I love how in these types of games, it makes you anxious to be not hiding, taking cover. It makes you scared of being out in the open, or in a large room. That’s the atmosphere that makes these games golden, such a good find.
@@DaveTheFuckingBrave oh no, i hadn't meant it like that, god no anxiety isn't fun! i had meant it's more like a nervous thrill - i may have exaggerated a little
I get these dreams all the time, but im not running from anything. Im always in this huge ass building that doesnt make any sense, and these rooms that lead into other rooms that lead into even more rooms that make no sense
Nothing is after you? Your brain isn't functioning if you can honestly say nothing is after you in Inside. The only thing here that doesn't make any sense is your comment. You are literally being pursued for over half of this game.
I think he was trying to escape. Like he seemed very desperate to get out, and spent the entirety of the game in the government-controlled area. However, when he possesses the huddle, he manages to break through the lab and out of the government’s range. That’s why it was just resting on the beach at the end. It was finally free.
@@lukethelegend9705 I would not be so sure it became free. There is a very high chance that the monster "escapes" into another terrarium that only looked like freedom. At 1:43:06 The monstrocity falls into a glassed area with a terrain model: a slope and a ray from a lamp. Compare that model to that "freedom zone" you get to in the end.
@@ransomviolets1871 it was the one that was tripping over ;-; you can, however, save it by only using the healthy chicks to push the thing off, they dont die
Alex Figueroa I agree 100% and wish the game kept that quality throughout. It tends to drag a lot in the middle once you get into the water/factory stuff. It just all looks and feels the same. I LOVED the atmospheric/Limbo-esque exterior in the beginning of the game so much.
I wanna point out that 58:00 is one of the best experiences i have ever felt in a videogame. The fact, that a loud bass blast can rip you apart is absolutely awsome. I died so often at this puzzle but i loved to see good old boy getting smashed right into my cameraangle. But the best of all is this sound desingn. The sound desingn of this passage is the best sound desingn, i have ever experienced in a computergame. (but the video is so bad quality, you have to play this with bass, so you like feel the bass of this shockwave comming to kill you inside your stomace). It is absolutely brillinat and desingned with so much love and professionality. I thank you devs so much. Its one of these timless games people will enjoy playing in 100 years because its one of a kind.
The video quality is very good actually. Anyway, i totally agree this part is wonderful. I often come again to experience it again. The fact that deep boom can be heard before discovering that giant and terrifying sound field, the shock effect on objects & walls, the cold space light, the smartness of the puzzle… Exceptional!
It's clearly a shock wave above water, usually bombs cause shock waves. I'm not sure what it could be but whatever it is, it's so strong it can kill you.
The alternate ending reveals you were one of the drone workers as well. The amalgamate blob was the "queen bee" working through it's own workers (as you see the boy works through other drones) and in the alternate ending when you shut down, aka killing the queen bee, you go into the crouch mode as you see all the other worker drones have been doing throughout the game. You were the amalgamate blob the whole time!
Another popular theory is that the blob is possibly coaxing the boy to come save it from the scientists, which would explain why the boy runs head long into the crazy cult controlled city and possibly why he himself doesn't act like a drone and has actual reactions to things.
Luke The Legend the boy was a drone the whole time and the blob was you controlling him. You were calling him to save and join the blob (you) from the scientist
Alastair Wood but sirens are beautiful and seduce their prey, do they not..? I’m sorry, that’s just what I’ve read, but that sea creature didn’t look like it was trying to charm the boy....
Its painful how quiet the game is, just the threat that it could suddenly become loud out of nowhere and jump you is so unnerving, doesn't help that I can somehow hear my pulse when my head's on the pillow 😂
The audio was great, especially the music when you enter new areas. I was so scared, sad and heartbroken everytime I the boy dies because I really felt like I was in the boys' shoes.
Thanks a lot for this walkthrough ! It was EXACTLY what I was looking for: no comment + natural gameplay (not speedrun) + show all secrets in a natural fashion + a few deaths to keep tensions. Definately will sub to your channel and hope to see more walkthrough like this :)
I guess that's the whole point of the secret ending when the kid disconnected himself. The boy is being controlled (probably by scientists), and the best way out is not to play.
@@midnight-user12It is a social satire. We want to be part of the crazy society we live in ( what is the sense of all that?): the crazy people want to be part of it ( to entry ) and they say we are crazy when we don't want to be part of this crazy society. How should we live? In the game the society looks to be an utilitarian one. Now what is really bad or good?
@@urlocalpenutbrain4710 he doesn’t seem to act like any normal mind slave though, it could be just because the creators didn’t want it to be obvious though.
Gonna post my interpretation below. I've only watched this once, so it could be totally wrong. I haven't scrutinized every second of it (yet). Making some extra lines so I can hide the spoilers. The whole city is a metaphor for the human body. We explicitly see areas like the heart (the shockwave), the lungs (the air duct), the uterus (the big egg with the cranes around it). I believe the boy represents cancer. Maybe not even the first bit of cancer. The people we see hunting the boy are antibodies, but he's able to sneak in by masquerading as a... good.. red blood cell? Stay with me here. He gets "inside". Slowly, he begins to gain control of other "cells", but as time passes, we can see all the evidence of the city studying and analyzing these strange beings in an attempt to manipulate and control them. This could be chemo, radiation, etc... Advanced medicine. We finally see the boy join the others and become a full-blown tumor. It goes crazy in the body, destroying everything it can. When it bursts out onto the hillside, this could mean it's free to rest and grow slowly, or maybe that it's still within the control of medicine (because we see that hillside in the model). In the second ending, he just heads straight for the brain (in the cornfield) and kills the body instantly.
I thought the game Inside was a North Korea interpretation, thus for the North Korean government, dissidents are like a Cancer that needs to get detected and destroyed from the core before it expands. The government itself is a system of its own, the reason I saw the game illustrating it as a body.
No. It's nice on the surface, but it's nonsense. So according to you, the "body" kills the "tumor" at some point, only to revive it and give it even more opportunity to wreak havoc? The "heart" pounds so intense that anything, any cell, good or bad is obliterated? You have to do better if you want to explain Playdead games, and that people are cheering for your "explanation" and even call it "mind-blowing" baffles me and is very telling about the level of critical analysis of some folks.
I saw a theory from a youtuber here in my country that makes a lot of sense with the game's history. Basically the game takes place in a post-apocalyptic world with humanity in extinction, which explains the absence of life outside the city. And from the state of things out there, it looks like it was recent. To rebuild humanity, the remaining humans created the monstrosity inside the laboratory, which was controlling those people we see walking in line at the beginning of the game, as there is no one using that helmet to control them there. However, at some point the monstrosity became aware of what was happening and wanted to escape the laboratory, and that's when the boy comes into action. As we can see in the secret ending, when he pulls the plug he falls and is just like the workers we control throughout the game, which suggests that he was one of them and definitely not the first that wanted to help the monstrosity, because there are other people who died in the same traps that he went through. They were probably other "versions" of him. Throughout the game, he's always moving in a straight line, as if he knows where he's going. He could have gotten away without releasing the monstrosity, but he decided to do so. He was after the creator. You may also notice that after the girl drowns him and gives him the ability to breathe underwater, he is also able to control the workers without the helmet. It was there that the monstrosity was created, the boy gained the same powers. Not to mention the fact that the workers are probably created in anti-gravity water. The girl must be like the workers, because they can also live underwater.
The Little Mermaid has never been so terrifying. Those parts were challenging as well as the brilliant shockwave section. Some brilliant minds came up with these nightmarish and fiendish puzzles.
One of the most memorable gaming experiences ever. Probably up there with games like Portal and Half-Life. I love the ambience and the desolate feeling and solitude of the environment
57:57 is the last time boy needs "helmet" to control the "workers", 1:10:32 then he meets "mermaid" that indeed drowns him but shes/hes kind of special ... 1:11:13 connects dead body to a thing with "helmet-like" colored light. 1:30:11 boy no longer needs helmet to control workers. He wasnt one of them ... he became one.
I’m pretty sure when the helmet broke and got stuck on his head, it put signals into his brain that let him control the husks without a mind control helmet. The plug thing just made it so he could breathe underwater.
Beautiful game. the soundtrack, the background environments and the anxiety chase scenes. It all blends together so well, I love how the controller shakes to the sonic booms in one of the chapters, felt so surreal.
I've never had so many questions in my life after watching this... The only thing I actually know as a fact about this game is that the part where you become a grotesque fleshy biomass is possibly the only time in any game where you actually get to be a grotesque fleshy biomass. I'm looking at you, Silent Hill and Dead Space. You know what you did wrong.
Why haven't I ever heard of this? I've been watching this two times now, and I am more than blown away! What genius did create this? This is what video games is about - period! This is pure art.
The 21:10 city sequence is so dream like... almost metaphysical quality. This game is like creating a new colour. Also, love the way the music (or soundtrack) plays out of nowhere. What else could I say? This game is surreal 12/10 would play thousands times over and over again.
@CC Maybe we are fed lies by things we see around us (the media and the like) and so we are "mind-controlled" in a sense and then we take what we learned and pass that onto others essentially making us brainwashed and mind controlled doing the same to others? I mean that's just one explanation and that was half assed off the top of my head. Truth be told, there are many meanings you can draw behind all the things you see in the game. That's what makes this game unique: The fact that no one person could potentially view it the same.
As soon as I’m done with Limbo I’m definitely getting this game, it looks incredible, I’m really falling in love with the simple but challenging aspect to these games, kudos to the devs, they’ve struck gold with these titles.
one of the best games ive ever played. most puzzle platformers are repetitive, and the puzzles just become annoying to do. but this game never felt that way. it was interesting the whole way through
SAMEEEE, I’m playing this game rn and those chicks were so precious I wanted to put them all in my pocket and carry them around even if they give my hiding places away ;(
57:51 The alley of explosions - is my favorite part. and the most worrisome. when the background sound merges with the rhythm of the explosions its starting to sound like ambient. and when the boy ( I associate him with Shinji from Evangelion) reaches the mechanism - the sound is becoming electronic. cool. and its so beautiful and terrible. I immediately thought of children in places of war actions. they r also trying to run. to escape. oh man
The "alley of explosions" is the mines with something that once helped the miners dig but that thing is called "The Pulse" and it might have lost control and now it causes shockwaves every 6 seconds and the shockwaves are known to destroy concrete
Love the game, but the ending depresses me so. I kind a wish The Blob manages to transfer his consciousness on the puppet boy, once he's free, and live his life or something.
The Blob is very physically tough, can swim underwater indefinitely, and can experience joy (after the water/box trap at the end of the game, in the last area, there's a slope going down to the right. Try going down it at full speed with a good runup, the blob actually giggles as it rolls down into the water!). So the Blob could have a reasonable life swimming in the ocean and chilling with the fish.
the blob is us m8 .. us united , fighting to gain back controlled from the coorporations and the goverment and they did gain freedom .. the sunshine rays intrepate to that , so the "blob" started to calm down slowly ..
The ending kind of threw me off... Playdead still able to create alienating, beautifully creepy environments though. I have to admit I was mesmerized by the power surge part. My guess is that's what's being used to power this place... it's just big enough to create huge shockwaves.
why is the infrastructure so vast ? and why is their power flowing to its deepest parts? are the worms from the hivemind? and are they in the zombies? are the zombies dead? what kind of sustenance keeps them alive? who are the people in the masks? what were the explosions?
If you were keeping track of the dimensions of the game, you would know that this game makes no spatial sense whatsoever. You travel so far down underground that there is no way that some of the spots of 'sunlight' can actually be sunlight. If it is sunlight, then this game has abandoned all pretense of sense, and thinking about it is like trying to ascribe meaning to an abstract painting.
DMC4EVERUCCI Like abstract art the structure makes little sense. Water above and below?? Just enjoy the game. 😀 Although I would have preferred a different ending.
18:41 OH MY FREAKING GOD. I was so mad at that part. like, I'LL NEVER HAVE ENOUGH TIME TO LIFT UP THE GATE!! then I was thinking, maybe it wants me to get one of the dead corpses captured. Dude...
This game is incredible, the graphics, the atmosphere, the creepy vibe it gives without any jump scares. That mermaid thing in the water coming after you will always be scarier than any horror movie because you know you're all alone, no one else can help you.
44:27 There’s something very relaxing to me about the 20 man challenge puzzle and eerie that you can hear that deafening storm behind the door at 45:12.
In Chapter 16: slide down the roof to reach the pipe on the house in front of you. slide down the pipe and jump back to the ladder. climb down and you will find a recording devidce who plays the passcode for you!
All I needed was 23:30. Thank you so much! I was stuck for almost half an hour. imagine be skipping through this gamelan to find it and seeing how much game is left 😭 wish me good luck on the next couple of days it'll probably take me to finish this game
My favorite running scape scenes 3:29 humans catching a kid 29:22 angry dogs running to kill 58:08 volume bangs 1:04:16 swimming fast now ore this strange thing gonna catching you 1:08:10 again :V
I'm going to post it here, because I'm locking for it on internet but I can't find anybody talking about it. I found it for pure chance. At 1:03:50, that door at the background, if you wait there for 20 seconds, somebody sneacks his head, looks at you for a second and then closes the door. It really intrigues me and I can't find anybody talking about it.
I didn't saw that! But what I was asking my self is, why it seems like someone is aways one step ahead of me... At the first place where the kid turn off the ball, there was a campfire, someone was there just before the kid arrives, and there was a torch when the dogs try to eat the kid, and I think there were more tips, like this one of the door.
I was already enjoying watching this, but then that energy blast thing around 58 minutes, wow, that got my attention, and I love how this game abandons you in the wilderness without a story to cling on to. I was just left hoping the boy will make it.
2024 I'm playing this game for the time and the walkthrough has helped me out so much . I love these types of game's . When the boy was climbing the fence and the pack of 3 dogs were after and the mermaid part . Definitely build your anxiety level up
56:48 This is such a cool part. It's a mix dread, fear, awe and wonder. First you have no idea where that sound is coming from. However, this thought continues throughout the sequence. The only thing you can take away from it once you open that door is: whatever is hiding in that fog, it must be absolutely massive and incredibly powerful.
Sonar uses a low frequency pulse or "ping" and listens for the sound to bounce back. It is 235 DECIBELS. The only reason the kid was able to survive was because he wasn't underwater.
I love how in these types of games, it makes you anxious to be not hiding, taking cover. It makes you scared of being out in the open, or in a large room. That’s the atmosphere that makes these games golden, such a good find.
Little nightmares 🖤
haha I love this comment!
dgdcsf
I don’t like anxiety, so I don’t see how that’s a good thing 😁
@@DaveTheFuckingBrave oh no, i hadn't meant it like that, god no anxiety isn't fun! i had meant it's more like a nervous thrill - i may have exaggerated a little
This game felt like a dream where nothing makes sense and you just run and run and run even though nothing's after you
well, there kind of are things after you, like the police(?) dogs(?) pig(?) and underwater people(?)
I understand what you mean by this but this game comes with so much anxiety and fear behind it if I had dreams like this I would cry 😂
I get these dreams all the time, but im not running from anything. Im always in this huge ass building that doesnt make any sense, and these rooms that lead into other rooms that lead into even more rooms that make no sense
And this is the kind of game I love 😂
Nothing is after you? Your brain isn't functioning if you can honestly say nothing is after you in Inside. The only thing here that doesn't make any sense is your comment. You are literally being pursued for over half of this game.
It's refreshing to watch a walkthrough without any commentary. Thank you.
I know right?I mean I wouldn't say refreshing,but its good.
@@fastbandit1853 hey,what buttons do u need to press on ps4 to break through it? Do u know
@@kenziekat1035 Sorry but no.
Ya
yea and have content creators go FFFUUUCCCKKKIIINNNNGGG MOOOVEEEE THIS GAME TRASH ASF ONG
It hit me that throughout the game, the boy wasn't actually trying to escape. He was trying to get inside.
This game is amazing in my opinion. It made me sad tho
I think he was trying to escape. Like he seemed very desperate to get out, and spent the entirety of the game in the government-controlled area. However, when he possesses the huddle, he manages to break through the lab and out of the government’s range. That’s why it was just resting on the beach at the end. It was finally free.
@@lukethelegend9705 I would not be so sure it became free. There is a very high chance that the monster "escapes" into another terrarium that only looked like freedom. At 1:43:06 The monstrocity falls into a glassed area with a terrain model: a slope and a ray from a lamp. Compare that model to that "freedom zone" you get to in the end.
@@lukethelegend9705 so the boy is trying to escape from that place or them people?
dude I knew that since the start lmfao
I love how everyone is talking the kid’s cardio and no one is talking about the wholesome chicks at the farm
@LonelyMuffin true
ikr? Wholesome chicks are so rare, nowadays. :(
the one that died :(
And despite that, he blows 'em off. Typical.
@@ransomviolets1871 it was the one that was tripping over ;-;
you can, however, save it by only using the healthy chicks to push the thing off, they dont die
Best part was the 🐥🐣🐤 following me around. Great game. Thanks for the walkthrough - I needed it a few times.
Bro 💀
Hey Rock, are you unbanned from India?
U here wow :) Have a good one!
Lol didn’t expect to see you here the game is awesome it’s so fun to play
On god
The first 10 minutes are the best 10 minutes of a game I've seen in a while.
Alex Figueroa I agree 100% and wish the game kept that quality throughout. It tends to drag a lot in the middle once you get into the water/factory stuff. It just all looks and feels the same. I LOVED the atmospheric/Limbo-esque exterior in the beginning of the game so much.
The whole game is a gem. Probably my favorite ever
That is the only part that I like
yeah
Bjirr
I wanna point out that 58:00 is one of the best experiences i have ever felt in a videogame. The fact, that a loud bass blast can rip you apart is absolutely awsome. I died so often at this puzzle but i loved to see good old boy getting smashed right into my cameraangle. But the best of all is this sound desingn. The sound desingn of this passage is the best sound desingn, i have ever experienced in a computergame. (but the video is so bad quality, you have to play this with bass, so you like feel the bass of this shockwave comming to kill you inside your stomace). It is absolutely brillinat and desingned with so much love and professionality. I thank you devs so much. Its one of these timless games people will enjoy playing in 100 years because its one of a kind.
I think it's a huge sonar test above water.
The video quality is very good actually. Anyway, i totally agree this part is wonderful. I often come again to experience it again. The fact that deep boom can be heard before discovering that giant and terrifying sound field, the shock effect on objects & walls, the cold space light, the smartness of the puzzle… Exceptional!
It's clearly a shock wave above water, usually bombs cause shock waves.
I'm not sure what it could be but whatever it is, it's so strong it can kill you.
I have my raizer kaira pro headset on and bass is all the way up! Sounds amazing!!
I had the same exact thought it was beyond expectation
The alternate ending reveals you were one of the drone workers as well. The amalgamate blob was the "queen bee" working through it's own workers (as you see the boy works through other drones) and in the alternate ending when you shut down, aka killing the queen bee, you go into the crouch mode as you see all the other worker drones have been doing throughout the game.
You were the amalgamate blob the whole time!
Another popular theory is that the blob is possibly coaxing the boy to come save it from the scientists, which would explain why the boy runs head long into the crazy cult controlled city and possibly why he himself doesn't act like a drone and has actual reactions to things.
TigresToku I’m pretty sure that you destroying the core, destroyed the government, and everyone in the city. Including the boy.
Luke The Legend the boy was a drone the whole time and the blob was you controlling him. You were calling him to save and join the blob (you) from the scientist
Or the kid was just tired..
I love how the little chickens just follow you around like a freaking like legendary pet it’s so adorable
Oh wait I forgot once you open the farm door it’s like a zombie army😁
My parents describing how they went to school.
Lmao please
Best interpretation so far
@@tea1322 It's crazy how much people are still watching this walkthrough.
+1000
😂😂
That mermaid swimming whatever thing gave me anxiety
it looks like anxiety
It's fascinating how such a relatively small character can be so terror-inducing. One of Playdead's best creations.
It’s a siren
Alastair Wood but sirens are beautiful and seduce their prey, do they not..? I’m sorry, that’s just what I’ve read, but that sea creature didn’t look like it was trying to charm the boy....
Is there a time stamp for this mermaid scene? I’m interested to see it
Its painful how quiet the game is, just the threat that it could suddenly become loud out of nowhere and jump you is so unnerving, doesn't help that I can somehow hear my pulse when my head's on the pillow 😂
That was beautiful...
I heard my heart beating fast af during the fence and dogs part. Idk why. Even told myself dude it's a game chill but that didn't help.
The audio was great, especially the music when you enter new areas. I was so scared, sad and heartbroken everytime I the boy dies because I really felt like I was in the boys' shoes.
I can't tell you how much I appreciate these words: "no commentary" - Thank you.
Thanks a lot for this walkthrough ! It was EXACTLY what I was looking for: no comment + natural gameplay (not speedrun) + show all secrets in a natural fashion + a few deaths to keep tensions.
Definately will sub to your channel and hope to see more walkthrough like this :)
Aaàaaaaaa
This game is exactly like being in a nightmare with no escape but run.
Ye 😢😅
I guess that's the whole point of the secret ending when the kid disconnected himself. The boy is being controlled (probably by scientists), and the best way out is not to play.
@@midnight-user12 Exactly!! It's like if everyone was trapped and tortured in the end.
@@midnight-user12It is a social satire. We want to be part of the crazy society we live in ( what is the sense of all that?): the crazy people want to be part of it ( to entry ) and they say we are crazy when we don't want to be part of this crazy society. How should we live? In the game the society looks to be an utilitarian one. Now what is really bad or good?
DANG! this kid has GOOD cardio.
Probably because he’s a rogue mindslave according to a few theories
Well the secret ending shows that he is a mindslave but nobody knows for sure if he is rogue or not
@@urlocalpenutbrain4710 he doesn’t seem to act like any normal mind slave though, it could be just because the creators didn’t want it to be obvious though.
@@charliematthews2056 or because he was being controlled by a computer instead of a human
The stamina.
Gonna post my interpretation below.
I've only watched this once, so it could be totally wrong.
I haven't scrutinized every second of it (yet).
Making some extra lines so I can hide the spoilers.
The whole city is a metaphor for the human body. We explicitly see areas like the heart (the shockwave), the lungs (the air duct), the uterus (the big egg with the cranes around it). I believe the boy represents cancer. Maybe not even the first bit of cancer. The people we see hunting the boy are antibodies, but he's able to sneak in by masquerading as a... good.. red blood cell? Stay with me here. He gets "inside". Slowly, he begins to gain control of other "cells", but as time passes, we can see all the evidence of the city studying and analyzing these strange beings in an attempt to manipulate and control them. This could be chemo, radiation, etc... Advanced medicine. We finally see the boy join the others and become a full-blown tumor. It goes crazy in the body, destroying everything it can. When it bursts out onto the hillside, this could mean it's free to rest and grow slowly, or maybe that it's still within the control of medicine (because we see that hillside in the model). In the second ending, he just heads straight for the brain (in the cornfield) and kills the body instantly.
behest This is amazing why does it only have 12 likes?!?
This is a mindblowing theory. Nicely written!
I thought the game Inside was a North Korea interpretation, thus for the North Korean government, dissidents are like a Cancer that needs to get detected and destroyed from the core before it expands. The government itself is a system of its own, the reason I saw the game illustrating it as a body.
I thought i was playing as a Jew ngl
No. It's nice on the surface, but it's nonsense. So according to you, the "body" kills the "tumor" at some point, only to revive it and give it even more opportunity to wreak havoc? The "heart" pounds so intense that anything, any cell, good or bad is obliterated? You have to do better if you want to explain Playdead games, and that people are cheering for your "explanation" and even call it "mind-blowing" baffles me and is very telling about the level of critical analysis of some folks.
I saw a theory from a youtuber here in my country that makes a lot of sense with the game's history. Basically the game takes place in a post-apocalyptic world with humanity in extinction, which explains the absence of life outside the city. And from the state of things out there, it looks like it was recent. To rebuild humanity, the remaining humans created the monstrosity inside the laboratory, which was controlling those people we see walking in line at the beginning of the game, as there is no one using that helmet to control them there. However, at some point the monstrosity became aware of what was happening and wanted to escape the laboratory, and that's when the boy comes into action. As we can see in the secret ending, when he pulls the plug he falls and is just like the workers we control throughout the game, which suggests that he was one of them and definitely not the first that wanted to help the monstrosity, because there are other people who died in the same traps that he went through. They were probably other "versions" of him.
Throughout the game, he's always moving in a straight line, as if he knows where he's going. He could have gotten away without releasing the monstrosity, but he decided to do so. He was after the creator. You may also notice that after the girl drowns him and gives him the ability to breathe underwater, he is also able to control the workers without the helmet. It was there that the monstrosity was created, the boy gained the same powers. Not to mention the fact that the workers are probably created in anti-gravity water. The girl must be like the workers, because they can also live underwater.
It has now occurred to me that this kid did this entire run in wet socks.
Impossible
#respect
Wet everything pretty much
You rang?
Are u sure about that
The Little Mermaid has never been so terrifying. Those parts were challenging as well as the brilliant shockwave section. Some brilliant minds came up with these nightmarish and fiendish puzzles.
I can't get passed the little mermaid.. whenever I attempt to bust out the room my subs lights temporarily go out and she gets me every time :/
you have to knock the door down when u come in to cut her off
@@laurenholloway195 That just means she's too close to you. Find a way to lure her a bit farther. But you're here anyways.
@@cumcadthere was actually a door you use to shut her out, took me a while to figure it out
I CANT BEAT HER DURING THE SECOND TIME
This game taught me that cardio is important.
Well get trained amd be ready is all
Yeah
One of the most memorable gaming experiences ever. Probably up there with games like Portal and Half-Life. I love the ambience and the desolate feeling and solitude of the environment
You should play liitle nightmares! It reminds me alot of this game :)
Is there any other game like this....??? I just love these kinds of game.
@@kiranajaz7852little nightmares 1 and 2 are even better !
@@kiranajaz7852 I assume you must have already played Limbo but, if not, that's also a great game and is from the same developer as Inside
@@JainersBramble the mountain king is another gem, but with more gore element
all the secrets:
4:37
6:36
9:44
15:27
17:00
37:25
42:00
50:25
1:08:42
1:14:10
1:17:30
1:23:20
1:33:00
1:38:10
1:55:22
door code:
Up, Up, Right, Left, Right, Right, Right Up, Up, Up, Right, Left, Left, Left
Thanks
Amazing! All I came here for! Your the best!
Which door?
@@trungdung145 1:55:22
Thank Q :D
57:57 is the last time boy needs "helmet" to control the "workers",
1:10:32 then he meets "mermaid" that indeed drowns him but shes/hes kind of special ...
1:11:13 connects dead body to a thing with "helmet-like" colored light.
1:30:11 boy no longer needs helmet to control workers.
He wasnt one of them ... he became one.
Ohh, thanks i wondered why he didn't die and how he could control the otherd
I’m pretty sure when the helmet broke and got stuck on his head, it put signals into his brain that let him control the husks without a mind control helmet. The plug thing just made it so he could breathe underwater.
Beautiful game. the soundtrack, the background environments and the anxiety chase scenes. It all blends together so well, I love how the controller shakes to the sonic booms in one of the chapters, felt so surreal.
I've never had so many questions in my life after watching this... The only thing I actually know as a fact about this game is that the part where you become a grotesque fleshy biomass is possibly the only time in any game where you actually get to be a grotesque fleshy biomass. I'm looking at you, Silent Hill and Dead Space. You know what you did wrong.
oh, what we've missed out on..
i thought that was the most disturbing part
This is a message, that great things can be done together.
You should play carrion. You play as exactly that, except bloody instead of fleshy.
@@soulkarver956 thats a really good game
Why haven't I ever heard of this? I've been watching this two times now, and I am more than blown away! What genius did create this? This is what video games is about - period! This is pure art.
I've just learned about it now too. Unfortunate that it's not that known
indie games are hidden gems in general, they are devoid of toxic AAA game cliches.
Playdead is really something else
59:43 That transition is so amazing for some reason.
so satisfying
Best use of a submarine in any game i think... felt like the ocean and world was HUGE.... would love to see more underwater games like this....
Trust me, after playing that part, I was so sick of the water
@@letsplaymikusgamingchannel6165i wasn't
57:56 Alright guys! let's continue!
57:59 ...Guys?
O- okay... * Runs out of building *
Those drones aren't stupid! Lol
IKR lol 😂
That was me, lol
I would love it if someone made another game like this. I've already been waiting for 7 years.
58-65 minute will be the best moments I ever experienced in last decade in gaming industry
lee cummings someone is salty cause they are autistic :)
Cimersies same here, i just wish we found out wtf that shock wave was
58:65
It was definitely awesome because it was action packed.
The 21:10 city sequence is so dream like... almost metaphysical quality. This game is like creating a new colour.
Also, love the way the music (or soundtrack) plays out of nowhere.
What else could I say? This game is surreal 12/10 would play thousands times over and over again.
Is like a Radiohead song
24:00 wow, mind controlling a guy to mind control a guy
Subliminal message
@CC Maybe we are fed lies by things we see around us (the media and the like) and so we are "mind-controlled" in a sense and then we take what we learned and pass that onto others essentially making us brainwashed and mind controlled doing the same to others?
I mean that's just one explanation and that was half assed off the top of my head. Truth be told, there are many meanings you can draw behind all the things you see in the game. That's what makes this game unique: The fact that no one person could potentially view it the same.
Welp, it was minding controlling the kid while the kid get control by us to control the other guy to make the other guy controlling the other guy.
Manipulation sure is great
That part was AWESOME
Limbo+Little Nighmares and some Deadlight, great game with great graphic, great sound, great atmosphere, and great physics.
Am I the only person here who thinks that this kid is adorable??
OF COURSE NOT HE'S THE BEST 😭
He does not have a face
@Anonymous lol true
@Anonymous-qy9zw what part were you able to hear his voice?😭😭
I wanna give him a big hug 😢
Imagine you're in a facility like this and the way you die is from random barrels rolling towards you.
Everything you did was for nothing 😔
As soon as I’m done with Limbo I’m definitely getting this game, it looks incredible, I’m really falling in love with the simple but challenging aspect to these games, kudos to the devs, they’ve struck gold with these titles.
limbo was an incredible game, very scary in my opinion
so much more than just a puzzle-platformer, by far the best indie game I ever played
one of the best games ive ever played. most puzzle platformers are repetitive, and the puzzles just become annoying to do. but this game never felt that way. it was interesting the whole way through
i was sad when he left the chicks behind
Whennn
@@ivankacindy6088 first part of the game tho
Fax
@@kokoro_suisen I thought the same thing
SAMEEEE, I’m playing this game rn and those chicks were so precious I wanted to put them all in my pocket and carry them around even if they give my hiding places away ;(
Child: "crosses bridge"
Shockwave: Yeets child into oblivion
(58:24)
57:51 The alley of explosions - is my favorite part. and the most worrisome. when the background sound merges with the rhythm of the explosions its starting to sound like ambient. and when the boy ( I associate him with Shinji from Evangelion) reaches the mechanism - the sound is becoming electronic. cool. and its so beautiful and terrible. I immediately thought of children in places of war actions. they r also trying to run. to escape. oh man
What I like best about the sound change is that the sound changes when you figure out the solution to the puzzle!
The "alley of explosions" is the mines with something that once helped the miners dig but that thing is called "The Pulse" and it might have lost control and now it causes shockwaves every 6 seconds and the shockwaves are known to destroy concrete
The reason a 2 hour game would be a three hour video is because of commentary. Thank you for no commentary.
Love the game, but the ending depresses me so.
I kind a wish The Blob manages to transfer his consciousness on the puppet boy, once he's free, and live his life or something.
Imagine if this was a prequel to Death Stranding
The Blob is very physically tough, can swim underwater indefinitely, and can experience joy (after the water/box trap at the end of the game, in the last area, there's a slope going down to the right. Try going down it at full speed with a good runup, the blob actually giggles as it rolls down into the water!). So the Blob could have a reasonable life swimming in the ocean and chilling with the fish.
Except for the fact the blob is actually still in a testing chamber in the last scene and hasn't actually escaped.
yep, so the game without any "happy" ending. I'd say it's without ending at all. Ouroboros
the blob is us m8 .. us united , fighting to gain back controlled from the coorporations and the goverment and they did gain freedom .. the sunshine rays intrepate to that , so the "blob" started to calm down slowly ..
I absolutely love this game. That claustrophobic feeling. My best WOW was at 32:42 I felt so small and alone. This and Limbo are masterpieces.
Little nightmares?
I wish this was a book :(
Check out the electric State by Simon Stalenhag. Pretty similar. Apparently theyre making a movie soon
20:01 that's scary pretending to be one of them for your life
"Mono" 🥺
43:57 You can actually start to hear the shockwave here that's amazing!!!
The shock wave part completely rocked.
The ending kind of threw me off... Playdead still able to create alienating, beautifully creepy environments though. I have to admit I was mesmerized by the power surge part. My guess is that's what's being used to power this place... it's just big enough to create huge shockwaves.
idk what it was about the shockwave part, but i found it somehow terrifying and incredibly well done. Loved it
Muh... maybe the flesh monster just needed a nice rest. And then it gets into the ocean and is happy off screen. Yes, that's it! Good work, brain.
Can we acknowledge the fact that this facility can be breached in by simply going forward or behind, no left or rights
That girl in the water is going to give me nightmares. It is always such a close call.
This game actually gave me nightmares after playing this last night especially the pig with the tapeworm part.
It's not really a tapeworm tho... it's a worm that controls your mind.
Are they Little Nightmares
Holly ... At first I was like yeah this looks like little nightmares nthng special... But man it's so realistic and the dog chases r chilling!!
why is the infrastructure so vast ? and why is their power flowing to its deepest parts?
are the worms from the hivemind? and are they in the zombies?
are the zombies dead? what kind of sustenance keeps them alive?
who are the people in the masks?
what were the explosions?
If you were keeping track of the dimensions of the game, you would know that this game makes no spatial sense whatsoever. You travel so far down underground that there is no way that some of the spots of 'sunlight' can actually be sunlight. If it is sunlight, then this game has abandoned all pretense of sense, and thinking about it is like trying to ascribe meaning to an abstract painting.
altho, abstract paintings do have meaning usually. Just not a literal one.
DMC4EVERUCCI
Like abstract art the structure makes little sense. Water above and below?? Just enjoy the game. 😀 Although I would have preferred a different ending.
I recall the first time being chased by the mermaid, in the sub, thinking "Hah, tough luck!". Well, that went bad pretty quickly.
So the siren chick wanted to drown you... because she wanted to help you? Wow.
KalvinEllis siren?
Yeah the girl in the water.
Oh
why are you calling her a siren tho? Didn't look so beautiful to me...
and she wasn't exactly trying to seduce you.
When the chicks where following me I kept on yelling, “My children!!!”
this game is a masterpiece.
even if you dont like puzzle games you will love this game.
I
Dang this game is even tense when your only watching it!
do we ever find out what was making that shock wave
I was thinking it was the giant grotesque blob of stuff somehow
but in the game you go away from it and if it was the place that was holding it would be destroyed
No idea, but that was probably my favorite part of the game
"your mom's fart" joke here
The heartbeat of someone :3
18:41 OH MY FREAKING GOD. I was so mad at that part. like, I'LL NEVER HAVE ENOUGH TIME TO LIFT UP THE GATE!! then I was thinking, maybe it wants me to get one of the dead corpses captured. Dude...
inside: limbo without the spider.
Super Meat Boy: INSIDE but it's a fast-paced platformer.
Stela: Inside but in an ancient world
thanks for the recommendations you gave, when i first played limbo, im definitely hooked up playing like this
The sound effect is really what makes the game so great
This game is incredible, the graphics, the atmosphere, the creepy vibe it gives without any jump scares. That mermaid thing in the water coming after you will always be scarier than any horror movie because you know you're all alone, no one else can help you.
Wow! I just found this game on TikTok today and I was surprised that this video was uploaded 6 yrs ago. I guess am living under a rock! ❤️
That's one of the most beautiful and well made games I have ever seen. Of course it had to be danish. :)
John Johansson . Is that bad or good? The danish part?
@@pawvarkila2034 good. dk is sweet, believe me.
44:27 There’s something very relaxing to me about the 20 man challenge puzzle and eerie that you can hear that deafening storm behind the door at 45:12.
I had the same feeling, thoses regular pulses are very relaxing. that part of the game is my favorite :)
Am I the only one who was satisfied when he pulled that worm out at 11:50?
Herro No, the worm was still moving after being pulled out
It really was a worm...
I really thought the pig was mad there was a piece of shit still stuck in it's anus
Konrad Hodges nope, and it’s been years
Konrad Hodges it was a worm???? Thank god, I thought it was his tail 😭
The grey hounds chasing you is my favorite escaping scenes of the game
This game is a real masterpiece. But how the hell am I supposed to know the combination to open the door in the alternate ending?
In Chapter 16:
slide down the roof to reach the pipe on the house in front of you. slide down the pipe and jump back to the ladder.
climb down and you will find a recording devidce who plays the passcode for you!
Unique platform.
1st limbo. Then inside. Now little nightmare
😍
Cant wait to play
The ending of this game had me shook LOL. I love it
All I needed was 23:30. Thank you so much! I was stuck for almost half an hour. imagine be skipping through this gamelan to find it and seeing how much game is left 😭 wish me good luck on the next couple of days it'll probably take me to finish this game
My favorite running scape scenes
3:29 humans catching a kid
29:22 angry dogs running to kill
58:08 volume bangs
1:04:16 swimming fast now ore this strange thing gonna catching you
1:08:10 again :V
It's a game I can't beat without your help
I'm going to post it here, because I'm locking for it on internet but I can't find anybody talking about it.
I found it for pure chance. At 1:03:50, that door at the background, if you wait there for 20 seconds, somebody sneacks his head, looks at you for a second and then closes the door. It really intrigues me and I can't find anybody talking about it.
I didn't saw that! But what I was asking my self is, why it seems like someone is aways one step ahead of me... At the first place where the kid turn off the ball, there was a campfire, someone was there just before the kid arrives, and there was a torch when the dogs try to eat the kid, and I think there were more tips, like this one of the door.
This whole game is pure art. Just notice how seamless the transition from him jumping the edge to going underwater is at 04:20. It's pure art.
35:10the secret ending where you become mashed potatoes
XD
Idiot worker put the barrels there
I was already enjoying watching this, but then that energy blast thing around 58 minutes, wow, that got my attention, and I love how this game abandons you in the wilderness without a story to cling on to. I was just left hoping the boy will make it.
Becoming a giant ball of limbs was not on my bucketlist but i can check it off now
When you can’t get the full game but are so invested 2 years later
"What the fuck am I looking at: the game"
Totally Confused: the game
ProfeTa6 Mean dogs: the game
Big tit negga the gayme
This came out in 2016 and I’m just discovering it now. It’s about like little nightmares or vice versa. I’m here for it.
Just so people know, you have to collect all the collectables in order for the secret ending to work
You mean the balls things with the lights?
Peanut m&ms, cold room, three blankets, a hoodie, sweat pants, fuzzy socks and a nice no commentary play through… I’d take that over anything
Even a free zip of weed
It's so unnerving how you can start to hear The Pulse at 44:42
2024 I'm playing this game for the time and the walkthrough has helped me out so much . I love these types of game's . When the boy was climbing the fence and the pack of 3 dogs were after and the mermaid part . Definitely build your anxiety level up
This game came out 5 years ago and I’m just now finding out about this
Better late than never.
Same
Me too.
I found it for £1.79 on the Nintendo switch store just two days ago, I'm so late!!
32:44 I remember my jaw dropping at this part. This is when I knew I was playing something special
i had only started watching this when i got stuck and didn’t realize there were secrets, im definitely gonna have to replay.
I love the allusions to dystopian classics like 1984, Brave New World, etc. The atmosphere is just something else.
Best game I’ve played in many years
This, Limbo, Stella, Typoman and Candleman, are absolute masterpieces.
Thanks for this walktrough! Wouldn't have been able to do this without it
My sons and i are playing and only needed this vid twice so far. We just cleared the first swim.
56:48
This is such a cool part.
It's a mix dread, fear, awe and wonder.
First you have no idea where that sound is coming from.
However, this thought continues throughout the sequence.
The only thing you can take away from it once you open that door is: whatever is hiding in that fog, it must be absolutely massive and incredibly powerful.
I've been thinking about it, and I think Its a huge sonar test happening outside of water.
Sonar uses a low frequency pulse or "ping" and listens for the sound to bounce back. It is 235 DECIBELS. The only reason the kid was able to survive was because he wasn't underwater.
Anyone watching this game in 2020? its that good, it NEEDS a sequel
This game really makes you feel like you ARE the kid, you can hear his breathing when he is anxious or scared, like almost anyone would do.