Halo Infinite’s Cut Campaign Content (Exclusive)

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  • Опубликовано: 10 фев 2025
  • Halo Infinite campaign had a lot of content that was cut from the game. This exclusive video report reveals specific cut campaign content and creates a clear idea of what Halo Infinites campaign should’ve been like. #haloinfinite #halo

Комментарии • 116

  • @IslandBoi808-zy7gy
    @IslandBoi808-zy7gy 8 месяцев назад +66

    The way this is described, it really does sound worthy of “infinite” as the title. Hopefully we get the quality of a game they aimed for in the next game

    • @JJAB91
      @JJAB91 8 месяцев назад +3

      A shitty Far Cry clone?

    • @Clift0n
      @Clift0n 8 месяцев назад

      @@JJAB91you’re g00fy Bruh. If the game was actually finished it might’ve been the best campaign since H3

    • @FildaTheOne
      @FildaTheOne 7 месяцев назад +4

      well, we thought this would happen for infinite after H5's release too

    • @keagangray8258
      @keagangray8258 7 месяцев назад +2

      343 has had halo longer than bungie now. They're not going to make a satisfactory title, no matter how much time they're given

    • @gjtrue
      @gjtrue 9 часов назад

      @@keagangray8258 I hope we're somehow proven wrong but you're most likely right and I for one certainly won't be surprised if the next game is a similarly mishandled disappointment. 🙄

  • @gesprite8971
    @gesprite8971 8 месяцев назад +103

    This video is going to make me sad ngl

    • @MovingWaif
      @MovingWaif 8 месяцев назад

      That’s what I’m saying 😭

    • @nitsuA_LH
      @nitsuA_LH 8 месяцев назад +1

      Nah it actually sounds terrible so this was overall good.

    • @S1aughtahyou
      @S1aughtahyou 8 месяцев назад +1

      Nothing is more terrible than what we got bruh lmao

    • @nitsuA_LH
      @nitsuA_LH 8 месяцев назад

      @@S1aughtahyou not true. They could have retconned all of Halo and just made Infinite be the Silver Timeline.

  • @Bat0541
    @Bat0541 8 месяцев назад +47

    wow, so they had a bunch ideas to make the game a persistent open world that would have been fun not only alone but with friends, instead of just a sprawling map with basically nothing but a single linear campaign spread across it......cooooool.

  • @thefestivalboy
    @thefestivalboy 8 месяцев назад +50

    wow this would've been a completely different game

    • @MichaelEmmanuelArriaga
      @MichaelEmmanuelArriaga 8 месяцев назад +5

      I know right? Like a good one 😂

    • @Clift0n
      @Clift0n 8 месяцев назад +1

      It would’ve been a real game lol

  • @AllTimeScary
    @AllTimeScary 8 месяцев назад +23

    I love how the opening cutscene to Halo Infinite was like an entire game that we all missed. Oh, the infinity got boarded? Oh it got destroyed? Oh Master chief lost? Did I miss something here? Did I accidentally not play the other game? And then when you beat it you never get resolution regarding Atriox and now there's time travel or something? The endless? Immunity to the Halo rings? What is happening?

    • @NinjaPieceLOL
      @NinjaPieceLOL 7 месяцев назад

      Agreed. Halo Infinite doesn't feel like Halo 6. It feels like Halo 7 or 8!

    • @christopherrapczynski204
      @christopherrapczynski204 6 месяцев назад

      @@NinjaPieceLOL worse, it feels like the short story prologue to halo 7 of 8 that you would read in the manual, its not a coherent story

  • @Spendingryan
    @Spendingryan 8 месяцев назад +21

    There are a lack of unsc warships in this game, no Halcyon or Marathon cruisers, I guess we got to see a downed Mulsanne class frigate "Mortal Reverie" which I did like, but it's a missed opportunity, we didn't get to fight off the "Infinity" supercarrier, or even have like a moment where we see a human ship go down during a mission like in halo reach, or run into the support ship "Spirit of Fire".

    • @alienatedpoet1766
      @alienatedpoet1766 8 месяцев назад +4

      In Rubicon Protocol, the Mortal Reverie was used as a base by the other spartans and all the marines you rescue. With how it is so early in the game and set up as a reestablished base after the Banished Takeover into Outpost Tremonious, it seems like they planned that to be yet another hub that got cut again.

  • @Labyrinthian-
    @Labyrinthian- 8 месяцев назад +15

    I still find it hilarious that 343i blew the Infinity up in a cutscene with no fanfare at all, it might as well have been destroyed off-screen just like "The Created" lol.

    • @alexanderrobins7497
      @alexanderrobins7497 7 месяцев назад

      Especially with: "While you were detracted by attacking one ship, we ambushed you with three times as many from your blind spot" or something like that.
      Uh, shouldn't there be sensors everywhere to prevent a surprise attack? This isn't naval warfare from 2,000 years ago.

    • @Labyrinthian-
      @Labyrinthian- 7 месяцев назад +4

      @@alexanderrobins7497 I think there's a seperation between the games and books (background lore) when it comes to 343i. The Infinity with its complement of escorts, spartans and fighter craft should've made short work of those Banished ships, but then how's 343i supposed to build the banished up as this huge world-ending threat that can totally compete with the UNSC when "The Created" are running around with Forerunner ships blowing everything up? To 343, the choice was simple; kill off the seemingly omnipotent bad guys in a comic or something and have the next round of bad guys take their place with little to no explaination on what just happened. It's been happening since Halo 4.

    • @epsipsychpt
      @epsipsychpt 7 месяцев назад

      They had the cutscenes already made.

    • @christopherrapczynski204
      @christopherrapczynski204 6 месяцев назад +1

      get ready for the harbinger and the endless to have the same "resolution"

  • @Baytuh
    @Baytuh 8 месяцев назад +21

    this makes me sad i love Halo Infinite's campaign but man all i this would've been awesome.

  • @Super_Middleman
    @Super_Middleman 8 месяцев назад +9

    Those seem like pretty cool ideas, one thing I would’ve added is the ability to give simple orders to troops. I can imagine rolling into an enemy base with a warthog full soldiers and giving them attack/defend/hold/advance orders.

    • @rezboifrybread
      @rezboifrybread 8 месяцев назад +3

      Even the Halo 5 version of telling Osiris or Blue team to target specific guys, grab weapons, move locations and expanding it to ordering marines around would’ve been an awesome addition and would’ve made the game way more interesting

  • @jjglazed4852
    @jjglazed4852 8 месяцев назад +3

    My god if infinite campaign had dungeons doing them coop would’ve been so fun

  • @PackHunter117
    @PackHunter117 8 месяцев назад +5

    I’m sad that the Crusher enemy, Scarab, Bloodstar Spartan Hunter Skirmisher, Skiff Transport craft, and wildlife in particular were cut.

    • @RebsGaming
      @RebsGaming  8 месяцев назад +7

      Fun fact: I was the first person to reveal the crusher images on Twitter. I wish they were added to the game.

    • @PackHunter117
      @PackHunter117 8 месяцев назад

      @@RebsGaming Maybe we could at least get 343 to canonize it like they did with the cut CE wildlife like the Thornbeast.

  • @user-nh6fq6lb7v
    @user-nh6fq6lb7v 8 месяцев назад +13

    That all sounds good, but the biggest mistake they made was not continuing the campaign from where halo 5 ended. I was so excited for this and they gave us some random fight and no cortana

    • @Aegis_Mind
      @Aegis_Mind 8 месяцев назад

      We were robbed of Halo 6

    • @Menol4116
      @Menol4116 8 месяцев назад

      That’s because the community gave Halo 5 a ton of backlash.

    • @user-nh6fq6lb7v
      @user-nh6fq6lb7v 8 месяцев назад

      @Kyzer4124 do they listen to the community? I get it a lot of people didn't like the h5 campaign, but that's no reason to drop us on some random fight in the next game

    • @zilentis1835
      @zilentis1835 7 месяцев назад +1

      Yeah this is my biggest issue with Halo Infinite’s narrative. I remember I finally defeated the Harbinger in my first playthrough, as she fell to the ground and make some remark the Endless will be freed and the music swelling I thought: “why should I care about this?” More specifically, why should I ever get my hopes up they actually turn into anything and not instantly capped off like Cortana and Jul Mdama was? Why should I get excited to see a new faction that’ll possibly be replaced with just another one in the next game?

  • @fancy8199
    @fancy8199 8 месяцев назад +6

    I have always said it. They had too many story gaps between halo 5 to halo infinite, and halo wars 2 as well. Missing out key characters halsey, guardians, arbi and the sanghelios, spartan 3&4s, jun noble, blue team, fire team orsires, cortanna and the rogue Ai's, flood return on zeta halo, banish and the ark, atriox jerome, forunner, diatac return, the new upcoming enemies and more. So much story missing out

  • @easygoinowen4304
    @easygoinowen4304 8 месяцев назад +4

    Crashed infinity was already done in halo4 and the infinity hub idea already got scrapped in halo5 development.
    It's a neat idea. Would have definitely made for a very different halo experience.
    I was overall pretty happy with infinite campaign. But not in the same way I was emotionally invested playing the OG games.
    Had the game launched with all the cut content in working order it definitely would have been a very very big game. And as they've only really got it to a content complete stage recently, it would have been a nightmare of bugs.
    What i reckon the next game should be (after the remakes) is a view of the zeta halo battle during the few months that chief was out cold

  • @barry_the_xalanyn
    @barry_the_xalanyn 8 месяцев назад +2

    Just needed dungeons and Bioms and this would've been a masterpiece. Still was great.

  • @ryant7482
    @ryant7482 7 месяцев назад +1

    I really hoped the infinity was on a separate part of the ring and we had to go save the rest of them that’d be cool

  • @alvincampo5811
    @alvincampo5811 5 месяцев назад

    It would’ve been awesome to at least see Arbiter fly in with his fleet destroying Banished ships in the skybox and talking to Chief on comms. That would’ve been a great way to put Arbiter in the story

  • @Clift0n
    @Clift0n 8 месяцев назад +1

    Basically everything they marketed in the beginning and everything that should’ve been in the game.

  • @joshfoustcommunity8928
    @joshfoustcommunity8928 8 месяцев назад +1

    I still think halo infinite is perfect, even with the cut content, I love this game with all of my heart, and with Covid hitting gaming the hardest, i understand the tough choices, I’m really hyped for the next game, and most of its content will be in the next game!🙂

  • @lunchbox997
    @lunchbox997 7 месяцев назад

    So what you're telling me is that, with each biome releasing potentially after release, we'd get new story every couple of months, to add onto the greater overall story? Fuck man....

  • @PerkythePro
    @PerkythePro 7 месяцев назад

    Honestly, the cut content pretty much all sounded like good stuff. It's a damn shame they cut it. I missed the weapon variety from halo 5, though it sounds like they originally were planning something similar. And the upgrade use? Neat.

  • @Hollowtide
    @Hollowtide 8 месяцев назад +2

    pain

  • @jtblack76
    @jtblack76 7 месяцев назад

    Bro I would love a Destiny sorta style open world halo. But with more depth and objectives of course.
    Having enemy's with buffs is so cool.
    So is the strongholds ideas, kinda makes different areas harder.
    Zone difficulty multipliers would be cool as well. Having harder areas of the map.

  • @swbyui
    @swbyui 8 месяцев назад +1

    It’s obvious now more than ever 343 can’t handle a solid campaign paired with a solid multiplayer experience. Glad that Certain Affinity is helping for the next release.

  • @stilSilver
    @stilSilver 8 месяцев назад +3

    Great video! Keep it up man!

  • @VenomReactor
    @VenomReactor 8 месяцев назад +6

    Nah I’m glad that they course-corrected and removed most of the Far Cry elements from the game. If I wanted to go play Far Cry I would do that. Halo needs to be Halo and stop imitating other games.
    While Infinite’s campaign wasn’t perfect, I still enjoyed it and am happy with the product they released. I really just wish we got more of it in DLC and additional play spaces and biomes.

  • @Chedring
    @Chedring 8 месяцев назад

    Dang, that actually hurts. Imagine if it was like an actual warzone and FOBs could be retaken and you call ODSTs with a target designator?

  • @dmaurox21
    @dmaurox21 8 месяцев назад

    I hope next halo game (even CE remaster) not only gather all this ideas but also recieve a good campaign direction.

  • @Voxet1
    @Voxet1 8 месяцев назад +2

    Surely halo 7 has these (can you tell im high on copium right now?)

  • @HALOTravium
    @HALOTravium 8 месяцев назад +2

    Thank you for putting this video up.
    Infinite wasn't bad, but it wasn't the game I'd dreamed of. Our fate was dashed by 343's failure to complete the game's vast scope. But I repeat, Infinite is by no means a bad game. It's bigger than any previous Halo game, and the battles with formidable bosses build the legend of the heroic Master Chief.
    With the current improvements in multiplayer, this is a work worth loving.

    • @alexanderrobins7497
      @alexanderrobins7497 7 месяцев назад

      Infinite wasn't good or bad, but it was bland, which might be a sadder statement.

  • @nmsregicide
    @nmsregicide 7 месяцев назад

    Honestly glad they didn't get far into making it a "Ubisoft" Halo Game. It just feels like they were going to just take stuff they think worked from Ubisoft open worlds and cram it into Halo. unfortunately you can still feel it to some degree to this day.

  • @Clift0n
    @Clift0n 8 месяцев назад

    I think we all know that the game was supposed to actually be an open world game with actual content. My real question is why did this all get cut and what happened to cause it to get cut.

  • @medivhh
    @medivhh 8 месяцев назад +1

    I always thought halo could do sick dungeons/raid style encounters. Would love to see that PvE aspect one day.

  • @jackmcmorrow9397
    @jackmcmorrow9397 8 месяцев назад +2

    actually insane how badly they fumbled Infinite's campaign. Worst in the series by far.

    • @alexanderrobins7497
      @alexanderrobins7497 7 месяцев назад

      I wouldn't say it was the worse, but it was definitely the blandest, which might be a harsher statement than being bad.

  • @Uindus
    @Uindus 7 месяцев назад

    The Halo Infinite we deserved... unfortunately, we got a Halo Finite...

  • @ReachTea
    @ReachTea 8 месяцев назад

    Halo Infinite will always feel like a half finished game that just started Live Service, even the Sfx all seem unfinished

  • @ToaDrakua
    @ToaDrakua 7 месяцев назад

    _Bold_ choices for inspiration there, if it is as described.

  • @3mpt7
    @3mpt7 8 месяцев назад +1

    You know what really bugs me? The campaign is supposed to have a day/night cycle, and weather events.
    I've recently played the 1990's game The Elder Scrolls Arena. It had a day/night cycle, and weather events. It also had distinct biomes/provinces.
    Why is Halo Infinite, in terms of quests, dungeons, and open world mechanisms, worse than The Elder Scrolls Arena? Heck, I'd even say I was more interested in the Arena story than Infinite's, and it's just one long fetch quest!

    • @alexanderrobins7497
      @alexanderrobins7497 7 месяцев назад +1

      Also no biomes? I am no graphic designer, but changing the ground color doesn't seem to be that gigantic of a task. Even with a one year delay and twice the development time as what Bungie was given for their games, it felt so rushed.

    • @3mpt7
      @3mpt7 7 месяцев назад +1

      @alexanderrobins7497 Yeah. It finally twigged that 343i should have been pumping out a new campaign every year since 2010. Four in the Halo Reach engine, six in the Halo 5 engine, and four in the Slipspace engine, for a total of 14 campaigns. Aside from the Chief, Cortana, Palmer, and Lasky models, the Halo 4 engine is extremely ugly, and with a tiny vehicke and aircraft sandbox, so I skipped that one. No, it really doesn't take a lot of effort to make biomes compared to making new store items.

  • @torb-no
    @torb-no 8 месяцев назад

    Kinda happy they cut it tbh. In fact: I think Infinite would be better with the open world stuff cut entirely.
    Open world games sound cool on the surface, but typically can’t reach the quality of carefully designed linear campaign consisting of individual levels.

  • @clonexg1018
    @clonexg1018 8 месяцев назад +2

    could this be how they do combat evolve remake?

    • @rezboifrybread
      @rezboifrybread 8 месяцев назад +1

      Adding stuff like Alpha base and the whole ODST/Marine stories from The Flood would be awesome

  • @GurSingh117
    @GurSingh117 8 месяцев назад

    What the fuck man!!!! We need this version of the game.

  • @NOBLESIX-UNSC
    @NOBLESIX-UNSC 4 месяца назад

    Im starting to think that halo 7 is going to be this, as 343's taking a long time to announce (im not joking) theres hope

  • @OspreyDawn
    @OspreyDawn 8 месяцев назад +15

    Cut content is usually cut for a reason beyond just time and budget constraints. Ideas are cheap. These just sound like slapping inspiration at the wall with no clear vision. Looks more like scrapbooking, not making a game which speaks to their dev troubles.

    • @The117jhonatan
      @The117jhonatan 8 месяцев назад +3

      You had clearly no fkn clue what you're talking about

    • @Bat0541
      @Bat0541 8 месяцев назад +4

      that may be, and probably is very true but it also just points to an actual open world concept in general. What the fuck even is Halo Infinite's campaign doing in an open world at all the way it is? I mean, even if just half of this stuff was implemented in some way, or really damn near ANYTHING that made the open world worth a damn at all beyond set dressing. The biggest shame is that there was clearly some vision for a real reason to have the open world that COULD have been fun, more than the idea that all this stuff could have come to fruition in some perfect storm of gameplay concepts.

    • @sambruh1410
      @sambruh1410 8 месяцев назад

      I think especially in this case it was primarily budget and time constrains by microsoft ngl

    • @OspreyDawn
      @OspreyDawn 8 месяцев назад

      @@The117jhonatan lol like you do

    • @The117jhonatan
      @The117jhonatan 8 месяцев назад

      @@OspreyDawn I do, cause You seen to forget that this franchise was Made upon 'slappin inspiration' in to it, from many films and Even the bible itself, i can tell that all of those features this video confirms got cut from the Game could've Made the Open world actually to feel alive during the end Game.

  • @ultimateownsz
    @ultimateownsz 8 месяцев назад +2

    343i got inspired yet did nothing implement, yes this has to be done because of time constraints etc but still, they simply needed more time in the oven or used a early access strategy to get feedback from the community on top with a clear vision

    • @alexanderrobins7497
      @alexanderrobins7497 7 месяцев назад

      Time constraints? Bungie would have released two high quality games (repetitive to the competition and prior entry) in the time 343i released one bland game. The issue wasn't time or funding, it was the leadership and toxic culture (which I still don't have faith in).

  • @VivaLaJam26
    @VivaLaJam26 8 месяцев назад +2

    I’m glad some of these things like bases and hubs didn’t go through.
    Halo is best as a liner narrative, not a big open map with filler content and a few story mission sprinkled in.

    • @rezboifrybread
      @rezboifrybread 8 месяцев назад +2

      Doesn’t have to be. Thats what Infinite was meant to do. Break the linear mission structure and make it a world that changed around you. But they either chickened out or just ran out of time and money so we got the much more boring version we’re stuck with for at least the next couple years. Halo was always an innovator but Infinite didn’t really do anything too special

  • @doubletrouble4766
    @doubletrouble4766 8 месяцев назад

    Why didn’t we get even the tiniest fraction of this content??

  • @fftydgh7769
    @fftydgh7769 8 месяцев назад +1

    …it’s like their allergic to money

  • @nicholasshealy9040
    @nicholasshealy9040 8 месяцев назад

    I’m a huge fan of the campaign and story we already got.
    But damn, this sounds better.

    • @NOBLESIX-UNSC
      @NOBLESIX-UNSC 4 месяца назад

      I really hope halo 7 fleshes out the ring

  • @cybuckaroo
    @cybuckaroo 4 месяца назад

    Thanks for making this.

    • @RebsGaming
      @RebsGaming  4 месяца назад

      @@cybuckaroo thanks for watching! New video this week!

  • @michaelirizzz121
    @michaelirizzz121 8 месяцев назад +1

    Ouchtown
    population: me bro 🙄

  • @Dragonfangize
    @Dragonfangize 4 месяца назад

    Why didn't they make it like this, If they did halo would've risen from the grave. Why did they seriously make halo infinite the game that brought halo franchise into the ground when they could've done this to make the game more enjoyable and entertaining to so many players. Was it the style of halo or was it just they couldn't afford it. Was the biggest reason was copyright.

  • @Del_987
    @Del_987 8 месяцев назад

    It was probably garbage considering the tech (and team). Leadership change might give whatever they work on next some hope of actually being good.

  • @S1aughtahyou
    @S1aughtahyou 8 месяцев назад +1

    343 proving time and time again that they don't deserve the HALO ip. What a dumpster fire this game is since release. Half baked trash that idiots eat up either because of nostalgia or they are used to the slop that EA and other companies like it serve to us. Make the next Halo a GRITTY war video game. Is that so hard?

  • @SneedRemembrancer
    @SneedRemembrancer 7 месяцев назад

    so it was supposed to be the 'military sci fi' game it's advertised as on the Microsoft store
    as in a military the UNSC actually took part in the story rather than just be a shallow open world objective and tool.

  • @emilefoxhall3155
    @emilefoxhall3155 7 месяцев назад

    Man we suck. We all sucked hard for this game. Now look at us 😂😢

  • @mokaakashiya1177
    @mokaakashiya1177 8 месяцев назад

    Gunna guess your source initials are K.P.

  • @Bi9Clapper
    @Bi9Clapper 6 месяцев назад

    Yeah im willing to bet most of this never even got past idea stage, doubt any of this was ever in the game

  • @ajstay7843
    @ajstay7843 8 месяцев назад

    Damn. What a shame

  • @thefestivalboy
    @thefestivalboy 8 месяцев назад

    am i wrong to say that the dungeon aspect reminds me of destiny?

  • @matem1649
    @matem1649 8 месяцев назад

    Great video

  • @Justin-cw7rg
    @Justin-cw7rg 7 месяцев назад

    Their inspiration was 3 terrible open world games? Should’ve just stick to regular missions.

  • @nobodykayaks1041
    @nobodykayaks1041 8 месяцев назад

    Love it

  • @GnappyAssassin
    @GnappyAssassin 7 месяцев назад

    It's sad how much of this is incredibly off base.

  • @TheBiddofslayer58
    @TheBiddofslayer58 7 месяцев назад

    We were ROBBED

  • @Figway55
    @Figway55 8 месяцев назад

    They should have scrapped the entire game lmao

  • @popdude2601
    @popdude2601 8 месяцев назад +4

    I hate 343 and Microsoft

  • @HFR_SpartanFred
    @HFR_SpartanFred 8 месяцев назад +1

    What a waste

  • @BamboosGood
    @BamboosGood 8 месяцев назад

    😭

  • @toconnell88
    @toconnell88 8 месяцев назад

    All this stuff would have improved the game a bit, but at the end of the day open world was a bad direction for Halo. Taking inspiration from Far Cry 5, Ghost Recon Wildlands and Mass Effect Andromeda? Why? Those games are all mid to polarising.
    I wanted linear missions with memorable, well-designed encounters. Not fluff side content or a shallow progression system. Multiple biomes would have been nice, though.

    • @TheoriginalBMT
      @TheoriginalBMT 8 месяцев назад

      Technically the OG Halo before Halo CE would have been open world. But I get it. A generic open world is not what makes Halo work.

  • @tarozama2666
    @tarozama2666 8 месяцев назад +1

    Halo fans were robbed !!!
    We all knew something was wrong. We paid full price for a half baked campaign.

    • @alexanderrobins7497
      @alexanderrobins7497 7 месяцев назад

      They were given twice the development time as what Bungie had, only to produce either bad or bland experiences.

  • @sneedsfeed757
    @sneedsfeed757 7 месяцев назад

    Fob is better than infinity