Nuke Quick Tip 006 Working with Particle Emitters in nuke to create a clouds rig and example of fore

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  • Опубликовано: 18 окт 2024

Комментарии • 21

  • @Lunzium
    @Lunzium 9 лет назад +3

    If you could do a complete tutorial on this it would be so great! having real trouble with getting proper clouds etc.

  • @SalaJPN
    @SalaJPN 10 лет назад

    Awesome tutorial!!
    Is there's a chance to upland the settings for that particle node for the clouds and the forest? That will allow us to study it up close.
    Thanks!!

  • @Jbaron23
    @Jbaron23 10 лет назад

    Super handy tutorial!

  • @pinoygauta
    @pinoygauta 9 лет назад

    Nice one, bro! I was watching these and thought the voice sounded so familiar.
    -G

  • @dreamsurfer31VFXLUNCHBOX
    @dreamsurfer31VFXLUNCHBOX  10 лет назад +1

    Hello Aya,
    The particle sprite is just a collection of particle seq that I put together using an appendclip and then group together for cleaness. It's not a gizmo,just a simple group.

    • @Samsgamingnstuff
      @Samsgamingnstuff 7 лет назад +1

      But how do you get them to face the camera at all times?

    • @dreamsurfer31VFXLUNCHBOX
      @dreamsurfer31VFXLUNCHBOX  7 лет назад +1

      If you connect your cloud image directly to the particle input of the particle emitter it should billboard automatically. If you want to use a geo card then you can use a particle look at node and link it to the camera translation.

    • @Samsgamingnstuff
      @Samsgamingnstuff 7 лет назад +1

      That's great, thanks! Working nicely! Tutorial is really helpful, too. Always struggled with clouds

  • @kingofskateop
    @kingofskateop 10 лет назад

    Thank you so much. Very nice tutorial.

  • @MCBeutlin
    @MCBeutlin 11 лет назад +4

    is there any chance that you can explain how you create the clouds? which texture did you used etc. i can´t get a nice result in nuke trying it by myself

    • @dreamsurfer31VFXLUNCHBOX
      @dreamsurfer31VFXLUNCHBOX  7 лет назад +1

      You can use DMP clouds, maya fluids using slicing technique or a simple plugins like the cloud maker from blender(free and easy).

  • @dannyfob
    @dannyfob 9 лет назад

    Thanks for the tutorial, Im having trouble connecting the frame hold node after the particle node it wont connect any idea why?

  • @ayapeard
    @ayapeard 10 лет назад

    so, it looks like your particle is a gizmo, and therefore not a sprite, which would face the camera the entire time. did you place your clouds onto a card or another geo in order to get the nice randomness? great video, btw, thanks!

  • @SuperGbip
    @SuperGbip 11 лет назад

    So helpfull, thanks

  • @puppadread787
    @puppadread787 6 лет назад +1

    thanks. But where did you download the images for the clouds?

    • @dreamsurfer31VFXLUNCHBOX
      @dreamsurfer31VFXLUNCHBOX  6 лет назад

      Hello thanks for your comment. I use a little add on in Blender called cloud generator and for others I use simple maya fluids.

    • @puppadread787
      @puppadread787 6 лет назад

      Thanks. I am testing out your answer.

    • @puppadread787
      @puppadread787 6 лет назад +1

      so may you make a fully tutorial how to create a cloud in Nuke? So even with the Blender step. I am curious which options did you use.

  • @suzannegruhl8970
    @suzannegruhl8970 9 лет назад +3

    I am know I am not the only one thinking this, (based on the comments) but how did you get the particles looking like clouds?

  • @JamesAdkins3DAnimation
    @JamesAdkins3DAnimation 9 лет назад

    what is that file type you're using that creates the source clouds?

  • @shankark3250
    @shankark3250 9 лет назад

    Hey bro,I want a waterfall matte animation tutorial in nuke pls, pls.....! Upload it