I re-read what I wrote here and realized that you might be wondering what this has to do with the video..... Well, I would think that how the organizations treat their players probably has a lot to do with the surrounding culture of the nations that these players and organizations come from. In a culture that highly values and prioritizes video games and video gaming, you would expect the associated organizations to put extra effort into their planning, preparation, funding and their overall "looking out" for the players. Hmm.... yeah I always thought it was strange that the United States dominates the world militarily and economically, and for some reason our League of Legends teams would be consistently beat by places like South Korea and China. I had suspected for a long time that it had something to do with the culture. I know that South Korea puts a tremendous priority on video games and the internet with respect to their culture and their economy. I don't really know what could be said of China. Maybe China has a strong video game culture as well that I'm not fully aware of? I know that Japan has strong corporate interests regarding personal devices and similarly strong interests in gaming for reasons that seem to be related to their economic depression or their "lost decades"; The idea is that they focus heavily on things that take their minds off of the difficulties of life and their feelings of helplessness. In the games, they are in full control, but outside of the games they have no control over their lives. You could reference Nintendo and the various other successful game franchises that had come out of Japan. I don't think Japan has a particularly strong competitive League of Legends scene, though, and so I don't know what to make of that either. Yes, I just double-checked the "worlds" lists of winners and I don't see anyone from Japan there. Interestingly, you see the overall rankings as roughly South Korea, China, Europe, the USA, and the rest from there are less obvious. I wouldn't have guessed those things, although I guess it makes some sense if you consider the cultures and their economies. The South Korean teams are hyper-focused on video games despite having a small population pool to choose from, China probably has state sponsorship to play video games for their players and they have 1 billion people to pick their candidates from, Europe is similar to China in that they have roughly 3/4 of a billion people to pick from and all of them could probably get some form of either state sponsorship or taxpayer-funded housing while they pursue their goals, and finally you have the United States with only 300 million to pick from and one of our top players literally went homeless to pursue the goal, so the funding is quite competitive. Yeah, I don't know, I think funding and interest might have something to do with it. Maybe a controversial opinion, but I personally would probably pick world economic and military dominance over world League of Legends dominance, too. Now you might be wondering, why is it that a nation of only about 300 million people would have military and economic dominance over a world with almost 7 billion people? That's an interesting question, too!
ofc the prophet knows who wins before game day
Based entirely from what you've seen of the org, which team would you want to join? Which team wouldn't you want to join :^)?
I would like to join EG, a very open coaching staff. Not a fan of TL who has shown 0 pick/strategic diversity in years
I re-read what I wrote here and realized that you might be wondering what this has to do with the video..... Well, I would think that how the organizations treat their players probably has a lot to do with the surrounding culture of the nations that these players and organizations come from. In a culture that highly values and prioritizes video games and video gaming, you would expect the associated organizations to put extra effort into their planning, preparation, funding and their overall "looking out" for the players.
Hmm.... yeah I always thought it was strange that the United States dominates the world militarily and economically, and for some reason our League of Legends teams would be consistently beat by places like South Korea and China.
I had suspected for a long time that it had something to do with the culture. I know that South Korea puts a tremendous priority on video games and the internet with respect to their culture and their economy. I don't really know what could be said of China.
Maybe China has a strong video game culture as well that I'm not fully aware of?
I know that Japan has strong corporate interests regarding personal devices and similarly strong interests in gaming for reasons that seem to be related to their economic depression or their "lost decades"; The idea is that they focus heavily on things that take their minds off of the difficulties of life and their feelings of helplessness. In the games, they are in full control, but outside of the games they have no control over their lives. You could reference Nintendo and the various other successful game franchises that had come out of Japan.
I don't think Japan has a particularly strong competitive League of Legends scene, though, and so I don't know what to make of that either.
Yes, I just double-checked the "worlds" lists of winners and I don't see anyone from Japan there.
Interestingly, you see the overall rankings as roughly South Korea, China, Europe, the USA, and the rest from there are less obvious.
I wouldn't have guessed those things, although I guess it makes some sense if you consider the cultures and their economies.
The South Korean teams are hyper-focused on video games despite having a small population pool to choose from, China probably has state sponsorship to play video games for their players and they have 1 billion people to pick their candidates from, Europe is similar to China in that they have roughly 3/4 of a billion people to pick from and all of them could probably get some form of either state sponsorship or taxpayer-funded housing while they pursue their goals, and finally you have the United States with only 300 million to pick from and one of our top players literally went homeless to pursue the goal, so the funding is quite competitive.
Yeah, I don't know, I think funding and interest might have something to do with it.
Maybe a controversial opinion, but I personally would probably pick world economic and military dominance over world League of Legends dominance, too.
Now you might be wondering, why is it that a nation of only about 300 million people would have military and economic dominance over a world with almost 7 billion people? That's an interesting question, too!