@@lolasdm6959Goofy ahh comment, Bruh, because they had a civil war in 1342 that saw Serbia take most of their land. Ottomans took the least from the Byzantines than all their other enemies. And before that we have the 1204 4th Crusade where the Byzantines literally died, lost Constantinople and shattered into successor states. But my meme response to you is “civil war and infighting never again.”
11:25. Wow, Medieval 2 ages like wine. Looks like an actual war is happening. Can't believe you can run so many units in one battle and not be utterly unplayable.
Honestly just needs some gui changes, more modern army controls (click and drag formations and firing arcs) , and some quality of life adjustments and it would be the perfect total war.
@@link670You're right, we don't need graphical detail, just QoL: gui organization, unit responsiveness, firing arc overlay (and smarter AI, I didn't say smart just smarter).
I remember one time when Mongols came. Three massive armies. I played English and I was in Holy land. I knew I can't do anything in open field and my only chance was to slow down their cavalry so I decided to take a stand at a river crossing (probably Jordan). A little bit behind the crossing there was a steep hill so the first thing I did was to position longbowmen at the bank and make stakes in front of them. Behind them I positioned pikemen and billmen and on the hill I positioned some archers with one trebuchet or mangonel or whatever it's called, behind them. I had some infantry watching the flanks and cavalry in reserve. Then I was ready. I started the battle and immediately pulled longbowmen to the hill, behind archers and told them to hold fire. The horde arrived and started crossing the river. It slowed them down so archers kept shooting the arrows on them. Then I unleashed trebuchet with cow carcass in he middle of the Mongol group who was stuck in the river unable to cross because of stakes at the crossing's exit. Dude, it was a turkey shoot. When archers spent their arrows I pulled them back and sent longbowmen in their place. One of my favorite battles. I know it's too long to read but I had to say it. :P
Slightly smaller scale battle between me (french) vs portugal, if i lost that battle, it wouldn't have mattered. But I was the defender, and the battle terrain were these grassy hills. Terrible for my cavalry, but perfect for my crossbows and spears. It was magnificent. The enemy just took free body shots while my spearmen held, theres somethiny so exhilarating in just knowing you're set up perfectly.
I was there when Legend conquered Anatolia with a single Gaul General , I was there when he saved Rome against 5 full stacks of Barbarians with a just cav unit and some low tier pikes, I was there when he was a Purehearted Crusader, I was there when he was an evil English King, I was there when he destroyed every single economic theory by repaying the largest debt ever recorded with the power of the mighty Cheese , now I am here to watch him make probably the best youtube gaming content , on a 20 year old game costing less than 10 $ ... what a time to be alive !
And you will seek Me and find Me when you search for Me with all your heart. -Jeremiah 29:13 “For God so loved the world, that He gave His only Son, so that everyone who believes in Him will not perish, but have eternal life. -John 3:16 Repent therefore, and turn back, that your sins may be blotted out. -Acts 3:19 If are in North America, please go check out any of the churches available to you: PCA, OPC, Rpcna/Rpc, Urcna, or a canrc church (These are conservative and actual Presbyterian churches) If you can’t find one of the conservative presby churches then, maybe a Lcms or Wels Lutheran church. If you are Scottish, I recommend the Free Church of Scotland and the APC (Different from the Church of Scotland) If you are English I recommend the Free Church of England. (Different from the Church of England) Online you can look up church finders for each of the groups and it will show you locations. :)
I always get reminded how the byzantines got the shaft in this game: No gunpowder units outside of the basic bombard, no real armor penetration outside of the Varangians, the Archers are very underwhelming, no crossbows, the only good thing is the cavalry, but even the horse archers get outclassed most of the time by the Turks, their direct rival
@@Shadow.24772 Not often, but once you enter the late lategame, and when you have some fun rather than just 100% efficiency stompfesting it comes up, also, its not the only issue of the byzantines, who lack everything that isnt on a horse
The way legend played here was more or less what would've happend had Charles de Gaule mobile army idea actually got off the ground and worked out in the end.
@@etienne8110it wasn't useless In fact It did it's job by preventing the Germans from not attacking from where the line is... problem is...the french didn't think the Germans would go through a Forrest lmao
@@steyn1775they didn't think the Germans *could* go through that forest. Subtle, but important difference. The Germans also outflanked by going through a different country, which was a lack of imagination on the French part to not have preparation for.
@@justhecukeThe French pretty much knew the Germans were going to go through Belgium and prepared adequately. Their best troops, Army Group 1, were positioned at the Belgian border, but much further north than the Ardennes, despite repeated warnings from Corap's 9th Army that covered the Ardennes approaches. The responsibility of the defeat lies almost exclusively on the dipshit that Gamelin was, as he refused to see evidence that even old fools like George or Huntzinger, both fairly bad generals, could see. And incidentally, Gamelin was the Allied CiC on the Western Front, because he was the only one French politicians trusted. The idiots feared that another general could turn the troops against the Republic to instate a dictatorship
Yup, I learned the hard way as Byzantines that while you can roll over every other faction by spamming horse archers and cavalry, you can't do that to the Mongols. Gotta make use of foot based archers primarily to outshoot their horse archers. Love the situation though, it's situations like these that make me love playing Byzantines.
No gunpowder though, makes the late game progression as Byzantine not so much fun. Very repetitive to play a faction that barely evolves. Battles become very rinse and repeat. TWs big weakness is generally cavalry spam defeats all. Where it gets fun is countering cavalry spam. Atilla was a lot of fun for that. Luring the Huns into attacking a fort then nailing them with micro managed artillery is just a top tier TW experience.
@@Tinylittledansonman It's so tedious trying to upgrade to Gunpowder armies in the late game anyway no matter what faction you're playing that I don't think not having Gunpowder makes a large difference. Not only that, but Gunpowder units aren't particularly fun units to play with in the first place. The only time I've found the lack of Gunpowder to be disadvantageous on the battlefield is when I'm fighting the Timurids. Having access to higher tier cannons is useful for countering their elephants. That's about all.
@@ktvindicare Cannons are incredibly OP if you use them right. Personally I find it to be a lot of fun but I like micro-managing artillery units. Late game sieges without them would be beyond rough. But basically the way to play them is to wheel them right up to the front of your infantry like in Empire. What happens is the enemy will rush you but the cannons wil send them into routing. They'll repeatedly charge then route without ever touching any of your units. In urban combat its just insane. Blockade every street with a cannon unit backed by knights. Youll easily weed the enemy down to nothing before its time to knock open the keep. At that point its fish in a barrel. You can easily beat armies of 4-6k with 2k or under using this method. One of the most insane battles I had was defending with one cannon and around 400 infantry against thousands. I lost less than 20 soldiers. With the way M2s replenishment works its beyond useful to be able to fight battles with such minimal losses. If there was an MP campaign cannon tactics would be the dominant force.
Ive been playing Medieval 2 like made the past few weeks. Ive noticed on different campaigns that sometimes the Mongols will steam roller most of the map or just stand around doing nothing for 100 turns lol
@@thecursed01on a campaing their cost/stat ratio isn t the best. I d rather field 4 other units for the same costs. Byzance in particular has over effective cheap archer cavalry.
@@thecursed01 cav archer pros: they can shoot decently well, they move good, can charge down enemies. cav archer cons: limited ammo, less archers per unit, relatively expensive, can't siege. cav archer secret: you can probably use them better than the AI as you can use their ammo to the fullest without getting baited or better than a historical general as you have perfect knowledge of the battlefield, letting you see traps in advance.
@@thecursed01 I mean, they're good, but they're not the best thing you can do in this situation. Fort baiting is so much better against cav armies than Vard spam. Use Vard spam against Western Europe
Worth noting that if you are prepared, the mongols don’t have spies so thier generals are really vulnerable to assassins. A high tier assassin will kill thier generals before battle then you take down captain armies.
But if that works and you successfully cheat a poisonous snake under the bedsheet of the most inexperienced general as Khan of the Last Horde - then...then...the world will be yours, mighty emperor...without any battle...:) But honestly, the chance of successfully assassinating one of these highlevel Mongol Warlords is slim at best...even if you have the patience of an angel when loading the save game again...and again...and....again.....
@@mikeromney4712 it's not actually that slim- or at least when you spam 10-20 assassins at a time you take them all out within a few turns! (worked for me)
its insane how much clearer and epic these fights look compared to modern tw games today. The graphic on individual models and terrain looker better in modern games sure. But none of them can capture the immersion of two armies clashing together like the older ones.
Fom Mongols in Medieval 2 to Chaos Warriors in Warhammer, I've always hated invasions spawning out of nowhere, bypassing normal rules of economy and recruitment.
I miss these extremely massive cavalry engagement, you win and lose incredibly quickly and everything can go to hell just in a small lapse of attention, this kind of engagement is simply not a thing in most modern total war.
having played total war 3 kingdoms quite a bit recently, I'd say it still holds true there too. So much so that it should probably be called Cavalry: Total War lol. As a player you do have ways to deal with cavalry but the AI...does what the AI does. To be fair though microing cavalry is very micro intensive, and 3K battles last really long, especially since I just came off of Shogun 2; battles there go at lightning speed, but the cavalry there is still somewhat powerful, but a little too fragile for my tastes.
in barely any total war can you really encounter such battles, especially with allies. its due to the way the game works. every faction moves its units at their own turn. if all factions would move their units at the same time (obv witzh changes such as being able to cut into a moving army if you focus on him and have a good general and os on), then big battles especially with different factions would occur much more often.
It's pretty crazy to think that this game is almost 20 years old and there's still no other game that can simulate a battle better than it, for me the later Total Wars just don't cut it.
Such counter-intuitive yet effective strategies. Lose on purpose to get stuck in the fortress and then counter by raining down arrows into them and block the gates with spearmen I would never think of that on my own. And its’ genius
Looking at the first battle how many man it has on the field makes me think that this is how they looked in reality rather than the small skirmishes we usually play.
Yes! I was watching it like 2 years ago! I remembered that he set down like 30 forts along Mongol’s path, and it paid off! The only noticeable manual battle he lost was on the island of Cyprus with big army
I have learned a lot from this website on how to play the game. I also love Rome1 and Medieval 2. Very fun. Because of this website I do better than my brothers in my results--on medium difficulty.
In all my years of playing Medival 2 I have never thought of the Mongols as a problem. They arrive so late that you can spam heavy cavalry and with two of your armies you can basically delete 3-4 stacks per turn
The thing with the Mongols is that you shouldn't despair even if you lose a few fights and some settlements get sacked. Like Legend said, they don't replenish. Once those stacks have a few dents in them they become much easier to manage with just a simple archer/infantry army. The tough bit is when all their stacks are full and they're packed together so you have to engage 2-3 at the same time.
something weird about the mongols is that their first khan and khanzada armies are way worse than the armies that come afterwards, the generals themselves are trash (1 star) and their units have no experience, thats why they were much easier to rout than the other armies
Good to see ppl still play this game I remember playing the first one on PC when I was like 15 in 99 I own all them now except the fantasy one I really liked isles of Britannia
I put weak armies on all the bridges and fords. I’ve had the mongol hordes sitting outside Edessa for almost 20 turns while at war but they never attack the city or the crossings. If I move a river army away the mongols will move towards the crossing but if I put the defenders back next turn, the horde moves back towards edessa. Once I got some heavier units in the area I tried attacking with corner camping battles to whittle them down. It works but it’s boring.
I dont understand how is he on turn 81 has 70% of the map (okay that i can understand) but how do mongols come so fast? I used to have a campaign with 100+ turns and no signs of mongols?
In one of my games I prepared assassins, a lot of assassins, I had a guild of assassins in every city, and on the road between Baghdad and Antioch dozens of assassins were waiting for the Mongols. None of the Mongol generals reached their destination ... I don't know, maybe there was a plague or something.
when i play this game i always thought about the mongol invasion: " Should this be fun? Should this be fun without exploits? And who the uck thougt that armies which only disapear whrn u catch everyone would be fun?"
as Egypt i made a full army of mamluk archers and took most of mongol armies before they get their entire 13 14 stacks, mamluk archers proved to be quite effective against mongol armies
Been playing medieval 2 lately. I am currently trying to create late game Portugal armies. The only thing is that at the hardest difficulty nobody makes peace anymore so I have to conquer more and more although I would like to play tall. When looking at this game I was little bit shocked of the economics :D
My first campaign, I played as France, and I almost exclusively had cavalry stacks across the entire map. Taking settlements was a pain, but cavalry is king in medieval 2, in my opinion.
I remembered preparing for the invasions as the Turks. I got 20 stacks of armies and i easily dealt with the mongols but when the timurids arrived it was a different story.
My first game of MTW2 playing as Poland, going well Mongols show up. Second game again as Poland I prepared and (mostly) destroyed all their stacks in one battle. Frame rate died and the battle took hours. In the end I was forced into a corner and about to be annihilated, as my last reinforcements (no ai control) arrived in that corner. The casualty numbers were enormous.
How come modern Total War games hardly have large battles like in Medieval 2? Many battles have like 10k men, but Total War just could never reach that number. Most fights we have in Total War are around two thousand men in each army.
I literally just played a battle with 20k troops in Warhammer 3. Was absolutely insane.. Could theoretically go up to 40k. The Mirror of Madness lets you set unit scale to 10x normal amount.
That’s my question too, especially without the ability to call a crusade and move quicker? I’ve conquered this much of the map before with plenty of factions, but it always takes me 100+ turns
What is the best Medieval 2 mod that improves the base game. I have Divide and conquer but I want to play the base game first I just want to do it with more units etc.
I second the other commenters here, if you want an extended Vanilla experience, give "Vanilla Beyond" a try. For an overhaul mod which steel feels close to vanilla "Stainless Steel" is a good choice. After that you could try "Broken Crescent" (set in the Near East) as an overhaul focused on a specific area (Near East) with totally new factions (Crusader States etc.) and finally, the best mod set in the Middle Ages is "Tsardoms" in my opinion, which is a mod focused on Southern Europe (Italy, Balkans) and Anatolia. It's a fairly new release and has some pretty cool mechanics and the factions, units and scripts are among the best there are.
I would say Stainless Steel or Vanilla Beyond. If you are more experienced you should realy check out Broken Crescent, such a great Mod. And of course Call of Warhammer - Beginning of the End Times.
see your games. feel inspired to play. install and play game. realize im stupid and bad at the game. dont know what im doing. Eventually get overly frustrated trying to learn. close the game, uninstall the game, go back to watching your videos. cycle begins again.
"Earth isn't yours to conquer" - byzantines probably
Rome vs Attila 2 Electric Boogaloo
I'm dying tbh
Like seriously, when I saw the map, I was like, "I think you'll be fine bruh."
OMNI-VIR
It’s Romanes
Mongols: "With our army of Horse archers and Lancers we'll be unstoppable!"
Legend and his army of Horse archers and lancers: "Hello there."
Gotta fight fire with fire sometimes.
@@FREECIVVIE The Roman method.
@@sethleoric2598 Which failed, if Romans were so good then why is it called Istanbul?
@@lolasdm6959Goofy ahh comment, Bruh, because they had a civil war in 1342 that saw Serbia take most of their land. Ottomans took the least from the Byzantines than all their other enemies. And before that we have the 1204 4th Crusade where the Byzantines literally died, lost Constantinople and shattered into successor states.
But my meme response to you is “civil war and infighting never again.”
@@lolasdm6959chronic mismanagement. The Byzantine Empire had some of the worst rulers ever at times.
Mongols rock up expecting an easy fight only to face down the Byzantine Maginot Line. The Middle East belongs to Byzantium here.
Belisarius Line 🧱
Conqueror Mehmed laugh it...
11:25. Wow, Medieval 2 ages like wine. Looks like an actual war is happening. Can't believe you can run so many units in one battle and not be utterly unplayable.
Honestly just needs some gui changes, more modern army controls (click and drag formations and firing arcs) , and some quality of life adjustments and it would be the perfect total war.
@@link670You're right, we don't need graphical detail, just QoL: gui organization, unit responsiveness, firing arc overlay (and smarter AI, I didn't say smart just smarter).
@@sirjmo Old total war AI is hilarious
@@webcamthemesongs like the new total war AI isn't full of flaws too.
Total War games have issues with 10k, 20k troops, then there is that battle simulation game that doesnt lag with 7 million entities
“It’s sh*t footage, you didn’t miss out on anything.”
- Legend referring to using only Peasants to defeat Mongols lmfao I’m dying
Oh man some medieval 2. Loving the coverage of games lately! Variety is the spice of life
🎉🎉 Got me reinstalling my old games
@@mikeymy1603 me too! i even bought Napoleon
I remember one time when Mongols came. Three massive armies. I played English and I was in Holy land. I knew I can't do anything in open field and my only chance was to slow down their cavalry so I decided to take a stand at a river crossing (probably Jordan). A little bit behind the crossing there was a steep hill so the first thing I did was to position longbowmen at the bank and make stakes in front of them. Behind them I positioned pikemen and billmen and on the hill I positioned some archers with one trebuchet or mangonel or whatever it's called, behind them. I had some infantry watching the flanks and cavalry in reserve. Then I was ready. I started the battle and immediately pulled longbowmen to the hill, behind archers and told them to hold fire. The horde arrived and started crossing the river. It slowed them down so archers kept shooting the arrows on them. Then I unleashed trebuchet with cow carcass in he middle of the Mongol group who was stuck in the river unable to cross because of stakes at the crossing's exit. Dude, it was a turkey shoot. When archers spent their arrows I pulled them back and sent longbowmen in their place. One of my favorite battles. I know it's too long to read but I had to say it. :P
This is the type of battle we grind through an entire grand campaign for!
HOLLLYYY
You set up a meat grinder
Art.
Slightly smaller scale battle between me (french) vs portugal, if i lost that battle, it wouldn't have mattered.
But I was the defender, and the battle terrain were these grassy hills. Terrible for my cavalry, but perfect for my crossbows and spears. It was magnificent. The enemy just took free body shots while my spearmen held, theres somethiny so exhilarating in just knowing you're set up perfectly.
I was there when Legend conquered Anatolia with a single Gaul General , I was there when he saved Rome against 5 full stacks of Barbarians with a just cav unit and some low tier pikes, I was there when he was a Purehearted Crusader, I was there when he was an evil English King, I was there when he destroyed every single economic theory by repaying the largest debt ever recorded with the power of the mighty Cheese , now I am here to watch him make probably the best youtube gaming content , on a 20 year old game costing less than 10 $ ... what a time to be alive !
But were you there when he turned himself into a rat? A rat-man, man!
@@Kaiimei i was there when the Empire of Kekistan ruled the world
His eastern roman empire this is total war campaign was my favorite, even though he does not like the game it was fun to watch
And you will seek Me and find Me when you search for Me with all your heart. -Jeremiah 29:13
“For God so loved the world, that He gave His only Son, so that everyone who believes in Him will not perish, but have eternal life. -John 3:16
Repent therefore, and turn back, that your sins may be blotted out.
-Acts 3:19
If are in North America, please go check out any of the churches available to you: PCA, OPC, Rpcna/Rpc, Urcna, or a canrc church
(These are conservative and actual Presbyterian churches)
If you can’t find one of the conservative presby churches then, maybe a Lcms or Wels Lutheran church.
If you are Scottish, I recommend the Free Church of Scotland and the APC
(Different from the Church of Scotland)
If you are English I recommend the Free Church of England.
(Different from the Church of England)
Online you can look up church finders for each of the groups and it will show you locations.
:)
@@عثمان-و9س🐪
Dear God, that first battle was the largest Ive ever seen in this game.
I always get reminded how the byzantines got the shaft in this game:
No gunpowder units outside of the basic bombard, no real armor penetration outside of the Varangians, the Archers are very underwhelming, no crossbows, the only good thing is the cavalry, but even the horse archers get outclassed most of the time by the Turks, their direct rival
Yeah, same as scotland. Basically stuck with early game units forever
you guys use muskets and artillery in this game?!
also no crusade or jihad which is one of the strongest mechanics in the game
@@jeice13 At least the scots get decent artillery options, byzantines get nothing but basic siege cannons
@@Shadow.24772 Not often, but once you enter the late lategame, and when you have some fun rather than just 100% efficiency stompfesting it comes up, also, its not the only issue of the byzantines, who lack everything that isnt on a horse
>Sees the Maginot line: Wow, that's nice!
>Sees the stack: Oh, oh no, no...
Just like IRL the maginot line was useless 😅
The way legend played here was more or less what would've happend had Charles de Gaule mobile army idea actually got off the ground and worked out in the end.
@@etienne8110it wasn't useless
In fact
It did it's job by preventing the Germans from not attacking from where the line is... problem is...the french didn't think the Germans would go through a Forrest lmao
@@steyn1775they didn't think the Germans *could* go through that forest. Subtle, but important difference. The Germans also outflanked by going through a different country, which was a lack of imagination on the French part to not have preparation for.
@@justhecukeThe French pretty much knew the Germans were going to go through Belgium and prepared adequately. Their best troops, Army Group 1, were positioned at the Belgian border, but much further north than the Ardennes, despite repeated warnings from Corap's 9th Army that covered the Ardennes approaches. The responsibility of the defeat lies almost exclusively on the dipshit that Gamelin was, as he refused to see evidence that even old fools like George or Huntzinger, both fairly bad generals, could see. And incidentally, Gamelin was the Allied CiC on the Western Front, because he was the only one French politicians trusted. The idiots feared that another general could turn the troops against the Republic to instate a dictatorship
Yup, I learned the hard way as Byzantines that while you can roll over every other faction by spamming horse archers and cavalry, you can't do that to the Mongols. Gotta make use of foot based archers primarily to outshoot their horse archers. Love the situation though, it's situations like these that make me love playing Byzantines.
No gunpowder though, makes the late game progression as Byzantine not so much fun. Very repetitive to play a faction that barely evolves. Battles become very rinse and repeat. TWs big weakness is generally cavalry spam defeats all. Where it gets fun is countering cavalry spam. Atilla was a lot of fun for that. Luring the Huns into attacking a fort then nailing them with micro managed artillery is just a top tier TW experience.
@@Tinylittledansonman It's so tedious trying to upgrade to Gunpowder armies in the late game anyway no matter what faction you're playing that I don't think not having Gunpowder makes a large difference.
Not only that, but Gunpowder units aren't particularly fun units to play with in the first place.
The only time I've found the lack of Gunpowder to be disadvantageous on the battlefield is when I'm fighting the Timurids. Having access to higher tier cannons is useful for countering their elephants. That's about all.
@@ktvindicare Cannons are incredibly OP if you use them right. Personally I find it to be a lot of fun but I like micro-managing artillery units. Late game sieges without them would be beyond rough.
But basically the way to play them is to wheel them right up to the front of your infantry like in Empire. What happens is the enemy will rush you but the cannons wil send them into routing. They'll repeatedly charge then route without ever touching any of your units. In urban combat its just insane. Blockade every street with a cannon unit backed by knights. Youll easily weed the enemy down to nothing before its time to knock open the keep. At that point its fish in a barrel.
You can easily beat armies of 4-6k with 2k or under using this method. One of the most insane battles I had was defending with one cannon and around 400 infantry against thousands. I lost less than 20 soldiers.
With the way M2s replenishment works its beyond useful to be able to fight battles with such minimal losses. If there was an MP campaign cannon tactics would be the dominant force.
Ive been playing Medieval 2 like made the past few weeks. Ive noticed on different campaigns that sometimes the Mongols will steam roller most of the map or just stand around doing nothing for 100 turns lol
Sounds like medieval 2 AI alright 😂
@@Medik_0001 100% lol
Ive never actually had to fight off the Mongols or Timurids, they always just circled around the Caucasian mounts ad infinitum
@@PicklesBrie there are mods that simply overhaul the AI. they can turn AI into aggressive a-holes.
@@aztekenen1 I might have to do that later lol
In fairness, he probs looked at Vardariotai Stats and was like, 'THEY'RE SO GOOD!' and then spammed them.
they aren't?
@@thecursed01on a campaing their cost/stat ratio isn t the best.
I d rather field 4 other units for the same costs.
Byzance in particular has over effective cheap archer cavalry.
@@etienne8110true for early campaign, once you get some money tho it doesn't matter
@@thecursed01 cav archer pros: they can shoot decently well, they move good, can charge down enemies.
cav archer cons: limited ammo, less archers per unit, relatively expensive, can't siege.
cav archer secret: you can probably use them better than the AI as you can use their ammo to the fullest without getting baited or better than a historical general as you have perfect knowledge of the battlefield, letting you see traps in advance.
@@thecursed01 I mean, they're good, but they're not the best thing you can do in this situation. Fort baiting is so much better against cav armies than Vard spam. Use Vard spam against Western Europe
The first battle was insane. Never seen a battle like that before
This is why battle maps need to be bigger, that first battle is a literal house
Thats one of the largest mtw2 battles you can possible have.
The scale of those battles... I LOVE IT 🤩
Loving the historical vids thanks for keeping it up 👍
i'm so glad people are enjoying the mix of content and the channel is doing good even during this difficult era of TW history
Worth noting that if you are prepared, the mongols don’t have spies so thier generals are really vulnerable to assassins.
A high tier assassin will kill thier generals before battle then you take down captain armies.
But if that works and you successfully cheat a poisonous snake under the bedsheet of the most inexperienced general as Khan of the Last Horde - then...then...the world will be yours, mighty emperor...without any battle...:)
But honestly, the chance of successfully assassinating one of these highlevel Mongol Warlords is slim at best...even if you have the patience of an angel when loading the save game again...and again...and....again.....
@@mikeromney4712 it's not actually that slim- or at least when you spam 10-20 assassins at a time you take them all out within a few turns! (worked for me)
So many quality videos you are doing lately!!! So much fun. That bizantine cavalry archers zerglike swarm 😅
its insane how much clearer and epic these fights look compared to modern tw games today.
The graphic on individual models and terrain looker better in modern games sure.
But none of them can capture the immersion of two armies clashing together like the older ones.
Fom Mongols in Medieval 2 to Chaos Warriors in Warhammer, I've always hated invasions spawning out of nowhere, bypassing normal rules of economy and recruitment.
Its supposed to represent the stuff you couldnt possibly know of or scout out
@@Shellll Also some endgame challenge, when you have high level armies and big economy to sustain them
Well Mongols supposedly have huge territories outside the map, in Central Asia and China.
I miss these extremely massive cavalry engagement, you win and lose incredibly quickly and everything can go to hell just in a small lapse of attention, this kind of engagement is simply not a thing in most modern total war.
having played total war 3 kingdoms quite a bit recently, I'd say it still holds true there too. So much so that it should probably be called Cavalry: Total War lol. As a player you do have ways to deal with cavalry but the AI...does what the AI does. To be fair though microing cavalry is very micro intensive, and 3K battles last really long, especially since I just came off of Shogun 2; battles there go at lightning speed, but the cavalry there is still somewhat powerful, but a little too fragile for my tastes.
in barely any total war can you really encounter such battles, especially with allies.
its due to the way the game works. every faction moves its units at their own turn. if all factions would move their units at the same time (obv witzh changes such as being able to cut into a moving army if you focus on him and have a good general and os on), then big battles especially with different factions would occur much more often.
It's pretty crazy to think that this game is almost 20 years old and there's still no other game that can simulate a battle better than it, for me the later Total Wars just don't cut it.
11:35 "How chaotic do you want your battle to be?"
"Yes."
19:43 if you're make your captain a horse archers unit it's less likely they'll charge in and die good tip
Mongols: "We have Legend problem."
Such counter-intuitive yet effective strategies. Lose on purpose to get stuck in the fortress and then counter by raining down arrows into them and block the gates with spearmen
I would never think of that on my own. And its’ genius
Once again...thank you! Legend of Total, for bringing us the classics!!
Exactly the situation I wanted to see - Legend playing as Byzantines against the Mongols in campaign
Looking at the first battle how many man it has on the field makes me think that this is how they looked in reality rather than the small skirmishes we usually play.
lol, the camps. Reminds me of your khwarazemian campaign years ago.
Yes! I was watching it like 2 years ago! I remembered that he set down like 30 forts along Mongol’s path, and it paid off! The only noticeable manual battle he lost was on the island of Cyprus with big army
You have been my sleep routine for like 4 years thank you
I have learned a lot from this website on how to play the game. I also love Rome1 and Medieval 2. Very fun. Because of this website I do better than my brothers in my results--on medium difficulty.
website? dont you mean channel?
Ehhh have fun keep cheesing
Is it a channel instead of a website? Okay. @@ernestogastelum9123
I will. Thanks. @@michaelmoran2125
Nice!
In all my years of playing Medival 2 I have never thought of the Mongols as a problem.
They arrive so late that you can spam heavy cavalry and with two of your armies you can basically delete 3-4 stacks per turn
That's a target rich environment.
Kudos for the reference back to the peasant campaign - the series that made me a fan!
Tha Pheasant Challunge!!! We want to see the 1 fps footage!
The thing with the Mongols is that you shouldn't despair even if you lose a few fights and some settlements get sacked. Like Legend said, they don't replenish. Once those stacks have a few dents in them they become much easier to manage with just a simple archer/infantry army. The tough bit is when all their stacks are full and they're packed together so you have to engage 2-3 at the same time.
This is the craziest campaign battle I've ever seen, simply for it's scale!
Uhh you mind trying that peasant challenge again? I think this time you could use the peasant archers as well. That would be fun to watch i think.
Bahahhaa the minimapl in the first battle went from a house to a gang war
Disaster situation - halfway between a disaster battle and a disaster campaign
I like how you and the enemy formed a replication of a child's drawing of a house on the minimap in the first battle.
Really enjoyed this video! Lots of things going on, less than ideal resources, complex with the size of empire - nice one mate 👍
Mongols: We are the many
Byzantines: uno reverse card
something weird about the mongols is that their first khan and khanzada armies are way worse than the armies that come afterwards, the generals themselves are trash (1 star) and their units have no experience, thats why they were much easier to rout than the other armies
It’s simple: I see a Legend Med2 video, I like
Lol at the 5d strategy moves explained at the start of the video. Bloody fool why didn't he think of that
Get well soon Legend!
bro you pulled of a napoleon 11:29 that was very good :)
Legend you really blow me away with your total war knowledge 😊
Nice just what I needed on a Sunday
Good to see ppl still play this game I remember playing the first one on PC when I was like 15 in 99 I own all them now except the fantasy one I really liked isles of Britannia
8:27 in the mini map the blue green and red arrows makes it a house shape aha.
It is clearly one of the most Large Epic Battles you shown
When I took on the mongols as Poland I personally picked Lithuanian Archers, for the reasons you mentioned.
13:30 armies of Rohan arrived 😂❤
This guy is a freaking wizard
"leg tot War here" - RUclips subtitles.
Thank you legend I feel as though only you care about me
I remember killing all the Mongols just with 1 triple wall castle. AI is just so stupid and towers have infinite arrows
I put weak armies on all the bridges and fords.
I’ve had the mongol hordes sitting outside Edessa for almost 20 turns while at war but they never attack the city or the crossings. If I move a river army away the mongols will move towards the crossing but if I put the defenders back next turn, the horde moves back towards edessa.
Once I got some heavier units in the area I tried attacking with corner camping battles to whittle them down. It works but it’s boring.
I dont understand how is he on turn 81 has 70% of the map (okay that i can understand) but how do mongols come so fast? I used to have a campaign with 100+ turns and no signs of mongols?
16:28
"..no"
"AHHRR GRAAAAA AAAAAAAAAA KHHGGKAAA"
In one of my games I prepared assassins, a lot of assassins, I had a guild of assassins in every city, and on the road between Baghdad and Antioch dozens of assassins were waiting for the Mongols. None of the Mongol generals reached their destination ... I don't know, maybe there was a plague or something.
Oh boy he went up against them with full stacks of cavalry. This player was bold :D
Eastern Romans be like, "First the Huns... now this.
This man brought out the Rohirrim
If you’ve got full stacks in every city that they come to, they just wander around aimlessly. At least in the last couple campaigns I played
Holy shit dude I love ME2 but I have not been playing it up to it’s potential!
Ngl, listening to the arabic battle music without hearing the constant calvary trumpet isnt the same
I see a medieval 2 video, I press the like button.
trying to beat the mongols at their own game instead of leaning into your factions strengths is wild by the sender lol
when i play this game i always thought about the mongol invasion: " Should this be fun? Should this be fun without exploits? And who the uck thougt that armies which only disapear whrn u catch everyone would be fun?"
as Egypt i made a full army of mamluk archers and took most of mongol armies before they get their entire 13 14 stacks, mamluk archers proved to be quite effective against mongol armies
Been playing medieval 2 lately. I am currently trying to create late game Portugal armies. The only thing is that at the hardest difficulty nobody makes peace anymore so I have to conquer more and more although I would like to play tall. When looking at this game I was little bit shocked of the economics :D
My first campaign, I played as France, and I almost exclusively had cavalry stacks across the entire map. Taking settlements was a pain, but cavalry is king in medieval 2, in my opinion.
now this is total war
Nicely done. Good commentary too.
As a longtime England player, that battle map at 1 hour 6 minutes with that spawn location 🤤
I remembered preparing for the invasions as the Turks.
I got 20 stacks of armies and i easily dealt with the mongols but when the timurids arrived it was a different story.
I wanna play as the Mongols in this campaign lol. huge empire to conquest. amazing.
I need to watch this peasants only campaign now!
My first game of MTW2 playing as Poland, going well Mongols show up. Second game again as Poland I prepared and (mostly) destroyed all their stacks in one battle. Frame rate died and the battle took hours. In the end I was forced into a corner and about to be annihilated, as my last reinforcements (no ai control) arrived in that corner. The casualty numbers were enormous.
I still cant believe the scale of this battle. MTW2 made it feel like its a real battle.
You can tell this guy is a chess player.
How come modern Total War games hardly have large battles like in Medieval 2?
Many battles have like 10k men, but Total War just could never reach that number. Most fights we have in Total War are around two thousand men in each army.
because generals
I literally just played a battle with 20k troops in Warhammer 3. Was absolutely insane.. Could theoretically go up to 40k.
The Mirror of Madness lets you set unit scale to 10x normal amount.
How is it possible to conquer so many provinces by turn 82? What difficulty level is that?
That’s my question too, especially without the ability to call a crusade and move quicker? I’ve conquered this much of the map before with plenty of factions, but it always takes me 100+ turns
What is the best Medieval 2 mod that improves the base game. I have Divide and conquer but I want to play the base game first I just want to do it with more units etc.
Stainless steel
Stainless Steel is better, but if you truly want an extended vanilla, try "Vanilla Beyond"
I second the other commenters here, if you want an extended Vanilla experience, give "Vanilla Beyond" a try. For an overhaul mod which steel feels close to vanilla "Stainless Steel" is a good choice. After that you could try "Broken Crescent" (set in the Near East) as an overhaul focused on a specific area (Near East) with totally new factions (Crusader States etc.) and finally, the best mod set in the Middle Ages is "Tsardoms" in my opinion, which is a mod focused on Southern Europe (Italy, Balkans) and Anatolia. It's a fairly new release and has some pretty cool mechanics and the factions, units and scripts are among the best there are.
I would say Stainless Steel or Vanilla Beyond.
If you are more experienced you should realy check out Broken Crescent, such a great Mod.
And of course Call of Warhammer - Beginning of the End Times.
I've been having the same issue, would want something other for a change than DaC. Thanks for everyone!
22:00 Best battle soundtrack ever
i think real medieval battles used to look like the first battle of video
Biggest AI help I’ve ever seen
Great video!!
2:22 in all my years of playing m2tw i didn't know you could open up unit tab this way
Love how most Byzantine units have standarized uniforms. They look far cooler than other faction's peasant militias.
Nice to see you still play TW occasionally
13:40 jesus christ its like when bees swarm a wasp to death
Liked this video, nice gameplay. Why don't you group troops that suffered losses to have full numbers again?
see your games. feel inspired to play. install and play game. realize im stupid and bad at the game. dont know what im doing. Eventually get overly frustrated trying to learn. close the game, uninstall the game, go back to watching your videos. cycle begins again.
Legend using mongol tactics against the mongols 😂👍