Excluding the initial Demo for Y6, I dont think this area was ever used for anything actually. I was pretty happy to see it finally get used in the DLC :)). Still havent seen Kamurocho Hills used in a long battle since 2012 tho :((
That auto pickup at 1:10 must have been annoying. One of my complaints about the combat in the Kaito files is the auto pickup. You can't even stop it like in the dragon engine games by holding L2.
I wondered if this was doable and now I’m glad to see that it is thanks to your dedication and masterful gameplay. In terms of difficulty, how would you judge this Long Battle in terms of difficulty to No Damage?
Excluding the initial Demo for Y6, I dont think this area was ever used for anything actually. I was pretty happy to see it finally get used in the DLC :)). Still havent seen Kamurocho Hills used in a long battle since 2012 tho :((
Does Yakuza Kiwami 2 count with the final long battle?
카이토가 야가미처럼 흘려보내거나 받아치는 기술이 없다시피 전부 맞고 반격하거나 버텨서 튕겨내거나 하는 식이라 노대미지는 불가능하다고 생각했습니다만...역시 세상에 불가능은 없군요
That auto pickup at 1:10 must have been annoying. One of my complaints about the combat in the Kaito files is the auto pickup. You can't even stop it like in the dragon engine games by holding L2.
cant wait for that final long battle oh boi lol
Kaito is like a human tank🤣🤣
I wondered if this was doable and now I’m glad to see that it is thanks to your dedication and masterful gameplay. In terms of difficulty, how would you judge this Long Battle in terms of difficulty to No Damage?
This long battle is the easiest one including all lj long battles