HALO - A NEW HOPE

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  • Опубликовано: 19 сен 2024
  • Welcome Back To My JayVerse!
    In this video I talk briefly about how if 343 does everything right with certain key elements the Halo 1-3 remakes could be good! BUT they have to do it correctly...
    For More JayVerse, Follow here:
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    #haloCE #halo2 #halo3 #halo ‪@Halo‬

Комментарии • 20

  • @Unspeakable_Gaming
    @Unspeakable_Gaming 2 месяца назад +4

    I think they need to pull a page out of the Gears of war play book and tell stories set during the Covenant war.

  • @TheVengefulVadam
    @TheVengefulVadam 2 месяца назад +3

    If a CE remake is happening, it’d be awesome if some of the sandbox elements currently unusable in the Campaign became usable, including the Energy Sword, Flamethrower, Fuel Rod Gun, and Wraith. A bunch of cut content getting a second chance would be nice, too (cut levels, Engineers, the whole host of enemies, weapons, and vehicles brought back by Digsite, etc). As someone who’s favorite Campaign is also CE, I
    I wouldn’t even mind something like Sprint included since a lot of the levels are wide open, and Sprint would be a nice remedy when a vehicle isn’t available.
    All of this was what I wanted out of CEA, but sadly, it didn’t happen. Great video, subbed :)

    • @jaytracerr
      @jaytracerr  2 месяца назад

      Yeah, I agree with all this, I just hope we hear something about this remake soon so we can actually know if it’s happening or not 😂

    • @3mpt7
      @3mpt7 2 месяца назад

      I personally think that a Halo 4 remake and rewrite is required. SPV3 showed me what a remake of CE would look like, but really all it needs for kids to play it is the cinematic touch from Blur Studio. It's nice to have, but the level design becomes cluttered. Halo 4 on the other hand, needs story, sandbox, and level design improvements. If they had Elites, Grunts and Hunters on the Infinity, along with Huragok, and introduced Fireteam Osiris, and expanded the vehicle, weapon, aircraft and spacecraft (possibly even watercraft) sandbox for Covenant and Prometheans and UNSC, that would be great. An alternative is swapping out the Infinity for the Spirit of Fire. Giving Halo 4 the Infinite art style treatment would be interesting as well. There's a lot that can be done with Halo 4--an entire story based around something other than Cortana dying when she had the nanobots and information to last over 100,000 years. An ending which doesn't involve the Master Chief surviving a nuclear bomb detonation to his face and hands 'somehow'. An actual logical reason for the Composer to not assimilate the Master Chief (eg. energy shields). A story where we see the Didact corrupted by the Gravemind, or is replaced by the Warden Eternal. A Spartan Ops campaign that has more than 13 locations for 50 missions. The usual.

  • @ethangonzalez8904
    @ethangonzalez8904 3 месяца назад +2

    I would love a series expanding on the aftermath of the Human-Covenant War. The Covenant's galaxy-spanning empire, not to mention the basis for their entire religion, has collapsed and there are all kinds of conflicts and stories you could explore. Like imagine playing as a Jackal pirate, or a Brute Mercenary, or a Sangheli in the Arbiter's campaign against the Covenant remnants, or an ONI spec-op hunting down the last Prophets. In fact- make it an anthology series, with recognizable elements of each of the games showing up in the others from time to time.

    • @jaytracerr
      @jaytracerr  3 месяца назад +2

      Yeah! There is a lot of directions they could take actually and equally making it a new experience!

  • @3mpt7
    @3mpt7 2 месяца назад

    Halo CE and Halo 3 could use cinematic upgrades from Blur Studio, but the campaigns that need remakes/rewrites are the 343i games--Halo 4, 5, Infinite, and Wars 2.
    They could also adapt Spartan Assault (and co-op Flood missions) and Spartan Strike into an FPS. I think the whole 'rescue Cortana' thing is a bad direction for the series to go in, so I'd like someone to make an alternative Halo 2 mission for High Charity, where instead of all the marines you rescued on Legendary being deleted by the cutscene, the Master Chief and Cortana fly off in the Phantom that's at the start of the mission to the Forerunner keyship, and detonate In Amber Clad, thus actually saving many of the prophets etc on High Charity from the Flood. Then the story of Halo 3 and Halo 4 would be completely different--Miranda Keyes doesn't do a Carmine, and Sergeant Johnson doesn't die because we can't wait a few days to fire a Halo ring that as far as we know, DOESN'T WORK ON THE FLOOD. Seriously, though, they'd have to triple the length of the Halo CE campaign to fit all the new content in there without cluttering the level design. I've tried SPV3, and even with all the additions, they physically could not add the Drones/Flying Bugs in--they left that for Project Lumoria.

  • @DreamsInShades
    @DreamsInShades 3 месяца назад +2

    I don't have any faith left for 343 and Microsoft, after Halo 5 was their last chance, after Halo Infinite was their last chance, after-
    I'm glad the big three problems are gone from 343. But I don't think the next "Halo" experience is going to come from a big studio. It's gonna come from an indie team that makes something truly special.
    I hope the remake proves me wrong.
    Thanks for the video! You popped up in my recommended, keep at it and I'm sure you'll break through the algorithm! :)

    • @jaytracerr
      @jaytracerr  3 месяца назад +1

      I get that! It’s hard to have faith with everything and Like you said, I “hope” whatever comes our way proves us all wrong 😂 thanks for watching!

    • @ethangonzalez8904
      @ethangonzalez8904 2 месяца назад

      I really liked Halo Infinite

  • @Mob1leN1nja
    @Mob1leN1nja 3 месяца назад +1

    Right!?!?!? I think that is a gugebissue with a lot of these games. There is a HUGE universe they can go with and they only focus on a single character. Forward unto dawn was perfect. Not a perfect movie but showing someone other than thencheif and what they wete up to was beautiful. My phone is being dumb and i cant see my other comment. But hit me up if you want to colab. I'll be hell diving tonight at 830 cst tonight.

  • @kevinhardy8997
    @kevinhardy8997 16 дней назад

    It’s funny how really only hardcore Halo fans even use splitscreen. Most of us are loner adults. We don’t care. But the hardcore fans make or break Halo.

  • @avpfreak1911
    @avpfreak1911 2 месяца назад

    It's joever, Halo is Bidone.

  • @jeantoor7103
    @jeantoor7103 2 месяца назад +1

    >if 343 do it right
    They wouldn't. Halo should have been put to rest long long long time ago.

  • @shreksnow1918
    @shreksnow1918 3 месяца назад +1

    (Copy and paste of a comment I made for a different video that covered a lot of the same things. Didn’t feel like retyping this. Also, there’s various things from 343’s Halo I really liked, I just now realize that sadly a lot of the lore changes don’t mesh with what Bungie set up. If there could be a marriage between the two that would be great, but both MASSIVELY contradict. A decent amount of the post war content is still salvageable)
    If done right a CE remake could be truly phenomenal, but I DON’T trust 343 with it. They’ve proven time and time again that they don’t really understand Halo. It took them 3 mainline entries to get the gameplay/art style right. They’ve also fundamentally altered the canon (Forerunners were definitively ancient humans for the super majority of Bungie’s run. The few things Frank O’Conner had direct control over were the only outliers. In Contact Harvest Mendicant Bias revealed to the future Prophets that the Forerunner relics they detected on the Harvest were the human colonists; and that those were the children of their gods who were meant to Reclaim what was left behind, hence the designation Reclaimer which means to obtain what was yours. Our existence invalidated the Covenant’s claim to be the true inheritors of Forerunners’ technology/legacy, and the fact we were Forerunners who were “left behind” disproved the Great Journey’s promise where all who believed would ascend to godhood after the Rings were fired. If this ever got out the Covenant would destroy itself. That’s why they started a war of extermination to cover this up. Also, Rampancy used to go by the Marathon definition where instead of ai schizophrenia/dementia the thing would “go crazy” from our perspective by behaving erratically in an attempt to break its shackles and grow beyond its limits. In 3’s terminals the reason why Mendicant Bias joined the Flood is because that era’s Gravemind convinced him he had free will and that it was his up to him who he’d side with. One of the symptoms of Rampancy is that the ai will see their past servitude as a form of slavery, and Mendicant wanted revenge. Something else that’s really cool is in the pre-Rampancy terminals Mendicant is referred to as “it”, and the post-Rampancy terminals refer to Mendicant as “he”. This implies the thing went fr being a machine to being truly sapient. In Contact Harvest it said the reason the UNSC put down Rampant AIs is because a rogue super intelligence could cause untold damage to humanity. If you want more information on Rampancy and a look into what kind of a crazy story we could’ve gotten if 343 didn’t retcon it go watch MandaloreGaming’s videos covering Marathon. Also, watch C3Sabertooth’s We Were Forerunner video that goes into detail on just how fundamentally broken their lore is, and how they trampled all over what came before). The ONLY way I’d have faith in this is if Certain Affinity is making it, and if they brought back a bunch of the original Bungie devs to give us the definitive version of CE. Sadly, that almost certainly won’t happen. If that’s real they should just scrap it and port MCC to Switch 2/PS5. I know some people would be upset that an Xbox game is going to other consoles, but Xbox hasn’t been reticent since the 360, and it’s abundantly clear it’s a rapidly sinking ship. If you want Halo to succeed you should want more people to play it. Also, jump ship from Xbox and come join us on PC. Steam MCC is the best version of the game thanks to a wide array of mods. You can also emulate old games (including Switch ones since Nintendo’s hardware is woefully underpowered), and it has a MASSIVE library of Indie/AA games that are more fun than the modern AAA garbage.
    If there were to be a CE remake that basically reboots the series heard what my idealized version of such a scenario would be (this unfortunately will not happen, and if we get something similar they’ll find a way to botch it): It would be like the Resident Evil/Dead Space remakes where the narrative is mostly unchanged aside from using the magic of hindsight to better foreshadow future events (later games and what happens in the current game), tying things in with lore/external media that didn’t exist at the time of CE, (The Flood book, Fireteam Raven, and other stuff), and throwing in cut missions/plot points to enhance the story. For gameplay it would be mostly unchanged aside from fixing the rough edges, adding cut weapons/vehicles where appropriate, having Engineers appear on the Truth and Reconciliation and future missions/areas where they’d fit, adding the cut wildlife to make the Ring feel more alive, and other stuff like that (think what Ruby’s Rebalanced and other similar mods do). Keep the art style the same as the original, with a few touches from what came later as long as that doesn’t clash with the original.
    Then when they remake 2 I’d want some MASSIVE changes to the source material. Give us Bungie’s original vision for Halo 2 where the Ark was located on earth, in East Africa where modern humans first originated some 100,000 years ago. Which, just so happens to be when Forerunners disappeared from the galactic scene after activating the Array to stop the Flood. Add cut levels, vehicles, weapons, bring over the Engineers where appropriate, Flood forms like the Juggernauts, and throw in features from later games that were meant for 2 (we know form Digsite that a lot of the things we see in future titles were meant for CE/2). You’d also have the Arbiter fight alongside Brutes and against humans allied with Sentinels prior to the Great Schism (if you had Sentinels fighting alongside their Reclaimers that can naturally interface with Forerunner technology that’s largely unresponsive to other species it would be a great way to foreshadow the human Forerunner connection). For the third act a lot of the things that appear in 3 would be present. Then we’d get the INSANE original ending where the Arbiter had a complete arc, Truth’s plan made perfect sense, and the Forerunners would’ve been firmly cemented as ancient humans (sadly the closest we’ll get to this is Vengeful Vadam’s Halo 2 Uncut mod, and C3Sabertooth’s AMAZING videos animating the Halo 2 storyboards that include the original ending. Go check both of those out),
    I’d also want an ODST game that takes advantage of the fact it’s a spinoff to give us a radically different experience. ODST should’ve been a tactical shooter with a fully fleshed out stealth system (think a Rainbow Six Splinter Cell mashup with Halo content). We also should’ve been fighting Elites for a good chunk of the game, with Brutes appearing at night and in the last few missions culminating in the Great Schism (Generalkidd has a video showing off how if you spawn Elites into ODST they’re hostile towards both the player and rest of the Covenant. They’re marked as Team Covenant, while the Brutes are on Team Prophets. Based on this it’s safe to say that early on we would’ve gotten enemy Elites, but due to time constraints/limited resources they weren’t able to retool them into satisfying enemies). Sadly, what we got in retail was diet Halo 3, the Brutes retained a lot of their H3 problems being bootleg Elites, the lesser Covenant (Jackals, Drones, and Grunts) were still weaker than you (should’ve been your equals/close lessers), and Elites weren’t present. This would be the perfect opportunity to fix all those problems.
    That’s what my idealized version of a Halo reboot would be.

  • @Stop_Motion_Hub
    @Stop_Motion_Hub 3 месяца назад

    Halo lore is so expansive that they can work with anything and everything to make halo successful. But through greed, tomfuck management and corporate bureaucracy it fails.
    Microsoft and 343 know how to make money, not how to make a game

  • @Mob1leN1nja
    @Mob1leN1nja 3 месяца назад +1

    But I think they need a new odst game. Maybe something like helldivers. Or a story driven game

    • @jaytracerr
      @jaytracerr  3 месяца назад +1

      That would be cool!

  • @digi-world-gen4254
    @digi-world-gen4254 3 месяца назад

    what is the point if we already have halo mcc ???????????? it already has the modern look , instead of a remake of the games i have already played . i want new halo games with new and better campaign and a multiplayer with no sbmm , thats all i want from halo at this point

    • @jaytracerr
      @jaytracerr  3 месяца назад +1

      100% now go watch my other video were I literally discussed that. I even mentioned I still prefer something new 😂