stonevault, after pull 8, why wouldnt the trash to the left of the door get pulled to open up the minecart? supposed to just run back down the hallway?
1:15 I feel like there is just no reason to overpull the beginning unless you have a shaman. The one mob constantly throws a giant poison on people and they are usually in groups of 3 so double pulling them leads to 6 poisons where if someone gets tagged twice they probably just die.
Dungeon Route videos are a great idea Tettles! It's such a great idea I think you should make Route Videos every week! Maybe you could call it something like "Tettles' Weekly Routes"? I bet you could even partner up with Raider IO and have your "Weekly Routes" showcased on their site! (Love you Tettles, I just found it so hilarious that you're making BFA-era Dratnos-Content lol) EDIT: Oh and I absolutely agree that most PUGs should just be pressing W. I have seen countless PUGs wipe themselves into a Depleted Key because they did some wacky zigzag Route with Cooldown-based Skips, and then later on it gets face-pulled or cleared for over-Count anyway when someone dies or the Group Wipes.)
Where are you landing in Dawnbreaker for the first two buildings (church and house)? I've pugged some keys where it's a clown fiesta and causes wipes body pulling extra stuff.
For the church we take the side entrance to the right instead of the front entrance to enter. Then we chain the front entrance pack afterwards. Instead of landing on the stairs.
The Grim Batol pulls you have in your route is absolutely impossible with pugs. I understand that you don't pull 3 together, but 1 is impossible for pugs 2 is 5 is 6 is 8 is 12 is and 13 is.
Some of these routes are bad. 1) In Ara-Kara, pulling the Bloodguards with their constant Shield Wall aura essentially doubles the health of packs and is incredibly inefficient. Taking the left route after the first boss is usually better for this reason. 2) In City of Threads, Swarmguards suck. They do a ton of AOE damage and force ranged to move frequently. Your pull #2 should be broken up with small casters and tiny beetles to the north, and your pull #3 Swarmguard should be scrapped entirely. Pull the Herald of Ansurek instead, and use the profession buff it was guarding to go into pull #4. In pull #10, the difficulty comes from the Venomshell’s mass poison dot. If you have Poison Cleansing Totem then it’s almost trivial, but if you have zero poison dispels then it MUST be pulled solo. 3) In Siege, pull #5 is a massive trap. Both of those mobs link to others and it’s actually a group of eight mobs, including 3 Bombers and a Powdershot. That Enforcer on the gallows is illegal in all circumstances IMO. 4) In Grim Batol, pulls 1 and 2 are WAY too difficult for pugs. The tank damage is unreal and it has 2 and 4 dangerous casters respectively, along with LOS/void zone dodging on the first pull. 99% of pugs are going to get farmed and disband trying those pulls on Fortified.
What? Pull 9 is the pack right after the boss combined with the pack at the bottom of the stairs. That is all you have to pull. 10 is the pack on the stairs (note only one pack) combined with the big guy.
Siege pulls make 0 sense since some pulls you separate are actually impossible to not pull together, for example 5. What even is this "How to pull EVERY Dungeon" video.. Sorry, but this video is bad.
As a stylist, the lady says if you are going with that beard that you need to square up the hair a bit. Or ditch the beard and bring back the big hair!
I’m a simple man. I see a new tettles video and I say to myself ah geez, there’s that guy. Hope he’s doing good.
Just trashed a 9 Grim Batol because this route left me with 98% at boss. Great times
Tape W key routes, perfect! I'm all about "So you only have two braincells remaining but you still want Keystone Hero" type of guides
you've been the number 1 content creator of TWW congratulations you are now the man of the people.
Tettles being the man of the people is a sentence I never thought I'd see lmao
Quazi is way more the man of the people over this
stonevault, after pull 8, why wouldnt the trash to the left of the door get pulled to open up the minecart? supposed to just run back down the hallway?
yeah its actually not that far and you save time just running instead of fighting
Also you can cc the closest mob (like dh cage) and use cart
On Stonevault you switch pull 3 and 4 too skip boss rp.
1:15 I feel like there is just no reason to overpull the beginning unless you have a shaman. The one mob constantly throws a giant poison on people and they are usually in groups of 3 so double pulling them leads to 6 poisons where if someone gets tagged twice they probably just die.
Another good video appreciate it!
Dungeon Route videos are a great idea Tettles!
It's such a great idea I think you should make Route Videos every week!
Maybe you could call it something like "Tettles' Weekly Routes"?
I bet you could even partner up with Raider IO and have your "Weekly Routes" showcased on their site!
(Love you Tettles, I just found it so hilarious that you're making BFA-era Dratnos-Content lol)
EDIT: Oh and I absolutely agree that most PUGs should just be pressing W. I have seen countless PUGs wipe themselves into a Depleted Key because they did some wacky zigzag Route with Cooldown-based Skips, and then later on it gets face-pulled or cleared for over-Count anyway when someone dies or the Group Wipes.)
Where are you landing in Dawnbreaker for the first two buildings (church and house)? I've pugged some keys where it's a clown fiesta and causes wipes body pulling extra stuff.
For the church we take the side entrance to the right instead of the front entrance to enter. Then we chain the front entrance pack afterwards. Instead of landing on the stairs.
The link doesn't seem to be working
The Grim Batol pulls you have in your route is absolutely impossible with pugs.
I understand that you don't pull 3 together, but
1 is impossible for pugs
2 is
5 is
6 is
8 is
12 is
and 13 is.
Great video. I've been really enjoying your m+ series. Are you planning ok doing any aug guides since you've been playing it?
your wago link doesnt work
change it to MDT instead of weakauras in the addons row
Some of these routes are bad.
1) In Ara-Kara, pulling the Bloodguards with their constant Shield Wall aura essentially doubles the health of packs and is incredibly inefficient. Taking the left route after the first boss is usually better for this reason.
2) In City of Threads, Swarmguards suck. They do a ton of AOE damage and force ranged to move frequently. Your pull #2 should be broken up with small casters and tiny beetles to the north, and your pull #3 Swarmguard should be scrapped entirely. Pull the Herald of Ansurek instead, and use the profession buff it was guarding to go into pull #4.
In pull #10, the difficulty comes from the Venomshell’s mass poison dot. If you have Poison Cleansing Totem then it’s almost trivial, but if you have zero poison dispels then it MUST be pulled solo.
3) In Siege, pull #5 is a massive trap. Both of those mobs link to others and it’s actually a group of eight mobs, including 3 Bombers and a Powdershot. That Enforcer on the gallows is illegal in all circumstances IMO.
4) In Grim Batol, pulls 1 and 2 are WAY too difficult for pugs. The tank damage is unreal and it has 2 and 4 dangerous casters respectively, along with LOS/void zone dodging on the first pull. 99% of pugs are going to get farmed and disband trying those pulls on Fortified.
how do you do pull 9 in city of threads? you can't move up the stairs by just pressing w without pulling more
What? Pull 9 is the pack right after the boss combined with the pack at the bottom of the stairs. That is all you have to pull. 10 is the pack on the stairs (note only one pack) combined with the big guy.
@@amethonys2798 ah yes i see that now thanks, not sure how i missed that the first time
Siege pulls make 0 sense since some pulls you separate are actually impossible to not pull together, for example 5. What even is this "How to pull EVERY Dungeon" video..
Sorry, but this video is bad.
What is that big head Jimmy neutron thumbnail?
Bro, Drettles weekly routes?
I must've missed a thing or two, since when is Beardles a thing? Looks great!
Who is looking after Bert? 🙂
As a stylist, the lady says if you are going with that beard that you need to square up the hair a bit. Or ditch the beard and bring back the big hair!
Almost all wipes that have depleted my keys are because of these bosses man. Feels like Im actually raiding which is not fun with pugs imo
It just isn't that simple
Were just trying to play a video game for fun right? This isn't it.
I mean you might be, these videos are aimed at different people though.
@@spamstabber I'll see my way out, thanks.
Yes because optimizing and improving at a video game isn't fun. Never improving at all is fun. You're so right dude.
@@Ben-gt5px no one said that.
@@matthuckleberry5238 then tell me what your comment was about then if it's not what I described and exactly what the video was about?