[MHWI] The Eternal Gold Rush | Kulve Taroth vs Non-Frostcraft Sns | 5'32"71 | TA Wiki Rules
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- Опубликовано: 6 сен 2024
- Random notes for the run are in the subtitles o/
Other Kulve Taroth TA Wiki runs:
Frostcraft:
-5'22 by slime
• 【MHW:I PC】マム・タロト 片手剣 0...
He and the other runners had a different strategy which focused on hitting the forearm and hindleg from the same side as much as possible to get more topples, instead of hitting random close body parts
-5'31 by たけ
• 【MHWIPS4】MRマムタロト 片手剣 ...
He does a slightly more delayed PR 3 at the end of the lavafall in Phase 3, so the first hit of PR 3 causes a clagger instead of the second. This causes the second hit's high stagger damage to happen after the clagger and contribute to the next flinch threshold instead. Late PR 3 is a very effective technique to get the next topple much quicker, but it can also backfire if PR 3 whiffs
Maximum Might Secret:
-5'41 by りょーま aka トーカ
• MHW:I MRマムタロト 終わりなき黄金時...
He showcases the risky untimed PR 2 into timed PR 3 punish on the tracking body slam in Phase 3 and on the attack where Kulve slams her head 3 times. There are other places to do the same punish other than what's shown in our runs. Kulve also has much slower attack animations when unagitated, so it becomes even easier to do the PR 3 punish if you don't agitate her with the clutch claw triple slap
Paralysis Sns with Teo-Brachy Armor (Pre-Fatalis Update):
-6'02 by slime
• 【MHW:I PC】マム・タロト 片手剣 0...
My personal favorite run ^^ Really fast time considering this was before Fatalis weapon + Frostcraft became a thing. He also shows how you can be extra safe during the lavafall punish in Phase 1 by delaying PR till after the fire hits the ground
-6'20 by りょーま aka トーカ
• MHW:I MRマムタロト 終わりなき黄金時...
He shows the timing and positioning for backstepping through the delayed charge attack after Kulve slams her head into the ground. To backstep through it without a lot of Evade Window, you have to move towards the direction Kulve is facing, and then backstep with your back facing her when she gets close. He does the risky PR 3 punish afterward too
Music: Rusty Hearts - Canals/Sewers
Thank you for watching!
Build:
True Fatalis Sword
-Affinity Increase I
-Health Regen I
-Element/Status Effect Up I
Dragonhead B+
Dragonhide B+
Dragonclaws B+
Dragonbarbs a+
Kulve Taroth's Wrath a+
Challenger Charm V
Attack Boost 7
Critical Eye 7
Agitator 7
Evade Window 5
Maximum Might 5
Stun Resistance 3
Critical Boost 3
Weakness Exploit 3
Peak Performance 3
Recovery Up 1
Blight Resistance 1
Constitution 1
Coalescence 1
Felyne Black Belt
Felyne Dungmaster
Felyne Acrobat
Oh wow!! Mighty impressive, Cel! Love the informative subtitles and the inclusion of other runs (and the brief explanations) in your description! And because of those, I can appreciate this run ever more thoroughly! 😃. It's so goood 👌! Way to goooo, Cel!! Bravo!! 👏👏👏
Thank you Cake!
I'm actually looking to casually run this fight and your captions are really helpful. Thanks Cel!
Beautiful run as always, nice work Cel 👌
Thank you Spy ☺
Amazing hunt Cel! I thought you were gonna get squished at 1:25 but you it perfectly! The subtitle notes are helpful and fun. Very nice pard!
Thank you Syn! Got out just in time 😉
Wowwww awesome! I'd love to see you destroy poor brachydios and Fatalis! excellent video and comments of the fight lml>
Thank you! I'll try 😅
Insane run bro. What i love is you didn't even do anything tryhard you just had really good timing on the backhops so you could punish kulve. I definitely have a lot to learn from you even tho i have 200 hours into sns lol
Great run and really informative! Is there a considerable difference running the optimal FC build compared to this comfy set?
Thank you! Ye, I think FC is capable of pulling off a sub 5 run, but I wasn't able to find one at the time of posting unfortunately. You'd pretty much want to get fire puddle immediately so you can proc Latent Power, and hopefully get rng to get a topple in each phase
So good:P
Thank you Trey 😉
Ive been watching your vids im new to the game i gotta ask whats the purpose for the monsters head and when you let them spin
The purpose is to enrage the monster. This activates the Agitator skill, and some monsters receive more damage when they're enraged. Some monsters' attacks change too.
I see so when the monster is enraged it gets more damage thank you that was helpful