Cinema 4D Tutorial - Using Layers to Improve Your Workflow in Cinema 4D

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  • Опубликовано: 28 янв 2025
  • In this tutorial I'll be covering one of the most overlooked features for organization and viewport speed optimization in Cinema 4D...LAYERS! If you've never worked with them before, you will do yourself a disservice to not watch this and learn how much it can improve your workflow! I'll go over the basics of layers, how to add objects to layers, and then break down all of the aspects of each layer and how you can use it to your advantage and optimize your viewport speed to the fullest!
    I was once someone who was ignorant of layers and never used them...man am I glad I learned about them! Without Layers, some of my projects would be just plain unworkable because of how bogged downCinema 4D's viewport got.
    Watch the full tutorial here:
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Комментарии • 47

  • @astuteleen3644
    @astuteleen3644 4 года назад +2

    Awesome lesson. Btw, is it possible that if I have a layer selected, any new objects that I create like a spline would automatically go into that selected layer? Thanks.

  • @Hellodentist
    @Hellodentist 6 лет назад +1

    This is awesome! Never knew what layers were for! Thanks for this

    • @eyedesyn
      @eyedesyn  6 лет назад

      Happy to open your eyes to the power of Layers!

  • @content1
    @content1 3 года назад

    Under the " *View* " tab is the whole Decoding of the letters.

  • @vid828
    @vid828 3 года назад

    Cheers bro. That was great

  • @cargo4067
    @cargo4067 5 лет назад +1

    Hey EJ I have a very interesting question for you. Is there any feature in C4d to locate the layer where object is being allocated? When you work on huge files with tons of layers is really difficult to connect one thing with the other visually. It really gets messed up. There should be an option like right click on object and locate layer in the layer manager but I just cannot find it.

    • @andershattne
      @andershattne 4 года назад

      hitting S with the currsour over the object manager should bringup the objects that the selected.. it's not perfect, but a start.
      ...if I understood the question propperly

  • @serkanyldrm269
    @serkanyldrm269 7 лет назад +2

    This helped a lot, cheers man

  • @AndyTanguay
    @AndyTanguay 6 лет назад +2

    Good stuff. Concise!

  • @TheDede508
    @TheDede508 3 года назад

    Are you sure E isn't for effectors?

    • @TheDede508
      @TheDede508 2 года назад

      @Ale that's what I'm sayin mann

  • @Dezhavu13
    @Dezhavu13 6 лет назад +1

    Thank you! This taught a lot beyond just he use of layers.

    • @eyedesyn
      @eyedesyn  6 лет назад

      Happy to hear that! Thanks for watching!

  • @3D学习
    @3D学习 4 года назад

    Hi Dude, Thanks for sharing. Is there any method that I can change one object in deferent layers with Xpresso? Thanks.

  • @andershattne
    @andershattne 4 года назад

    If I'm working soloing a layer, then add a new item it won't show because its not in the solod layer. Any way to add new items to a layer. Magic Solo does this perfecty.. but that's not layers..

  • @petrholusa5855
    @petrholusa5855 2 года назад

    Are layers really helps to viewport performace? I am not sure that if I have heavy voronoi animation and if I hide it not sure if it's just thre and hidden or really hidden from RAM or somehow.

    • @eyedesyn
      @eyedesyn  2 года назад +1

      It totally does, because with Layers you can deactivate animation, Voronoi, etc from even calculating at all.

  • @smyrkphace
    @smyrkphace 4 года назад

    EJ! How can I render just a specific object in redshift. I have some action in the distance, a fraction of the full frame, I just want to render that object in the scene and comp it in after, but I have lights and environment going on. Object ID or puzzle matt just creates a mask right? Im trying to avoid longer render times pre comp. Ideal would be able to set render region and send to pic viewer, but I know thats not a thing.

    • @eyedesyn
      @eyedesyn  4 года назад +1

      you can totally render just in the cropped render region you set in your viewport! Go to your output settings and check on Render Region up near where the Width/Height settings are!

    • @smyrkphace
      @smyrkphace 4 года назад

      @@eyedesyn Thanks man!
      Ill give it a go!

  • @ytmm11
    @ytmm11 8 лет назад +1

    this was useful, man.. thank you!

    • @eyedesyn
      @eyedesyn  8 лет назад

      So good to hear that! Thanks for watching!

  • @ruigu9108
    @ruigu9108 Год назад

    How about turning off all the small icons in that row with one click

  • @KokoroDenshin
    @KokoroDenshin 7 лет назад +1

    Thanks mr.Ej

    • @eyedesyn
      @eyedesyn  7 лет назад

      Hey, thanks for watching!!! :)

  • @stefa7424
    @stefa7424 5 лет назад

    The link to watch the full tutorial isn`t working.

  • @AniyasFunGaming
    @AniyasFunGaming 8 лет назад

    what is the hotkey yo delete a layer

  • @NiteshKumar-cs4wo
    @NiteshKumar-cs4wo 7 лет назад +1

    Excellent

  • @user-lj7kz5h
    @user-lj7kz5h 6 лет назад

    this tutorial is very useful!!:) thankU very much!

  • @fanyang9567
    @fanyang9567 7 лет назад +1

    Thank you!man!

  • @yourfatherdied9330
    @yourfatherdied9330 8 лет назад

    how to double layer ?

  • @Mateparlov
    @Mateparlov 10 лет назад

    very usefull! tnx

  • @teemakeroppi4628
    @teemakeroppi4628 6 лет назад +2

    nice, gonna be using layers from now on. but it's funny how many excuses for mac's performance :]

  • @DragonWarpFX
    @DragonWarpFX 8 лет назад

    Thanks :D

  • @lafanfafra
    @lafanfafra 10 лет назад

    nice
    grazie

  • @chulalachannel
    @chulalachannel 8 лет назад

    hope I'll be good enough at c4d one day to understand all this.

    • @eyedesyn
      @eyedesyn  8 лет назад

      Keep learning more and more everyday! You can do it!

  • @Givethought
    @Givethought 5 лет назад

    c4d view port is just slow period they need to fix it bad its not worth 1,500 dollars

    • @eyedesyn
      @eyedesyn  5 лет назад

      optimize your scenes for better playback!

  • @jackran5466
    @jackran5466 7 лет назад +1

    eyedesyn is an eyeball layer