@@zero_s if ur team is bad, yes. Thats a good point of spider, to catch a good apider u need a good player, then u kill spidy but if ur team can win a 4 v 4 without u is very bad and spidy can comeback in 10 sec no mather what.
I like how much your teaching in this one. More of that! Not enough gaming channels talk about what their thought process and that makes it hard to get into.
Spider-Man reminds me of DPS Doom with some Genji , it’s sad what they did to them , so when I saw you play this game I was so happy to see a character I can get behind again
So Spider-Man is doomfist, playing a fighting game while everyone else has guns. He’ll get nerfed into oblivion like doom and you’ll understand our pain
Spider-Man is Sombra without invisibility. You sneak up behind to kill a support then dip. Pretty much stealthy. Magik is more doomfist just with a sword, close range, lots of damage and even gets armor after her hits.
@@seanwuzhere12 yeah true ig, and at higher ranks magik should honestly be played to help the tanks with frontline, using her minion to build shields and ult to then enable you to take more risks; especially if you don't have portal team up solo diving with her is riskier than doing so with BP or Spidey as she needs to use her dash to deal significant burst damage and combo/anim stack and get in range, and her 2 dash portals are often just not enough to get her out of danger, their movement speed is only slightly higher and it's only a few s, you'd honestly rather just use them for animation stacking the 360 slash with the dash. Besides, her ult is good enough to justify a passive playstyle to play for ult, as long as she doesn't get stunned, she can easily team wipe (personally, I like to avoid spaces close to supports or if I must, I try one shotting a support first with 360 slash and dash stack)
I wish Spider-Man had 2 charges of his E, and on a short cd, similar to uppercut. Or maybe he refreshed cd on kill or smth. Idk. Just feel so uncomfy when it’s down, but there’s no way to get it back. Have to wait 8 seconds no matter what.
You want an auto target combo skill that's a pull to target/hook to have multiple charges and a lower cd? Lol. Theres a reason the skill has a 8 sec cool down. When its comes to assassins, Magik's dash is a 7 sec cool down, which one shots with the right animation cancel. Black Panthers dash is a 7 sec cool down on missed reset, basically a one shot with dash resets. Spider-mans E ability is buggy as hell, if anything Spider-man is overtuned and people are downplaying him so hard. Fix his buggy ass E skill before considering any buffs.
To add to this, you cant even tell that you have Spider-mans debuff on you from his web shooter. The debuff icon only shows for him. He just teleports in your face and does his one shot combo
@@elieandi6355 last I checked it does show up for both people, same as BP, unless it’s bugged. Also if it’s a short cd, like 2 seconds, that should be plenty of time for supports to peel him back to full, not to mention he’s still bottle necked by his spider tracer slow auto-reload. If it’s refresh on kill, it’s even more rewarding for more skilled players, and less rewarding for those that aren’t. Either way it would be far from the most broken thing in the game, it still wouldn’t help him with the fact that he’s incredibly squishy and can’t stay in a fight long at all, and he’d still be constrained by both his uppercut and spider tracer cd. Rn we’re already doing the same thing with the drive by tech, it’s just less reliable and does a bit less damage. But in terms of damage, Spider-Man has on average likely the lowest per 10 of any dps, so I hardly find giving him a bit more per 10 to be an issue.
@@kingtaj772you are looking too hard at the numbers, value isn’t about the per 10. His value comes from his assassin style gameplay which attributes to more picks instead of steady damage. Hyper mobility gets him from spawn to the fight in record time and your team has to look at him or it’s a farming simulator (like in the video 😂). I like spidey but he’s meant to be a hard but very rewarding hero
@@AhNerd I agree, and I don’t think that he should have a high per 10 considering his playstyle, but never the less, he creates 0 pressure when he doesn’t get a pick, and he can still be out healed when he does dive (which is fair, bc there should be some sort of way to survive other than nearly impossible to hit cc). With that said, I think he should have more frequent impact than once every 8 seconds. Like I said, the best Spider-Man players are already doing this in a pseudo way by using one swing to do a drive by uppercut. I just think it should be more official so his impact is more than once every 8 seconds. He’s already very difficult, and very squishy, and this won’t change that. In the tournament he was nearly unplayable by the end, and even Necros gave up entirely on Spider-Man. It’s pretty evident that in the current meta Spider-Man slightly underperforms, and I think allowing him to get his uppercuts off more reliably instead of relying on a drive by tech will give him just enough of a power boost to make him more on par with the value of other dps while still being high risk high reward and high skill. Again, since he’s still bottlenecked by his upper cut cd, I don’t think it’ll break him at all. More similar to a QoL but a little stronger.
I've noticed that outside of webbing someone and pulling towards them, it is hard to actually hit people. You can't really just land on someone and start punching, you'll get rocked hard for that mistake. I can't tell if Rocket is just extremely hard for spiderman to hit, or if anyone with mobility (mostly aerial) is hard for Spiderman to hit outside of webbed pull. Maybe just pull people into your team if no one is easily killable?
Yeah even necros usually only uses right click e to initiate any attack or if that's on cd he just right clicks, swings and uses the momentum to uppercut somewhat safely
Unfortunately I don't think net ease will be making money if the only person playing one of Thier characters is some washed genji streamer so he might be getting some changes
It's important to have high skill champs like this in the game, as it makes it more worthwhile being a dedicated main. plus his pickrate is pretty average, in casual play he is the 9th most picked out of 23 heroes, and in ranked he is 14th most picked out of 23 heroes. by no means is he in the lowest % Spidey is a popular character and mains are definitely more likely to buy skins for him as well, so im not worried in the slightest. can i ask your thought process behind this comment? feels grounded in personal bias and opinion
@@Christian-tq4ozyou know I really need to work on my sarcasm cause I think it was hard for you too read this as a joke and not me insulting someone with the skills I wish I had but I can't props to you for doing the math most people (counter play enjoyers bunch of skill less pussies) ignore pretty based I really admire your passion for this game but yea the character's fine and plus it's Spiderman people don't care if they can't play him they just like that they can that's reason enough for his pick rate
4:06 the spider sense is real
necros is slowly turning into Spider Man
I think the worst part about playing against a good Spider-Man is going to be that even after you kill him he’s back in your back line 5 seconds later
and when you focus on targetting him , his team would end you for being distracted
@@zero_s if ur team is bad, yes. Thats a good point of spider, to catch a good apider u need a good player, then u kill spidy but if ur team can win a 4 v 4 without u is very bad and spidy can comeback in 10 sec no mather what.
Tomorrow is the announcement. Lets go
What hero do you think they're gonna announce?
What are they announcing?
@@Artseltzer they Captain America is for sure but another 1 I’m not sure, maybe Psylock or Ultron or maybe Johnny Storm with Reed Richard
@@glacefer7988 they tell us that they will announce new heroes and maps but I hope Open Beta or release date too
@@luckyheart5080 ohhh, thx for the info
I like how much your teaching in this one. More of that! Not enough gaming channels talk about what their thought process and that makes it hard to get into.
Spider-Man reminds me of DPS Doom with some Genji , it’s sad what they did to them , so when I saw you play this game I was so happy to see a character I can get behind again
So Spider-Man is doomfist, playing a fighting game while everyone else has guns. He’ll get nerfed into oblivion like doom and you’ll understand our pain
Impossible, cause theres like 6 doomfists in dis game
wait till you see Spiderman becomes a tank.
@@starveformore8152he honestly is with the teamup
Spider-Man is Sombra without invisibility. You sneak up behind to kill a support then dip. Pretty much stealthy. Magik is more doomfist just with a sword, close range, lots of damage and even gets armor after her hits.
@@seanwuzhere12 yeah true ig, and at higher ranks magik should honestly be played to help the tanks with frontline, using her minion to build shields and ult to then enable you to take more risks; especially if you don't have portal team up solo diving with her is riskier than doing so with BP or Spidey as she needs to use her dash to deal significant burst damage and combo/anim stack and get in range, and her 2 dash portals are often just not enough to get her out of danger, their movement speed is only slightly higher and it's only a few s, you'd honestly rather just use them for animation stacking the 360 slash with the dash.
Besides, her ult is good enough to justify a passive playstyle to play for ult, as long as she doesn't get stunned, she can easily team wipe (personally, I like to avoid spaces close to supports or if I must, I try one shotting a support first with 360 slash and dash stack)
that magneto ult was literally inside of you lol @ 5:39
Bruh they needa add black spiderman skin so badly
I hope they add the buff mexican dude
...Black suit, or the one that is Black?
@@anexplosion5436black suite i hope, fk miles
@@mirius4665 I'd rather not 'fk' a minor. That'd be very wrong, even if we did it in a suite.
Yeah I agree. I'd love to see Miles' electric abilities in here
Overwatch’s new update is pretty neat!
He's the best at what he does, and what he does is ABSOLUTE CINEMA!!!
Necros is from EU??? So much for going Spiderman/Black Panther against him in the NA tournaments lol
How do you know?
Man this daily uploads are making my day
I guess I'm pretty good at Spider-Man because I don't find him difficult to play at all. And with the Venom one shot, it's easy mode.
SkibidiCros reveal your Gyatt 😛
i feel like when the game comes out people who played overwatch will have a big advantage
I wish Spider-Man had 2 charges of his E, and on a short cd, similar to uppercut. Or maybe he refreshed cd on kill or smth. Idk. Just feel so uncomfy when it’s down, but there’s no way to get it back. Have to wait 8 seconds no matter what.
You want an auto target combo skill that's a pull to target/hook to have multiple charges and a lower cd? Lol.
Theres a reason the skill has a 8 sec cool down. When its comes to assassins, Magik's dash is a 7 sec cool down, which one shots with the right animation cancel. Black Panthers dash is a 7 sec cool down on missed reset, basically a one shot with dash resets.
Spider-mans E ability is buggy as hell, if anything Spider-man is overtuned and people are downplaying him so hard. Fix his buggy ass E skill before considering any buffs.
To add to this, you cant even tell that you have Spider-mans debuff on you from his web shooter. The debuff icon only shows for him. He just teleports in your face and does his one shot combo
@@elieandi6355 last I checked it does show up for both people, same as BP, unless it’s bugged. Also if it’s a short cd, like 2 seconds, that should be plenty of time for supports to peel him back to full, not to mention he’s still bottle necked by his spider tracer slow auto-reload. If it’s refresh on kill, it’s even more rewarding for more skilled players, and less rewarding for those that aren’t. Either way it would be far from the most broken thing in the game, it still wouldn’t help him with the fact that he’s incredibly squishy and can’t stay in a fight long at all, and he’d still be constrained by both his uppercut and spider tracer cd. Rn we’re already doing the same thing with the drive by tech, it’s just less reliable and does a bit less damage. But in terms of damage, Spider-Man has on average likely the lowest per 10 of any dps, so I hardly find giving him a bit more per 10 to be an issue.
@@kingtaj772you are looking too hard at the numbers, value isn’t about the per 10. His value comes from his assassin style gameplay which attributes to more picks instead of steady damage. Hyper mobility gets him from spawn to the fight in record time and your team has to look at him or it’s a farming simulator (like in the video 😂). I like spidey but he’s meant to be a hard but very rewarding hero
@@AhNerd I agree, and I don’t think that he should have a high per 10 considering his playstyle, but never the less, he creates 0 pressure when he doesn’t get a pick, and he can still be out healed when he does dive (which is fair, bc there should be some sort of way to survive other than nearly impossible to hit cc). With that said, I think he should have more frequent impact than once every 8 seconds. Like I said, the best Spider-Man players are already doing this in a pseudo way by using one swing to do a drive by uppercut. I just think it should be more official so his impact is more than once every 8 seconds. He’s already very difficult, and very squishy, and this won’t change that. In the tournament he was nearly unplayable by the end, and even Necros gave up entirely on Spider-Man. It’s pretty evident that in the current meta Spider-Man slightly underperforms, and I think allowing him to get his uppercuts off more reliably instead of relying on a drive by tech will give him just enough of a power boost to make him more on par with the value of other dps while still being high risk high reward and high skill. Again, since he’s still bottlenecked by his upper cut cd, I don’t think it’ll break him at all. More similar to a QoL but a little stronger.
I've noticed that outside of webbing someone and pulling towards them, it is hard to actually hit people. You can't really just land on someone and start punching, you'll get rocked hard for that mistake. I can't tell if Rocket is just extremely hard for spiderman to hit, or if anyone with mobility (mostly aerial) is hard for Spiderman to hit outside of webbed pull. Maybe just pull people into your team if no one is easily killable?
Yeah even necros usually only uses right click e to initiate any attack or if that's on cd he just right clicks, swings and uses the momentum to uppercut somewhat safely
F1REY i need to edgr
Open beta date and release date. LET'S GOOOOOOOOOOOOOOOOOOOOOOOOO
When????
What’s the open beta release date?
how do you got a 2-2-2 team?
every time I played rank i got only 4 dps, 2 tanks and 1 healer.
i miss so much this game xD
Day 180 edging to Necros
Day 121 edging to F1REY
how do you do the “drive-by” uppercut thing?
when does the game come out
I miss it so much......
If a spider man is going crazy in your lobby go Noir and Scarlet witch for dps. YW
i cant wait to main spidey
Why aren't you playing OverWatch
Who does necros main?
What game is that
how are you still playing? (I'm smoothed brain btw)
This is pre-recorded lol
Pre recorded drip feed to tide us over till some news or he is able to get his hands on the game again.
How can you play this game??
I can’t….
The skill expression with this character is crazy, props to tbe devs.
ты больше не достоит играть на гензи
Okay?
!drops
give code
!claimkey
you have to use !cLaImKeY dummy
Day 63 asking Necros to play Paladins
First
Unfortunately I don't think net ease will be making money if the only person playing one of Thier characters is some washed genji streamer so he might be getting some changes
It's important to have high skill champs like this in the game, as it makes it more worthwhile being a dedicated main.
plus his pickrate is pretty average, in casual play he is the 9th most picked out of 23 heroes, and in ranked he is 14th most picked out of 23 heroes. by no means is he in the lowest %
Spidey is a popular character and mains are definitely more likely to buy skins for him as well, so im not worried in the slightest.
can i ask your thought process behind this comment? feels grounded in personal bias and opinion
@@Christian-tq4ozyou know I really need to work on my sarcasm cause I think it was hard for you too read this as a joke and not me insulting someone with the skills I wish I had but I can't props to you for doing the math most people (counter play enjoyers bunch of skill less pussies) ignore pretty based I really admire your passion for this game but yea the character's fine and plus it's Spiderman people don't care if they can't play him they just like that they can that's reason enough for his pick rate
Get back to OW necros
Noo! 😾