Here's a simplified answer: Doors was inspired by Spooky's Jumpscare Mansion (And Rooms, I guess), and Pressure was inspired by Doors. If a game is in the same genre/sub-genre as another, that doesn't mean they copied it. Go play Pressure if you haven't already either
@@John_The_Eeveechu Thx for pointing that out, but they probably took inspiration from Spooky's jumpscare mansion only for the entities designs, Doors main mechanic is still mainly inspired by Rooms.
@@AmargoZ0 I remember this but Rooms is still kinda just, forgettable. Plus like someone else has said already, it still circles back to spooky, because they have the exact mechanics, you open doors with procedually generated rooms with entities in them, you can't say Rooms was the 1st one to think of that.
i completely agree, lately people shouting "PRESSURE IS A COPYCAT GAME!!!" "PRESSURE IS ANOTHER DOORS COPY!" "PRESSURE IS JUST A RIP OFF GAME!!" has irked and annoyed me so much because its clear how much love and effort was put into pressure, and how different it is. pressure was inspired by and has similarities to doors but its different enough to be its own stand alone game. great video, thank you for making it :)
The crazy part about people shouting that is that it mainly comes from people from the Doors community 😭 a lot of the screenshots I had from just THAT side of the community was crazy and reading the text thread just showed some insane level of ignorance from those people. While people on the other side (pressure community) was a lot less uptight about who copied who and just enjoyed both games 😭
@@SmoothiesAndDip for real! ive seen some people realize they were being to harsh/quick to judge but people get super defensive about who copied who or which is better, like you *can* enjoy both games without trying to convince everyone else youre the only one whos opinion is correct
@@SmoothiesAndDipik they are really ignorant about these types of conversations but there are some bigger issues with the "copy" thing on roblox, mainly on the tower defense games. Tower defense simulator fans and tower defense X fans are always fighting to figure out who copied who when an update from one of these games is similar to one from the other. Just for you to know how mad they can get. When tsbg won the strategy category without deserving it almost half of the tds' discord server raided the tsbg discord server and they had to shut it down. Then they shut down the game again bc ppl were mad abt the kj but you know how it ended up.
By the logic of people saying that pressure is just a doors copy just because it involves going through randomly generated rooms with monsters would mean that doors and rooms are copyies of spookies jumpscare mansion But then by the logic of people saying that doors was inspired by rooms and spookys jumpscare mansion because its not exactly the same thing since they have their own different mechanics and twists on them means that pressure was inspired inspired and copying are not the same thing: copying is more on the lines of taking something and making it exactly the same thing inspired is more like seeing something to get ideas and get more creative to make your own thing that might have a simular formula or thing but with your own creativity to it if we dont get inspiration from others then it would be harder to get an idea of what we are doing to be creative and after awhile everything might just feel more bland as we would eventually run out of ideas that arent 'copying' previous ideas from others. to summarise, getting inspiration from another media is completely fine and important aslong as you be creative while doing it.
I think it also has to do with the fact that a lot of the Pressure encounters are similar to the door's entities, like angler being Rush and Eyefestation being Eyes, though I do agree that they aren't really the same thing since Pressure has it's own twists
i think a bit of it might be that a lot of roblox games that ARE actual copies try to pass themselves off as being "inspired" by the original, so some of the playerbase has taken that and assumed everything marked as inspired is just a cheap ripoff trying to hide itself
The players really need to differentiate between actual copies and inspired contents. The word "clones" have been so commonly used nowadays that people would literally just take a huge dump on anything that has remotely similar gameplay to an already existing concept without actually experiencing the whole thing to make proper judgement. Oh and goodluck with future videos lol hope this will pump up more attention to ur channel
When I was doing my research (larping online) most of this clone talk comes from the Doors community Server 😭🙏 and they defend their stance RELIGIOUSLY doing mental gymnastic around the existence of spookys entirely 😭😭 And thank you for the comment helps a ton !!!
Its kind of like woke and how people just slap it onto anything gay when thats not what it means And if this logic is applied to everything then most of old roblox horror games are just copied of camping or granny
(I don’t really know Sebastian’s monologues, so correct me if you can) Sebastian: Machine, turn back now or you will be crossing the will of- wait... *checks script* did *he* give me the wrong script? Gabriel: It appears you have died, again- hold on, machine, can you give me a second? *checks script* *+ENRAGED* THAT INSIGNIFICANT FUCK GAVE ME THE WRONG SCRIPT!
Pressure is inspired by doors, doors is inspired by rooms, rooms is similar to sjsm. And it’s suddenly now getting called a copy? Srsly y’all, LOGIC IS NEEDED
@JustYourOrdinaryFriend Nah You Can't Be Talking If You Identify Yourself As iatefifthyhomelespeoplebecauseithoughrtheywrrewatermelons/rizz Also What Do You Mean Guys?
doors is actually different from rooms tho, you can play both games and have seperate experiences. i played pressure 4 times, it is just doors but blue
I don’t remember if I included this in the video (dementia) but the developer of pressure has gone around to say how much he hates ‘fans’ of pressure to do stuff like that cuz to him there would be no pressure without doors and doors was also one his favourite game!
As a beta tester of pressure people need to understand the difference between 'copying' and 'inspiration' like theres a difference, pressure is underwater doors is in a hotel each game has it's own unique monsters, story, so on and so on the point is both games have put effort and love into their game. (to be honest I don't know what I'm talking about)
It's so funny how they completely ignore the fact Doors was inspired by Rooms. So Doors is okay to take inspiration but GOD FORBID another game takes inspiration from Doors!!!!!! I love Doors as much as the next person with like 350 hours on the game. But Pressure is SO good, and I'd argue does it just as good, if not a little better. The underwater vibe is just so much more ominous than an abandoned/haunted hotel. Both games are amazing though for their own reasons. (Also pressure has Gianni so like.. you can't really beat funny Ultrakill voice actor)
It's interesting that from one side Pressure developer hates fans that are hating Doors but on the other side in Pressure there is a morse code that is saying "Go play doors loser"
Bro is getting his sides mixed up 😭but yeah the pressure dev loves doors a lot and included like a 30 level doors reference (going based off what i read) but people love choosing the stance of hatred instead of saying "its inspired"
I like how Pressure attempts to respect Doors by making their own Doors-like lobby and Hotel rooms with Pressure's assets. It's funny and cool at the same time.
No, it is because it is more polished, and has better graphics. both are still good, but still, pressure has more room generation, more lore, my beloved sebby, etc
like, i LOVE doors SO MUCH. but pressure is SO MUCH BETTER. i really love underwater things and lore like how pressure has, it does so many things better than doors did. (specifically difficulty and building quality !!)
Building quality is subjective. I personally think doors does that better. In terms of difficulty, I agree. I think doors floor 1 is too easy. But apparently floor 2 is going to be way harder. I feel like most people are biased towards pressure just because "its the new thing!". I hope floor 2 of doors which comes out this month will change some peoples minds.
@@Sajedgx I am chill. As I stated, if my comment comes off as aggressive, then I apologise as that was not intended . I am just sharing my opinion too.
Yes, a ton of effort is put into pressure. But it is not just inspired. It is a fan game. Something being inspired does not mean using all of its mechanics and most of its obstacles. So call it what it is. A fan game.
I wouldn't say Pressure uses all of Doors' mechanics, and even those that are directly inspired by Doors are actually different. Eyefestation's mechanic isn't the same as Eyes. Same goes for Squiddles and Screech, Searchlight and Figure. There is variation on rush-like entities (anglers), and a number of locations and obstacles unique to Pressure (you can die to environment, blades, parasites, even your own diving gear). I beat Doors countless times, and it still took me quite some time to get used to Pressure and wrap my mind around how its monsters work. I'm not gonna pretend like I know what counts as a fan game and what doesn't, but to me it doesn't really feel like one. The concept is similar, but other aspects of the game are different enough for Pressure to stand out as its own game
@@Anya_Aprelskaya yeah, I may have exaggerated a little. Both sides have valid points, and in the end it doesn’t matter what you call it, because it is still a really great game. I enjoyed my playthrough of it quite a bit.
I’ve recently played the hell out of Pressure (Still haven’t beaten it) and despite not playing doors, I can confirm Pressure isn’t a copy. Going through randomized rooms with entities periodically attacking wasn’t invented by doors, rather by Spooky’s. The entities however, do have similarities but aren’t complete copies. Eyefestation forces the player to look at it and doesn’t appear in the center of the room. Angler and Froger are similar to Rush and Ambush, however make up for it with other variants such as pinkie, blitz, and the unique chainsmoker. Seek and Screech have no resemblance to any monster in Pressure. And figure finds players by sound, unlike spotlight’s, well spotlights. Items are also different, as most of the items are light sources and on rare occasion, miscellaneous items like medkits. Overall, good vid from an underrated channel, I hope your channel continues to grow.
I think both games are S tier in the trashland of Roblox. I think instead of fighting to find which one is better we should praise both games with their ups and downs. I honestly think Doors is better for what it accomplished on roblox. for people that doesnt know Roblox games before 2020-2021 had most of the time blocky graphics. Doors did a extremely good job and showed us what Roblox studio was capable of by having top tier models and lightning. Games that came after the graphic revolution of doors was a lot better graphic wise. Pressure continued that revolutiuon of graphics and did an extremely good job on shading and lighting(altough i think their models are not as good as doors) and boosted the formula of doors with their own mechanics and atmosphere. I recommend everyone to play both of the games and stop fighting about how "Pressure is a copy" or "Doors is a kids game" mature up.
FR, trust me we know how much of a dumpster fire roblox horror games are and stuff like pressure and doors that ooze passion is what keeps us going to find the underrated, it kind of sucks that a lot of people die on the hill of one HAS to be better than the other rather than they can both be good
TL;DR: Pressure was inspired from DOORS, and it is absolutely amazing, but i feel that if we give DOORS the originality advantage, they would be equally as good. DOORS: 10/10 Pressure: 10/10 ALONE: 0/10 While Pressure is definitely better than DOORS in the grand scheme of things, DOORS should have some sympathy points as Pressure was very obviously inspired by the original work (there’s literally a Crucifix in the game and a doors rooms layout reference). This doesn’t call out Pressure for being unoriginal, actually kinda the opposite, but since you can easily compare the game to DOORS it’s fair to give it an advantage for helping Pressure become the amazing product it is. As a DOORS fan, I absolutely adore this game, and I hope that the game will get a chapter 2 (but due to the lore, that probably won’t happen). To best summarize it, it’s like a gift to the entire community that they for some reason rejected and instead complained rather than be grateful. Even if you can call it a DOORS copy, who cares? The game is still good at the end of the day. You can absolutely dogpile ALONE and say it’s garbage and a DOORS copy and I wouldn’t care because yea, the game sucks. But Pressure is actually well fleshed out, with its own lore and story and atmosphere and mechanics. It definitely took time to make the game as good as it is, so for people to complain about it being a DOORS copy is just sad.
Pressure took the doors formula, and made it better with new unique enemies and mechanics as well as secrets room types that shake up gameplay and environmental hazards and also it has Gabriel ultrakill Edit: good lord what have I done (Look at replies)
"Unique entites" Bro the only unique entities is pandemonium, searchlights, squidles and wall dwellers. Angler is rush. Blitz is faster rush. Froger is ambush. Pinky is greenhouse rush. I forget what chainsmoker does. Eyefestation is eyes but slightly harder.
@@placeholder500 you aren't gonna change anyone's opinions, I still thing pressure is better. Also, there's way more of the "unique" entities than the non-unique ones.
@@DanceFacility And you wont change mine. I still think doors is better. Anyways, if you count the non unique ones and the unique ones youll find theres more non unique ones. So you are wrong on that. Also, I never claimed rush was original. So I dont even know why you bring that up, Im just saying alot of pressures entities are non-unique, dare I say, copies. I still think the game is good lol, but saying its entities are completely unique is such a lie.
Inspiration or ‘copying’ is a necessity in the gaming industry. It’s unavoidable and that’s a good thing. It’s important to how new game genres and unique mechanics are discovered. The creators literally credit doors alongside 3 other games in the game description, which isn’t something I see often.
@@Boz98467bloons is the most famous indeed, but probably just a bit of inspiration was from it, since almost all td games on roblox feature a much different grinding than bloons, also difficulty
I LOVE pressure because of the personality in the game, Sebastian alone makes me keep coming back and whenever I see the guy at his shop I always end up saying “HI SEB!!” Or something, I don’t get the same vibe in doors. The gameplay is repetitive and Im just not a fan, Im not sure what I like about pressure though, the fact that the person who voices Gabriel Ultrakill also voices funny fish man, the INSANE amount of Ultrakill references (From Pandemonium and everything about it to the trenchbleeders to the wall dwellers there are SO many references). As you can tell I like Ultrakill.
Great video, you and your friend did really well explaining it without spoiling either of the games at all. My friend keeps saying Pressure is a complete copy of Doors, and I literally can't get him to understand that inspiration exists. (He has basically never played Pressure)
This is a great video. I really hate it when people just assume pressure is a doors copy, or something else, without actually looking into the game. Inspiration is NOT the same as copying, as long the game has its own aspect of gameplay, it is good.👍
The main gripe is that everything else in the game is so unique and cool, but the devs of pressure decided to make the base gameplay similar to doors'. They could have gone for something else, for example, combined the horror genre with another genre. The best games are a combination of genres. For example, doors is a kind of combination, a combination of horror, and to an extent, arcade, which sounds like a stretch, but is kind of true. For some people, mainly kids, who don't know doors' original inspiration,spooky's horror mansion, why should they play pressure over the older and more "original" doors? Pressure IS a good game, but they could have made it with another concept, and it would have been just as great.
it's so annoying and weird to see people go like ''dude pressure is AWESOME, DOORS sucks ass!!" when like... you do realize that not only are you allowed to like both games (hell, i personally think the devs of either games would encourage you to do so) but both games go for extremely different directions in terms of Horror, Gameplay, and such. sure, DOORS might not be that scary compared to PRESSURE, but it does pop off a lot in terms of style, a decently 'cozy' yet unnerving atmosphere, and easy to pick-up as a game to play. PRESSURE on the other hand, is so much more aggressive with its atmosphere and gameplay, which makes sense considering one of its inspirations was ULTRAKILL, along with the whole SCP style they got going on. They both are different games building off the same formula, and you're allowed to like one more than the other, but it feels a little disrespectful to both call Pressure a DOORS rip off, as well as to dismiss DOORS for not doing things like PRESSURE does.
@@SmoothiesAndDip exactly!! there are so many neat things that these games do, and the direction and way they execute it is cool as hell, and i feel like people should appreciate that a little more.
this is basically another mad city vs jailbreak situation. both: inspired by another source have the same gameplay loop do some things differently that are both good and bad. cause the entire community to fight over which one is better
i think pressure is a copy, but not all the way. They took aspects of doors and improved them. This game (aside from the theme) could honestly be a dlc or new floor for doors. anyways both games are fun so it doesn’t really matter.
ok bro, but honestly what are they yappin about? because the same thing happened with fighter games, just make a game like street fighter 2 but just add two planes in the fighting stage where you can jump to and you get fatal fury, take sf2 but add a power system, make a destructible stage, and a freaking hard boss fight, so you get Kaiser knuckle. AND THATS WHERE PRESSURE COMES IN, ITS LITERALLY DOORS BUT YOU CAN GO UNDERWATER, NEW INTERESTING ITEMS, UNIQUE ENTITIES, AND ACTUALLY HAS MORE STORY YOU CAN FOLLOW THEN DOORS 💀
fun fact: as a homage pressure did add a secret one on one replica of doors(with pressure style tho so its not litterally doors but pressure if it simply recolored the original doors and called it a day) as a secret level
its sad to see how even when this issue is constantly talked about, people are still unable to stop seeing the world in black and white, dumbing down discussions like these down to "read team vs blue team" even though it is almost never the case. pressure has so many things it bring to the table that makes it stand out from doors and all of them wouldnt be if it werent for its inspirations. some of my favourite games wouldnt exist if the source material they derived from didnt exist. and dont go lambasting the source material too even if you think the "copycat" is better. we build off each other, thats normal and thats ok.
funny how people say that but yet doors is basically taking another concept from another game and then inspiration from another game outside of the Roblox community but then pressure shows up and all of a sudden they all start crying because the game is too good
Pressure is what DOORs is as half-life is to doom- [both good in their own right but they should be separate to one another] [Edit i mixed them up earlier but now it's fixed]
@@randomguy5638 Aye thanks for correcting fella! Though there are no tonal indicators i appreciate that- [Still now i understand why it sounded strange-]
@@Polengueroom-like? I mean rooms were the original concept and most games follow that main base, go through door, survive stuff, and maybe do puzzles.
Doors was inspired by Rooms and Rooms was inspired by Spooky's Jumpscare Mansion like most of the people that call Pressure an copycat have to be kids who just dont know those older games
In the end, both games are high quality products and overall enjoyable games with their own inspiration and original content, as long it isn't harming anyone, you're free to enjoy it! :]
Doors Is inspired by spooky house of jump scares and Pressure is inspired by 4 different game one of them being Doors, the devs that created Pressure did a great job having a concept (being a underwater concept) and story that's very different From Doors so Its not a copy, Both games are inspired and Both of extremely good games (the dev of spookys even added Seek from Doors to the game as a easter egg) and Pressure got so big i now see comics of one of the creatures from Pressure That being Sebastian Both Doors and Pressure are really good games and I Enjoy playing them.
Can we just take a second and talk about Spooky's Jumpscare Mansion? So that we can say, ALL OF THESE GAMES ARE CLONES! (My opinion is that Pressure is better than Doors yeah cool very cool)
Roblox players will see a game based heavily off another Roblox game as inspiration and condemn it as a copycat, then they’ll play Flee the Facility, Pokemon Brick Bronze, the one millionth copy of Adopt and Raise a Baby, and Island
I never saw pressure as a doors copy I can tell it has a unique style and I have played it might even play some more but I do prefer doors it has at lot of things I personally like but pressure has its charm 😄
Honestly, people comparing these two games or just saying that pressure is a copy of doors, MAN DO YOU KNOW WHATS DOES INSPIRED MEANS?? Im sick and tired of these things you can just like these two games at the same time. Pressure and doors are both cool in my opinion. You dont have to compare which one is better but atleast you had fun playing it
“Pressure copied doors so it’s bad!!!” If pressure copied doors then doors copied rooms. If pressure copied doors then doors copied spookies house of jumpscared. Rush= A-60 or the “multi monster”. Ambush=A-200. In the rooms a-120 actually appears at A-200 You can’t call something a copy of a copy if it brings new things to the table. Plus doors brought ALOT of stuff and pressure did as well. Doors=lots of new concepts seek chase,libary,door 100. Etc etc. Pressure=entity variants,secrets,highest detail. Searchlights.underwater rooms. Pandemonium. Both games have references from games they were clearly INSPIRED from. Doors = rooms rework. A-90 and rooms ending at A-1000 is a reference to house of jumpscares???? Pressure=A-60 is literally in the game and literally knows why it’s there at this point. A door from DOORS. A rare segment of rooms that is from ROOMS. Even a secret variant of froger that is literally ambush. So pressure is not a copy of doors. Nor is doors a copy of the games before it.
in the desc, it clearly states “Inspired by LPLASH’s Doors” Like stfu Twitter users 😭 It’s like saying Marvel is a copy of DC. Or Roblox is a copy of Legos
this drama is so stupid, people are acting like a game cant have similarities to another game and not be a clone, both games are awesome. thats it. also doors and pressure should collab ngl
Im *literally* a doors youtuber and pressure didnt copy 😭 pressure is its own game and im tired of the slander. But lets please not say either “pressure copied doors” or “pressure is the new doors.” Theyre both equally amazing in their own way
look, pressure follows the same concept of doors, but because of how unique both of these games are with different mechanics and obstacles, I’d say that pressure isn’t EXACTLY a rip-off, it just takes inspiration from the game.
I think the best comparison to Pressure and Doors is how people used to view a game like Brawlhalla in comparison to Super Smash Bros. Similar to Doors with Horror, SSB was a game that started a new sub genre of fighting game (The Platform Fighter) and Brawlhalla was one of the first games to take inspiration from SSB’s gameplay loop in order to build off of it into their own game. Because of both being 2 relatively large games in a genre which few games resided in, Brawlhalla was labelled as a copy because it was inspired by a game with very unique gameplay loop, however as time passed and the Platform Fighter Genre grew they began to be compared less as there were way more games that followed the same Gameplay loop. As this new Horror Sub Genre grows I believe the same thing will happen to Pressure.
Pressured Copy Door Then Door Copy Room Lmao nobody own a right in these stuff, it is shared across the internet so there is no thing such as "copy" only re-creatuon attempt to reach a new high the predecessor could not
my response to people that call pressure a copy of doors bro how you gon talk behind the devs back when you deadass have 3 less rush yea we have 5 kinds of rush but all of them is unique
@@HelloThere-e5hahh shut up with the facts Doors doesn't own the concepts of Opening Scary rooms and getting Jumpscare by monster that are paranormal thank you
“bro, entire pressure is a copy of doors” lets call him out. heres the 5 reasons 1: The whole lobby is different, instead of a hotel it takes in the deep ocean, 2: There are A LOT of different entities in Pressure like Pandemonium, Eyefestation, and VARIANTS of entities. 3: Pressure has a whole boss fight called Searchparty/Searchlights 4: They have a much more cooler pre-run buying shop and a crate you can get to get the items, instead of getting them insantly 5: They litteraly said that they were inspired by doors in the description
as a doors player for 2-3 years, i think pressure is AWESOME!! i can tell theres a lot of work and love put into the game (sebastian is cool af) and i cant believe people are being so weird abt it 😭 both games are cool fr
I never really liked doors that much because I thought the gameplay of mindlessly walking through doors to the next monster was kind of boring, but pressure showed me that was wrong. I like the gameplay loop of both, what I don’t like about doors is the environment is boring to me, mean while pressure sets up a good story, Its gives you a reason why you are in this place, and its atmosphere is phenomenal making me want to explore more
(dumb comment I jokingly made because I get the feeling I don't need watch all of this) Ahhh but you see, Pressure copied Doors because only frontpage games exist and Doors was on the frontpage first
Here's a simplified answer: Doors was inspired by Spooky's Jumpscare Mansion (And Rooms, I guess), and Pressure was inspired by Doors. If a game is in the same genre/sub-genre as another, that doesn't mean they copied it. Go play Pressure if you haven't already either
Nope, Doors was actually inspired by a smaller game called "Rooms", this game is even referenced in Doors as a secret.
@@AmargoZ0 it still circles all the way back to Spooky's Jumpscare Mansion.
@@AmargoZ0if you look at the description of doors it would of been BOTH games that are credited as inspiration (Rooms and Spooky's Jumpscare Mansion)
@@John_The_Eeveechu Thx for pointing that out, but they probably took inspiration from Spooky's jumpscare mansion only for the entities designs, Doors main mechanic is still mainly inspired by Rooms.
@@AmargoZ0 I remember this but Rooms is still kinda just, forgettable. Plus like someone else has said already, it still circles back to spooky, because they have the exact mechanics, you open doors with procedually generated rooms with entities in them, you can't say Rooms was the 1st one to think of that.
i completely agree, lately people shouting "PRESSURE IS A COPYCAT GAME!!!" "PRESSURE IS ANOTHER DOORS COPY!" "PRESSURE IS JUST A RIP OFF GAME!!" has irked and annoyed me so much because its clear how much love and effort was put into pressure, and how different it is. pressure was inspired by and has similarities to doors but its different enough to be its own stand alone game. great video, thank you for making it :)
The crazy part about people shouting that is that it mainly comes from people from the Doors community 😭 a lot of the screenshots I had from just THAT side of the community was crazy and reading the text thread just showed some insane level of ignorance from those people. While people on the other side (pressure community) was a lot less uptight about who copied who and just enjoyed both games 😭
@@SmoothiesAndDip for real! ive seen some people realize they were being to harsh/quick to judge but people get super defensive about who copied who or which is better, like you *can* enjoy both games without trying to convince everyone else youre the only one whos opinion is correct
@@SmoothiesAndDipik they are really ignorant about these types of conversations but there are some bigger issues with the "copy" thing on roblox, mainly on the tower defense games. Tower defense simulator fans and tower defense X fans are always fighting to figure out who copied who when an update from one of these games is similar to one from the other. Just for you to know how mad they can get. When tsbg won the strategy category without deserving it almost half of the tds' discord server raided the tsbg discord server and they had to shut it down. Then they shut down the game again bc ppl were mad abt the kj but you know how it ended up.
Ok guys so basically with that logic good game equals passionate that sounds illogical to me
"PRESSURE IS A COPYCAT GAME!!!" ....I think the game is just seen doors but good. so some people said (LETS ME DOORS BUt idk
People are gonna freak out when they realise they can like both doors and pressure at the same time you don't have to choose one and hate the other.
right like each game has their own unique charm to it. i love both
@@Zooms888 For real, Both are VERY VERY well-made. But I like DOORS more but doesn't mean Pressure is bad!
@@UnrealFigure1exactly
Innovation Inc is not confirmed to be canon to doors lore, pressure better.
@@tyrannomon267 blud did everything but what the original comment said
By the logic of people saying that pressure is just a doors copy just because it involves going through randomly generated rooms with monsters would mean that doors and rooms are copyies of spookies jumpscare mansion
But then by the logic of people saying that doors was inspired by rooms and spookys jumpscare mansion because its not exactly the same thing since they have their own different mechanics and twists on them means that pressure was inspired
inspired and copying are not the same thing:
copying is more on the lines of taking something and making it exactly the same thing
inspired is more like seeing something to get ideas and get more creative to make your own thing that might have a simular formula or thing but with your own creativity to it
if we dont get inspiration from others then it would be harder to get an idea of what we are doing to be creative and after awhile everything might just feel more bland as we would eventually run out of ideas that arent 'copying' previous ideas from others.
to summarise, getting inspiration from another media is completely fine and important aslong as you be creative while doing it.
I think it also has to do with the fact that a lot of the Pressure encounters are similar to the door's entities, like angler being Rush and Eyefestation being Eyes, though I do agree that they aren't really the same thing since Pressure has it's own twists
i think a bit of it might be that a lot of roblox games that ARE actual copies try to pass themselves off as being "inspired" by the original, so some of the playerbase has taken that and assumed everything marked as inspired is just a cheap ripoff trying to hide itself
This goes for art, I really liked how you explained this well
Isaac is a doors copy
People say this shit as if Doors wasn't inspired off of Spooky's Jumpscare Mansion 😭
Doors is just Spooky's for 10 year olds 🗿
@@Tank_lover You got a weirdass profile bro. I ain't interested in whatever scam site you plan on promoting.
And literally calling doors a spooky's jumpscare mansion rip-off
@@Tank_lover thats crazy 💀
@@Tank_lover pressure and Doors aren't even scary 😭
The players really need to differentiate between actual copies and inspired contents. The word "clones" have been so commonly used nowadays that people would literally just take a huge dump on anything that has remotely similar gameplay to an already existing concept without actually experiencing the whole thing to make proper judgement.
Oh and goodluck with future videos lol hope this will pump up more attention to ur channel
When I was doing my research (larping online) most of this clone talk comes from the Doors community Server 😭🙏 and they defend their stance RELIGIOUSLY doing mental gymnastic around the existence of spookys entirely 😭😭
And thank you for the comment helps a ton !!!
honestly the people that think pressure is a doors clone are probably the infantile fans of shorts wars that ship clone riggy and royal pear or smth
Its kind of like woke and how people just slap it onto anything gay when thats not what it means
And if this logic is applied to everything then most of old roblox horror games are just copied of camping or granny
Pressure ripped off fallout 4
@@Drdooomgaming Doors ripped off rooms and Spooky' jump scare mansion
Doors doesn't have Gabriel Ultrakill, so like pressure is better
omg you are right
Imagine Seb hits us with the "YOU INSIGNIFICANT FU-"
(I don’t really know Sebastian’s monologues, so correct me if you can)
Sebastian: Machine, turn back now or you will be crossing the will of- wait... *checks script* did *he* give me the wrong script?
Gabriel: It appears you have died, again- hold on, machine, can you give me a second? *checks script* *+ENRAGED* THAT INSIGNIFICANT FUCK GAVE ME THE WRONG SCRIPT!
Sebastion makes me happy
midiel ultramid
Pressure is inspired by doors, doors is inspired by rooms, rooms is similar to sjsm. And it’s suddenly now getting called a copy? Srsly y’all, LOGIC IS NEEDED
Don't reffer to the thing as "Guys" thats a insult to humanity
@@JustYourOrdinaryFriend what dit it say?
@JustYourOrdinaryFriend Nah You Can't Be Talking If You Identify Yourself As iatefifthyhomelespeoplebecauseithoughrtheywrrewatermelons/rizz
Also What Do You Mean Guys?
doors is actually different from rooms tho, you can play both games and have seperate experiences. i played pressure 4 times, it is just doors but blue
@@waffler-yz3gw And more effort
for me pressures popularity started as people shitting on doors and saying that pressure is better (which is a terrible way to handle it)
I don’t remember if I included this in the video (dementia) but the developer of pressure has gone around to say how much he hates ‘fans’ of pressure to do stuff like that cuz to him there would be no pressure without doors and doors was also one his favourite game!
@@SmoothiesAndDipI honestly think pressure is more optimized compared to doors. Moonwalking figure.
As a beta tester of pressure people need to understand the difference between 'copying' and 'inspiration' like theres a difference, pressure is underwater doors is in a hotel each game has it's own unique monsters, story, so on and so on the point is both games have put effort and love into their game. (to be honest I don't know what I'm talking about)
It's so funny how they completely ignore the fact Doors was inspired by Rooms. So Doors is okay to take inspiration but GOD FORBID another game takes inspiration from Doors!!!!!!
I love Doors as much as the next person with like 350 hours on the game. But Pressure is SO good, and I'd argue does it just as good, if not a little better. The underwater vibe is just so much more ominous than an abandoned/haunted hotel. Both games are amazing though for their own reasons. (Also pressure has Gianni so like.. you can't really beat funny Ultrakill voice actor)
Fan games are a thing, Pressure is a really cool game.
A fan that doesnt have a problem with both games, i like u
If pressure is a copycat of doors then doors is a copycat of rooms which is a copycat of spookys jumpscares mansion.
Exactly
pressure has the righteous hand of the father though
yeah pressure will rend doors apart and make it inanimete once more
And then he will meet you again
I mean yeah, doors will witness the power of an Angel
I saw what did you do there
Nice reference
@@syrfer-r8fman doors really need to behold the power of pressure
bro just dropped the hardest LETS GO GAMBLING edit casually in the middle of a doors vs pressure video
It's interesting that from one side Pressure developer hates fans that are hating Doors but on the other side in Pressure there is a morse code that is saying "Go play doors loser"
that are the same sides
Bro is getting his sides mixed up 😭but yeah the pressure dev loves doors a lot and included like a 30 level doors reference (going based off what i read) but people love choosing the stance of hatred instead of saying "its inspired"
DOORS WAS INSPIRED BY ROOMS BTW
yes thank you
And rooms by other game that i forgot the name
@@joaovitorsantosdasilva7865Spooky's Jumpscare Mansion I believe
@@fedethegreat88 yes
10yrs old's don't understand what you're saying
I like how Pressure attempts to respect Doors by making their own Doors-like lobby and Hotel rooms with Pressure's assets. It's funny and cool at the same time.
small details like that really goes to show how this game was monumentally inspired by Doors and how pressure is more of a fan game if anything!
Both games are very good, neither is better, just different in style. I feel a big reason people have a bias towards pressure is because it's more new
No, it is because it is more polished, and has better graphics. both are still good, but still, pressure has more room generation, more lore, my beloved sebby, etc
i think its cuz doors isnt finished yet and also gabriel ultrakill
like, i LOVE doors SO MUCH. but pressure is SO MUCH BETTER. i really love underwater things and lore like how pressure has, it does so many things better than doors did. (specifically difficulty and building quality !!)
Explain in detail what it does "SO MUCH BETTER". This reply might sound kind of aggressive but im not trying to be, im just curious.
Building quality is subjective. I personally think doors does that better. In terms of difficulty, I agree. I think doors floor 1 is too easy. But apparently floor 2 is going to be way harder. I feel like most people are biased towards pressure just because "its the new thing!". I hope floor 2 of doors which comes out this month will change some peoples minds.
@@placeholder500chill it's just his/her opinion
@@Sajedgx I am chill. As I stated, if my comment comes off as aggressive, then I apologise as that was not intended . I am just sharing my opinion too.
@@placeholder500 She does explain it in sufficient detail to understand why.
Yes, a ton of effort is put into pressure. But it is not just inspired. It is a fan game. Something being inspired does not mean using all of its mechanics and most of its obstacles. So call it what it is. A fan game.
I wouldn't say Pressure uses all of Doors' mechanics, and even those that are directly inspired by Doors are actually different. Eyefestation's mechanic isn't the same as Eyes. Same goes for Squiddles and Screech, Searchlight and Figure. There is variation on rush-like entities (anglers), and a number of locations and obstacles unique to Pressure (you can die to environment, blades, parasites, even your own diving gear). I beat Doors countless times, and it still took me quite some time to get used to Pressure and wrap my mind around how its monsters work. I'm not gonna pretend like I know what counts as a fan game and what doesn't, but to me it doesn't really feel like one. The concept is similar, but other aspects of the game are different enough for Pressure to stand out as its own game
@@Anya_Aprelskaya yeah, I may have exaggerated a little. Both sides have valid points, and in the end it doesn’t matter what you call it, because it is still a really great game. I enjoyed my playthrough of it quite a bit.
doors was inspired by another roblox game called "rooms" that came out quite a while before it.
and rooms was inspired by spooky's jumpscare mansion
actually underrated youtuber wth
Being called underrated and RUclipsr in the same sentence is the biggest compliment I’ve gotten thank you 😭🙏
Doors and pressure can be like jail break and mad city
I’ve recently played the hell out of Pressure (Still haven’t beaten it) and despite not playing doors, I can confirm Pressure isn’t a copy. Going through randomized rooms with entities periodically attacking wasn’t invented by doors, rather by Spooky’s. The entities however, do have similarities but aren’t complete copies. Eyefestation forces the player to look at it and doesn’t appear in the center of the room. Angler and Froger are similar to Rush and Ambush, however make up for it with other variants such as pinkie, blitz, and the unique chainsmoker. Seek and Screech have no resemblance to any monster in Pressure. And figure finds players by sound, unlike spotlight’s, well spotlights. Items are also different, as most of the items are light sources and on rare occasion, miscellaneous items like medkits. Overall, good vid from an underrated channel, I hope your channel continues to grow.
It def screams inspiration rather than blatant copy its a shame a lot of people dont see it that way!
Also thanks for the comment :)
I think both games are S tier in the trashland of Roblox. I think instead of fighting to find which one is better we should praise both games with their ups and downs. I honestly think Doors is better for what it accomplished on roblox.
for people that doesnt know Roblox games before 2020-2021 had most of the time blocky graphics. Doors did a extremely good job and showed us what Roblox studio was capable of by having top tier models and lightning. Games that came after the graphic revolution of doors was a lot better graphic wise. Pressure continued that revolutiuon of graphics and did an extremely good job on shading and lighting(altough i think their models are not as good as doors) and boosted the formula of doors with their own mechanics and atmosphere. I recommend everyone to play both of the games and stop fighting about how "Pressure is a copy" or "Doors is a kids game" mature up.
FR, trust me we know how much of a dumpster fire roblox horror games are and stuff like pressure and doors that ooze passion is what keeps us going to find the underrated, it kind of sucks that a lot of people die on the hill of one HAS to be better than the other rather than they can both be good
TL;DR: Pressure was inspired from DOORS, and it is absolutely amazing, but i feel that if we give DOORS the originality advantage, they would be equally as good.
DOORS: 10/10
Pressure: 10/10
ALONE: 0/10
While Pressure is definitely better than DOORS in the grand scheme of things, DOORS should have some sympathy points as Pressure was very obviously inspired by the original work (there’s literally a Crucifix in the game and a doors rooms layout reference). This doesn’t call out Pressure for being unoriginal, actually kinda the opposite, but since you can easily compare the game to DOORS it’s fair to give it an advantage for helping Pressure become the amazing product it is. As a DOORS fan, I absolutely adore this game, and I hope that the game will get a chapter 2 (but due to the lore, that probably won’t happen). To best summarize it, it’s like a gift to the entire community that they for some reason rejected and instead complained rather than be grateful. Even if you can call it a DOORS copy, who cares? The game is still good at the end of the day. You can absolutely dogpile ALONE and say it’s garbage and a DOORS copy and I wouldn’t care because yea, the game sucks. But Pressure is actually well fleshed out, with its own lore and story and atmosphere and mechanics. It definitely took time to make the game as good as it is, so for people to complain about it being a DOORS copy is just sad.
ah yes alone, the true ripoff
Pressure took the doors formula, and made it better with new unique enemies and mechanics as well as secrets room types that shake up gameplay and environmental hazards and also it has Gabriel ultrakill
Edit: good lord what have I done
(Look at replies)
"Unique entites" Bro the only unique entities is pandemonium, searchlights, squidles and wall dwellers. Angler is rush. Blitz is faster rush. Froger is ambush. Pinky is greenhouse rush. I forget what chainsmoker does. Eyefestation is eyes but slightly harder.
@@placeholder500 you aren't gonna change anyone's opinions, I still thing pressure is better. Also, there's way more of the "unique" entities than the non-unique ones.
@@placeholder500 and rush from doors is literally just a copy of A-60 from rooms.
@@DanceFacility And you wont change mine. I still think doors is better. Anyways, if you count the non unique ones and the unique ones youll find theres more non unique ones. So you are wrong on that. Also, I never claimed rush was original. So I dont even know why you bring that up, Im just saying alot of pressures entities are non-unique, dare I say, copies. I still think the game is good lol, but saying its entities are completely unique is such a lie.
@@DanceFacility Oh yeah, I forgot about good people too, who is literally dupe.
Inspiration or ‘copying’ is a necessity in the gaming industry. It’s unavoidable and that’s a good thing. It’s important to how new game genres and unique mechanics are discovered. The creators literally credit doors alongside 3 other games in the game description, which isn’t something I see often.
The desc casually saying “inspired by doors”
To be honesty most TD Roblox games are inspired by Tower Battles.
..or tds or even have a gatcha system
And those guys were inspired by bloons tower defense
@@Boz98467bloons is the most famous indeed, but probably just a bit of inspiration was from it, since almost all td games on roblox feature a much different grinding than bloons, also difficulty
@@Boz98467 And those guys were inspired by other flash tds.
@@arobloxbaconhair1242Actually Bloons Is Inspired by the Dev's Wife, and the carnival games where you throw darts at balloons.
I LOVE pressure because of the personality in the game, Sebastian alone makes me keep coming back and whenever I see the guy at his shop I always end up saying “HI SEB!!” Or something, I don’t get the same vibe in doors. The gameplay is repetitive and Im just not a fan, Im not sure what I like about pressure though, the fact that the person who voices Gabriel Ultrakill also voices funny fish man, the INSANE amount of Ultrakill references (From Pandemonium and everything about it to the trenchbleeders to the wall dwellers there are SO many references). As you can tell I like Ultrakill.
Great video, you and your friend did really well explaining it without spoiling either of the games at all. My friend keeps saying Pressure is a complete copy of Doors, and I literally can't get him to understand that inspiration exists. (He has basically never played Pressure)
3:30 bro dropped one of the hardest Doors + Alone + Pressure edit
This is a great video. I really hate it when people just assume pressure is a doors copy, or something else, without actually looking into the game. Inspiration is NOT the same as copying, as long the game has its own aspect of gameplay, it is good.👍
calling pressure a doors copy is like calling marvel rivals an overwatch copy
The main gripe is that everything else in the game is so unique and cool, but the devs of pressure decided to make the base gameplay similar to doors'. They could have gone for something else, for example, combined the horror genre with another genre. The best games are a combination of genres. For example, doors is a kind of combination, a combination of horror, and to an extent, arcade, which sounds like a stretch, but is kind of true. For some people, mainly kids, who don't know doors' original inspiration,spooky's horror mansion, why should they play pressure over the older and more "original" doors? Pressure IS a good game, but they could have made it with another concept, and it would have been just as great.
If pressure is a clone of doors, doors is a clone of rooms.
it's so annoying and weird to see people go like ''dude pressure is AWESOME, DOORS sucks ass!!" when like... you do realize that not only are you allowed to like both games (hell, i personally think the devs of either games would encourage you to do so) but both games go for extremely different directions in terms of Horror, Gameplay, and such.
sure, DOORS might not be that scary compared to PRESSURE, but it does pop off a lot in terms of style, a decently 'cozy' yet unnerving atmosphere, and easy to pick-up as a game to play.
PRESSURE on the other hand, is so much more aggressive with its atmosphere and gameplay, which makes sense considering one of its inspirations was ULTRAKILL, along with the whole SCP style they got going on.
They both are different games building off the same formula, and you're allowed to like one more than the other, but it feels a little disrespectful to both call Pressure a DOORS rip off, as well as to dismiss DOORS for not doing things like PRESSURE does.
They both got a lot going for each of them so its of a shame when people boil both games down to "gameplay loop" rather than basically what u said!
@@SmoothiesAndDip exactly!! there are so many neat things that these games do, and the direction and way they execute it is cool as hell, and i feel like people should appreciate that a little more.
When i first saw pressure i thought it was copied but after i saw what was in the videos i know now that it is inspired
this is basically another mad city vs jailbreak situation.
both:
inspired by another source
have the same gameplay loop
do some things differently that are both good and bad.
cause the entire community to fight over which one is better
i think pressure is a copy, but not all the way. They took aspects of doors and improved them. This game (aside from the theme) could honestly be a dlc or new floor for doors. anyways both games are fun so it doesn’t really matter.
Pressure is better than doors. Even if you think it’s a copy, it’s a better copy. It’s leagues beyond doors.
ok bro, but honestly what are they yappin about? because the same thing happened with fighter games, just make a game like street fighter 2 but just add two planes in the fighting stage where you can jump to and you get fatal fury, take sf2 but add a power system, make a destructible stage, and a freaking hard boss fight, so you get Kaiser knuckle.
AND THATS WHERE PRESSURE COMES IN, ITS LITERALLY DOORS BUT YOU CAN GO UNDERWATER, NEW INTERESTING ITEMS, UNIQUE ENTITIES, AND ACTUALLY HAS MORE STORY YOU CAN FOLLOW THEN DOORS 💀
fun fact: as a homage pressure did add a secret one on one replica of doors(with pressure style tho so its not litterally doors but pressure if it simply recolored the original doors and called it a day) as a secret level
its sad to see how even when this issue is constantly talked about, people are still unable to stop seeing the world in black and white, dumbing down discussions like these down to "read team vs blue team" even though it is almost never the case. pressure has so many things it bring to the table that makes it stand out from doors and all of them wouldnt be if it werent for its inspirations. some of my favourite games wouldnt exist if the source material they derived from didnt exist. and dont go lambasting the source material too even if you think the "copycat" is better. we build off each other, thats normal and thats ok.
funny how people say that but yet doors is basically taking another concept from another game and then inspiration from another game outside of the Roblox community but then pressure shows up and all of a sudden they all start crying because the game is too good
Pressure is what DOORs is as half-life is to doom- [both good in their own right but they should be separate to one another]
[Edit i mixed them up earlier but now it's fixed]
You said it wrong. The right order is; Pressure is to Doors as half life is to doom. (Sorry if this comes of as rude)
@@randomguy5638 Aye thanks for correcting fella! Though there are no tonal indicators i appreciate that- [Still now i understand why it sounded strange-]
doors and pressure are both good, dont say that someone of them are the better
spooky's jumpscare mansion -> rooms -> doors -> pressure
I mean if they call presuure a copy of dorrs then why they dont say that Doors is a copy of rooms? It just doesnt make sense
We dont call "rougelikes" " rouge copys" do we? (*Repeats point of video*)
Shall we make a term for games with similar concept as Doors "Doors-like"?
@@Polengueroom-like? I mean rooms were the original concept and most games follow that main base, go through door, survive stuff, and maybe do puzzles.
Good video, nice work!
+1 subscriber
Doors was inspired by Rooms and Rooms was inspired by Spooky's Jumpscare Mansion like most of the people that call Pressure an copycat have to be kids who just dont know those older games
I like Pressure way more than doors. But I respect people who like doors as well.
Do keep in mind that Pressure's modeller is an asshole, however.
doors pressure look like it could even remotely be a coy the games are basically completely different at this point in almost all aspects
In the end, both games are high quality products and overall enjoyable games with their own inspiration and original content, as long it isn't harming anyone, you're free to enjoy it! :]
People don’t realise Door is A copy of rooms
I like both games but, I prefer doors mainly because it’s more goofy and it’s more fast paced. But Sebastian is goated
Doors Is inspired by spooky house of jump scares and Pressure is inspired by 4 different game one of them being Doors, the devs that created Pressure did a great job having a concept (being a underwater concept) and story that's very different From Doors so Its not a copy, Both games are inspired and Both of extremely good games (the dev of spookys even added Seek from Doors to the game as a easter egg) and Pressure got so big i now see comics of one of the creatures from Pressure That being Sebastian Both Doors and Pressure are really good games and I Enjoy playing them.
Did you forget rooms exist? Also yeah people keep saying its a doors copy, thats how you know those opinions are from actual children
@@Somersnadomguy If thats the case then people saying pressure is a COPY are children too
Doors itself is inspired by rooms but it’s not a clone all these games have the same simple concept and the both add to that
Can we just take a second and talk about Spooky's Jumpscare Mansion?
So that we can say, ALL OF THESE GAMES ARE CLONES!
(My opinion is that Pressure is better than Doors yeah cool very cool)
I respect your opinion.
Roblox players will see a game based heavily off another Roblox game as inspiration and condemn it as a copycat, then they’ll play Flee the Facility, Pokemon Brick Bronze, the one millionth copy of Adopt and Raise a Baby, and Island
Rooms knowing that they won’t be said: Pathetic.
I never saw pressure as a doors copy I can tell it has a unique style and I have played it might even play some more but I do prefer doors it has at lot of things I personally like but pressure has its charm 😄
"pressure is a doors copy" mfs when "doors is just a sjsm ripoff" chads come in
"It won't be better than Doors." In what universe do you live in bro?.
This needs more views and likes
as a pressure glazer, angler, good people and froger are basically just carbon copies from doors
Honestly, people comparing these two games or just saying that pressure is a copy of doors, MAN DO YOU KNOW WHATS DOES INSPIRED MEANS?? Im sick and tired of these things you can just like these two games at the same time. Pressure and doors are both cool in my opinion. You dont have to compare which one is better but atleast you had fun playing it
Basically both doors and pressure are good and both are repetitive the second time you play
honestly if pressure was a 1 to 1 direct copy to doors, they would collaborate with tds instead of th 💀💀
I think Pressure is inspired. It doesn’t have too much Doors stuff, but still, it looks inspired.
“Pressure copied doors so it’s bad!!!”
If pressure copied doors then doors copied rooms.
If pressure copied doors then doors copied spookies house of jumpscared.
Rush= A-60 or the “multi monster”.
Ambush=A-200. In the rooms a-120 actually appears at A-200
You can’t call something a copy of a copy if it brings new things to the table. Plus doors brought ALOT of stuff and pressure did as well.
Doors=lots of new concepts
seek chase,libary,door 100. Etc etc.
Pressure=entity variants,secrets,highest detail.
Searchlights.underwater rooms.
Pandemonium.
Both games have references from games they were clearly INSPIRED from.
Doors = rooms rework. A-90 and rooms ending at A-1000 is a reference to house of jumpscares????
Pressure=A-60 is literally in the game and literally knows why it’s there at this point.
A door from DOORS. A rare segment of rooms that is from ROOMS.
Even a secret variant of froger that is literally ambush.
So pressure is not a copy of doors. Nor is doors a copy of the games before it.
its funny how people call pressure a doors copy while doors copied the concept of running into doors, finding keys, hiding into lockers from rooms.
there’s kids who go on every platform to defend their favorite game or creator in this case DOORS
And there's also kids that straight up downplay doors.
in the desc, it clearly states “Inspired by LPLASH’s Doors”
Like stfu Twitter users 😭
It’s like saying Marvel is a copy of DC. Or Roblox is a copy of Legos
this drama is so stupid, people are acting like a game cant have similarities to another game and not be a clone, both games are awesome. thats it. also doors and pressure should collab ngl
Pressure is way harder and more time consuming than doors bc of the harder rooms and more entities
Bro it aint no copy/ripoff its a inspiration
Im *literally* a doors youtuber and pressure didnt copy 😭 pressure is its own game and im tired of the slander. But lets please not say either “pressure copied doors” or “pressure is the new doors.” Theyre both equally amazing in their own way
look, pressure follows the same concept of doors, but because of how unique both of these games are with different mechanics and obstacles, I’d say that pressure isn’t EXACTLY a rip-off, it just takes inspiration from the game.
I think the best comparison to Pressure and Doors is how people used to view a game like Brawlhalla in comparison to Super Smash Bros.
Similar to Doors with Horror, SSB was a game that started a new sub genre of fighting game (The Platform Fighter) and Brawlhalla was one of the first games to take inspiration from SSB’s gameplay loop in order to build off of it into their own game. Because of both being 2 relatively large games in a genre which few games resided in, Brawlhalla was labelled as a copy because it was inspired by a game with very unique gameplay loop, however as time passed and the Platform Fighter Genre grew they began to be compared less as there were way more games that followed the same Gameplay loop.
As this new Horror Sub Genre grows I believe the same thing will happen to Pressure.
Lol i found out about Pressure cuz of the Benjamin's cousin in it.
There is a difference between a fangame and ripoff
Pressured Copy Door
Then
Door Copy Room
Lmao nobody own a right in these stuff, it is shared across the internet so there is no thing such as "copy" only re-creatuon attempt to reach a new high the predecessor could not
Exactly pls spread this to Piggy Fans that community so stupid when it comes to these things
my response to people that call pressure a copy of doors
bro how you gon talk behind the devs back when you deadass have 3 less rush
yea we have 5 kinds of rush but all of them is unique
Saying Pressure copied Doors is saying Doors copied Rooms and Rooms copied Spooky’s Jumpscare Mansion
Wait until DOORS fans find out about ROOMS
Erm Actually, Doors has rooms, as a collab with rooms, and so doors isnt a copy of rooms because they collabed with rooms 🤓☝
@@HelloThere-e5halright lets talk about spooky house
@@joaovitorsantosdasilva7865 uh,
It was a joke.
@@HelloThere-e5hahh shut up with the facts Doors doesn't own the concepts of Opening Scary rooms and getting Jumpscare by monster that are paranormal thank you
@@Sprigatito687 It was a joke
What about... DOORS COPING ROOOMS?!
“bro, entire pressure is a copy of doors”
lets call him out. heres the 5 reasons
1: The whole lobby is different, instead of a hotel it takes in the deep ocean,
2: There are A LOT of different entities in Pressure like Pandemonium, Eyefestation, and VARIANTS of entities.
3: Pressure has a whole boss fight called Searchparty/Searchlights
4: They have a much more cooler pre-run buying shop and a crate you can get to get the items, instead of getting them insantly
5: They litteraly said that they were inspired by doors in the description
as a doors player for 2-3 years, i think pressure is AWESOME!! i can tell theres a lot of work and love put into the game (sebastian is cool af) and i cant believe people are being so weird abt it 😭 both games are cool fr
the problem with doors is not the quality or gameplay, but the fanbase (5 year olds)
I never really liked doors that much because I thought the gameplay of mindlessly walking through doors to the next monster was kind of boring, but pressure showed me that was wrong. I like the gameplay loop of both, what I don’t like about doors is the environment is boring to me, mean while pressure sets up a good story, Its gives you a reason why you are in this place, and its atmosphere is phenomenal making me want to explore more
Doors as a whole is a game that came from inspiration
The fact that Doors actually has 2% less likes than Pressure is wild
honestly pressure is inspired i think because doors didnt make the idea of open doors it was a different game that isnt on roblox
In pressure's game description it literally states that its inspired by doors smh😭😭
How do you call Pressure a Copy if It has VOICE ACTING?
(dumb comment I jokingly made because I get the feeling I don't need watch all of this)
Ahhh but you see, Pressure copied Doors because only frontpage games exist and Doors was on the frontpage first