Custom Level - Super Mario Sunshine
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- Опубликовано: 11 сен 2024
- Credit for the original map model goes to mwolfe 11 ( • Super Mario Sunshine C... ).
I have been playing around with Super Mario Sunshine level editing to see what is possible. This video shows of some of the results.
This is like a version of Delfino you’d see in your dreams
I hate that this is so accurate
HAHAHA it would!
literally the first thing i came down here to comment
It really does
I concur. I was literally there
I'm telling you I've seen this map in my dreams before
Holy heck this is a supprise. Thought I would never see this stage again! Haven't seen you on the discord or youtube for a while. If you didnt know me and a bunch of other sms modders are making one mega hack so if you want to donate the stage your more than welcome to if you don't plan on making a full mod out of this. Either way glad to see this project wasn't abandoned even if it was a solid 6 year break or something. Also why is this not posted on your old account mwolfe 11? EDIT: probably should have read the description your no mwolfe lol. Either way would be interested if you or mwolfe would be willing to donate the map for use in an upcoming mod.
I would be fine with donating the level, but since it is based on a model made by mwolfe, I don't really know if it is mine to donate. But I think it would be cool if the level could be used for something.
I don't know if any of my replies on your video came through, as youtube kept removing them. (Maybe because they contained a link? I tried to post one with a mangled link and that failed too, though.) So now I'll try here to see if that works.
Original reply:
I agree, doing full shadows for a project like this probably isn't worth it. But you can get quite far with not that much extra work.
This is the script I used to do diffuse lighting pastebin.com/LDX1it8n. You just run it and it bakes the lighting to the vertex colors.
The script only takes into account the direction of a face (is it facing towards or away from the light), so it cannot handle stuff like one object casting a shadow onto an other object.
The script will have to be tweaked to work with other models, but if you have any questions or need help with that, just let me know.
@@ImBlank63 sweet thanks for the script! I gotta download that. EDIT: wait how do I use this XD
@@ImBlank63 mwolfe actueally came back into the modding discord and gave the stage to Google cheese so we got his word and the stage now so no worries. Googlecheese tracked him down in an old discord server.
@@epicwade6346 You can run the script from the Text Editor: docs.blender.org/manual/en/2.79/editors/text_editor.html. Again, it will have to be tweaked to work with an other model, but I can help you with that if you want.
And cool that you guys got word from mwolfe. Do you have any preferred way of how I should transfer you the files?
I love the atmosphere of the map, I'm looking for videos of the same type on RUclips ❤
I like this! It’s a nice little town area! Wish it was in the final game
pleasant composition!
Looks like some sort of futuristic Delfino Plaza (if not El Conquistador from Fajardo PR).
Also, why do the graphics seem so good?!?
cool you're still at this 6 years later
Its like a mini Delfino Plaza, i love it
Dude put the uncanny valley in Mario Sunshine
looks great! Interesting design, well shaded and good use of materials. It's also very well modelled! I might revisit some SMS modding thanks too this
Thanks! The reason I started this project were to test out the material editing capabilities I've recently added to j3dview (github.com/blank63/j3dview), so I did put a lot of effort into making the materials and shading look good.
@@ImBlank63 Material jsons and texheader much your models look that much nicer. I might make some SMS presets. As I made 20 for SMG2 and since both games use the same model format I'd be down for some sunshine modelling and material s
@@luma4826 if you want to get back into sms me and many others are working on a group project mod called Super Mario eclipse and we'd love any help we can get 🙂
@@epicwade6346 thanks for the offer Imma just finish a few SMG side project then I'd gladly join
This is amazing!
Nice.
Reminds me a bit of Suran in Morrowind.
it looks like a beta leftover, awesome.
What does SMS use for collision? Does it use KCL?
Where do all these custom levels come from?
i Will Call Pet Plaza (or Cat Plaza in PAL version)
Is this the beta level?
what? no, this is a custom stage
@@Sqk. I know but I wonder if this custom level is based on a beta level
@@Sqk. they’re saying is this a beta test of a custom stage that’s being worked on
@@viggzplashfilms1232 oh you weren’t asking if this was in progress, no it’s completely scratch
@@Nic_2751 what? you’re getting it wrong. he’s asking if this was either a beta level, or based off one. the beta stages are basically unknown, but delfino plaza was dolpic town or something. so, you misunderstood. not i.