A few things ... First off you can do this from inside a System Map - so you can see where you are relative to other things. You don't want to make your real Safe Spot along a Warp Line between existing spots - people warping along that line - can see you. What you do - is make one temp safe spot this way. Then you make a second somewhere else in the system the same way. THEN you warp between YOUR two Spots - and will be in the middle of no where away from any warp lines. Then - you make a bunch of these. Then - if someone is scanning for you - you can warp from Spot to Spot to Spot to Spot so wherever they scan you down - you won't be there when they get there. If you are in Low Sec - it helps to have a cloak. That way - you can warp to a safe spot and cloak up. Another way to use this is to get in a really fast ship - with a Micro Warp Drive on it - and when you come out of a Station -you engage it and go out a good long ways - then put a Warp Spot there. Then - when you come out of a Station - you can warp right to that spot - and the warp somewhere else. You create these spots with the Fast Frigates but then the ships you might want to use them with - would be Haulers carrying valuable cargo someone might want to gank you for. IN a Similar way - you can use a Fast Frigate to make Warp Spots above and below a Warp Gate. Then - you don't warp directly to that gate - you warp above it - where you can see if someone has installed a Trap in front of the Gate that will ensnare you. So - you warp to your Warp Spot - then - if it's safe - you warp to the gate from there. Play with all these things in Hi Sec - so that you know what you're doing when you go down to Lo Sec. One thing to so - is to get familiar with your Directional Scanner. You want this set up and looking for Combat Scanner Probes - I think the Type is Probe or something - fool with it. You can see what these look like on your Directional Scanner - by launching your own. Remember - the Core Scanner Probes won't pick up ships. The Combat Scanner Probes pick up ships. You can practice scanning on NPC Miners (and hunt them if you want). You're Combat Scanner Probes are going to list ships by a code. So - you need to figure out what the code is for the thing you are scanning for. Here - (if you are hunting NPC Miners) you can use your Combat Scanner Probes in sight of them - that way you can coordinate the ships you see - with the code the Combat Scanner will give you. So - you attack them - and then get out of Dodge before their fleet shows up. Then you use your Combat Scanner Probes to find them - by looking at the code you know them to have. Then - you can lure their fleet away with a fast frigate - and then warp to the mines or their haulers and blast them before their fleet comes back from where you lured it away. One thing you can do - to make Warp Points - is to Save Locations during Missions. This will give you starting points for your string of Safe Spots. Again - practice doing this on High Sec. Always act like you are in Lo Sec - to practice your security tricks. You don't want to be trying to learn this stuff when people are trying to kill you. One thing to note - is that there are vast amounts of empty space you cannot get to in the game because the game will not let you enter the warp coordinates manually - you have to use their Save Location method - which means you have to already be there to "Save" a location. You can't warp to some where you can't already get to. One way of creating Spots in this vast emptiness is over several days of travel. You get in a Fast Frigate with a Micro Warp Drive - then head off into the middle of no where - the go watch TV. At the end of the day - before you log out. Create a Save Spot as far as you got. Then Warp to it the next day and repeat. Launch your Fast Frigate before work or school. Keep building up that string of Warp Spots - until you get sick of doing it. There may be a better way of making use of those vast empty spaces in Systems but I don't know what it is. Most people are not going to do this. I never really made much progress at this myself. .
This was really helpful. I'm on day 3 and perhaps being overly ambitious, but I got randomly ganked by a passerby whilst exploring wormhole space and hopefully this will make it just a little less likely that will happen next time I got adventuring.
That really WAS helpful, thanks. My Idea would have been to warp to a WH in the system and make the bookmark there so that when the WH disappears, I have my safe spot. But I wouldn't have thought to hit submit in midwarp.
I like that the first video I see is a fellow Aussie. Finding someone's position from dscan must be so time consuming. And you could have said how you can layer these so that your bookmark isn't on a poi to poi but from bookmark to poi. I know all about this method but had no idea how to implement it lol
I've seen skilled hunters be able to find someone's location using d-scan accurately enough to pinpoint them in one combat probe scan within about 30-60 seconds from entering a system
That's correct on the ones I set in the video. You can choose the length of time they last when setting them up, including an option to keep them in your bookmarks permanently. I normally have them expire just to keep my locations list cleaner.
Absolutely helpful. Everyone has to learn this from somewhere, anyone rolling their eyes at ignorance is a fool.
Thanks! Keep hearing about bookmarks but had no idea how to use them.
A few things ...
First off you can do this from inside a System Map - so you can see where you are relative to other things.
You don't want to make your real Safe Spot along a Warp Line between existing spots - people warping along that line - can see you.
What you do - is make one temp safe spot this way.
Then you make a second somewhere else in the system the same way.
THEN you warp between YOUR two Spots - and will be in the middle of no where away from any warp lines.
Then - you make a bunch of these.
Then - if someone is scanning for you - you can warp from Spot to Spot to Spot to Spot so wherever they scan you down - you won't be there when they get there.
If you are in Low Sec - it helps to have a cloak. That way - you can warp to a safe spot and cloak up.
Another way to use this is to get in a really fast ship - with a Micro Warp Drive on it - and when you come out of a Station -you engage it and go out a good long ways - then put a Warp Spot there. Then - when you come out of a Station - you can warp right to that spot - and the warp somewhere else. You create these spots with the Fast Frigates but then the ships you might want to use them with - would be Haulers carrying valuable cargo someone might want to gank you for.
IN a Similar way - you can use a Fast Frigate to make Warp Spots above and below a Warp Gate. Then - you don't warp directly to that gate - you warp above it - where you can see if someone has installed a Trap in front of the Gate that will ensnare you.
So - you warp to your Warp Spot - then - if it's safe - you warp to the gate from there.
Play with all these things in Hi Sec - so that you know what you're doing when you go down to Lo Sec.
One thing to so - is to get familiar with your Directional Scanner. You want this set up and looking for Combat Scanner Probes - I think the Type is Probe or something - fool with it. You can see what these look like on your Directional Scanner - by launching your own.
Remember - the Core Scanner Probes won't pick up ships. The Combat Scanner Probes pick up ships.
You can practice scanning on NPC Miners (and hunt them if you want).
You're Combat Scanner Probes are going to list ships by a code. So - you need to figure out what the code is for the thing you are scanning for. Here - (if you are hunting NPC Miners) you can use your Combat Scanner Probes in sight of them - that way you can coordinate the ships you see - with the code the Combat Scanner will give you.
So - you attack them - and then get out of Dodge before their fleet shows up.
Then you use your Combat Scanner Probes to find them - by looking at the code you know them to have.
Then - you can lure their fleet away with a fast frigate - and then warp to the mines or their haulers and blast them before their fleet comes back from where you lured it away.
One thing you can do - to make Warp Points - is to Save Locations during Missions. This will give you starting points for your string of Safe Spots.
Again - practice doing this on High Sec. Always act like you are in Lo Sec - to practice your security tricks. You don't want to be trying to learn this stuff when people are trying to kill you.
One thing to note - is that there are vast amounts of empty space you cannot get to in the game because the game will not let you enter the warp coordinates manually - you have to use their Save Location method - which means you have to already be there to "Save" a location. You can't warp to some where you can't already get to.
One way of creating Spots in this vast emptiness is over several days of travel. You get in a Fast Frigate with a Micro Warp Drive - then head off into the middle of no where - the go watch TV. At the end of the day - before you log out. Create a Save Spot as far as you got. Then Warp to it the next day and repeat. Launch your Fast Frigate before work or school. Keep building up that string of Warp Spots - until you get sick of doing it. There may be a better way of making use of those vast empty spaces in Systems but I don't know what it is. Most people are not going to do this. I never really made much progress at this myself.
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Thanks! I was wondering about this :)
This was really helpful. I'm on day 3 and perhaps being overly ambitious, but I got randomly ganked by a passerby whilst exploring wormhole space and hopefully this will make it just a little less likely that will happen next time I got adventuring.
Thanks man, makes sense now 👍
ez enough ty, had forgotten how to do this
That really WAS helpful, thanks. My Idea would have been to warp to a WH in the system and make the bookmark there so that when the WH disappears, I have my safe spot. But I wouldn't have thought to hit submit in midwarp.
Could not reemmber how to do this after returning to the game. Thank you.
Forgot how to do this after being away for years. Kept trying to cancel mid-warp to random loc 😅
that was very helpful. thanks bud!
Im new player and this is dope ass tip!
I like that the first video I see is a fellow Aussie. Finding someone's position from dscan must be so time consuming. And you could have said how you can layer these so that your bookmark isn't on a poi to poi but from bookmark to poi. I know all about this method but had no idea how to implement it lol
I've seen skilled hunters be able to find someone's location using d-scan accurately enough to pinpoint them in one combat probe scan within about 30-60 seconds from entering a system
@@Ilandria. and that's why you gotta have a couple of BMs 16AU outside of the system
Sup Bloop! Kaos Hayabusa here. Cool video, mate!
Why hello my mining friend! good to see ya here mate ;)
@@theblorpers5093 very cool you have a YT!
gracias! es util ))
thank you
So these are not permanent? I saw that it says two days it will expire.
That's correct on the ones I set in the video. You can choose the length of time they last when setting them up, including an option to keep them in your bookmarks permanently. I normally have them expire just to keep my locations list cleaner.
That's just the way HE had it set. The default is for ever.
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