The endymion mirror match is entertaining. And if you know, you can actually play hand trap with endymion. The spellcaster OFC. Like droll, or if you want to be fancy. Veiler.
yo steezy need a bit of help iam using endymion too but somethings missing so my deck is as follows x3 servant , x3 mighy master , x3 jackal king , x3 magister ,x2 magical abductor, x1 reflection , x1 master cerberus , x1 jackal , x1 garuda , x1 astrograph sorcerer x1 magician souls x3 spell power mastery , x3 upstart goblin , x2 chicken game , x2 into the void , x2 mythical institution ,x2 called by the grave , x1 dark ruler no more , x1 secret village of the spellcasters x1 citdel of endymion , x1 terraforming ,x1 spellbook engine secrets , knowledge , blue boy extra deck = electromite , starving venom ,odd eyes absolute, odd eyes vortex , daybreaker warrior , knightmare phoenix , I:p MASQERENA, knightmare unicorn , crowley spellbook , x2 selene , cross sheep , borrelsword dragon, apllousa bow of the goddess , accesscode buttkicker i call it any ideas what to take out or put in ive tried altering but i end up messing the starting hand and mess the deck up completely
Looks like it might be a little bit too heavy on the monsters. Its a fine line you need to walk to have enough monsters to use their effects and enough spells to be able to stack counters. My suggestions for changes would be: Take out 2 x abductor. It's not a bad card, but we need to reduce the number of monsters so we will start there. Add another Jackal (2 total). It's a good card to draw in your starting hand because it can be used as a normal summon for Electrumite or to summon Jackal King. Drop the Spellbook blue boy and add a second copy of Secrets. This means less monsters and more spells. Also we want our normal summon for Jackal. You can use Knowledge on the second copy of Secrets, or you can switch out Cross Sheep for Artemis and summon her and use secrets on her. Additionally, if you don't have a second copy of Secrets in your hand or a way to get Artemis onto the board, you can always use the now dead Knowledge as fodder for Magician Souls. You can keep Dark Ruler No More but my suggestion would be to swap it out and add in 3 copies of Mythical Institution. It can be used to put spell counters on your pendulums early in your turn, and then later on it can be used to add a card to your hand once you have Selene on the field or another monster with a lot of counters. This card and Chicken game are really good to have if you are running Magician Souls because both cards stay on the field after their effect has been used and now you can use them as free draws. I would also consider swapping your 2 into the voids for 2 Pot of Desires. It can shoot you in the foot by banishing your Astrograph, but if you are able to hold off using it until after you have summoned Electrumite, it usually provides huge amount of value. Give those a go and see if the deck plays a little smoother.
@@N1njaKilla yeah wow thats actually not bad ideas thank you iam also kind of conflicted blue is very good by doing it your way i dont waste the normal summon because its either blue boy or jackal also if i take out blue boy what about crowley i caunt use her affect because i will have x2 secrets and x1 knowledge. On cross sheep i may take it out i was considering the buster lock but if i draw it turn 1 its dead so i took that out, also dark ruler no more is in this deck because of 6 negate boards turn 1 also the herald i just board then board wipe with might master and win. Now pot of desires ive never run this card at all because if i banish 10 i could banish key cards so it could cost me the match but ill try it at 1 to see , ill take out magical abductor i feel as its a bit too slow , ill try your suggestions and see if it works but ill have to take out cross sheep and crowley add artemis but i dint know what else to add in the extra deck should i add the buster lock so ill try all these out and let u know how it goes but thanks steezy looking forward to your next video highlight 12
@@N1njaKilla ok steezy its done ive taken out x2 abductor crowley, cross sheep and blue boy , added x1 jackal x1 institution so i have x3 now spoiler i already had x2 secrets iam a dumbass hahah also added x1 pot of desires but kept into the void at x2 and added artemis but i have a problem i have 42 in deck only 14 in extra should add the buster lock or the instant fusion lyrilusc ftk or just add 1 more extra deck monster but i dont know which one of these are better ideas for winning more games any thoughts
That eldish match was funny lmao, u really destroyed him
Great content, I'm learning how to play endymion using your videos and always learn something new
Hey man, loving your content about Witchcrafter and Endymion, hope you can continue it.
You showed that Endymion player who’s boss! I hope he took some notes xD
The endymion mirror match is entertaining. And if you know, you can actually play hand trap with endymion. The spellcaster OFC. Like droll, or if you want to be fancy. Veiler.
yo steezy need a bit of help iam using endymion too but somethings missing so my deck is as follows x3 servant , x3 mighy master , x3 jackal king , x3 magister ,x2 magical abductor, x1 reflection , x1 master cerberus , x1 jackal , x1 garuda , x1 astrograph sorcerer x1 magician souls x3 spell power mastery , x3 upstart goblin , x2 chicken game , x2 into the void , x2 mythical institution ,x2 called by the grave , x1 dark ruler no more , x1 secret village of the spellcasters x1 citdel of endymion , x1 terraforming ,x1 spellbook engine secrets , knowledge , blue boy
extra deck = electromite , starving venom ,odd eyes absolute, odd eyes vortex , daybreaker warrior , knightmare phoenix , I:p MASQERENA, knightmare unicorn , crowley spellbook , x2 selene , cross sheep , borrelsword dragon, apllousa bow of the goddess , accesscode buttkicker i call it any ideas what to take out or put in ive tried altering but i end up messing the starting hand and mess the deck up completely
Looks like it might be a little bit too heavy on the monsters. Its a fine line you need to walk to have enough monsters to use their effects and enough spells to be able to stack counters.
My suggestions for changes would be:
Take out 2 x abductor. It's not a bad card, but we need to reduce the number of monsters so we will start there.
Add another Jackal (2 total). It's a good card to draw in your starting hand because it can be used as a normal summon for Electrumite or to summon Jackal King.
Drop the Spellbook blue boy and add a second copy of Secrets. This means less monsters and more spells. Also we want our normal summon for Jackal. You can use Knowledge on the second copy of Secrets, or you can switch out Cross Sheep for Artemis and summon her and use secrets on her. Additionally, if you don't have a second copy of Secrets in your hand or a way to get Artemis onto the board, you can always use the now dead Knowledge as fodder for Magician Souls.
You can keep Dark Ruler No More but my suggestion would be to swap it out and add in 3 copies of Mythical Institution. It can be used to put spell counters on your pendulums early in your turn, and then later on it can be used to add a card to your hand once you have Selene on the field or another monster with a lot of counters. This card and Chicken game are really good to have if you are running Magician Souls because both cards stay on the field after their effect has been used and now you can use them as free draws.
I would also consider swapping your 2 into the voids for 2 Pot of Desires. It can shoot you in the foot by banishing your Astrograph, but if you are able to hold off using it until after you have summoned Electrumite, it usually provides huge amount of value.
Give those a go and see if the deck plays a little smoother.
@@N1njaKilla yeah wow thats actually not bad ideas thank you iam also kind of conflicted blue is very good by doing it your way i dont waste the normal summon because its either blue boy or jackal also if i take out blue boy what about crowley i caunt use her affect because i will have x2 secrets and x1 knowledge. On cross sheep i may take it out i was considering the buster lock but if i draw it turn 1 its dead so i took that out, also dark ruler no more is in this deck because of 6 negate boards turn 1 also the herald i just board then board wipe with might master and win. Now pot of desires ive never run this card at all because if i banish 10 i could banish key cards so it could cost me the match but ill try it at 1 to see , ill take out magical abductor i feel as its a bit too slow , ill try your suggestions and see if it works but ill have to take out cross sheep and crowley add artemis but i dint know what else to add in the extra deck should i add the buster lock so ill try all these out and let u know how it goes but thanks steezy looking forward to your next video highlight 12
@@N1njaKilla ok steezy its done ive taken out x2 abductor crowley, cross sheep and blue boy , added x1 jackal x1 institution so i have x3 now spoiler i already had x2 secrets iam a dumbass hahah also added x1 pot of desires but kept into the void at x2 and added artemis but i have a problem i have 42 in deck only 14 in extra should add the buster lock or the instant fusion lyrilusc ftk or just add 1 more extra deck monster but i dont know which one of these are better ideas for winning more games any thoughts
@@N1njaKilla also iam currently platv 5 what rank are u right now