This was a remake that I was wanting to do for a long time. I finally got enough time to do it. I was going to save it for new years day but I thought "what the hell !?" So Merry Late Christmas to you all ! I hope You enjoy it ! :)
Arguably one of the ten greatest arcade (if not the greatest) arcade game of all time!! And one of Atari's crowning achievements. This game defined Atari as the best arcade game maker of the Golden Age. It took until Star Wars Arcade nearly a decade later to top it.
Hearing and seeing the original arcade version brings me back to my local 80's arcade at the mall. The Atari 2600 version reminds me of playing it in my living room. The C=64 version takes me back to the later 80's in High School.
Pretty clever of the DOS version's programmers to use the green/red/yellow CGA palette for normal gameplay and then switch to the cyan/magenta/white one when you take damage. Almost makes you forget that the system could only display 4 colours (including black) at a time.
Great video! Star Wars Arcade is one of the reasons I tracked down a Sega 32X. This is still one of my favorite games for the system. I did not realize how much of an upgrade the 32X version was from the original arcade.
Nice video.:) I had the Atari/Parker Brothers version for the C64 and I could never get used to the controls. I was used to flight simulators where pushing forward dives, but since there was no real feeling of movement, you were basically just moving a crosshair around, which felt strange. I ended up buying a joystick "Y" cable, cutting it open and swapping the up/down wires just for this game. When I got the Amiga version, it was a lot more playable with the mouse, but the controls still didn't feel right. It was weird how the crosshair would move all over the screen, but it also caused your ship to move in that direction as well. I know that's how the arcade version was, but it still seems like a strange way to control a ship. Finally; I though they fixed the HUD rendering glitch in the Supermodel emulator? There are videos of Star Wars Trilogy being played on it where the HUD is correctly rendered on top of the various objects.
These comparison videos are awesome, well done for taking the time to do them! Of this one, those Sega ones seem impressive, albeit variations of the game, Mega CD looks very cool!
The Amiga version had better sound than the arcade version because it used sound samples taken from the Star Wars movie, the much older arcade machine used digitized speech that sounded like a robot voice, the Amiga version had the same dialogue but it was actual digital sound recordings of the actors voices sampled straight from the soundtrack of the movie. The Amiga version also has a lot of extra speech in it that was not in the arcade version at all.
Its very subtle, but you can just tell where developers cheaped out and did an on-rails mechanic during the space sections rather than the free-roaming of other versions.
yeah, I didn't realize until seeing that AVGN gameplay vid that a lot of people don't realize "Star Wars Arcade" was a totally different game to "Star Wars" (arcade) :)
I'm fascinated how the same game could look so very different and yet still be ported to so many platforms back in the 80ies. Nowadays it's just PC-PlayStation-XBox, and Wii if you get lucky. And it is mostly the same game everywhere. Back then, however, different game on different platforms was more like different games with the same theme.
That Sega 32x version was pretty rad...definitely the best of the bunch minus the Model3 (which was arcade only). The Sharp version was pretty good as well, thought definitely a different style. Over all though the original arcade and Amiga versions were the best. The Amiga certainly had it in the audio department. I love these things! :-D
Best vector motor: Vectrex. Nice try from Domark, but the big C64 is known to have trouble moving vectors. Very good, Coleco Vision. Excellent version, Sharp. It is good to show current versions of powerful machines, but it is not very funny as a comparison
I was going to say a few things but I am shocked. SHOCKED by the voice acting of admiral squid for the 32X. Not only it is not anywhere like the one from the film, it's like probably the most different one could have for the character. SHOCKED.
The Atari 2600 version may not have been the greatest game, but it gets super extra credit just for being a recognizable port of Star Wars Arcade for the 2600. What kind of foolhardy programmer even tries that?
Dang, the arcade version is so dim you can barely see what's going on. Also, this is missing both 8-bit Atari computer versions. ruclips.net/video/OUOOrPOuoZg/видео.html The Vectrex game is by John Dondzila, not Bondzila.
I can't believe there was no official port for the vectrex, this game seemed fated for that console. There are probably copyright reasons but jeez. The hombrew looks nice though
You missed the other sega star wars arcade (where the 32x version originate from) The Sharp X68000 version looks really fun. (also, nice vectrex homebrew) (I loved this on my cpc at the time...)
Look @ 49:15. I selected the Arcade version. The 32X did it different. The Sharp X68000 version was good but I do wish it played more like the arcade. But truthfully ! It was great !
The Atari 2600 version looked impressive for the hardware capabilities. It's too bad the 5200 version looked only a little better. There were a couple versions for the Atari 8-bit computer. One looked just like the 5200 version, produced by Parker Bros., but another by Zeppelin Games looked similar to the BBC Micro version. ruclips.net/video/lw0K55y86o8/видео.html I was really impressed with the Sharp 68000 version! It improved on the arcade! The Sega versions looked very cool, but none of the "baddies" seemed like a threat. It seemed like the challenge was just taking the time to shoot them.
I had this for the Amiga and the Speccy. I like the Amiga version although given its capabilities surely it could have easily handled a full conversion rather than a near conversion? Also the signature tune on the Amiga version is dire, much prefer the way the tune is done on the Atari ST but otherwise the Amiga version is excellent, especially on a mouse. As for the Speccy version, gotta say its pretty bad. 3D Starstrike is a much better clone of the arcade game. The Atari 5200 version looked not bad at all. Sharp version is excellent.
Honestly. I felt the speccy version was pretty good. When I rate the games in these videos I attempt to see these games from the vantage point of the way my 11 year old mind would have seen them in 1983. The speccy version of this game would have thrilled me back in the day. I used to play the hell out of this game back in the day. :D It was easily one of my favorites.
Gaming History Source I am the same when it comes to comparison. For me however I was such a fan of the arcade original that I felt the Specct version really let itself down. The speed was the problem, or more accurately the lack thereof. 3D Starstrike was faster and to be honest, if they'd taken that game and just changed back what Starstrike had changed then it would ahve been a far better game for the Speccy imo.
It should be noted that the 32X game is NOT a port of Atari Star Wars. It's a port of a rare Model 1 arcade game made by Sega in the early 90s: ruclips.net/video/EX82HhCRfVU/видео.html
I follow British Retrogaming channels where the comment sections fill up with easily #triggered Americans who get upset by anyone who says that anything worth playing existed before the NES or that anyone other than Nintendo created anything worth playing (because we all know that Nintendo saved the entire wordwide gaming industry) To those people I say, take a look at the ColecoVision version of this game, it's a fairly good rendition of this arcade game from a console that predated the NES and better than *ALL* of the versions for Atari hardware prior to the ST. Take a look at the ZX Spectrum and C64 versions of this game, platforms that were contemporary to the arcade game this was a port of. Notice how the Atari version for the C64 isn't as good as the Domark version for the C64, signifying the difference between US and European developers. Atari (Amiercans) being a giant who developed games to make money, while Domark (British) were a company staffed by gamers who wrote games for gamers and just happened to make money out of it. Notice how the Amiga version is better than the ST version, showing tht the Amiga is more a classic Atari machine than the ST was (the ST was like a classic Commodore machine as it was conceived almost enitrely by former Commodore people, the first thing Jack Tramiel - the formeer Commodore CEO - did when he took over Atari was sack all the classic Atari engineers) Ironically the Vectrex had a game very much like Star Wars Arcade gam that was contemporary to the arcade... it was called Star Trek!! (or Star Ship) If only the Sharp X68K had been launched in Europe... From the 32X onwards, it's a different game... though you could say the X68K version is a different game.
The Acorn versions are impressively nimble. Shame about the sound on the Electron version! Everything else is predictably given the hardware, really. The 2600 would never do a 'real' version, and the 5200 and (Atari) C64 versions don't, either. At least on the C64 we get to see a 'proper' version, which although predictably slow, is perfectly fine, I think. Of the rest the z80 & 68000 versions are perfectly playable versions of the arcade game, with the 16 bit hardware getting close enough to be all intents and purposes the same but with pixels. The other versions aren't really conversions, more new versions of the sequence from the movie.
The Macintosh version was interesting too, done by the same Broderbund programmer as the other 16-bit computers, but in black and white and with limited sound. ruclips.net/video/wbY0s3qdtMM/видео.html
+MetalSonicodraco7342 Like Some Pig. Ever read Charlotte's Web? Or "Man, that is *some* cake you made!" It's not really used much anymore outside of a sarcastic context, but I think the OP was genuine.
Sharp 68000 made original look outdated sharp look little realistic more audio files in game if I’m able to will track down sharp 68000 version nothing beats original, amiga and Atari’s st does original better , but degas 32x does very nice realistic detail look on everything sucks there’s stupid time limit in game
Dude, the Atari versions of the games are sooo bad. Even Vektor Graphics managed to make it so that the DOS version is actually better than the 5200 version, which was supposed to be better since it can display nine colors and the whole stuff. Plus, Domark released an actual better version on the Atari 8 bit (but it was slow sooo). Even the ZX Spectrum looks better than the Atari versions. I don't even know how impressive the developers for the ZX Spectrum were. Oh, and of course, even though the Acorn Electron is GOD awful sounding, at least it was more decent than the Atari versions..
@@GamingHistorySource Exactly. When I saw the ZX Spectrum, I was dumbfounded. I thought to myself, "How did the developers for the ZX Spectrum version manage to make it more impresssive than Atari?" I mean of course the ZX Spectrum was better than the 2600, but they could've done better on the 5200 since the other Atari 8 bit version was impressive. Plus, Atari 8 bit games can be ported onto the 5200 (since they have same architecture), but man, did Atari mess up with home releases.
For a perfect port, I'd recommend the Atari ST/Amiga version. They look very good, and it's the closest you can get to a home version (besides MAME, haha) of the Star Wars Arcade.
Ooh, and also the Sharp X68000 version is an entirely different game. I think it was released only in Japan..? I don't know but I do know it is entirely different. Also, the Sega Arcade (both 32X and Trilogy) are both entirely different games.
This was a remake that I was wanting to do for a long time. I finally got enough time to do it. I was going to save it for new years day but I thought "what the hell !?" So Merry Late Christmas to you all ! I hope You enjoy it ! :)
Gaming History Source ,
Thanks for making this & sharing. 👍🏻
I humbly thank the Acorn corporation for the massive migraine their version of this game caused.
Arguably one of the ten greatest arcade (if not the greatest) arcade game of all time!! And one of Atari's crowning achievements. This game defined Atari as the best arcade game maker of the Golden Age. It took until Star Wars Arcade nearly a decade later to top it.
ABSOLUTELY BRILLIANT!!!!!
I loved you montage of Star wars classic games.
Well played!
32x version is a good port of the SEGA ARCADE
Hearing and seeing the original arcade version brings me back to my local 80's arcade at the mall. The Atari 2600 version reminds me of playing it in my living room. The C=64 version takes me back to the later 80's in High School.
Pretty clever of the DOS version's programmers to use the green/red/yellow CGA palette for normal gameplay and then switch to the cyan/magenta/white one when you take damage. Almost makes you forget that the system could only display 4 colours (including black) at a time.
Great video! Star Wars Arcade is one of the reasons I tracked down a Sega 32X. This is still one of my favorite games for the system. I did not realize how much of an upgrade the 32X version was from the original arcade.
That one by Sharp is impressive. Most impressive.
Nice video.:)
I had the Atari/Parker Brothers version for the C64 and I could never get used to the controls. I was used to flight simulators where pushing forward dives, but since there was no real feeling of movement, you were basically just moving a crosshair around, which felt strange. I ended up buying a joystick "Y" cable, cutting it open and swapping the up/down wires just for this game.
When I got the Amiga version, it was a lot more playable with the mouse, but the controls still didn't feel right. It was weird how the crosshair would move all over the screen, but it also caused your ship to move in that direction as well. I know that's how the arcade version was, but it still seems like a strange way to control a ship.
Finally; I though they fixed the HUD rendering glitch in the Supermodel emulator? There are videos of Star Wars Trilogy being played on it where the HUD is correctly rendered on top of the various objects.
These comparison videos are awesome, well done for taking the time to do them! Of this one, those Sega ones seem impressive, albeit variations of the game, Mega CD looks very cool!
The Amiga version had better sound than the arcade version because it used sound samples taken from the Star Wars movie, the much older arcade machine used digitized speech that sounded like a robot voice, the Amiga version had the same dialogue but it was actual digital sound recordings of the actors voices sampled straight from the soundtrack of the movie. The Amiga version also has a lot of extra speech in it that was not in the arcade version at all.
The acorn version.......
*holding ears in pain as they bleed*
WatcherMovie008 On your side...Now I hate my earphones...
IKR???
There is also the NEC PC-98 version, which is the same as Sharp X68000 version, but with inferior BGM.
Best: Sharp X68000
Worst: Acorn Electron
But the most accurate to the arcade version is the Atari ST version
Best 8 bit - *ColecoVision"
Best 16 bit - Sharp X68K
Best 32 bit: Sega 32X
Worst 8 bit: BBC Micro
Best arcade: Sega Model 3
That Sharp X68000 port looks badass.
Its very subtle, but you can just tell where developers cheaped out and did an on-rails mechanic during the space sections rather than the free-roaming of other versions.
I had the BBC Micro version as a kid. Didn't realise until i saw this video that the Acorn Electron version slowdown was much worse.
It's interesting to see the 32X and Model 3 versions mixed in with ports of the original Atari arcade game.
I think Atari eventually lost the rights to the Arcade game which is why Sega was able to port it over.
yeah, I didn't realize until seeing that AVGN gameplay vid that a lot of people don't realize "Star Wars Arcade" was a totally different game to "Star Wars" (arcade) :)
A game that was incredible then....and yet incredibly still looks and plays amazingly well now, in 2017!
I'm fascinated how the same game could look so very different and yet still be ported to so many platforms back in the 80ies. Nowadays it's just PC-PlayStation-XBox, and Wii if you get lucky. And it is mostly the same game everywhere.
Back then, however, different game on different platforms was more like different games with the same theme.
Memories of playing the sit down cabinet of this at Alton Towers in the 80's
thanks for taking the time to make this video. imo there's no substitute for the original.
Wow the original arcade version looks beautiful.
I'd never heard of the Sharp 68000 until seeing this series. It must have never been sold in New Zealand. It seems a pretty good machine.
That Sega 32x version was pretty rad...definitely the best of the bunch minus the Model3 (which was arcade only). The Sharp version was pretty good as well, thought definitely a different style.
Over all though the original arcade and Amiga versions were the best. The Amiga certainly had it in the audio department.
I love these things! :-D
So many views. But not enough people hitting Thumbs Up on your videos. Thank You for making these man!
It's cool. I appreciate the support from folks like you. :)
loved the arcade original. the pc dos game (in CGA) was actually pretty close!
You have to be a serious video game nerd to like this stuff. THANK YOU THANK YOU!
All of us are nerds but we are happy doesnt?
Was a big fan of the arcade version of this. 👌
Best vector motor: Vectrex.
Nice try from Domark, but the big C64 is known to have trouble moving vectors.
Very good, Coleco Vision.
Excellent version, Sharp.
It is good to show current versions of powerful machines, but it is not very funny as a comparison
Wow, I never knew the X68000 version was so similar to the 32X version... clearly at least some of the same people were involved.
Well I don't mean publishers as they aren't the ones who make the game... I mean the developers.
THE SHARP X6800 DID AN AWSOME REMASTER :OOO
-------------> SEGA followed in the 1990s
I was going to say a few things but I am shocked. SHOCKED by the voice acting of admiral squid for the 32X. Not only it is not anywhere like the one from the film, it's like probably the most different one could have for the character. SHOCKED.
Sounds like Arnold Schwarzenegger.
I seem to remember a huge bonus if you don't shoot anything in the trench.
6:28 Shoot Fireballs? I had no Idea an X Wing could do that.
The acorn version is earape
I wantd to buy the arcade cabinet version (TBH)
Sharp version looks bettter than the arcade. Instead of awkard four photons they used x-wing's cockpit.
The Commodore 64 Atari version sounds like a couple of electronic Italian guys arguing.
Sharp X68000!!! WOW!!! It's more like a PC game port of the X-Wing series.
Wow the C64 version is ssslllooowww! Even the Amstrad version has more fps. The Atari ST version looks closest to the arcade though.
an the sound effects pew! pew! pew! :D
Because the C64 is not good at moving vectors
The Atari 2600 version may not have been the greatest game, but it gets super extra credit just for being a recognizable port of Star Wars Arcade for the 2600. What kind of foolhardy programmer even tries that?
Geez, another of these vids that makes me wish I'd had an Atari ST as a kid.
Oh wow, a lot of cool stuff going on in the Sharp version. Love the movie sounds, that's terrific
Dave Bautistaroid Poor mans Amiga. Why wish for as ST when the Amiga was better at everything?
Your Friend - It wasn't better at everything and I say that as someone who owned both an Atari ST and an Amiga.
Had the Atari 800xl version by Domark software. But juddery But damn it was Star Wars!
A rare example of a game that was way better on the home computers than on the home consoles.
I dont see anything rare
the best.
1. ZX spectrum
2.colecovision
3. atari 2600
4. arcade (of course)
5, 32X
you guys are awesome for sharing this good job
For once, the Speccy version wasn't the worst. In fact, it's probably one of the better versions for 8-bit computers
Arcade version is better than I remember!
Don't remember my Speccy version having any sound
Dang, the arcade version is so dim you can barely see what's going on.
Also, this is missing both 8-bit Atari computer versions. ruclips.net/video/OUOOrPOuoZg/видео.html
The Vectrex game is by John Dondzila, not Bondzila.
I didn't even know the Mega CD version existed. Did it not come out in the US? Seems to be just like Rebel Assault.
I can't believe there was no official port for the vectrex, this game seemed fated for that console. There are probably copyright reasons but jeez. The hombrew looks nice though
None of these compare to flying an actual X-Wing, which I definitely totally own. definitely.
I lied. The Acorn version is the most accurate to the actual experience.
*inserts 1980s surfer voice* Totally dude
Of course.
You missed the other sega star wars arcade (where the 32x version originate from)
The Sharp X68000 version looks really fun. (also, nice vectrex homebrew)
(I loved this on my cpc at the time...)
Look @ 49:15. I selected the Arcade version. The 32X did it different. The Sharp X68000 version was good but I do wish it played more like the arcade. But truthfully ! It was great !
connardman AHHHH !! I was unaware of it.
wingnut4427 He's right, you missed out the Sega Model 1 Arcade version of Star Wars which the 32x was based on.
i know.
Best one is the Sharp X6800 version. That looks really fucking cool.
Also 32X version is like Sega's response to Star Fox
+Retro Coin Star Fox was Nintendo's response to Sega's Galaxy Force, with a bit of Namco's Star Blade thrown in.
The Atari 2600 version looked impressive for the hardware capabilities. It's too bad the 5200 version looked only a little better. There were a couple versions for the Atari 8-bit computer. One looked just like the 5200 version, produced by Parker Bros., but another by Zeppelin Games looked similar to the BBC Micro version.
ruclips.net/video/lw0K55y86o8/видео.html
I was really impressed with the Sharp 68000 version! It improved on the arcade!
The Sega versions looked very cool, but none of the "baddies" seemed like a threat. It seemed like the challenge was just taking the time to shoot them.
I had this for the Amiga and the Speccy. I like the Amiga version although given its capabilities surely it could have easily handled a full conversion rather than a near conversion? Also the signature tune on the Amiga version is dire, much prefer the way the tune is done on the Atari ST but otherwise the Amiga version is excellent, especially on a mouse.
As for the Speccy version, gotta say its pretty bad. 3D Starstrike is a much better clone of the arcade game.
The Atari 5200 version looked not bad at all. Sharp version is excellent.
Honestly. I felt the speccy version was pretty good. When I rate the games in these videos I attempt to see these games from the vantage point of the way my 11 year old mind would have seen them in 1983. The speccy version of this game would have thrilled me back in the day. I used to play the hell out of this game back in the day. :D It was easily one of my favorites.
Gaming History Source I am the same when it comes to comparison. For me however I was such a fan of the arcade original that I felt the Specct version really let itself down. The speed was the problem, or more accurately the lack thereof. 3D Starstrike was faster and to be honest, if they'd taken that game and just changed back what Starstrike had changed then it would ahve been a far better game for the Speccy imo.
True ! But the only thing I had back then was an Atari 2600. lol So .. it would have been a huge step up for me. :)
Agreed on the Amiga version, but a lot of ports to the system were lazily done for a quick buck. It could've turned out a lot worse.
Sounds like "use the fork luke"
It should be noted that the 32X game is NOT a port of Atari Star Wars. It's a port of a rare Model 1 arcade game made by Sega in the early 90s:
ruclips.net/video/EX82HhCRfVU/видео.html
+SegaFanatic5188 Thanks for that. I am a huge fan of the 32X version of the game. This was nice to know!
yeah, that game alone is a reason to own a 32X
I follow British Retrogaming channels where the comment sections fill up with easily #triggered Americans who get upset by anyone who says that anything worth playing existed before the NES or that anyone other than Nintendo created anything worth playing (because we all know that Nintendo saved the entire wordwide gaming industry)
To those people I say, take a look at the ColecoVision version of this game, it's a fairly good rendition of this arcade game from a console that predated the NES and better than *ALL* of the versions for Atari hardware prior to the ST.
Take a look at the ZX Spectrum and C64 versions of this game, platforms that were contemporary to the arcade game this was a port of.
Notice how the Atari version for the C64 isn't as good as the Domark version for the C64, signifying the difference between US and European developers. Atari (Amiercans) being a giant who developed games to make money, while Domark (British) were a company staffed by gamers who wrote games for gamers and just happened to make money out of it.
Notice how the Amiga version is better than the ST version, showing tht the Amiga is more a classic Atari machine than the ST was (the ST was like a classic Commodore machine as it was conceived almost enitrely by former Commodore people, the first thing Jack Tramiel - the formeer Commodore CEO - did when he took over Atari was sack all the classic Atari engineers)
Ironically the Vectrex had a game very much like Star Wars Arcade gam that was contemporary to the arcade... it was called Star Trek!! (or Star Ship)
If only the Sharp X68K had been launched in Europe...
From the 32X onwards, it's a different game... though you could say the X68K version is a different game.
Missing the Macintosh version which the is the definitive home version.
The Acorn versions are impressively nimble. Shame about the sound on the Electron version! Everything else is predictably given the hardware, really. The 2600 would never do a 'real' version, and the 5200 and (Atari) C64 versions don't, either. At least on the C64 we get to see a 'proper' version, which although predictably slow, is perfectly fine, I think.
Of the rest the z80 & 68000 versions are perfectly playable versions of the arcade game, with the 16 bit hardware getting close enough to be all intents and purposes the same but with pixels. The other versions aren't really conversions, more new versions of the sequence from the movie.
does the clipping happen on real hardware (Arcade Sega Model 3)
1:02 are those TIE Fighters or Wookies? lol
52:05 Ackbar sounds like he’s from Brooklyn.
wow that is cool
I don't think those last 2 qualify because they are not true conversions of the original vector graphics "Star Wars the arcade game".
where is the model 1 arcade version ?:P
what system is being used in the game that starts around 52:00 you also muted the sound due to possible copyright ? I know it is Saga
Kristian Duwe segaretro.org/Sega_Model_3Yeah I killed the music because of possible copyright.
Now we have an Atari Jaguar version: ruclips.net/video/jRpZkbJqXXs/видео.html
Did you get the original arcade game to run in mame? I could never get the controls to work.
yes I did. I set the controls to use the mouse.
How come your SW trilogy arcade had no music? I have music on mine.
I disabled it to prevent a copyright issue.
Gaming History Source
Makes sense. I didn't even think about that issue.
BBC best 8 bit, Atari ST best 16-bit, Sharp 68000 best overall.
Nice little write up of the arcade Star Wars game here www.moseisleyspaceport.org/the-wonderful-atari-star-wars-arcade-game/
sega model is the BEST version imo
Well, obviously there's a vectrex one.
Vector games do not have sense with 2:1 pixel aspect.
Sharp 68000….. who knew?
Wow.
- Sharp 68000 Version is great
- Music of 32X Version is terrible
- i love SEGA MODE 3 Version
The Macintosh version was interesting too, done by the same Broderbund programmer as the other 16-bit computers, but in black and white and with limited sound. ruclips.net/video/wbY0s3qdtMM/видео.html
SOME GAME!!!!!!
some?
+MetalSonicodraco7342
Like Some Pig. Ever read Charlotte's Web? Or "Man, that is *some* cake you made!"
It's not really used much anymore outside of a sarcastic context, but I think the OP was genuine.
+Captain Obvious Died the way he lived, like a goddamn psychopath.
What is Sega Model3?
+Dallas Dal an arcade board
Star Wars 👀😜🙃😜
Sharp 68000 made original look outdated sharp look little realistic more audio files in game if I’m able to will track down sharp 68000 version nothing beats original, amiga and Atari’s st does original better , but degas 32x does very nice realistic detail look on everything sucks there’s stupid time limit in game
Sega wins.
Colecovision; awesome console, sucky controller.
Dude, the Atari versions of the games are sooo bad. Even Vektor Graphics managed to make it so that the DOS version is actually better than the 5200 version, which was supposed to be better since it can display nine colors and the whole stuff. Plus, Domark released an actual better version on the Atari 8 bit (but it was slow sooo). Even the ZX Spectrum looks better than the Atari versions. I don't even know how impressive the developers for the ZX Spectrum were. Oh, and of course, even though the Acorn Electron is GOD awful sounding, at least it was more decent than the Atari versions..
The Spectrum port was Amazing for the system it was on. I was extremely impressed by it & it played great !
@@GamingHistorySource Exactly. When I saw the ZX Spectrum, I was dumbfounded. I thought to myself, "How did the developers for the ZX Spectrum version manage to make it more impresssive than Atari?" I mean of course the ZX Spectrum was better than the 2600, but they could've done better on the 5200 since the other Atari 8 bit version was impressive. Plus, Atari 8 bit games can be ported onto the 5200 (since they have same architecture), but man, did Atari mess up with home releases.
For a perfect port, I'd recommend the Atari ST/Amiga version. They look very good, and it's the closest you can get to a home version (besides MAME, haha) of the Star Wars Arcade.
But if you don't have a Amiga/Atari ST, I'd go with the Amstrad or DOS version. Both had severe sacrifices but both are good ports.
Ooh, and also the Sharp X68000 version is an entirely different game. I think it was released only in Japan..? I don't know but I do know it is entirely different. Also, the Sega Arcade (both 32X and Trilogy) are both entirely different games.
Sasq
Lol the TIE Fighter sounds in the arcade version sound like Chewie taking a dump.
Star Wars 👀😜🙃😜