THE MOST UNDERRATED MOD FOR TOTAL WAR ROME REMASTERED? - Cultural Conquest

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  • Опубликовано: 5 июл 2024
  • Find the mod here: steamcommunity.com/sharedfile...
    Gudea Patreon: / gudeatw​
    Support the Channel: / @gudeatw
    Gudea Discord: / discord
    #totalwar #rometotalwar #romeremastered
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Комментарии • 27

  • @SorcererDave
    @SorcererDave 27 дней назад +7

    This looks fun. Vanilla is totally bananas from a historical accuracy perspective, but it's always been fun to play and has a certain charm of its own. This mod feels a bit like what you'd get if the original game had been developed a bit more after release.

  • @Milkermaner
    @Milkermaner 27 дней назад +8

    Hi Gudea,
    Thanks for covering my mod. In terms of the units they work just like the original, I've not changed any values for them.
    The only difference is mercenaries. They are more professional than most unit rosters in the early game, and can be recruited instantly. They can be recruited cheaply on the map or more expensively in the market buildings. They also cost a lot more upkeep than your regular units.
    In terms of the recruitment mechanic. It needs turns to pass to work. So if you queue up 5 militia hoplites and cheat recruit them in one go, you'll not have any left in the pool and you'll lose the ability to recruit them. But the numbers will replenish every ten years after the barracks is built.

    • @GudeaTW
      @GudeaTW  27 дней назад +1

      Thanks for the clarification on exactly how the recruitment pool works, and thanks for making the mod! I will try to make a follow-up if I can.

  • @GudeaTW
    @GudeaTW  27 дней назад +3

    What do you think of Cultural Conquest? Give it a try and report back!

  • @Klargus
    @Klargus 27 дней назад +3

    Also added bunch of new settlements

    • @GudeaTW
      @GudeaTW  27 дней назад

      Yes indeed, the first mod overview I've done where I've failed to mention settlements lol

  • @AustereHare
    @AustereHare 27 дней назад

    might have to build my mod on top of this one. thanks for the breakdown

    • @GudeaTW
      @GudeaTW  26 дней назад

      Definitely a good base!

  • @andrzejszumski8061
    @andrzejszumski8061 26 дней назад +1

    super presentation

  • @mariusbehm9874
    @mariusbehm9874 22 дня назад

    Total War: PHARAOH - Dev Update - Campaign relased

  • @Klargus
    @Klargus 27 дней назад

    May I suggest you also show how to install these mods that you cover ? For those who don't have RR it can be helpful to see how easily they can get it all installed

    • @GudeaTW
      @GudeaTW  27 дней назад

      For RR you just have to follow the link in my description and click subscribe. I don't do install guides for mods for old games anymore because youtube flagged one of my guide videos (Chivalry 2), I appealed, and my appeal was rejected despite the video containing nothing but basic information on how to install the notoriously difficult to run Chivalry 2 for Medieval 2.

  • @Milos596
    @Milos596 27 дней назад

    I loved Rome Retrofit. I hope they will update it soon after 2-3 years.

    • @GudeaTW
      @GudeaTW  27 дней назад

      Ah I haven't played that in awhile, is it still available?

    • @Milkermaner
      @Milkermaner 27 дней назад

      Rome Expanded would be the mod to play in that case. It is just the updated version of Retrofit and also doesn't have the save corruption bug anymore

    • @GudeaTW
      @GudeaTW  27 дней назад

      Ah yes, have to check expanded out again

  • @ttouran
    @ttouran 27 дней назад

    Is there a mod out there similar to RIS where you have more settlements, and more depth in unit selections but not as extensive as RIS. I don't want to play a 2000 settlement mod, but few hundred, more building selections and definitely like more unit choices.

    • @GudeaTW
      @GudeaTW  27 дней назад +2

      Try Rome Total Realism Platinum Edition ported to rome remastered

    • @Burgermeister1836
      @Burgermeister1836 26 дней назад +1

      Barbarian Empires is pretty close

  • @thundercliff93
    @thundercliff93 27 дней назад

    Was this originally a mod for original RTW?

    • @GudeaTW
      @GudeaTW  27 дней назад

      No I think you're confusing it with Extended Cultures. This one was always on RR. I confused them myself, I actually typed Extended Cultures in the title by accident before publishing the video haha

  • @anathardayaldar
    @anathardayaldar 26 дней назад

    Shogun2 TW also only lets you recruit units that are native to the local area of that city.
    For example with the Morning Sun mod, a japanese player in China can't recuit samurai but only chinese units.

    • @GudeaTW
      @GudeaTW  26 дней назад

      That wasn't the point. Whereas other mods do AoR through a hidden resource system (like shogun 2), this one does it dynamically through local culture, which can change over time based on the actions of the player and ai using the rtw religion mechanic. That's what makes this mod stand out