[PC] Sonic Riders Heroes Story in

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  • Опубликовано: 5 сен 2024
  • Whew, a not too far from perfect speedrun execution wise using my new routing. Shame about Sand Ruins, with the stupidest, easiest mistake one could make under pressure.
    I finally got this after around 15-20 hours of attempts. Even with the Sand Ruins error, this is one run that will be very difficult to run against.
    I also didn't mute my microphone, whoops! You can me spamming the keyboard between stages.
    World Record at time of recording.
    ★ Gameplay Info ★
    Resolution: 1024x768 (Windowed)
    Input Method: Keyboard (Corsair Original K70 RGB)
    Played from a Solid State Drive to reduce loads.
    Game played 100% vanilla, 0 patches/fixes/external tools used except NoCD EXE.
    ★ Timing Info ★
    Real Time calculates from the first black frame after selecting Heroes story to the frame the finish line is crossed (boost gauge meter amount disappears/goes transparent).
    Race Time calculates and adds up time from first frame of each race (in which the countdown timer and CPU labels show) to last frame where boost gauge meter amount disappears/goes transparent.
    Race Time for Sand Ruins is stopped at first black frame.
    Race Time basically excludes all menus and loads.
    ★ Track Info ★
    The following are ratings of the final performance in each individual level based on the Sonic Riders trick tier system.
    ☆ Definitions
    X Tier: No mistakes made, above average/IL tier time.
    SS Tier: 1/2 minor mistakes or bad luck, time is average/above-average.
    S Tier: 1/2 major mistakes or bad luck, time is average/below-average.
    ☆ Stages
    X Tier: Metal City, Splash Canyon, Green Cave
    SS Tier: Egg Factory, Babylon Garden
    S Tier: Sand Ruins
    ☆ Estimated time loss from mistakes.
    [+0.8s] Egg Factory
    [+1.1s] Babylon Garden
    [+2.1s] Sand Ruins
    ☆ Time compared to "average".
    In truth, I do not know my actual averages, as I do not calculate those - so these are estimates.
    [-0.8s] Metal City
    [-0.8s] Splash Canyon
    [-2.1s] Egg Factory
    [-0.4s] Green Cave
    [-1.7s] Sand Ruins (Pillar RNG offset the fatal mistake)
    [+0.7s] Babylon Garden (Usually do not run out of air)
    ☆ Mistakes Detailed
    Sand Ruins was... ruined by not holding jump long enough in the second lap and taking the lower route, which cost ~2 seconds and then having to hit Tails at the end of next lap.
    In the last lap of Babylon Garden I did 3 mistakes:
    - Failed to avoid boost pads while boosting [very difficult] [~0.4s].
    - Did not position myself left enough before the last turn, making my angle to drift right before left too great to maintain enough air [~0.6s].
    For the second one, I could have avoided second but clipped the edge of the turbulence, which made me lose too much air for the last jump [Bad luck]. I was also holding down which caused me to break temporarily, a bad habit.

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