Yo Ludi, your Sindel is fuckin' godlike! Got a question though. How would you rate Sindel in terms of difficulty to play? I spent many hours playing with her as my exclusive main and even after mastering her float cancels and being to pull them off more consistently, I still drop those pesky combos, especially when I get too ambitious with two EX hairball into Float in a row in the same combo. She's fun as hell to play, but definitely leans towards being an execution heavy character. Sometimes in the middle of longer combos I'm like "what should I cancel this string into again?? Have I used scream yet?" 😂 What do you think?
I definitely think she’s one of the harder characters to play not just due to her more elaborate combos but you also have to mix up how you play neutral, defense, and rushdown with her a LOT. She has many good tools but they each have their own risk/cost associated and you can’t fall too heavily into a pattern or the opponent will notice and take advantage of it. Other chars have buttons or strings that just kind of take care of everything for them.
@LudiFGC I do wish she had 1 or 2 more strings. Also, I haven't really found a good reason to use b3 or standing 4 other than random yolos to mix it up
@@GBurnYaSindels B3 only real practical use is as a clutch combo starter into pop-up kameo move like scorpion R1 move or Goro R1 into air combo route for 30 percent.. This can be done when you are in a mid to end of round zoning for your opponent to chase you kind of sequence because it's hit range is kinda far it catches people of guard. It's best used sparingly because it's a death on block move... but it's there to clutch out a win if timed rightly ... Aside that it seems to have no other practical uses...
Yo Ludi, your Sindel is fuckin' godlike!
Got a question though. How would you rate Sindel in terms of difficulty to play?
I spent many hours playing with her as my exclusive main and even after mastering her float cancels and being to pull them off more consistently, I still drop those pesky combos, especially when I get too ambitious with two EX hairball into Float in a row in the same combo. She's fun as hell to play, but definitely leans towards being an execution heavy character. Sometimes in the middle of longer combos I'm like "what should I cancel this string into again?? Have I used scream yet?" 😂
What do you think?
I definitely think she’s one of the harder characters to play not just due to her more elaborate combos but you also have to mix up how you play neutral, defense, and rushdown with her a LOT. She has many good tools but they each have their own risk/cost associated and you can’t fall too heavily into a pattern or the opponent will notice and take advantage of it. Other chars have buttons or strings that just kind of take care of everything for them.
@LudiFGC I do wish she had 1 or 2 more strings. Also, I haven't really found a good reason to use b3 or standing 4 other than random yolos to mix it up
@@GBurnYaSindels B3 only real practical use is as a clutch combo starter into pop-up kameo move like scorpion R1 move or Goro R1 into air combo route for 30 percent.. This can be done when you are in a mid to end of round zoning for your opponent to chase you kind of sequence because it's hit range is kinda far it catches people of guard. It's best used sparingly because it's a death on block move... but it's there to clutch out a win if timed rightly ... Aside that it seems to have no other practical uses...
Serve your queen 👑
Stan ❤❤😊
Wait, cytax grab starts combos? How?
You guys did great! I’m from Twitter! Hope we can play soon some sets!
Top two used words in mk community. Broken and high level sets. Everything seems to be broken And everyone playing is playing high level sets