So CPU power is important here. Package size seemed not to be a problem for commodore. There could have been a dedicated bus to connect to DRAM to maybe try to load two bytes in a burst, whereas the Bus towards ROM and port only sees only one address and one byte.
Très chouette! Je kiffe toujours autant le distorter et les sphères en dots. Question de noob, pour quelle raison on peut afficher (visuellement) plein de dots sphères sur une grosse surface écran et finalement assez "peu" de bobs pour le record de bobs?
Awesome! Great Scavvy surprise at the end :)
Great demo! I enjoyed it a lot on the bigscreen, I love the very lengthly ending scroll text with all these technical details :)
love!
the endpart really rocks, back to the roots!
Loved the ending scrolltext !
Great Atari Demo, running on a Amiga Hardware !-)
Great stuff, Leonard!
Nice demo, great code ! (and art, and music of course)
Absolutely lovely stuff!
Amazing demo, one of my favorites.
Oh yes this is an awesome demo 💪🥰
those dots spheres looks awesome
Amazing.
Absolutely wonderful demo, very very nice work on making OCS sing :)
So CPU power is important here. Package size seemed not to be a problem for commodore. There could have been a dedicated bus to connect to DRAM to maybe try to load two bytes in a burst, whereas the Bus towards ROM and port only sees only one address and one byte.
Very nice ;-)
Très chouette! Je kiffe toujours autant le distorter et les sphères en dots. Question de noob, pour quelle raison on peut afficher (visuellement) plein de dots sphères sur une grosse surface écran et finalement assez "peu" de bobs pour le record de bobs?
I m gonna exchange my A1200 for an A500 just to see if it rly can do this ;) Thx for this great one and the hdd support now
Why Amiga? :(
Amiga makes difference. has soul.
And amiga is forever ❤
Only Amiga makes it possible