Consistently one of the best fighting game channels and resources the info alone is so good but the editing transcends to whole another level! Good shit!
That string risk level is a perfect visualizer of what makes Chipp so strong; sure his strings have a lot of gaps in them but they go by so fast that it feels gapless.
I just came back here to appreciate this beauty and how ahead of it's time it is. People are just NOW utilizing a fraction of the tech shown in the vid like infinite pressure. Keep up the amazing work imma be here all the way
I appreciate it dawg. Comments like these is what keeps me going! I'm never going to stop making guides. Specially since we have DNF duel, Project L, more GG content, I might slide back into BBCF and make guides for my susanoo and naoto. We'll see. Sorry no KOF or SFV for me 😢
Ok this is seriously the most impressive strive tutorial I’ve ever seen. The editing and music is super clean and you really go above and beyond with the visualization of the routes and risk of each block string. Seriously good work keep it up.
The big thing with Strive´s Chipp, the thing I really like, is that they made his speed EFFECTIVE. Meaning: if you are too fast, then it´s all about guessing what is coming, I feel he was a bit too fast in XRD, and that, ironically, erased his speed, it made it, to some extent, a visual thing, not 100% part of the conversation, a lot of the stuff he did you simply could not react to, and he had to be balanced around that. Now his speed is very great, but he is balanced around the idea that you CAN react to what he´s doing, which means they can balance him around HAVING to react to what he is doing. Basically, he has endless options, and you are going to have to be on the lookout for all of them. I really love the detail of making people aware of the points of risk (must have been really time-consuming to edit). Knowing when to instill fear by doing very safe things, and when to extend yourself to open them up is key for Chipp, since he´s skating the edge all the time, playing him produces this sense of "rush" from feeling super free and omnipotent but knowing death there lurking if you become predictable (or if the opponent lucks out)
Yeah I tried to not leave any room for interpretation with the sample strings. That's what the risk gauge is there. Def a annoying to animate and i def missed a few gaps in the second combo. I also mislabeled some moves. I will try to lessen the examples next time n just give like 10 good ones that give the idea
DO IT! Just keep in mind, chapter 4 is just there to give examples, ideas, etc on HOW blockstring should be approached. Chapters 2 - 3 are where the juicy parts lie IMO. Specially the RC shenanigans!
Would you be inclined to update videos of online matches where you use some of these tech from your videos ? I'm always impressed at the number of things you have to know and execute to put out these videos with chipp's infinite strings/combo possibilities, and I would be very pleased to see them applied in a real match (also see how you and your opponent adapt to these on defense/pressure respectively) Sorry if english grammar is flawed i'm trying ^^'
Also I always get thrown when I land right after a IAD j.H or j.D, is there a spacing trick ? I always see pros doing it and their opponent never throw them whereas EVERYONE instant throws after a blocked j.H / j.D in celestial
@@blabibuu Yeah man, this is a nono if you're too high. They recover from blockstun. But if you IAD the lowest point, your jump in JH will NEVER be thrown since it true blockstrings into close slash or kicks. Jump in with JD only if you're going to cancel it into a shuriken which is risky af or if you're going to cancel it into k alpha which is also risky if blocked.
I sure can. I'm actually making a chipp montage for my online play. Been collecting clips for a long time. For the smaller matches I just do memes n stuff but I can start uploading gameplay like the "Chipp has footsies" video I just feel some type of way uploading content that isn't edited. I think the editing is what sets me apart from other channels so not doing that feels a bit od. I say that to say that some of my gameplay clips are editing worthy IMO BUT, i will explore this more for sure.
i see them hastags brother man lol " baiken " huh i dont blmae you tho bro do what you gotta do you deserve views this was really clean and well done keep it up lol
You know the vibes man. I gotta capitalize somehow since the algorithm treats me like dogshit haha. But once folks get here they tend to stay for the content.
You will. The only thing i have over you is experience with after effects. Something you can def catch up to. edit: SUBBED. I like what you're doing. And stick around I WILL be making editing guides on the channel. That is a PROMISE! The more ppl level up in editing and playing, the better it is for the community.
hmmm....I didn't plan on it since there are already sooo many good combo monsters for the character. My stuff is more methodical/unexplored territory that no one has really put out. So maybe, maybe not
Damn, these are so well made, I’m blown away. In a time where yt content is just recycled stream clips, you hit us with this absolute KING shit again and again. Amazing stuff brew
Consistently one of the best fighting game channels and resources the info alone is so good but the editing transcends to whole another level! Good shit!
this is the greatest video ever made
Man this editing is beautiful, you're on something else. Hope to see more sometime!
absolutely! SOOOO much more is planned for this channel. I'm def a variety channel, BUT tech n guides will ALWAYS be a thing here! Thank you
Seeing this a lot late, hopefully a lot of this info Is still relevant but by god is this video actually incredible
That string risk level is a perfect visualizer of what makes Chipp so strong; sure his strings have a lot of gaps in them but they go by so fast that it feels gapless.
Thanks man! Once you have conditioned your opponent to respect your real pressure, then it's over. GGs.
watching this is so relaxing
FR homie??? Thats what's up!! I didn't intend for that at all. Pleasant surprise for sure!
The video is almost nine minutes but it feels like an hour long because of how information dense it is!
Excellent content!
I just came back here to appreciate this beauty and how ahead of it's time it is. People are just NOW utilizing a fraction of the tech shown in the vid like infinite pressure. Keep up the amazing work imma be here all the way
Thanks fam! Blockstrings are so important to all fighting games! I'm just trying to help out!
chipp players are so lucky to have someone like this making these guides
MOOOOre to come. Just waiting for Bedman to drop for the patch notes.
Bro, these are some of the best tutorials out there for ANY fighting game. Keep it up! Senshuu!!
I appreciate it dawg. Comments like these is what keeps me going! I'm never going to stop making guides. Specially since we have DNF duel, Project L, more GG content, I might slide back into BBCF and make guides for my susanoo and naoto. We'll see. Sorry no KOF or SFV for me 😢
Ok this is seriously the most impressive strive tutorial I’ve ever seen. The editing and music is super clean and you really go above and beyond with the visualization of the routes and risk of each block string. Seriously good work keep it up.
I'm glad you enjoyed the vid! Way more to come for sure!!!
I just decided to learn Chipp and I couldn’t have hoped for a better guide, it’s so pleasant and useful
Thanks for your work!
This may just be what my chipp needs to evolve to the next level
Let's go!!! Wishing you the best of luck
Amazing production quality, and easy to learn from. Bravo!
thank you thank you! more in store for sure!
Another page in the chipp Bible. I must study
The bible is going to keep growing., TRUST! And ill be there to add pages.
Just recently got a capture card and man I'm excited to learn to edit! You've inspired me to try and learn lol
beautifully editted video, respect!
Everything about this is spectacular. Thanks for existing!
🥲 thanks for sticking around Rad! I have more in store!
@@CharacterCrisisTV Couldn't keep me away even if you dp'd on every wakeup
The big thing with Strive´s Chipp, the thing I really like, is that they made his speed EFFECTIVE. Meaning: if you are too fast, then it´s all about guessing what is coming, I feel he was a bit too fast in XRD, and that, ironically, erased his speed, it made it, to some extent, a visual thing, not 100% part of the conversation, a lot of the stuff he did you simply could not react to, and he had to be balanced around that.
Now his speed is very great, but he is balanced around the idea that you CAN react to what he´s doing, which means they can balance him around HAVING to react to what he is doing. Basically, he has endless options, and you are going to have to be on the lookout for all of them.
I really love the detail of making people aware of the points of risk (must have been really time-consuming to edit). Knowing when to instill fear by doing very safe things, and when to extend yourself to open them up is key for Chipp, since he´s skating the edge all the time, playing him produces this sense of "rush" from feeling super free and omnipotent but knowing death there lurking if you become predictable (or if the opponent lucks out)
Yeah I tried to not leave any room for interpretation with the sample strings. That's what the risk gauge is there. Def a annoying to animate and i def missed a few gaps in the second combo. I also mislabeled some moves. I will try to lessen the examples next time n just give like 10 good ones that give the idea
Picking up Chipp today because of this guide. Thank you
I love it when another ninja joins the pack! Good Luck and have some fun running circles on your foes!
Clean as always bro!
Thank you strawhat sama
This is incredible work.
and this is an incredible comment! Thanks for watching Joe! I appreciate it!
Thank you for this, will be studying for the next week
Let me know how it goes brother. And remember the warning in chapter 4. It is paramount. Those are just examples to get you thinking! Good LUCK!
Awesome, now to carve all this into my mind...
DO IT! Just keep in mind, chapter 4 is just there to give examples, ideas, etc on HOW blockstring should be approached. Chapters 2 - 3 are where the juicy parts lie IMO. Specially the RC shenanigans!
Would you be inclined to update videos of online matches where you use some of these tech from your videos ? I'm always impressed at the number of things you have to know and execute to put out these videos with chipp's infinite strings/combo possibilities, and I would be very pleased to see them applied in a real match (also see how you and your opponent adapt to these on defense/pressure respectively)
Sorry if english grammar is flawed i'm trying ^^'
Also I always get thrown when I land right after a IAD j.H or j.D, is there a spacing trick ? I always see pros doing it and their opponent never throw them whereas EVERYONE instant throws after a blocked j.H / j.D in celestial
@@blabibuu Yeah man, this is a nono if you're too high. They recover from blockstun. But if you IAD the lowest point, your jump in JH will NEVER be thrown since it true blockstrings into close slash or kicks. Jump in with JD only if you're going to cancel it into a shuriken which is risky af or if you're going to cancel it into k alpha which is also risky if blocked.
I sure can. I'm actually making a chipp montage for my online play. Been collecting clips for a long time. For the smaller matches I just do memes n stuff but I can start uploading gameplay like the "Chipp has footsies" video
I just feel some type of way uploading content that isn't edited. I think the editing is what sets me apart from other channels so not doing that feels a bit od. I say that to say that some of my gameplay clips are editing worthy IMO BUT, i will explore this more for sure.
You deserve more subs from this content man keep up the great work ^_^
I appreciate it Robin. One day hopefully. I need help from the Algo and my community tho
@@CharacterCrisisTV with this type of content u will grow for sure. Love the way u broke chipp down.
i see them hastags brother man lol " baiken " huh i dont blmae you tho bro do what you gotta do you deserve views this was really clean and well done keep it up lol
You know the vibes man. I gotta capitalize somehow since the algorithm treats me like dogshit haha. But once folks get here they tend to stay for the content.
Nice vid
Nice channel you got there bruh! ;)
This video is art
How long did it take you to edit this video?
The presentation looks legitimately better than arcsystemworks official character starter guide videos
I want to say a week give or take? These Guide vids take a good chunk of time for sure!
Beautiful editing. Hope I can reach your skill someday!
You will. The only thing i have over you is experience with after effects. Something you can def catch up to.
edit: SUBBED. I like what you're doing. And stick around I WILL be making editing guides on the channel. That is a PROMISE! The more ppl level up in editing and playing, the better it is for the community.
@@CharacterCrisisTV Good to hear :) Always pumped about people making educational content for the community! Will be supporting you the whole way!
1:03 This is imposible for me to do, i just fall to the ground before hitting that kick
Hey man, really apreciate your work, can u please make a guide for chipps counterhit confirms?
absolutely!
Godlike as always💯
You got a Twitter?
I do not. My brother was handling it but he slacking haha. Should i? is there a benefit to my youtube channel having one?
@@CharacterCrisisTV I think so, just cause of how much of the FGC is on Twitter. It could help push your YT and other socials
Any plans for the combo maker update
hmmm....I didn't plan on it since there are already sooo many good combo monsters for the character. My stuff is more methodical/unexplored territory that no one has really put out. So maybe, maybe not
do u upload ur chipp gameplay anywhere?
Mostly just the Chippcord
discord.gg/Mj3574m4
Hey , I just stumbled upon your video and it explains so perfectly. Could you also do one for slayer too?
I actually might. I like the character!
Incrível
Кал не рабочий зуб даю
Damn, these are so well made, I’m blown away. In a time where yt content is just recycled stream clips, you hit us with this absolute KING shit again and again. Amazing stuff brew
ahhhhhh!!!! I'm glad there's a little space for me to slide into! Hopefully all this hard work will pay off one day! Thank you for the sentiment!
Sushi
Sukiyaki
BAN KAI