(2:31) A bit of a correction: The bridge in the Reznor fight doesn't start to collapse until you've knocked two of them down. It won't ever start to collapse at the start of the fight, so you don't have to worry about quickly knocking the first Reznor down.
@Hershey11 Well, what is the case *_even in the Super Mario Bros. 3 video game,_* all of them were unique except for Larry Koopa and Morton Koopa Jr. (Morton Koopa Jr. had the most similar fighting style as Larry Koopa in the _Super Mario Bros. 3_ video game).
10. In game 9. Hoping gets revealed 8. Yup hopefully, but I doubt it because of the Yoshi togetherness 7. I mean there’s Big Boo, so 6. That would be dope, hopefully mega mushroom is in the game 5. This seems unlikely, but it would be awesome 4. Seems likely, if we can change the clown car so hopefully 3. This should be possible, if you can shake bowser make it meowser, dry bowser and bowser jr his own separate guy 2. Yeah why isn’t he in yet, another one of those “why not in yet” just like ice flower 1. Yeah obvious be in there
Super Mario Maker 1 doesn't have the real Big Boo though. It just has regular Boos that are made larger with a mushroom. The real Big Boo is different, like the ones in Super Mario World, Mario 64, or even NSMBWii. I want the proper Big Boo that isn't just a Boo but made bigger. Ghost houses need more enemies that are specific for the theme, like Eerie and Fishing Boo, etc.
10: She’s in. 9: R A A A A A H 8: Wow. Now that I realize it, I think it’s perfect! I mean Yoshi needs a friend (other than Mario, who kills him just to make a jump) and Birdo is perfect for that! 7: Nice idea! I wonder if we could do that by using mushrooms... 6: Same thing with #7 5: A good idea, but like Ridley for smash (which happened, unlike this) he seems too big. 4: THAT HAS JUST OPENED UP A NEW IDEA! What if the clown car turns into a submarine when underwater? GENIUS! 3: Meowser isn’t a combination of the bell and Bowser. Soooo... busted? 2: Kamek’s already an enemy. So it’s less likely. 1: I get your point, but yet, that’s just so many koopalings!!!
10. Pom pom.- Yes is in SMM2. 9. Reznor/s.-No is not in SMM2. 8. Birdo.- No is not in SMM2. MAYBE IT WILL BE BOOM-BOOM WITH A CANNON??? 7. Big Boo.- Mmm... No is not in SMM2... But.. You can ACTUALLY remake it... Soooo... 6. Goomboss.- No is not in SMM2. 5. Hisstocrat.- No is not in SMM2. 4. Boss Jr. in SUBMARINE!!!. - No is not in SMM2!!! 3. Dry Bowser? No is not in SMM2. 2. Maybe... KAMEK?!?!.- Mmm... No is not in SMM2... But.. You can ACTUALLY remake it... Soooo... 1. Koopalings... YES!!! IS IN SMM2!!! But... In... SMM2 3.0.1... Also... WENDY CAN BE AS BIRDO!!!
My List for Update/DLC Dry Bowser(All game themes exept 3D World) Koopalings (Variant of Bowser Junior) (All Game Themes) Kamek(All game themes) Boss Sumo Bro(U) Giant Bowser (Variant of Bowser) (U) For Fun: Dark Bowser
I think that an update could happen where Bowser can be turned into Dry Bowser only in Castle levels where if you defeat Bowser, he falls into the lava but emerges back as Dry Bowser, with new attacks and more hit points.
A level idea I would make for the Giant Goomba is a level with tough platform jumps. The Giant Goomba is encased in a block cage. At the end is a Dry Bones Shell. Grab it and make it back down to throw it at one of the blocks. There are more, so repeat this process until you get it to be vulnerable! It contains a key when you kill it, so enter the key door and a more complicated version of the setup will occur. This continues until we beat three Giant Goombas and then the level will end!
These are bosses that I want and I will explain how they could work 5: king boo How the boss would work: king boo will float towards you and he can't be jumped on (since he's ghost) and fire balls and green shells dont effect him. He could use his tongue to hit you like in super mario sunshine by either spinning with his tongue or directly trying to hit you with a hard tongue smack and he will sometimes charge into you. He can be defeated by the shoe, super star, being crushed, falling into lava or poison 4: mecha bowser How he would work: mecha bowser will be shooting bullet bills from his chest and he will shoot fire sometimes and sometimes try to hit you by extending its lego looking hands. He can be defeat by fire balls, the shoe, green shells, super mario land power up, super star, being crushed, falling into lava or poison or water (since its a robot and robots will malfunction in water) 3: goomboss How he would work: he will walk towards and sometimes charge at you and will spawn other giant goombas will sometimes throw his crown at you. He can be defeated by basically anything that can kill enemies 2: petey piranha How he/she (idk what gender) would work: petey would walk at you and try to slap you with his little plant arms and will sometimes make tornados flying towards you and will sometimes fly in the air and try to stomp you but will trip after that and when he is one the floor stomp on his belly. He can also be defeated by anything a enemy can be killed by 1: dry bowser How he will work: he will walk towards you and shoot blue fire balls that are quicker than normal fire balls and throw bones sometimes. In the super mario world style. He will only throw bones and when he shoots blue fire balls in the sky they are quicker when raining down. He will also jump to stomp you. He can't be defeated by stomps from mario, fire balls, super mario land power up and will not die when falling in lava and jump back up unless you hit the axe but he can be defeated by the shoe, green shell, poison
To be honest I dont see the koopalings getting in, it would be nice but from my perspective bowser jr is supposed to be a representative of the general style of a koopaling fight.
Some Other Best Things I wanted in Super Mario Maker 2 when Update 3.0 comes out: 1. Red, Blue, and Green Rings with Red, Blue and Green Coins (Touch those rings to make coins special coins appear) 2. Climbable Fences 3. Bubble Bobble Game Style 4. Playable Princess Peach 5. Playable Princess Daisy 6. Invisible Ground (Ground pound on them to show you the way) 7. Blockstepper (Super Mario 3D World theme only) 8. Bootleg Super Mario World Game Style 9. Hotel Mario Game Style 10. Chargin' Chuck 11. Mini Pipes (which can only be accessible while you are Mini Mario) 12. Super Mario Advance 2 - Super Mario World Theme 13. Special Abilities Given to Other Characters (except Mario, Luigi Can Jump Higher, Toad can Dash Faster, Peach and Daisy can hover through bottomless pits, Toadette can roll into Hard Blocks to Break them) 14. SMB3 Tanooki Suit 15. Green Stars (3D World only) 16. Clear Condition: Reach the goal while permanently crouched. 17. Clear Pipe Cruise Level Theme from 3D World (with Double Cherry Pass music) 18. Super Bottle (Mario transforms into Water Mario when Touching it) 19. Hot Bottle (Mario transforms into Burn Mario when he collects it) 20. Nintendo Level Theme (Background has Wii U, 3DS, N64, Wii, DS, GameCube, NES, SNES and Switch consoles floating around when playing a stage in this level theme) The 20 more things I asked for to be in Super Mario Maker 2 when Update 3.0 comes out. We now have 152 things that need to be in the game's update. With the Hot Bottle, Burn Mario can turn into a fireball while dashing, swim in lava, turn his head into a burn bomb and throw it off his head to easily defeat enemies and bosses, break yellow P Blocks and even throw some fireballs to create a lava pool.
Well with the game finished we know that some of these were correct or close to being correct, I'm happy they added the koopalings for more boss variety
Boss Idea's for the Viewers. So if you make your own Original Levels then you may want to make the Bosses shown in the trailer as the bosses at the End of your World if you choose to do a world. Next step is making the Mini Boss appear in a vertical Castle Level. I Mean the Music may not be the Same but I am sure you'll still Live... Make sure that it isn't Too Wide spread or else it won't really give off the Feel of the first boss in a world instead of the Second Boss of a World. Then Make sure that it isn't Too Tricky to get passed. Finally make sure you always add the Entrence to the Boss room either at the Top of the Room or somewhere Mario/ The Player can't get out because... It's a Boss..! I'll list some Ideas that can be Used..! 1: Make the floor able to Disappear after a Minute or So it gives off the feeling of being Tricky, Maybe add some Cannons Launching Fire Balls or Enemies out of them. Add a circle line around the Area of the Room and Place Platforms on them so Mario can get across. Then add the Exit somewhere Reachable but Block It..! Perhaps making it a survival level by making the Cannons slowly fall down. Add 3 Rows of Cannons so that it isn't too long. This Boss is a Survival Boss where once you enter you'll fall on a Platform that doesn't hold onto you long enough. Then you are Forced on Jump on another Platform Above You..! And you simply Survive the Attacks being thrown at you. The Exit will unveil itself while surviving. Once you survive Long enough the Exit will be Opened for Mario to Jump to and the Goal will be Right There..! Like the Idea..? I'll try and List more..!
We definitely need way more enemies and bosses than what has been revealed so far. Just think about some of the themes and what they're lacking. Desert is missing pokey, ghost house is missing big boo, eerie, fishing boo, etc. Airships and castles are missing the koopalings. Castles are missing bony beetles and thwimps, etc.
THANK GOD for the 3.0 update. Now when I get the game, I can make the bosses the Koopalings instead of Boom Boom, Boom Boom, Boom Boom, Boom Boom, Boom Boom, Boom Boom, Boom Boom, And Meowser.
Big Boo: Cheap version of big boo Dry Bowser: Bowser, but dead Birdo: Not a boss, mini boss. What about Wart? Pom Pom, Koopalings: Made it in Reznor: Forgotten by everyone Hisstocrat: 3D World boss, probably couldnot work
I think I have some moves for Larry koppa to be more interesting maybe sometimes when Mario is about to jump on Larry's head a pillar could appear like Mario wii so you can't jump on his head maybe some pillars can try to crush you so be careful as for an attack move I would really like for him to have a water blast to blast mario away from him that would make Larry less boring in the game
To be honest, with the 3D World theme coming to this game, I think the mega mushroom will come too. It’s in 3D world, so it might come along with that. Further more, If it does end up making the cut, it will most likely be able to mix with enemies to make them very big, just like the huge goomba. I really hope they do this, but it really is their choice. I think it will be a fine game either way!
Pom pom is actually in the game!!! You just hold on boom boom and then you can choose pom pom and that's how you get it. But if you try different game modes it won't work
I need to see a Peach bowser I need it Aka toadette bowser who got a crown 2: Histo-Family You guessed it. Histo has his wife, the queen, but where are the kids to take over? That’s right. Idea of attack: The parents will try to lead you into a fake toad house. And shoot fire at you The children will try to hurt you from underneath and there are no heals. 3: Ik this is wierd but Pom Pom + Boom boom + 2 Cat bells YES ITS HERE. Idea of attack: They use their shells which will become into the turtle things with shells? But with cat bells. I want you to imagine the rest people
You can stack mini gommbas or big goombas to make the size of the giant gooba and put tracks on the side of the areana and put a lift to make gaint goomba fight
Out of all of these (Besides Pom Pom of course) the only boss I can see a chance for is the koopalings. The problem with most of these bosses is that they all have a specific arena need/are too big for a sandbox element. And look at Pom Pom nowadays. Nobody uses her because she’s a pain in the ass to create an arena for. My point is that Nintendo is only gonna add bosses that don’t require a specific arena. The Koopalings alone would need a ton of configuration to be able to be implemented into the game in a good way.
For number 10 There is Already Pom-Pom in Super Mario Maker 2, and the reason she is only in 3D world is because she is supposed to Replace Bow ser jr. that’s why there is no Bow Ser Jr. in 3D world. Idk why Nintendo would do that but they did.
The true final bosses of Mario Maker are the troll levels
I swear you are everywhere
Let’s hope there aren’t 100,000 of them
@@someguythatyoufound4578 there won't. Instead there'll be 10,000,000
@@neptune7160 right?
Yes of course
Super Mario Maker 2:We got gravity!
Rosalina and Luma:Are we a joke to you?
Do you believe in gravity?
I don’t get it
@@bubblicousbootybouncer892 Super Mario Galaxy
Needs Shield hero season 2 :(((
Haven’t seen episode 25 yet tho
8:28 Bowser’s like “huh?”
Nico: *puts Koopalings at number 1
*Everyone saw that coming*
[everyone liked that]
Can't believe, (from what we know) the koopalings aren't in it. Hopefully I'm wrong :P
Yeah the KOOPLINGS are the best
I was expecting petey piranha
We saw it coming but he's right, we NEED koopalings
10:28 Nintendo: Your wish is granted.
nico predicted the future
I wish Roy got the canon 10:56
3.0 update.
(2:31) A bit of a correction: The bridge in the Reznor fight doesn't start to collapse until you've knocked two of them down. It won't ever start to collapse at the start of the fight, so you don't have to worry about quickly knocking the first Reznor down.
Pshh, *critics..*
Me watching this after the update: lol
Yeah
wow
Me to
Same lol
Well am waiting after the final update
[50/50]
Pom Pom is in Mario maker 2 and I’m still crossing my fingers on the koopalings to make it
Did you not watch the intro? He said this was made before the direct yesterday.
Dr Kahls Robot I know but I’m just pointing it out now just to Make sure he knows
I want the koopa kids (from mario party) but I don’t think that will happen
@@pawsplaya1218 he noticed in his reaction video
lord of Ink games I never had a chance to watch it, sorry
:(
8:18 underwater bus fight
Lol
XD
Bus
Boss
Huh
Koopalings are the Number 1 thing I want. Love them sooo much
NICU 1234 there could always be a later announcement
@Hershey11 Well, what is the case *_even in the Super Mario Bros. 3 video game,_* all of them were unique except for Larry Koopa and Morton Koopa Jr. (Morton Koopa Jr. had the most similar fighting style as Larry Koopa in the _Super Mario Bros. 3_ video game).
Premieze some are
I want them too! I also want the broodlals and the FAT BUNNY 😅
it only takes to 2020 for nintendo
10:18 the Koopalings are now In Mario maker 2!
Fan Sonic Prototype like he doesn’t know that already
Finely
I LOOOOOOOOOOVVVVVVVE IT!!!!!
The Pom Pom are in the game from the first release
You do realize this video was made before the game was even OUT right?
I really want an actual Kamek boss
At the very least, a Magikoopa that takes 3 jumps to kill
But I want an actual Kamek with actual mechanics
If you are in Britain then magicoopa is called kamek so technically he is in the game
Me too
I didnt think anyone thought the same thing
Meckameks more like
Use super mario bros 3 style, place a magikoopa with wings, and put a goomba on top
Nico: "Bowser and-"
Me: "Don't say Baby Bowser."
Nice: "Bowser Jr."
Me: "Good man."
I think you mean nico,not nice
@@pumpkinpig5326 it prob auto corrected
If there is an Odessey Style, the Broodals would be awesome!
10. In game
9. Hoping gets revealed
8. Yup hopefully, but I doubt it because of the Yoshi togetherness
7. I mean there’s Big Boo, so
6. That would be dope, hopefully mega mushroom is in the game
5. This seems unlikely, but it would be awesome
4. Seems likely, if we can change the clown car so hopefully
3. This should be possible, if you can shake bowser make it meowser, dry bowser and bowser jr his own separate guy
2. Yeah why isn’t he in yet, another one of those “why not in yet” just like ice flower
1. Yeah obvious be in there
Super Mario Maker 1 doesn't have the real Big Boo though. It just has regular Boos that are made larger with a mushroom. The real Big Boo is different, like the ones in Super Mario World, Mario 64, or even NSMBWii. I want the proper Big Boo that isn't just a Boo but made bigger. Ghost houses need more enemies that are specific for the theme, like Eerie and Fishing Boo, etc.
There is a mega mushroom, but it only works in smb1 and you cant give it to enemies. Only Mario can use it
10: She’s in.
9: R A A A A A H
8: Wow. Now that I realize it, I think it’s perfect! I mean Yoshi needs a friend (other than Mario, who kills him just to make a jump) and Birdo is perfect for that!
7: Nice idea! I wonder if we could do that by using mushrooms...
6: Same thing with #7
5: A good idea, but like Ridley for smash (which happened, unlike this) he seems too big.
4: THAT HAS JUST OPENED UP A NEW IDEA! What if the clown car turns into a submarine when underwater? GENIUS!
3: Meowser isn’t a combination of the bell and Bowser. Soooo... busted?
2: Kamek’s already an enemy. So it’s less likely.
1: I get your point, but yet, that’s just so many koopalings!!!
koopalings work and are in
Broke: Bowser.
Woke: Dry Bowser.
Finna woke: Meowser.
Woke me up inside: Dry Meowser.
MarioMaster 412 The ultimate form of bowser.
You can’t have that it never even existed lol.
@@Turbulation1 I know but I can still dream...
MarioMaster 412 giga dry meowsette junior
Finna woke? Are you a Jacksfilms fan, too?
10. Pom pom.- Yes is in SMM2.
9. Reznor/s.-No is not in SMM2.
8. Birdo.- No is not in SMM2. MAYBE IT WILL BE BOOM-BOOM WITH A CANNON???
7. Big Boo.- Mmm... No is not in SMM2... But.. You can ACTUALLY remake it... Soooo...
6. Goomboss.- No is not in SMM2.
5. Hisstocrat.- No is not in SMM2.
4. Boss Jr. in SUBMARINE!!!. - No is not in SMM2!!!
3. Dry Bowser? No is not in SMM2.
2. Maybe... KAMEK?!?!.- Mmm... No is not in SMM2... But.. You can ACTUALLY remake it... Soooo...
1. Koopalings... YES!!! IS IN SMM2!!! But... In... SMM2 3.0.1...
Also... WENDY CAN BE AS BIRDO!!!
Koopalings would be have differents patterns from changing game style!
And they don’t have different patterns sadly
@@supergabox8760 meh, the only thing that changes is the shell pattern
@@supergabox8760 ah, I meant that the same koopaling had almost the same pattern across the different game stiles
Nicobbq: I want the Koopalinga in Super Mario Maker 2.
Nintendo: (version 3.0) here you go.
His mii was having a stroke.
Oof Oof Oof
My List for Update/DLC
Dry Bowser(All game themes exept 3D World)
Koopalings (Variant of Bowser Junior) (All Game Themes)
Kamek(All game themes)
Boss Sumo Bro(U)
Giant Bowser (Variant of Bowser) (U)
For Fun: Dark Bowser
Top 10 Top 10's for Mario Maker 2 that Nicobbq needs to make!
TFW this is actually funny
We also need to make our own different color Yoshi’s in levels or that can be a DLC
Let's be real here... #1 on this list has to be NicoBBQ, he is the ultimate boss at creating awesome videos.
There is fishy boop- i mean spike in the game now 2019 December 5th
Didn't you heard the first 20 seconds??
FISHY BOOPKINS
Fishy boopkins? Is that Spike in Super mRio World, or a meme.
Terry Mazzoni he’s from SMG4
Nico, 2 tings
1
Nice profile pic change
2 how would you fight histocrat in 2d?
@MacaroniMailbox yeah. But in smm1 you can make the same with goomba's and floating platforms
@MacaroniMailbox Tsomps can fo the trick
They usually add stuff with the updates. I know maker 1 had a lot added when we logged back into playing it after a good year.
Plz do top ten features from 3D world that need to be in super Mario maker 2
Top 10 Top 10s that NEED TO BE In Super Mario Maker 2!
I agree. Boom Boom may be in Mario maker 2, but I think Pom Pom should be in there,too
Here's the deal, Nintendo didn't announce everything about the game meaning it could still be true.
WE NEED THE KOOPALINGS GIVE THIS A THUMBS UP BEFORE THE 28/6/2019 SO THEY GET IN THE GAME. GET MY BUDDYS IN THE GAME!!!!!!!!!!!!
I really want the koopalings!
Same but
I can't bring myself to hurt lemmy
IKR
i do so i rip out thier gut 😈
@@laqundrabarnett9473 leave them alone
Lemmy is my favorite koopaing!
"Where's the love for my girl, Pom Pom"
- Nicobbq 2019
Now that Pom Pom is confirmed, #10 should be replaced with Petey Pirhana Plant.
I think that an update could happen where Bowser can be turned into Dry Bowser only in Castle levels where if you defeat Bowser, he falls into the lava but emerges back as Dry Bowser, with new attacks and more hit points.
A level idea I would make for the Giant Goomba is a level with tough platform jumps. The Giant Goomba is encased in a block cage. At the end is a Dry Bones Shell. Grab it and make it back down to throw it at one of the blocks. There are more, so repeat this process until you get it to be vulnerable! It contains a key when you kill it, so enter the key door and a more complicated version of the setup will occur. This continues until we beat three Giant Goombas and then the level will end!
Remember this:
I know that Super Mario Maker will add actual 3D wolds calling itself _Super Mario Maker 3 _*_D_*
Here we have, ladies and gentlemen, the man who wished too much for a fictional game
*I want to be like that man*
I really hope magikoopas got an extra option as "boss" you have to hit him 3 times or something like that.
These are bosses that I want and I will explain how they could work
5: king boo
How the boss would work: king boo will float towards you and he can't be jumped on (since he's ghost) and fire balls and green shells dont effect him. He could use his tongue to hit you like in super mario sunshine by either spinning with his tongue or directly trying to hit you with a hard tongue smack and he will sometimes charge into you. He can be defeated by the shoe, super star, being crushed, falling into lava or poison
4: mecha bowser
How he would work: mecha bowser will be shooting bullet bills from his chest and he will shoot fire sometimes and sometimes try to hit you by extending its lego looking hands. He can be defeat by fire balls, the shoe, green shells, super mario land power up, super star, being crushed, falling into lava or poison or water (since its a robot and robots will malfunction in water)
3: goomboss
How he would work: he will walk towards and sometimes charge at you and will spawn other giant goombas will sometimes throw his crown at you. He can be defeated by basically anything that can kill enemies
2: petey piranha
How he/she (idk what gender) would work: petey would walk at you and try to slap you with his little plant arms and will sometimes make tornados flying towards you and will sometimes fly in the air and try to stomp you but will trip after that and when he is one the floor stomp on his belly. He can also be defeated by anything a enemy can be killed by
1: dry bowser
How he will work: he will walk towards you and shoot blue fire balls that are quicker than normal fire balls and throw bones sometimes. In the super mario world style. He will only throw bones and when he shoots blue fire balls in the sky they are quicker when raining down. He will also jump to stomp you. He can't be defeated by stomps from mario, fire balls, super mario land power up and will not die when falling in lava and jump back up unless you hit the axe but he can be defeated by the shoe, green shell, poison
10 Super Smash Bros. Characters that NEED to be in Super Mario Maker 2!
Dermot Hamill Number 10 Luigi Number 9 Peach Number 8 Bowser Number 1 Mario
Number 1: Walu... oh wait.
@@randocalzone8772 what? Waluigi is a character in Super Smash Bros!
As an assist trophy.
General things that need to be added into SMM2:
- Semisolid Slopes
- Redo Button (Redocat?)
That is all
Same
To be honest I dont see the koopalings getting in, it would be nice but from my perspective bowser jr is supposed to be a representative of the general style of a koopaling fight.
*chuckles* well... that aged poorly
@@Gamer-GuyGG64 lol
I agree with you that the koopalings NEED to be added in super mario maker 2. They make the game feel more like home, if you know what I mean.
I think that will be a good idea
To add "dry meowswer"
How would that work
I don't know
@@Jelenir idk maybe through bone projectiles and also has all the meowser properties?
Some Other Best Things I wanted in Super Mario Maker 2 when Update 3.0 comes out:
1. Red, Blue, and Green Rings with Red, Blue and Green Coins (Touch those rings to make coins special coins appear)
2. Climbable Fences
3. Bubble Bobble Game Style
4. Playable Princess Peach
5. Playable Princess Daisy
6. Invisible Ground (Ground pound on them to show you the way)
7. Blockstepper (Super Mario 3D World theme only)
8. Bootleg Super Mario World Game Style
9. Hotel Mario Game Style
10. Chargin' Chuck
11. Mini Pipes (which can only be accessible while you are Mini Mario)
12. Super Mario Advance 2 - Super Mario World Theme
13. Special Abilities Given to Other Characters (except Mario, Luigi Can Jump Higher, Toad can Dash Faster, Peach and Daisy can hover through bottomless pits, Toadette can roll into Hard Blocks to Break them)
14. SMB3 Tanooki Suit
15. Green Stars (3D World only)
16. Clear Condition: Reach the goal while permanently crouched.
17. Clear Pipe Cruise Level Theme from 3D World (with Double Cherry Pass music)
18. Super Bottle (Mario transforms into Water Mario when Touching it)
19. Hot Bottle (Mario transforms into Burn Mario when he collects it)
20. Nintendo Level Theme (Background has Wii U, 3DS, N64, Wii, DS, GameCube, NES, SNES and Switch consoles floating around when playing a stage in this level theme)
The 20 more things I asked for to be in Super Mario Maker 2 when Update 3.0 comes out. We now have 152 things that need to be in the game's update. With the Hot Bottle, Burn Mario can turn into a fireball while dashing, swim in lava, turn his head into a burn bomb and throw it off his head to easily defeat enemies and bosses, break yellow P Blocks and even throw some fireballs to create a lava pool.
I wonder if E3 will reveal more to the game
They did...something
Nico:throw it back at *him*
Birdo: *TRIGGERED*
8:00 I used to suck at SMM 1 and thought that was already in the game XD
Nico: please add my koopalings buddies in this game
Smm2 final major update: your wish is granted
Kamek was always in the game! Even in the first one
"Magikoopas" Were In It, Not Kamek
0:24 when cereal has milk
8:40 when cereal has no milk
10 obstacles that need to be is SMm2
Dry Bowser for Super Mario Maker 3! He should be a simple boss to include. He’s just a skeletal Bowser who throws bones (and maybe spits blue fire.)
tomorrow we will have the koopaling OMG I very happy
9:14 liked how you showed it. It was pretty nice
New pro. picture, nice
Second time getting hearted by the Almighty Nicobbq
Wait what happened to my heart since I don’t see it 💔
Oof
The heart goes away when you edit the comment
Jacob Stone ok thank you.
I love the koopalings yah!
Please put in the koopalings
There my favorite!!!
*3.0.0 has joined the server*
Well with the game finished we know that some of these were correct or close to being correct, I'm happy they added the koopalings for more boss variety
I’m really happy that they added Pom Pom
1:10 Skip the intro
9:13 i like how you chaned it to dry bones
Hey ya pas birdo ( je c pas comment il s'écrit) bref c un vieux photoshop
Nintendo is Done with Updates in Super Mario Maker 2 because Version 3.0.0 was the LAST Update. So, hopefully, Super Mario Maker 3.
WHY IS THERE NO KOOPALING BOSSSES?!?!?
Because Nintendo is LAZY
cjs bomb, well this comment ages well.
Boss Idea's for the Viewers.
So if you make your own Original Levels then you may want to make the Bosses shown in the trailer as the bosses at the End of your World if you choose to do a world.
Next step is making the Mini Boss appear in a vertical Castle Level. I Mean the Music may not be the Same but I am sure you'll still Live...
Make sure that it isn't Too Wide spread or else it won't really give off the Feel of the first boss in a world instead of the Second Boss of a World.
Then Make sure that it isn't Too Tricky to get passed.
Finally make sure you always add the Entrence to the Boss room either at the Top of the Room or somewhere Mario/ The Player can't get out because... It's a Boss..! I'll list some Ideas that can be Used..!
1: Make the floor able to Disappear after a Minute or So it gives off the feeling of being Tricky, Maybe add some Cannons Launching Fire Balls or Enemies out of them. Add a circle line around the Area of the Room and Place Platforms on them so Mario can get across. Then add the Exit somewhere Reachable but Block It..! Perhaps making it a survival level by making the Cannons slowly fall down. Add 3 Rows of Cannons so that it isn't too long. This Boss is a Survival Boss where once you enter you'll fall on a Platform that doesn't hold onto you long enough. Then you are Forced on Jump on another Platform Above You..! And you simply Survive the Attacks being thrown at you. The Exit will unveil itself while surviving. Once you survive Long enough the Exit will be Opened for Mario to Jump to and the Goal will be Right There..!
Like the Idea..? I'll try and List more..!
The Submarine Bowser Jr. fight can be easily recreated now
We definitely need way more enemies and bosses than what has been revealed so far. Just think about some of the themes and what they're lacking. Desert is missing pokey, ghost house is missing big boo, eerie, fishing boo, etc. Airships and castles are missing the koopalings. Castles are missing bony beetles and thwimps, etc.
THANK GOD for the 3.0 update. Now when I get the game, I can make the bosses the Koopalings instead of Boom Boom, Boom Boom, Boom Boom, Boom Boom, Boom Boom, Boom Boom, Boom Boom, And Meowser.
I think Big Bertha would be a nice addition. (It’s that big fish that chases you in super Mario Bros. 3)
Person:Give me the best Mario DUO
Bowser and bowser jr?
No
dry bones and normal bowser?
No
Ummm
Birdo and yoshi?
No
Boom boom and Pom Pom?
Perfection
Lol Pom-Pom's idea is exactly what happens, but only for 3-D world.
mario maker 2 needs
1 giant baby bowser
2 petey piranha
3 car bowser
4 fawful
5 donkey kong
6 king goomba
7 king bob omb (mario 64 mode)
8 giant koopa
9 negative bowser
10 giant blooper
Big Boo: Cheap version of big boo
Dry Bowser: Bowser, but dead
Birdo: Not a boss, mini boss. What about Wart?
Pom Pom, Koopalings: Made it in
Reznor: Forgotten by everyone
Hisstocrat: 3D World boss, probably couldnot work
Oops I meant big boo’s a cheap version of king boo not himself
I think I have some moves for Larry koppa to be more interesting
maybe sometimes when Mario is about to jump on Larry's head a pillar could appear like Mario wii so you can't jump on his head maybe some pillars can try to crush you so be careful
as for an attack move I would really like for him to have a water blast to blast mario away from him that would make Larry less boring in the game
Reznor looks like it’s a great idea
Aside from there being a submarine Bowser Jr., there should also be a submarine Bowser and submarine Koopalings.
I really agree that we need submarine Bowser Jr
*Squidward is sleeping*
Bowser
...
Meowser
...
Dry Bowser
...
Dry Meowser
*Squidward opens his eyes*
To be honest, with the 3D World theme coming to this game, I think the mega mushroom will come too. It’s in 3D world, so it might come along with that. Further more, If it does end up making the cut, it will most likely be able to mix with enemies to make them very big, just like the huge goomba. I really hope they do this, but it really is their choice. I think it will be a fine game either way!
Morton has a big hammer, Roy has a big blaster and Lemmy has big balls.
Oh, Wait...
1:46 Pom pom: YA DED SON! Mario:OH NOES Pom pom:-clones self and trows shuriken- Mario: -ded-
I’m enjoying your videos. I’m a new RUclipsr and just getting started with Super MARIO Maker 2.
Any tips?
Pom pom is actually in the game!!! You just hold on boom boom and then you can choose pom pom and that's how you get it. But if you try different game modes it won't work
We need all of the templates for towers, castles, and the doors to boss fights
Number one is conferred
The koopaings are coming watch the update
Excited?
What if bowser jr could turn into shadow Mario and create enemies while teleporting (with portals) and trying to stomp Mario?
We NEED Dry Bowser! He could add so much to the game. He could be fire proof, throw bones, and much more!
REZNOR? You can just place tracks, put bricks or ? blocks on, then put the piranha plants on top of the question blocks/bricks then BAM!
I think if you shake Boom Boom, you will get Pom Pom.
nicobbq:bosses we need
Mario maker l veteran: we alredy have.
Could also use poison mushroom to make dry bowser i guess
I was seriously hoping that the koopalings would come to MM2 but I guess pom Pom is good enough for me
Pom Pom is in which I love because Pom Pom is my favorite boss
I need to see a
Peach bowser
I need it
Aka toadette bowser who got a crown
2: Histo-Family
You guessed it. Histo has his wife, the queen, but where are the kids to take over? That’s right.
Idea of attack: The parents will try to lead you into a fake toad house. And shoot fire at you
The children will try to hurt you from underneath and there are no heals.
3: Ik this is wierd but
Pom Pom + Boom boom + 2 Cat bells
YES ITS HERE.
Idea of attack: They use their shells which will become into the turtle things with shells? But with cat bells.
I want you to imagine the rest people
You can stack mini gommbas or big goombas to make the size of the giant gooba and put tracks on the side of the areana and put a lift to make gaint goomba fight
Out of all of these (Besides Pom Pom of course) the only boss I can see a chance for is the koopalings. The problem with most of these bosses is that they all have a specific arena need/are too big for a sandbox element. And look at Pom Pom nowadays. Nobody uses her because she’s a pain in the ass to create an arena for. My point is that Nintendo is only gonna add bosses that don’t require a specific arena. The Koopalings alone would need a ton of configuration to be able to be implemented into the game in a good way.
Pom Pom: Yep
Rezmore?: Nope
Birdo: Nope
King boo: Nope
Giant goomba: Nope (maybe, but no)
Hisstercrat: Nope
Sub bowser jr: Maby?
Dry bowser: Nope
Kemkic: did it make it in? No! (Maby)
Koopalings: Nope
1.5 / 10
For number 10 There is Already Pom-Pom in Super Mario Maker 2, and the reason she is only in 3D world is because she is supposed to Replace Bow ser jr. that’s why there is no Bow Ser Jr. in 3D world. Idk why Nintendo would do that but they did.