufouria.
An obscure game.
Thos Game needed love back in the Past
The word 'style' is included in a link in the description when it is not supposed to.
as soon as i discovered how to moonwalk in this game i immediately went to find a tas to see how often it does it
i was not disappointed
Отличное прохождение
Is there no significant difference/advantage to the Japanese version?
Wait a minute, isn't this Hebereke Popoito??
Yes, but the site uses the English title when available. Hebereke is mentioned in the video description.
@@CoolKirby2000 Oh I see.
18:29 Pink-Louie
Not the ones from Bomberman.
Michael Louie 0:22
I just recently bought the soundtrack on vinyl
Is this channel about Speedruns or Superplays?
Both. This is one of the speedruns, and here's an example of a superplay of Smash Bros Melee: tasvideos.org/4185M.html
Note that superplays must be highly entertaining in order to be published on the site (and RUclips); speedruns have fewer restrictions.
i had this game on my NES when i whas little and it whas my favorite game
I do not know if this comment helps or hinders something, more watching this video I was inspired to play Ufouria until it ends, I ended up discovering a Glitch in the final Boss, if you will throw that blue thing in the heart of Boss at the same time it covers, it takes more than 2 or 3 damages at once.
that’s why I found it strange that I finished the game much faster...
I don’t know exactly if Glitch was this or something else, but he actually died faster
bruh :/
It's like a heavily modded mega-man
никогда не видел игру..
The game is too baggy
Absolutely dislike how they bastardized the character design in the european version
보스 디자인 씹 ㅋㅋㅋㅋ
Never heard of this game before, seems boring. Like anyway though
It's actually a pretty good speedgame, it's more technical than it looks. It is a bit compact and linear if you compare it to a more modern metroidvania though, I will say that (and it's part of why I enjoy the speedrun aspect of it, because it adds another goal and reason to replay it :) ).
@@MystMagus i dont like metroidvania games in general, even with a map i still get lost everywhere i go so.
@@knox1392 I rarely play them either tbh, though I like them from an intellectual standpoint. There is a balance though for sure. For example, I want to love La-Mulana cause I like the general themes and gameplay, but I just find it too obscure to find the way to make progress. Hours of just walking back and forth without finding anything new to do at some points made it hard to enjoy for me eventually.
An NES metroidvania that doesn't look horribly cryptic?!
I'm liking how it handles the way you attack most Bosses, despite being a stomp-based platformer.
Not a fan of the "lol random" artstyle, though.
And the award for lamest video game ending goes to...
Super Mario Odyssey! ...But this comes pretty dang close.