Something this impactful, I feel, probably shouldn't be a hidden tooltip. Especially one as vague as "has some magical properties" which could easily be interpreted as "is a chainsaw made of magic" for the passive reader.
That's the wild thing about Noita. So many of the late game mechanics involve 'breaking the game' and understanding how the game is programmed. It's almost like The Matrix in that you gotta know the rules to know how to break em. It's a cool concept but I agree that the learning curve is too step that most of the cool features of wand building just aren't available to someone without tutorials like this.
@@joaquinfernandez3977 Those are secrets, not core design points on basic spells. I'm all for the secrets, but I've played far too many roguelikes that derive much of their difficulty from how much knowledge one has about how shitty the tooltips are.
I love the game but there defo needs to be more hints etc. A lot of people online say "Dont look it up, look for secrets and work it all out yourself". Yeah nah you didnt do that, you obviously looked it up because its impossible to work out from just playing the game.
@@Smartacus420 not true, myself and most of my mates that play this figured out this with the chainsaw and spark bolt by ourselves, its not that hard to imagine it, spark bolts being flung off at super fast speeds from a chainsaw
After watching this and your beginner's guide, I did a run and I was actually feeling pretty good about it, I managed to make a wand that was doing some work, it wasn't great or anything, but it was miles ahead of anything I had made prior to watching your videos. Then I got teleported by a potion to a spot near a chest, which turned out to be a mimic, something I had no idea was even in the game, and completely ate it.
Over 800 hours and I'm learning how recharge time works. I always thought it added the cast delay. These tutorials have been helping even seasoned players. Thanks for the advice, and the livestreams! That copium shit during your last twitch integration had me lmao.
I just bought the game yesterday and was trying to figure out how the spell system works. This video was probably the best explanation I could have gotten
Lessons learned from this: Spellcasting is parenthetical, multicast spells nest inside each other like parentheses in math. Chainsaw deletes casting time for its entire parenthetical function block, even when nested at the bottom of a nested spellblock, the entire nested function inherits the casting time deletion. Multicast spells at the end of a wand's spells can "wrap around" to the beginning of a wand's spell slots, casting virtual clones of the spells that defacto double up those spells, defacto increasing the number of spell slots via virtual clones. (maybe allows recursive looping?) Frames matter, each spell block uses game time frames to cast, nesting multicast spells make the game treat multiple spells as one spellblock, removing the game frame per spell delay. Add Mana spell adds 30 mana to the wands mana pool WHEN CAST!!! This is HUGE, because i misread it as "so this increases a given wand's maximum mana by 30 at the cost of a spell slot, sounds pointless" holy shit were the devs seriously trying to troll me with that spell description?!!?
Regarding point 3, unfortunately it doesn't allow recursive looping - the wand can't create a "virtual clone" of a parenthetical block that is already waiting to be fired - only one that is not yet part of the current block - so a wand that is a double cast, then a spark bolt... you'd think the double would wrap around and find itself again and end up casting infinite spark bolt, but in fact each click will only cast the spark bolt once, because the double cast and spark bolt were both already prepped to fire, so can't be cloned The wand mechanics in noita are amazing, and I'm nowhere near an expert (I had no idea that chainsaw completely set the cast delay to zero before I saw this video) but at least wrapping is something I spent a bunch of time figuring out :D
Was just messing around with this on some wands and got a build made for proof of concept. Instantly spawned 50 exploding rocks and blew myself up in the holy mountain. I love this game. Love your explanation videos!
picked up the game on winter sale and been binging your videos a ton. this one is the one that finally makes me realize add mana is a projectile mod and not some weird wand mod lmao. I figured it was +30 max mana or something, not adding mana per shot.
@@nadacoms7560 right. explains why its so important in big boy wands. ive seen it be used and wondered how the hell it was helping just adding +30 mana lmao
This is incredibly helpful! I knew about the spell stacking with double, triple, and quad casts but I didn't know it would roll over to the start if you didn't have enough spells equipped. I also had no idea about the chainsaw's magical property! That's so good to know, thank you!
I have a couple wins in noita using some of these techniques, but listening to your in-depth explanations are super helpful! I like how you explain how the mechanics actually work
Bro THANK YOU! I couldn't for the life of me figure out a wand interaction I was having yesterday, and this explained it perfectly. Best Noita content on the internet, and it isn't even close. Keep it up!
I have never played the game, and barely watched any content for it and I still understood everything you said. If that isn't good teaching i don't know what is. Also grats on the youtube reccomendation algorithm blessing!
Came here from Frappolo's stream, he mentioned a 16 min vid about chainsaws and I thought he was joking. Nice explanation, I'm new to noita and this will help a lot, thx!
When recently starting out with this game, I wanted to discover all mechanics on my own by messing around with wands. But it would probably have taken me hundreds of hours to realize that the multicast wraps over to the start. Thanks a lot for this video!
wow I was just watching this for fun because I have a pretty good handle on wand crafting already, but that trick of making the wrapping chainsaw get double use of the add mana is something I never knew about. Always more to learn in this game
I have been watching tutoriais about this for like half an hour, but you were the only one that could quickly and simply explain how to make OP wands. Thanks!
these in-game notes like "has some magical properties" are unhelpfully obscure in my opinion. from a player's perspective this can mean absolutely anything, so it does not really bring any information to the table. i legit was playing for days chainsawing everything i saw in the game trying to find this "magical property" and it never occurred to me that it actually cancels cast delay. i think back in the beta days spells like luminous drill did not even have the "-cast delay" on their tooltips so all these mechanics used to be even more obscure, i really don't see a reason how this obscurity in already complex mechanics is fun.
I actually prefer chainsaw being sort of secret in how powerful it is some stuff should be left to the player to figure out basic tooltip stuff yeah that's nice you can see them now but chainsaw is broken and should be mitigated by the knowledge of how it's broken
@@feritperliare2890 yes, but in this case it's next to impossible for a player to accidentally discover what it's actually doing because the hint is far too obscure. and a player who just looks this information up gets an insane advantage compared to a player who's trying to discover it themselves. I personally don't like at all this paradigm where you either look up information and become a god-tier or you keep trying to discover it yourself and keep sucking.
@@Alexander_Sannikov I mean the chainsaw break was discovered before dataminers found it so that's objectively wrong and it shouldn't be impossible to use the chainsaw realize the use time makes no sense and start experimenting
@@feritperliare2890 Sure, probably someone did discover it on their own accidentally at some point. However, I played the game blind for 300h+ and a significant chunk of that time I spent experimenting with chainsaw specifically trying to find what was that mysterious "magical property" that it had. But since there's no hint in game about the nature of that "magical property", I kept chainsawing things in vain and I doubt I would have ever found it if I continued just blindly trying it further. I mean it's probably fine for some sort of flavour content or an optional easter egg to be hidden behind such obscurity, but for a god-tier balance breaking game mechanic that literally nullifies your cast delay for 1 mana? Yeah, no thanks.
@@Alexander_Sannikov Is Noita a competitive game? No! So why does it matter which obscure knowledge a player has? Stuff like this always ends bad in a petition for change to that or do this. Just my two cents...discussions like this tend to annoy developers and parts of the community, they do take the fun away.
thank you! i would generally just keep tweaking my spell order until i got it exactly right, but the way you explain it here makes it much easier for me to conceptualize
I've played 400+hours noita and... after 15 min vid, i finally understand chainsaw ! :) Ty a lot (i'm lying, it's still blurry for me, but i understand a bit more how it works ^^ )
Your tutorials are by far the best of any Noita youtuber out there. The way you explain things is so easy to understand and you don't take longer than necessary to explain it just to pad video time. Keep up the good work!
@@JoanGonzalezTrolloCat bouncing spells is definitely one of the perks that has ever existed. I've had it make godly wands possible, and I've had it break wands that were amazing
I need to give you a big old thank you, your videos have led me to getting my first two wins back to back. The videos in question that helped me the most are, well, this video actually, and the spark bolt crit stack video.
I have always struggled with how the chainsaws work. I didn't realise they set the cast delay to zero. I know how to use the spells, including wrapping and grouping, but I've never quite understood how chainsaws were affecting things. I would just try all the variations until it did what I wanted. Now I actually understand, it makes sense why some wands were rapid fire and some slow. Cheers!
Honestly, my take away from this is that you can double dip spell bonuses with a single double spell, or any of its increasing siblings. I also learned that if there is a double spell but no two spells to follow it, it just wraps around to the front to double dip.
that is called spell wrapping, and dunk has a video explaining that mechanic in detail. a separate video on how it works with multicast wands too. the takeaway of this video should be that chainsaws are nuts and you can rapid fire anything with them
@@fantyful Yes, that was what the majority of the video was about. What I meant by my comment was that my main takeaway from the video, something I can use in practically every run, was that I could double dip spell bonuses. I'll probably watch his video about spell wrapping later though, cause the only question I have with it is about niche uses.
Nice. I didn't know that chainsaws remove cast delay but at least now I know why some of my wand build work the way they do. I could intuitively tell what's happening but this makes it crystal clear.
I'm so excited I just got my first win and the chainsaw combo completely carried me to the end! Thank you very much for sharing this! I've been avoiding your other videos so I didn't get spoilers, but now I can finally watch them "D
that's the thing. You don't really add mana to the wand, you actually reduce the mana cost of a spell. So if you take the mana cost down to zero, you can fire spells like a maniac for free :D
i'm happy you made this video, i've been using chainsaws ever since the game came out but i never knew about the "magical properties". i didnt understand everything at the end but i got enough to be able to experiment a bit in the spell labs mod
Me who is as noob as one can get to this game, this completely broke my mind of what spells can do. Like i didnt know they could give and take away recharge time and such, like damn. Even if i might not see this spell in a long time (Maybe). I diffenetly learned something usefull from this video.
Scouring each floor for all wands, and also parrellel worlds. But even just in main world you can basically always find 2-3 if you are very thorough on each floor
That is very educative and quite easy to absorb. You are really good at explaining the mechanics iteratively from basic to more complex ones in a very illustrative way. Thank you!
Immensely useful, trying to parse the wands on my own has been pretty slow, and this helped me grapple with why certain things weren't working. Thanks a bunch!
I'll subscribe to you if you promise to keep over explaining things. Dang, this video has made me start playing this game again for the first time in months. Keep them coming!
I mean he has said he will explain some other mechanics that he has yet covered, but a lot of them have already been done (this video is already 10months old). He also explains some mechanics in the streams he does (you can find some of those streams in this same youtube channel), but in less detail than these tutorial style videos.
WOW I learned a ton from this, I'm so glad I decided to watch this before getting back on the game today. I'm in the perfect stage of learning for this to be in my mind as well, cause I'm JUST now starting to get the hang of the game and making my own broken little spell combos. I just wish I could find chainsaws more often. Oh yeah and I will NEVER think of those multicast spells the same way again, I thought most of them (like the ones that split your accuracy) were total trash. Also I had no idea that each spell only affected the cast delay for example when it was being fired, I always thought it reduced the entire wand's cast delay and such, and could go anywhere and be just as useful.
Well you explained it to me why chainsaw is so good. I have not been using it properly. I was like putting it at the end of spark triggers. And I also wasn't using add mana right either . So already my wands going to go up a notch on that alone
the funny thing i learned with this vid was actually how to use add mana properly, mana costs gimp most of my ideas late game so thiis should improve my runs drastically
I just realised a different way to think about cast delay is translating the time to frames. Noita runs at 60fps, that means 1 frame takes 16.(6)ms which rounds up to 17ms. Chainsaw removes 0.17s recharge time, which curiously comes out to 10 frames. Similarly thunder bolt adds 50 frames cast delay, lumi removes 35f CD, and 10f RT, and spark bolt adds 3f CD. All wands I've seen also seem to have stats as multiples of 60th of a second rounded to nearest 1/100s. It would be interesting to have a mod or an option to display these as frames so you'd be working with whole numbers not decimals calculating these. Do with that what you will.
@@BF1_enthusiast 1. 0.17 is rounded up value, actual value must be 0.16666666666..0 so you're off by 2% The way most (if not all) game engines work is a giant loop that executes everything within it each frame. Doing it your way would add so much complexity with `wait()` and `async` functions, that would drive any gamedev insane. 2. 60 is FPS, so you just calculated seconds^2/frame which is meaningless. Never forget what units each number represents or you'll get nonsense.
@@BF1_enthusiast 1 second has 60 frames 1/60=0.01666 each frame is 0.01666 seconds long if you divide 0.17 by 0.01666 you get 10.2 but if 0.17 was rounded up from 0.1666 it would actually be 10 frames
Now we know why chainsaw-man so strong. He has no cast delay.
Bro this is a goated comment!
@@BronyGaming-or8kv excuse me, not native, can you explain please what does "goated" mean?
@@tapurate638 goat is slang and stands for greatest of all time, goated takes that slang and turns it into an adjective
@@enderguardian7443 Thank you for elaboration.
@@enderguardian7443not slang, an acronym
I’ve never been confused about a noita mechanic after watching one of your tutorials. Great work man
How can you not be confused about noita? Are you even human?
@@uwu-fv3wr are you?
@@uwu-fv3wr with a name like yours, I invoke the right to ngaf.
"I hope I'm not overwhelming you with information..."
-Man who just uploaded the best chainsaw guide on RUclips
Right? compared to the Nymphs one, which is basically all else we had, this one is MUCH more to the point and straightforward to follow.
When i downloaded this game i didn't realize i needed a college level course to understand the spells
ikr I thought this would be some funi game with wizards
You need a masters degree with 105 years of experience and a Google certification
I wanted to have fun, now I got a degree in Wizardy
Now I understand why
double > lightning > chainsaw
Is faster than
double > chainsaw > lightning
Something this impactful, I feel, probably shouldn't be a hidden tooltip. Especially one as vague as "has some magical properties" which could easily be interpreted as "is a chainsaw made of magic" for the passive reader.
That's the wild thing about Noita. So many of the late game mechanics involve 'breaking the game' and understanding how the game is programmed. It's almost like The Matrix in that you gotta know the rules to know how to break em. It's a cool concept but I agree that the learning curve is too step that most of the cool features of wand building just aren't available to someone without tutorials like this.
that's kind of the theme noita has, the secrets of our world are hidden, only a few people with open eyes uncover them!
@@joaquinfernandez3977 Those are secrets, not core design points on basic spells. I'm all for the secrets, but I've played far too many roguelikes that derive much of their difficulty from how much knowledge one has about how shitty the tooltips are.
I love the game but there defo needs to be more hints etc. A lot of people online say "Dont look it up, look for secrets and work it all out yourself". Yeah nah you didnt do that, you obviously looked it up because its impossible to work out from just playing the game.
@@Smartacus420 not true, myself and most of my mates that play this figured out this with the chainsaw and spark bolt by ourselves, its not that hard to imagine it, spark bolts being flung off at super fast speeds from a chainsaw
Wow, i had no idea chainsaw set cast delay to zero. Thanks for this in depth explanation
this is probably the most important video anyone has ever made for a beginner noita player
The depth of this game is blowing my mind. Ive only played abiut 3 hours. Looking forward to more
After watching this and your beginner's guide, I did a run and I was actually feeling pretty good about it, I managed to make a wand that was doing some work, it wasn't great or anything, but it was miles ahead of anything I had made prior to watching your videos. Then I got teleported by a potion to a spot near a chest, which turned out to be a mimic, something I had no idea was even in the game, and completely ate it.
get noita'd
you should never trust chests in games lmao
adding mechanical parts to a wand to increase rate of fire makes alot of sense
I didn't fully understand the chainsaw did that, I was just using it as a melee weapon but that looks fucking terrifying
thanks for the info
I like your funny words, magic man
145 deaths later and I just got my first win after coming back to this video again. Thanks for all the advice.
Listening to your explanations feels like watching one of those CS tutorials that make you understand an entire lecture in just 10 minutes
As soon as I found out about this digging bolts and chainsaws vanished from the game lmao.
What do you mean? I believe they are still in the game?
@@BeyCuber I think its more of sarcasm as when he found out about this, the digging bolts and chainsaws dont
appear for him anymore
You've angered the (RNG) gods.
Over 800 hours and I'm learning how recharge time works. I always thought it added the cast delay. These tutorials have been helping even seasoned players. Thanks for the advice, and the livestreams! That copium shit during your last twitch integration had me lmao.
I just bought the game yesterday and was trying to figure out how the spell system works. This video was probably the best explanation I could have gotten
this little puppy can fire like a damn minigun
"It's... a musket"
[gets mowed down by my chainsaw-powered musket]
Lessons learned from this:
Spellcasting is parenthetical, multicast spells nest inside each other like parentheses in math.
Chainsaw deletes casting time for its entire parenthetical function block, even when nested at the bottom of a nested spellblock, the entire nested function inherits the casting time deletion.
Multicast spells at the end of a wand's spells can "wrap around" to the beginning of a wand's spell slots, casting virtual clones of the spells that defacto double up those spells, defacto increasing the number of spell slots via virtual clones. (maybe allows recursive looping?)
Frames matter, each spell block uses game time frames to cast, nesting multicast spells make the game treat multiple spells as one spellblock, removing the game frame per spell delay.
Add Mana spell adds 30 mana to the wands mana pool WHEN CAST!!! This is HUGE, because i misread it as "so this increases a given wand's maximum mana by 30 at the cost of a spell slot, sounds pointless" holy shit were the devs seriously trying to troll me with that spell description?!!?
Regarding point 3, unfortunately it doesn't allow recursive looping - the wand can't create a "virtual clone" of a parenthetical block that is already waiting to be fired - only one that is not yet part of the current block - so a wand that is a double cast, then a spark bolt... you'd think the double would wrap around and find itself again and end up casting infinite spark bolt, but in fact each click will only cast the spark bolt once, because the double cast and spark bolt were both already prepped to fire, so can't be cloned
The wand mechanics in noita are amazing, and I'm nowhere near an expert (I had no idea that chainsaw completely set the cast delay to zero before I saw this video) but at least wrapping is something I spent a bunch of time figuring out :D
To put it a bit simpler: a wand can only wrap onto spells that have not already been cast during the current spell block.
Was just messing around with this on some wands and got a build made for proof of concept. Instantly spawned 50 exploding rocks and blew myself up in the holy mountain. I love this game. Love your explanation videos!
picked up the game on winter sale and been binging your videos a ton. this one is the one that finally makes me realize add mana is a projectile mod and not some weird wand mod lmao. I figured it was +30 max mana or something, not adding mana per shot.
Wait what?! gotta finish the video!
@@nadacoms7560 right. explains why its so important in big boy wands. ive seen it be used and wondered how the hell it was helping just adding +30 mana lmao
Ooooooooooooooohhhh
"i dont want to overwhelm you with information" B i want even more information
Didn’t know that cast delay was by spell chunks instead of cumulative that explains a lot
i made a wand with these tips and put a bomb on it an got instakilled
@DaCurtis sometimes i suprise myself XD
This is incredibly helpful! I knew about the spell stacking with double, triple, and quad casts but I didn't know it would roll over to the start if you didn't have enough spells equipped. I also had no idea about the chainsaw's magical property! That's so good to know, thank you!
I have a couple wins in noita using some of these techniques, but listening to your in-depth explanations are super helpful! I like how you explain how the mechanics actually work
I thonk its important to remember that you may get 100 bullshit runs before you get a machine level rin
You can build a wand like this almost every run if you are creative enough!
i used to think that too, but after learning how to properly wandbuild, i went from dying to propane tanks to dying from heartbreak mages 😭
@@radiovenom1306 yrah i reset most runs because fof either no wands or shitty wands. Like 10% of runs are worth persuing.
Bro THANK YOU! I couldn't for the life of me figure out a wand interaction I was having yesterday, and this explained it perfectly. Best Noita content on the internet, and it isn't even close. Keep it up!
ive played noita for a bit now and this I dint know what the "magical properties" meant
Same... I have to go try this NOW!
@@ViroMad 850 runs and now i learn this, ive done it before but i didnt truly know what it did. Thanks @DunkOrSlam you just got yourself a new sub
Easy to follow, succinct, and cleared up a bunch of misconceptions I had about wand mechanics. Thanks for the vid!
I have never played the game, and barely watched any content for it and I still understood everything you said. If that isn't good teaching i don't know what is.
Also grats on the youtube reccomendation algorithm blessing!
Always knew chainsaws made wands faster, never knew why. Knowing they remove cast delay is gonna make my pollen wands more destructive than ever
These videos are a treasure! Thanks for making these with so much consideration for people learning the mechanics of the game for the first time.
I love that even when cast delay is 5 sec, he is unconsciously pressing W to get higher. That's a typical Noita habit.
I have almost 500 hours in this game and still learn stuff from a lot of your videos. thanks!
Years later and this is still helping Noita newbies. Thanks!
Came here from Frappolo's stream, he mentioned a 16 min vid about chainsaws and I thought he was joking.
Nice explanation, I'm new to noita and this will help a lot, thx!
When recently starting out with this game, I wanted to discover all mechanics on my own by messing around with wands. But it would probably have taken me hundreds of hours to realize that the multicast wraps over to the start. Thanks a lot for this video!
wow I was just watching this for fun because I have a pretty good handle on wand crafting already, but that trick of making the wrapping chainsaw get double use of the add mana is something I never knew about. Always more to learn in this game
I don't know if my question on the last video inspired this one, but I really appreciate all the good info in a concise, lucid format.
I have been watching tutoriais about this for like half an hour, but you were the only one that could quickly and simply explain how to make OP wands. Thanks!
me too
these in-game notes like "has some magical properties" are unhelpfully obscure in my opinion. from a player's perspective this can mean absolutely anything, so it does not really bring any information to the table. i legit was playing for days chainsawing everything i saw in the game trying to find this "magical property" and it never occurred to me that it actually cancels cast delay.
i think back in the beta days spells like luminous drill did not even have the "-cast delay" on their tooltips so all these mechanics used to be even more obscure, i really don't see a reason how this obscurity in already complex mechanics is fun.
I actually prefer chainsaw being sort of secret in how powerful it is some stuff should be left to the player to figure out basic tooltip stuff yeah that's nice you can see them now but chainsaw is broken and should be mitigated by the knowledge of how it's broken
@@feritperliare2890 yes, but in this case it's next to impossible for a player to accidentally discover what it's actually doing because the hint is far too obscure. and a player who just looks this information up gets an insane advantage compared to a player who's trying to discover it themselves.
I personally don't like at all this paradigm where you either look up information and become a god-tier or you keep trying to discover it yourself and keep sucking.
@@Alexander_Sannikov I mean the chainsaw break was discovered before dataminers found it so that's objectively wrong and it shouldn't be impossible to use the chainsaw realize the use time makes no sense and start experimenting
@@feritperliare2890 Sure, probably someone did discover it on their own accidentally at some point. However, I played the game blind for 300h+ and a significant chunk of that time I spent experimenting with chainsaw specifically trying to find what was that mysterious "magical property" that it had. But since there's no hint in game about the nature of that "magical property", I kept chainsawing things in vain and I doubt I would have ever found it if I continued just blindly trying it further.
I mean it's probably fine for some sort of flavour content or an optional easter egg to be hidden behind such obscurity, but for a god-tier balance breaking game mechanic that literally nullifies your cast delay for 1 mana? Yeah, no thanks.
@@Alexander_Sannikov Is Noita a competitive game? No! So why does it matter which obscure knowledge a player has?
Stuff like this always ends bad in a petition for change to that or do this.
Just my two cents...discussions like this tend to annoy developers and parts of the community, they do take the fun away.
I remember when chainsaw was 0 mana cost... good old times
is it not?
@@chaoticxie1425 It's 1 mana cost, it used to be 0, but it was nerfed
It only makes sense for it to be 1 mana tbh.
thank you! i would generally just keep tweaking my spell order until i got it exactly right, but the way you explain it here makes it much easier for me to conceptualize
Ah yes the Wand-ology lecture.
I prefer Wandths
Just got my 1st win with a little help from this video. Didn't think it would come after over 1100 deaths but the Salt never tasted so sweet! 🧂👍
I've played 400+hours noita and... after 15 min vid, i finally understand chainsaw ! :)
Ty a lot
(i'm lying, it's still blurry for me, but i understand a bit more how it works ^^ )
Your tutorials are by far the best of any Noita youtuber out there. The way you explain things is so easy to understand and you don't take longer than necessary to explain it just to pad video time. Keep up the good work!
I like adding speed up and lifetime to a chainsaw to turn it into a laser
the bouncing spells perk also achieves this, but it's too chaotic for any other wand build
@@JoanGonzalezTrolloCat bouncing spells is definitely one of the perks that has ever existed. I've had it make godly wands possible, and I've had it break wands that were amazing
i always knew chainsaws were cracked, i just didn't exactly know why. now i can truly harness it
*evil laugh*
I need to give you a big old thank you, your videos have led me to getting my first two wins back to back. The videos in question that helped me the most are, well, this video actually, and the spark bolt crit stack video.
I wish that school was as easy to understand as this beautiful magic system
This is just pure insanity. You can make OP build by using cheap spells, wow.
A like and comment for the legend who landed a 35 orb dubya last Saturday.
i have to rewatch this every few months because i forget spell wrapping exists
I have always struggled with how the chainsaws work. I didn't realise they set the cast delay to zero. I know how to use the spells, including wrapping and grouping, but I've never quite understood how chainsaws were affecting things. I would just try all the variations until it did what I wanted. Now I actually understand, it makes sense why some wands were rapid fire and some slow. Cheers!
thank you, i now suck slightly less
Honestly, my take away from this is that you can double dip spell bonuses with a single double spell, or any of its increasing siblings. I also learned that if there is a double spell but no two spells to follow it, it just wraps around to the front to double dip.
that is called spell wrapping, and dunk has a video explaining that mechanic in detail. a separate video on how it works with multicast wands too. the takeaway of this video should be that chainsaws are nuts and you can rapid fire anything with them
@@fantyful Yes, that was what the majority of the video was about. What I meant by my comment was that my main takeaway from the video, something I can use in practically every run, was that I could double dip spell bonuses. I'll probably watch his video about spell wrapping later though, cause the only question I have with it is about niche uses.
This video is from 2 years ago, I just started Noita and it was really usefull.
Thank you so much! I am currently trying my fist 11 orbs run and your wand tinkering lessons are amazing! I didn't know so much about those spells.
casta lay
Nice. I didn't know that chainsaws remove cast delay but at least now I know why some of my wand build work the way they do. I could intuitively tell what's happening but this makes it crystal clear.
Cool!
Now if only I could get that many chainsaws...
I needed this last night. I was mining a lot of gold on a run.
I'm so excited I just got my first win and the chainsaw combo completely carried me to the end! Thank you very much for sharing this! I've been avoiding your other videos so I didn't get spoilers, but now I can finally watch them "D
GG 💪
oh my god i had no idea it literally removes all cast delay. wtf i could have made so many things i've been playing this game for 200 hours.
My biggest takeaway is how add mana works - I thought I just add it to a wand and it adds mana, had no idea you could RAPID FIRE IT wtf
that's the thing. You don't really add mana to the wand, you actually reduce the mana cost of a spell. So if you take the mana cost down to zero, you can fire spells like a maniac for free :D
i'm happy you made this video, i've been using chainsaws ever since the game came out but i never knew about the "magical properties". i didnt understand everything at the end but i got enough to be able to experiment a bit in the spell labs mod
Please do a follow up. You make it very easy to understand and have answered a lot of questions from my own experimentation's!
Me who is as noob as one can get to this game, this completely broke my mind of what spells can do. Like i didnt know they could give and take away recharge time and such, like damn. Even if i might not see this spell in a long time (Maybe). I diffenetly learned something usefull from this video.
This MUST be a part of tutorial
Great video, super helpful to a 20 hour player
Just started playing noita today and this made conplete sense
wow dude i just started playing and this helps heaps and very well explained. thank you kind sir
How on earth are people getting 5+ chainsaws in a run? Its a godsend when I even find just one
Simple. Noita makes itself easy for everyone but you, because you're naughty.
I feel your pain, mane.
Scouring each floor for all wands, and also parrellel worlds. But even just in main world you can basically always find 2-3 if you are very thorough on each floor
I found a 17 slots wand with 14 chainsaws in the lab yesterday tho
That is very educative and quite easy to absorb. You are really good at explaining the mechanics iteratively from basic to more complex ones in a very illustrative way. Thank you!
this is my favorite tutorial for building wands, I always point friends just getting into noita to it
I was just wondering how this works yesterday, thanks so much!
Immensely useful, trying to parse the wands on my own has been pretty slow, and this helped me grapple with why certain things weren't working. Thanks a bunch!
Enjoying the longer videos. :)
Another banger vid as always! I love your Noita guides.
Its been months since i play noita. Got back here cuz i forgot the combination lol
Same lmao
You should use it because Pochita
makes fuckin; sense
got my first win after watching this video cause i broke the cast delay with luminous, thank you!
I'm trying to figure out how to find all those chainsaws
I'll subscribe to you if you promise to keep over explaining things. Dang, this video has made me start playing this game again for the first time in months. Keep them coming!
He promise
I mean he has said he will explain some other mechanics that he has yet covered, but a lot of them have already been done (this video is already 10months old). He also explains some mechanics in the streams he does (you can find some of those streams in this same youtube channel), but in less detail than these tutorial style videos.
WOW I learned a ton from this, I'm so glad I decided to watch this before getting back on the game today. I'm in the perfect stage of learning for this to be in my mind as well, cause I'm JUST now starting to get the hang of the game and making my own broken little spell combos. I just wish I could find chainsaws more often. Oh yeah and I will NEVER think of those multicast spells the same way again, I thought most of them (like the ones that split your accuracy) were total trash. Also I had no idea that each spell only affected the cast delay for example when it was being fired, I always thought it reduced the entire wand's cast delay and such, and could go anywhere and be just as useful.
man, i never knew chainsaws removed cast delay, that's huge. thanks!
I just watched this and it was very helpful
Well you explained it to me why chainsaw is so good. I have not been using it properly. I was like putting it at the end of spark triggers. And I also wasn't using add mana right either . So already my wands going to go up a notch on that alone
you did really well at explaining it bro well done
Honestly your brushing over “square groups” of double spells was the last bit I needed for wands
I really love these tutorial/guide videos, keep them coming.
Great content dude! Thanks 400+ runs in, still haven't been able to get a win. 9
the funny thing i learned with this vid was actually how to use add mana properly, mana costs gimp most of my ideas late game so thiis should improve my runs drastically
Haaha my brain hurts. Just got into noita so im stoked to learn about this!!
Can you go over 'divide by' spell?
I just realised a different way to think about cast delay is translating the time to frames.
Noita runs at 60fps, that means 1 frame takes 16.(6)ms which rounds up to 17ms.
Chainsaw removes 0.17s recharge time, which curiously comes out to 10 frames. Similarly thunder bolt adds 50 frames cast delay, lumi removes 35f CD, and 10f RT, and spark bolt adds 3f CD.
All wands I've seen also seem to have stats as multiples of 60th of a second rounded to nearest 1/100s.
It would be interesting to have a mod or an option to display these as frames so you'd be working with whole numbers not decimals calculating these.
Do with that what you will.
0.17s recharge time reduction from chainsaw = 2.833 frames when calculated
0.17s = 170ms 170/60=2.833 frames not 10 frames
@@BF1_enthusiast
1. 0.17 is rounded up value, actual value must be 0.16666666666..0 so you're off by 2%
The way most (if not all) game engines work is a giant loop that executes everything within it each frame. Doing it your way would add so much complexity with `wait()` and `async` functions, that would drive any gamedev insane.
2. 60 is FPS, so you just calculated seconds^2/frame which is meaningless. Never forget what units each number represents or you'll get nonsense.
@@BF1_enthusiast 1 second has 60 frames 1/60=0.01666
each frame is 0.01666 seconds long
if you divide 0.17 by 0.01666 you get 10.2 but if 0.17 was rounded up from 0.1666 it would actually be 10 frames