Alela, Cunning Conqueror EDH Commander Deck Tech

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  • Опубликовано: 18 окт 2024

Комментарии • 9

  • @johnsivyer351
    @johnsivyer351 8 месяцев назад +1

    great build for a fun commander! I've had a lot of fun with this one in my play group since I upgraded the precon. Similarly I constructed more of an interaction play style than a tribal build around, although the faeries that made a the cut are fun to play. For a bit of spice I am running a Jace, Cunning Castaway. I don't usually play planeswalkers in commander, although his ability to loot triggers on each player whom you tend to be attacking/hitting with your army of fliers :) Also because you're goading creatures there's a greater chance of Jace sticking around for a few rounds.

  • @YohDX
    @YohDX 8 месяцев назад +1

    Me encantó, me faltan las cartas más caras pero probaré a ver que tal me va :D

  • @PaulissVegan
    @PaulissVegan 9 месяцев назад +2

    My deck morphed more and more into a flash tribal deck and less and less faeries.

    • @Sleepless_MTG
      @Sleepless_MTG  9 месяцев назад

      Yeah my original version of the deck had a lot more faeries but adding in cheap flash spells works a lot better! Especially when they create faeries themselves with alela

  • @lotrloreman
    @lotrloreman 3 месяца назад +1

    Where is that Crater Lake land from? I live in Oregon and would love a copy.

    • @Sleepless_MTG
      @Sleepless_MTG  3 месяца назад

      @lotrloreman so I actually made the national park lands myself! If you visit the mpcproxies subreddit, you can find my post with all them, ready to be saved and printed with MPC.com!

  • @jmets112
    @jmets112 5 месяцев назад

    I made a Nymris Oona Trickster deck and I just switch Alela in as the commander.

  • @AzzaCollectibles
    @AzzaCollectibles 7 месяцев назад

    It would be great to see if you can build a high power version. I cannot win high power decks with alela. Turn 6-8 win is impossible with this deck

    • @claytonwilde5750
      @claytonwilde5750 5 месяцев назад

      Im building it aswell and I feel like the best course for increasing the power isn’t actually being able to pull off an early win so much putting in better interaction to slow down your opponents from their fast wins to let you get that slower faerie win, eg. top tier aggro strategies win fast in 1v1 but control decks can still be powerful even if their winning much later in the game