Is funny how many cries about the shield cap they adding to the game. Is like most player want easy mode with no challeng at all. Plarium could just nerf the clan boss and make it so it does max 1 dmg per hit. That would make everyone super happy so we all can 1 key unm cb. Most of us have played the game for 2-3 years are still not able to 1 key cb unm and know lvl 17 can 1 key it because of one single champion. 😅 Compare Wixwell with Trunda is so far out when you see the insane champions you need to make her insane. champions almost impossible to get.
i think the argument that wixwell A2 shield increase is working too good is decent but to follow this thought through... how should it be used if thats not the way? i mean like a 4k shield increase in a dungeon run? how IS a (lets say 12)% shield increase supposed to work if not in a infinity comp?
@@J_B325 the idea was prob to have a shield enhancer that scaled with the initial shield, not for it to scale to infinity with buffextenders, hence my answer to your question
Plarium announced they arent nerfing or shadow nerfing Wixwell.
I will skip the fusion too. I think it´s not bad but there is not good enough to keep pushing instead of resting and hoarding resources.
are you egyptian?
Yes
اللهجة المصرية برضو غير 👌😂@@wizarddavegaming
@@ahadi3541 :D طبعا
Is funny how many cries about the shield cap they adding to the game. Is like most player want easy mode with no challeng at all. Plarium could just nerf the clan boss and make it so it does max 1 dmg per hit. That would make everyone super happy so we all can 1 key unm cb. Most of us have played the game for 2-3 years are still not able to 1 key cb unm and know lvl 17 can 1 key it because of one single champion. 😅 Compare Wixwell with Trunda is so far out when you see the insane champions you need to make her insane. champions almost impossible to get.
i think the argument that wixwell A2 shield increase is working too good is decent
but to follow this thought through...
how should it be used if thats not the way?
i mean like a 4k shield increase in a dungeon run?
how IS a (lets say 12)% shield increase supposed to work if not in a infinity comp?
@@J_B325 To scale with the shield it is used on, instead of a flat increase like emic's nerfed version.
@@TreKaufPL i mean +4k shield for a dungeon run is nothing
@@J_B325 the idea was prob to have a shield enhancer that scaled with the initial shield, not for it to scale to infinity with buffextenders, hence my answer to your question
@@TreKaufPL Yeah
But you missed the point