SWTOR 7.5 PvP - Arsenal Mercenary: Almost Blowing the 1v1

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  • Опубликовано: 24 дек 2024

Комментарии • 11

  • @mirage8753
    @mirage8753 3 месяца назад +1

    that guy who didnt see any good enemy players but died fast😁

  • @jameslovell8104
    @jameslovell8104 5 месяцев назад

    Amazing ending! Great match.

  • @Das-jc7nt
    @Das-jc7nt 17 дней назад

    3:55 to 4:03 was a crazy play

  • @Aoleone78
    @Aoleone78 6 месяцев назад +5

    high skill gmeplay! very nice ❤

    • @pyropilot9126
      @pyropilot9126  6 месяцев назад

      Thank you! I almost screwed it with that rocket out into the floor vent lol (gave him time to heal to full)

  • @kinser5440
    @kinser5440 6 месяцев назад +1

    How did you heal so quickly you were about to die and your full life was filled at minute 1:09 you had full life what ability did you use or combine beforehand thank you very much

    • @pyropilot9126
      @pyropilot9126  6 месяцев назад +1

      I was playing on a Mercenary, and if you look at my ability tree you'll see I have two talents selected at levels 64 and 73: strong kolto and trauma regulators. Strong kolto healed me rapidly up to 60% and trauma regs heal for 4% per stack once my shield falls off. My shield dropped with a full 10 stacks, giving me 40% hp back, and since strong kolto brought me up to around 60% hp, it healed me back to full

    • @kinser5440
      @kinser5440 6 месяцев назад +1

      @@pyropilot9126 genial gracias

  • @kinser5440
    @kinser5440 6 месяцев назад

    rotation and tactical? ty bro

    • @pyropilot9126
      @pyropilot9126  6 месяцев назад +1

      Ran Burning Bright in this match. As for rotation, less a rotation and more a priority. Want to try to keep the Tracer debuff on enemies, then Priming Shot, Heatseekers, Rail Shot, Blazing Bolts in that order of priority. In between those fill with Tracers, Rapid Shots, or other abilities