Not a DM, but in my current campaign, my party kinda adopted a town guard who is now our adventuring companion. And yes, we're shipping him with the bard.
As a DM, I love that players always latch on to strange things. You break into the room. You see a lich riding an ancient black dragon, 6 mind flayers, a death knight and his skeletal horse mount and... Whats the bone pony's name?
My party got through a custom fun-house style dungeon I made, and for some reason they got really attatched to an animated, mounted zombie moose head. they named it carl and built a tavern with him as a centerpiece.
We had either a pseudodragon or something similar (been like 7 years since I've played) named Mr Wuffles that our party was obsessed with, but he was truly his own character, and would have his own background adventures if he wasn't sticking with us. He was pretty sweet
In the first campaign I played in, I played as Bob Mary Faerûn "The Mediocre Knight" the variant human fighter, I latched onto 2 things, Bob the builder(not the show he was a guy but I forgot its race) who was obsessed with building houses, and a 5 by 5 by 5 foot cube of solid cheese(that can't expire ever) I got from a spectral chef hired by a lich(hired by a lvl 40 wizard)I was working for.
I think I may win this one. *ahem* My first campaign I had ever played, I played as a Dragonborn Druid named Argath. We were all level 1 and just starting out with our characters, obviously, so, I decided to work that into Argath’s character (with some help from the DM) and say that Argath was still undergoing trials from his Druid mentor in order to become a full Druid. The last trial Argath needed to do, was to create his own Druidic Focus to cast spells through (we had made up some BS saying that Argath was using his mentor’s focus) However this trial was being a bit postponed due to the party doing actual story stuff. Now, I should let you know that Argath has Shillelagh as a cantrip, Shillelagh allows you to use your Wisdom modifier for making attacks with wooden weapons, instead of the strength modifier, and Argath had an incredible wisdom stat of 15, which was a +3 modifier. This is where everything went horribly wrong. Y’see, we were fighting a group of 4 goblins in an abandoned house, and Argath was thrown into what looked like a small child’s room, and both of his weapons had been stolen by the goblins. I had an awful idea and quickly made a perception check to see what was in the room. DM: There’s a bed, a painting of a family, a couple of toys, one of which looks to be a wolf, another a dragon, and a third a Knight, there’s also a ward- Me: Are these toys made of wood? DM: uh, yeah, sure, they’re made of wood. I then PMd the DM asking, “Can shillelagh work on ANY wooden object instead of just weapons?” The DM thought for a second, and deciding that fun is better than rules, he said yes, probably seeing what I’m about to do. Argath instantly grabbed the wooden toy wolf, cast Shillelagh, and just fucking whipped it at the nearest goblin. Due to some godly rolls and my high Wisdom modifier, the toy wolf hit the goblin right in the head and passed through his skull. Argath then picked the wolf out of the goblins skull and again threw it at another goblin, which killed it instantly due to another high roll. That little wooden toy wolf ended up becoming Argath’s Druidic Totem, and now every spell is cast through the wolf that he shot through two goblins skulls.
In a campaign we are running, a newer player to the group named gobhob the hobgoblin... he speaks like a king of the hill boomhower has an addiction to tater tots, so much so that he has a pouch given by the dm, a pouch of infinite tater tots. At this point we have become used to his catchphrase "like me sum tatertots mmhmm". Even tried bribing an obvious evil dragon God with tater tots, almost.
Not a DM but our party became attached to a goblin named Nort. Nort was a random goblin we found in a random encounter as we were travelling to a nearby town. This goblin was literally set on fire when the party found him, screaming and running around. We put him out, gave him a potion and asked what had happened to him. Nort, replying in a nasally voice, told us that an Ogre was attacking his tribe and setting them on fire just for fun. Our party collectively decided that, rather than help the goblins being assaulted, we just take Nort with us. Keep in mind, this specific campaign was about a nasty infection that turned beast races feral and mindless and our whole goal was to help eradicate it. So yeah, Nort stayed with us the rest of the campaign. Nort had an addiction to water, and would drink all of the party's water literally all the time. He also had a tendency to throw rocks at people while yelling "DODGE!" Probably the most memorable moment with Nort was when he was promoted to a sidekick for our eldritch knight fighter. We had arrived in a town that was overrun with the undead- the previous occupants being charmed into thinking the town was perfectly normal as they were slowly eaten to death. After our party cleared the hordes and holed up one of the abandoned houses for shelter, the entire earth began to shake and a massive worm like creature erupted from the center of the city. Its entire body was made of corpses and rotting flesh, and it obviously was not happy with us. It was a long fight, taking pretty much all of the session to take it down. Who else but Nort is the one to get the final hit on the gigantic monster with a tiny little crossbow bolt from a crossbow that weighed almost as much as he did. Godspeed little buddy.
Here's one from long, long ago. Murry, the all powerful talking skull! He was a flying skull that could cast spells, bound to guard part of a dungeon complex by a powerful wizard hundreds of years ago. He'd been driven more than a little insane by being trapped in one room with literally nothing to do for centuries. The party showing up finally broke the last bit of the spells binding him there and he decided to follow them around because they were so interesting.
One PC awkwardly hugged another PC, DM said: “Roll a hug check, performance check.” Nat 1 and a 2 modified to a 1. The whole party felt the awkwardness and looked over to see the worst hug unfold. Later a couple of other PCs were talking about hugs and one revealed they had never been hugged, so the other one decided to teach them. Hug check: nat 1. The party again sensed an awkward hug taking place and saw a failed attempt at teaching a hug. Many conversations were had about hugging and who had hugged the most people in their lives, PCs asked each other what their hug count was. Another time, I was on night watch with an NPC ally. They shared some things about me that were very endearing, so I reached over for a hug. Hug check: nat 1 for me, nat 2 for them. The original nat 1 hugger was on the next watch, and they were awoken for their shift by a nightmare about an awkward hug taking place right then. Hug checks are well and truly a thing in our party now.
I'm not the dm, just a party member, but I've got a good one. On our first mission, we where sent to investigate an old temple in a cave and look for anythingof value. After arriving and solving a few puzzles, we entered a room and found about 5 or 6 undead skeletons. We killed all of them, even though one of us almost died (that would be me). One of our party members, a barbarian, picked up the skull of one of the skeletons and decided to keep it. This upset our party's cleric because the skull likely belonged to a person of worship because we where in a temple. So that's how our party got a skull named Ennon. In the third session of this campaign, we where on our way to the next town, but we had to stop for a break. Dm tell us to roll for breakfast without incident. We roll pretty low, I think it was a 5 or something. We get attacked by a bunch of winged dragon snake things, but they're pretty small. Me and one other member decide to try to tame the snakes instead of killing them. The dm has me roll for animal handling. Nat 20. The snake absolutely loves me. The other person rolls high enough to tame one as well, so now we have two winged snakes named Bartholomew and Alfred
My favorite experience is just the basic "PC's take pointless background filler as being hyper-important". My most memorable one was with a brand new group, first real gameplay session, with 4/5 members brand new to D&D, and as the group is out to breakfast, I mention the gathering of others in the area happen to include a small group of seeming mercenaries talking to a official-looking man (setting the scene that the city was actively recruiting adventurer-types for various things). Well, the PC's decide that THIS must be the plot hook! So, they proceed to usurp the mercs from their contracts and I quickly try to remember some of the hook ideas that they players might be encountering and give them to this official as "jobs" that were going to go to these (actually non-existent) NPCs instead. So, yes, even BRAND NEW PLAYERS to D&D do this! XD
I have a an NPC, Sly the Henchlizard. A ranger/rogue Lizardfolk who was supposed to be a guide in one adventure. The thing about Sly is that he is extremely lucky, especially in important situations. He needs a crit to hit. Nat 20. He needs an 18 on a save, 19. Now all dice rolls in my games are open, so there's no BSing them. Sly has now been an NPC in three different campaigns. His luck continues to this day. If the party knows an upcoming quest is going to be a real cluster f*ck, they go get Sly. I've even used this as a plot hook a few times. Sly shows up at the party's home base and says "We have a problem". I'm currently designing a new campaign for my Son and a couple of his friends. Sly will be my main NPC that the party deals with.
A character of mine had a dead frog he carried around, it seemed the frog was impervious to rotting, or ripping apart, since my character kept storing food in the frog, I would offer the food to people after a day or two, and the food wouldn't rot, it was covered with "frog slime" as we called it, a few level ups later and I got a find familiar scroll, immediately used it, and one ancient spirit of the forests possessed the frog, it turned the frog into a demonic frog with a deep voice, but the frog would barely do anything, mostly pretending to be dead still, other than that he would jump into other ppl's clothes so I could cast some healing spell from a distance
@@BrianVaughnVA My PCs came to a liar full of fish people. All evil and very, shall we say "Tribal." They would find them fighting each other just to see who was the biggest and the baddest and so on. Well in an off side room, they find a room. Walls lined with types of weapons ranging from sword to tridents, with anything in between. "What do we see in the room?" "You see the weapons lining the wall, a bit of uneven dirt for the floor, and 4 white circles on the ground. One in each corner of the room." "I go to a circle." "Okay, what do you do now?" "I put my foot in." "Okay, Your foot is in the circle." "what now?" "Your foot is in the circle." "But what happens?" "Your foot is in the circle." "Okay, what about any of the other circles?" "Your foot goes into each circle?" "At the same time?!?!?!?!?!?!?" "No, Just as you reach each circle. Your foot goes in and then you take it out going to the next one." they eventually leave the room and later on in the dungeon find a secret room. This room had paintings. (2-8 paintings, and I rolled to see how many.) Of course the number of paintings was 4. They take the paintings from floor 3 back to floor 1, and proceed for AN HOUR to try to figure out which picture goes in which hole. Which of course, they are not related in the slightest. Eventually that adventure ends, and so they ask me about that room. And I said to them as calm as I can. "In a room full of weapons, in a tribal like area, where the previous room had other training fish, you didn't stop to think, the chalk lines were in fact just training circles." I got a few boos, but hey, Who knew the most evil trap wasn't even a trap at all. but the players themselves...wait...that's common...lol.
This reminds me of another story I saw in a MrRipper video, the party entered a kobold hideout and found four chalk circles placed at regular intervals with weapons scattered about. There tried several times to check if there was anything special about the circles as they didn't trust them, but nothing ever happened. It later turned out that there were sparring circles used by the kobolds to train.
So, there we're all of us, a paladin, a rogue, a bard and a mage crawling and raiding a kobold den with the shitiest of the lucks, we got cornered by the kobolds and the Bard did the bard "I roll to try to seduce the kobolds with my songs, poems and dances" So, now suddenly this bard is the king of the kobolds with a harem
Honestly this sounds like a great idea! I also wrote some epic-tier antagonists, but the problem I always had was the fact my players (not for D&D mind you) would struggle too much with them. I think for me I always loved to design really interesting characters who weren't over powered, but they were towering obstacles for the players to overcome. It took brains and brawn, skill and guile, not just slamming your head into the wall over and over, whichhhh is what most of my people tried (brute force was their opt in always go option).
we have many attachments, such as campaign 1: taking any and all doors, a talking book we’ve dubbed quilliam, and campaign 2: we made chuck e. cheese a sentient god that we worshipped equipped with finding charles entertainment cheese plates and coins, im currently waiting for the next session to bring out my actual chuck e. cheese coin that i stole
an NPC in a session 0 i did alone (i joined late so we had a 1 on 1 session 0) was being attacked by a pack of gnolls. As I was playing a rogue, it was set up to teach me stealth and sneak attack. this NPC went on to become a recurring character, and I taught them to stealth as well. when they appeared again, they had taught others how to sneak, and now they had an entire stealth defense force for their village.
In a game I played we came across a demon that was super tiny. He called himself bone breaker and we dragged him through a whole dungeon and he eventually he killed a beholder for us sacrificing himself in the process that was a sad day
I did something like this. Two npcs ran shops next to eachother but they looked and acted the same exact way and they would never let on how they were connected other than through vague cosmic bs
My Warforged Fighter/Clockwork Soul Sorcerer, Filigree, has kind of adopted a former bandit. When we were lvl 4 we ended up raiding a bandit encampment and having a 3v40 fight that we probably should have noped out of, but the DM was rolling terribly, and we had an exit strategy; so we pushed our luck until we surprisingly succeeded. Some of bandits decided to nope out, and we met one such bandit later as part as another band of thieves. He recognized us immediately and submitted. Being a Clockwork Soul, deriving his power from Mechanus, Filigree said he would spare the bandit if he dedicated his life to restoring the balance of the harm he had done. He traveled with us for a bit, and we got him a job as a town guard. He's informed us that there's corruption within the ranks, and Filigree is determined to help him become the captain of the guard and right the problems in the leadership of the town.
Two terms..... "Bag of holding" and "Prison wallet".... I'll let y'all figure out the mechanics of that but it was surprisingly effective at not looking suspicious when entering a new town.
One group I was with (not DM, but player) latched onto Bob the skull. He could speak at least a dozen languages, and as my character read and wrote her own language but not common, he taught her that.
I was running our first Call of Cthulhu game, and made a PC I was taking care of turn into a ghoul-like creature with traits of free will. What I didn't expect was one of the PCs choosing to save "her" rather than the rest of the party from the sinking island. We'll now play a 30-year-after campaign, and the player says his character has spent the past years taking care and trying to turn them human back again. Let's see how that turns out.
So i recently started dming for a couple of friends, and now they have a thing they have latched on is, that one has become the queen of goblins (for now 11) and one is fond of animals (for now 3 wolves and one larger one).
So, in one of the campaigns I'm in, we've been wandering through a monster infested forest with things like flying sharks and goblins harassing the party. At one point, we encountered a group of exactly ten cats. The thing is, these are not normal cats. Whenever someone attacks one of them, they fuse together into a tiny kitten with the stats of a tarrasque, which then eats whomever attacked them. Three of the four players (including my character) immediately tried to adopt the cats, not knowing about the tarrasque thing. The cats have turned from an interesting encounter to a small army of cats following the party. I'm just waiting for the fourth player (who has a pet mouse and therefore both hates and fears the cats) to try and get rid of them. :)
Based on a hunch we unwittingly derailed the DM's campaign for two months searching for and buying gear to capture a wererat in the main city. Said wererat didn't exist, they really were just a normal NPC.
Cookie, the Ogre Chef. My players was to defeat the lair of wyvern riding air pirate goblins! They make their way through the corridors, freeing prisoners and defeating goblins. They arrive in the kitchen where I describe the hulking figure standing by the stove. The ogre noticed the intruders, but with a high deception check one of the players convince the chef that the goblins HATE his cooking. This sends the ogre into a rage... but not towards the players... he charges down the corridors on his way to the throne room of the goblin chief. The players are quick to follow and now have a raging ogre on their side for the final battle. As they were making their way out, one of the players go, "Oh! We forgot someone!" He rushes back into the lair and come back out with Cookie, the Ogre Chef, in tow. Cookie has since then worked in one of the taverns in the Capitol. He sometimes travel land and sea in search for new recipes, and in this new campaign we are playing he works as the cook on a pirate ship that the group has just boarded, and one of the players is playing the same character that befriended him in the goblin lair.
when I first started playing I had a lvl 7 sorcerer adopted a newborn oger after it parents were killed and tried to raise it as his own (until the dm killed him off with a mountain giant smashing his head in and promptly convinced the rest of the party to abandon the ogre)
I’m the player in question but I latched onto… collecting evil artifacts. Our first real boss dropped his ‘corrupted magic staff’ and I took it with because I didn’t want it corrupting the forest any further. Next we found some crystals used to summon demons and I thought I could find a use for them. This went on until I have ELEVEN ultra rare or higher magic items on my lvl11 character. None of which I could use and three of which were artifacts. I never had any serious plot points about them I was just carrying them around to keep them out of the wrong hands. And conveniently made myself a walking loot drop for any bandit that wanted to be an evil overlord
Not a dm, but the player that did this. I like playing bards, since i like music and singing irl, so its fun for me, even if i do them more combat based to take out pent up agression i stored up during the week (ive got some anger issues, but moving past that) Thog. Our troll. We were fighting two trolls during like the second session, and the first one i was able to join due to scheduling issues. We were able to kill the first one, but that second troll just wouldnt seem to die. He just regained 10 hp every turn until he was set of fire, but even then, we thought he had a huge chunk of health left (he didnt, but we wouldnt find that out until later) my character, being the chaotic neutral menice to society he is, decided it would be fun to seduce him into joining us as our tank, since we didnt have one. Like, we had no barbarian what so ever, so i thought, hey, this is a great idea. I rolled a 20, right after rolling a nat one and falling flat on my face. I looked up from the ground, covered in dirt, smiled at him, and he was gone. We put him out, bought him new clothes, and told him he's free to eat any enemy of his choosing if he joins us, no questions asked. This did cause my character some teouble down the line, since apparently this troll was somehow dating an archangel guild leader, but you know what? Good for him. Besides, i think if we ended up killing him, that would cause us way more trouble. And my character, while locked in a cage and suspended from the ceiling of the battle arena we were in, yelled down at her. "YOU'RE JUST JEALOUS HE LIKES ME BETTER, BITCH!" yes, my bard got stabbed with many swords for this, but he lived. Yeah, this happened often, why do you ask?
The catfolk player latching on to the mutated (stone bones) human expert named Graves. Job grave digger. Ht 7' 9" wt 750 lbs. She loved the he was made for her. The perfect post.
Not DnD and not in the game but the group. The Ninja Troll and "Ray's down roll Initiative". So a while back a friend told us about this campaign another friend was in. So the group had just finished a fight in a field with about waist high grass. Ray was playing a Rogue Thief and was arguing with another character in game about the loot. As the two people are fighting the GM decides to roll to see if something notices them and something did. He had the players roll notice and no one did because the GM rolled really good on the stealth check. The troll ended up getting in melee with Ray and attacked with surprise knocking him out instantly hence "Ray's down roll initiative". Every single time for the next month or so we keep looking out for Ninja Troll. Also Ray kept changing the size of the grass every single time he told the story to the point he is convinced the waist high grass was only a foot high.
The party was playing a Fantasy Flight Star Wars campaign. My character was a doctor constantly tinkering with vaccines for rare diseases. The party saved some NPCs from giant worms that sealed their victims in slime pods like in *Aliens*. Doc gave the survivors free physicals to "make sure they hadn't contracted anything." The only one with anything odd was a hobo named Glen, whose readings were odd, but he seemed healthy. A little later, a fight breaks out, and some official is nearly killed. Doc says he can fix the guy, but only if they get him back to the party's ship. Glen shows up with a rug, rolls the guy into it, and takes it to Doc's medbay. No muss, no fuss. The official was saved, mostly, but the party had to leave the system. Glen stowed away on the ship, living in the electrical system―eating the insulation―until they found him while trying to fix the ship, which was malfunctioning. Doc started doing experiments on Glen, paying him with real food. From then on, any time something went wrong for the party (and when your healer walks around with a customized vibro-axe on his back, you know how things are going to turn out) Glen would show up with a rug. There was never any explanation for the rug appearing, and it was always a different rug. Glen was some kind of special on his own, too, because he'd show up *anywhere*. Including, once, outside of a ship without any suit. He was just walking on the side of the ship with a rug, too dumb to know he shouldn't be able to do that. The droid was out there without a suit, so Glen figured it was fine. That was how the party learned Glen was basically half-Mynock. Glen is the only thing I miss about that campaign, setting, or game system. Glen is forever.
we have a similar thing as the 1st thing with an old woman that keeps popping up in towns and selling healing potions at rip off prices. We're still convinced she's evil
Everything, just everything all consumable items my party has are given to me the wizard. I have the stupidly strong pareletic poison, pixie dust, magic scrolls, rations, just everything I even have all the arrows.
@@Gamer88334 no we have a rouge, a cleric, a fighter, a worlock and me the wizard, but in the end I am the only one remembering to loot and recollect our gear we use, and I'm the one with mending allowing us to save a lot more things that can break after it is used.
The reason behind it is summed up as I am a hourder who has a lot of pockets in irl so I just keep stuff on me all the time, so I kind of think they are so used to me grabbing everything in irl that they just hand me everything. Fun fact about the poison though if it lands on skil it deals 2d8, if eaten 4d8, and if it enters the blood stream(usual on a blade or something it deals 6d10 with increase con save roles. I only have 10 1oz bottles and each one has 4 douses and it has to be sealed with wax to prevent leaks, also you have to role a dex role when opening it or you risk getting some on your skin and we'll 2d8 damage with being parilized making it so you end up losing your turn if you don't succeed a additional con save. This was probably one of the biggest home brews in the campaign but I am not certain.
One of my characters adopted a giant scorpion, she calls him Mr Tickles (she's only 11 she's not that creative) and doesn't mind his terrifying appearance, he barely does anything aside from stand there or very slowly eating the food provided to him, the funny part is its revealed he has a name (which none of us can remember) by one of the NPCs that is familiar with him and the scorpion is extremely confused on why he's called Mr Tickles but he stuck around because free food and he likes my character's company like how a cat would see their owner, he became a running joke during the campaign where he sorta just appears out of nowhere, most of the time in the base the PCs took refuge in, despite being the size of a small car he barely makes any noise so you could be in your room chilling but when you open the door to leave he's suddenly right there waiting for you asking for food. my character has adopted other random animals like a deer, which she named Buck Rogers.
My players attached themselves to a Waluigi inspired NPC named Ludwig, who was in the prison cell adjacent to theirs at the start of the campaign. I can’t even remember what he was in for, but it was something petty (corrupt government/secret police). Our rogue decided that one of his number one goals was to get Ludwig out alive and by god, he did it. They wanted to keep him with the party, but ended up getting him employed at the local tavern.
In my first ever DnD game I joined part of the way into the story as an Assassin who had a contract to kill one of their enemies and after killing the enemy I joined the group because they were working to save the royal family of the I was born in (my family because I was a noble who ran from my title to save my family since my mentor was killed mysteriously) and in the third session I played with them in our alchemist polymorphized a squirrel into a girl so that we could sneak into a sorcerers lab, and I latched onto it because I was trying to protect it from our swashbuckler who fucked every woman in sight. After the battle we were in the lab talking for a bit and I was keeping an eye on the squirrel girl untill I looked away for a moment and she drank a potion, I was concerned for a while because I was afraid of would kill her but it turned out it was a potion of permanence so I actually adopted her as my daughter and had the alchemist awaken her. I named her Raphtalia and taught her to fight with since extra daggers that I had and told every guard and horny old man we came across that if they layed a finger on her I would castrate then with an honest to God smile on my face. Later when we liberated my kingdom I took the throne and reached out to my ex betrothed and told her that I was still alive and would love to see her, she ran away from her wedding to a man she hated to come to the kingdom and slap me and give me a good talking to about what I did add we got married and Raphtalia was our daughter. I loved that squirrel girl. We finished that story a little bit ago and I am half tempted to add to that character sheet that I have a anthropomorphic squirrel girl daughter just to keep her around for future sessions.
An NPC squire named Simon(young teen with thick glasses and wiry frame garbed in a thick cloak) that repeated every word, letter for letter, spoken to him before he began digging through the library. I have no idea why the party absolutely loved him. They even tried to get him to go adventuring with them, although he was a total book worm best left in the city libraries. But, he became the one NPC they couldn't wait to get home to. Honestly, I still don't know why but it was so much fun!
For the not trusting Adriana (I think that was the name), you could wrote in a powerful but subtle curse. Could be an interesting side mission down the line. Could tie into the political story.
Got to play as a pigeon based peryton with a progressive flight disability. Was eventually reduced to a pack mule and had the dm kill me off but not before my party accidentally fed me a love potion and I had a child with a halfling resulting in a halfling with pigeon wings which the party adopted and I ended up playing as the child after my 2nd character fell into acid.
Paladin(very angry black templar) and Warlock(triger happy) worship the same god. Reveal will be interesting, but still have to decide how to pull it off. For i dropped few subtle hints.
I latched on to and elf boy (who I was able to communicate with being an elf). I then became very heartbroken when the dwarf kidnapped him and escape. We tried to chase down the dwarf and kill him. My elf now has a burning hatred for dwarves-
Not a dm, but in my latest game with friends I got a pet chicken (tried to make it magical and talk) but it died shortly after, after that I got a bag of holding and filled it with thousands of chickens and feed and when one dies I pull another out, my new idea is to bind my soul and it's so if it dies I die and the other way around.
I updated my post on the Reddit about Bonzo the Sad Clown, but I get why the edit wasn’t included. The character is based on a PC that was featured in a Call of Cthulhu story I saw on an channel much like this one. So the idea was not 100% original. I’d made a DnD version of the Call of Cthulhu as a PC that I’d likely never get to play (I’m the forever DM). So when making the rival adventuring party, I needed one more NPC…. Since the party had Quintet in their name. So with no ideas I leveled up Bonzo to lvl 15 and used him as a DMPC. Didn’t expect him to be liked by the PCs. I told them of the inspiration when the character was introduced. So even at my table they know it’s based on another character.
Just wanted to post this before comments about plagiarized character. Every time I post about him, I am sure to mention the inspiration. If I forget, I do as soon as someone asks if it inspired by the CoC character. I originally forgot to on the reddit until someone asked if it was based on Bonzy.
Okay, that last story actually made me kinda sad, I hope that DM finds a way to use the Earth Genasi girl at somepoint soon ;-; (Also: reason no. 5,452 as to why the Deck of Many Things was the biggest mistake WotC ever made when it comes to items/game mechanics and why it's a horrible idea for any DM to ever consider using it.)
Greetings, for I am that last DM! Yes, I indeed have often cursed myself for using the DOMT, and yes, I hyped myself up for using the earth genasi girl, whose name was Amelia. She was going to be an Armourer Artificer to balance the group out (Blood Hunter, Bard, Paladin, Warlock), with an earth-power based suit to boot. But alas, they killed her stone dead. I plan to have them reunite with her father, so he can inherit his daughter's suit, if the campaign goes on, it's in a bit of a hiatus at the moment. The DOMT situation was interesting, because I didn't give it to them for free. An old fortune teller woman, known as Agatha, would trade information anyone sought for a deck draw. The bard stepped in, got the information, and drew the 3 of Moons. He now gloats of his godly powers, but I have yet to remind him that pride comes before a fall...
@@JamesWilliams-rp4ll well gl and hopfully they don't kill him off too XD And hey, lmk when the cocky bard is reminded that he only got lucky, lol 😛 (I actually played armorer once, wasn't as beefy as I was hoping at the time, but I am hoping 2 find a campaign soon where I can use my old artificer character I love XD)
@@JamesWilliams-rp4ll ATM; they're a BattleSmith, High INT, high Strength, low Wisdom, they're one of my fav characters so far, they're a bratty 12-year-old prodigy who's a good target for comedic karma (think Bowser JR. mixed with Dr. Eggman with a little bit of Princess Morbucks). I'd love to discuss more about them more but it might be a bit lengthy (and yes, i made sure beforehand with the party that it'd be ok for me to play as a little brat who can be easily poked fun at, they're cool with it, and eventually harbored an actual friendship between her and the party)
My party beat the shit out of some random gnome in town, kidnapped him and stuffed him in a bag and called him all the way to the dungeon we were told to explore only to become best friends with him when my evil natured character tried to sacrifice him to a shrine I found that require blood payment and then proceeded to protect him for the foreseeable future all the while keeping him prisoner. I didn't understand.
"He was a joke on cardboard cut out NPCs and also the old man from RWBY." I'm sorry, what the heck is RWBY? And DON'T get all toxic... God, why do people hate on me for not knowing what Undertale, My Hero Academia, Steven Universe, Touhou and Gravity Falls are...? IT'S NOT MY FAULT THAT I DON'T KNOW!!! And also, what the hell is NieR?
Web animation show from Rooster Teeth, currently on 8 seasons with its 9th due to drop sometime around fall of this year. The old shopkeeper joke is only relevant to the first 3 seasons since after that the show moves away from the starting city. It also comes up in the off-shoot RWBY Chibi comedy series. I love that show but it has recently become very divisive so approach with caution. I can give some info on some of those other shows/games if you like.
@@caolanochearnaigh9804 I am most familiar with RWBY, followed closely by Gravity Falls, but I will see what can do for the rest.. Undertale is videogame that gained fame from how NPC interactions change depending on whether you are killing everything/one you meet or not. My Hero Academia is an anime which follows super-powered people going through school to become official superheroes. Stephen universe is a cartoon with a young human boy being raised/cared for by what are essentially sentient alien crystals, shenanigans ensue. All I know about Touhou is that it is a videogame series in what is called the "bullet hell" genre renowned for its difficulty and character design. Gravity Falls is a Disney cartoon where a fictional US Pacific Northwest town of the same name is just plagued by the most bizarre yet hilarious supernatural events. It has been completed and though I have not finished it myself I have been meaning to do so and highly recommend it. I know next to nothing about NieR, sorry. I hope that was somehow helpful.
My friends got obsessed with an old couch that they dragged around Eberron
Was one of them Boxcar Joe?
I mean if you find a comfy couch you find a way.
they could use floating disc and create a hovering couch
Not a DM, but in my current campaign, my party kinda adopted a town guard who is now our adventuring companion. And yes, we're shipping him with the bard.
Details? Please?
Why do I feel like this won’t be wholesome for long
Aww I wish them a happy life together
How did it end?! WE MUST KNOW!
Not the Mutton man! He was a wonderful character, such a life ahead of him, then, the betrayal.
The Mutton man down on beef stick lane.
"We did NOT know the mutton man"
As a DM, I love that players always latch on to strange things.
You break into the room. You see a lich riding an ancient black dragon, 6 mind flayers, a death knight and his skeletal horse mount and...
Whats the bone pony's name?
My party got through a custom fun-house style dungeon I made, and for some reason they got really attatched to an animated, mounted zombie moose head. they named it carl and built a tavern with him as a centerpiece.
And now Carl is living his beast unlife.
I... ya know what? Good for them 😅
Dragons are not pets, they have intelligence I never understand why people keep stealing dragon eggs, no wonder why dragons hate adventures.
Depend on what type of dragons but some of them just leave the eggs around after they're born
Never my pet, just my daughter.
We had either a pseudodragon or something similar (been like 7 years since I've played) named Mr Wuffles that our party was obsessed with, but he was truly his own character, and would have his own background adventures if he wasn't sticking with us. He was pretty sweet
The only time I would take a dragon egg was if it was the egg of a sick/dying dragon that was ok with it personally.
@@curtisfranzen986 Never my daughter, just my wife!
In the first campaign I played in, I played as Bob Mary Faerûn "The Mediocre Knight" the variant human fighter, I latched onto 2 things, Bob the builder(not the show he was a guy but I forgot its race) who was obsessed with building houses, and a 5 by 5 by 5 foot cube of solid cheese(that can't expire ever) I got from a spectral chef hired by a lich(hired by a lvl 40 wizard)I was working for.
Welcome to the comments all you viewers. SHOW SOME LOVE.
I think I may win this one.
*ahem*
My first campaign I had ever played, I played as a Dragonborn Druid named Argath. We were all level 1 and just starting out with our characters, obviously, so, I decided to work that into Argath’s character (with some help from the DM) and say that Argath was still undergoing trials from his Druid mentor in order to become a full Druid. The last trial Argath needed to do, was to create his own Druidic Focus to cast spells through (we had made up some BS saying that Argath was using his mentor’s focus) However this trial was being a bit postponed due to the party doing actual story stuff. Now, I should let you know that Argath has Shillelagh as a cantrip, Shillelagh allows you to use your Wisdom modifier for making attacks with wooden weapons, instead of the strength modifier, and Argath had an incredible wisdom stat of 15, which was a +3 modifier.
This is where everything went horribly wrong. Y’see, we were fighting a group of 4 goblins in an abandoned house, and Argath was thrown into what looked like a small child’s room, and both of his weapons had been stolen by the goblins. I had an awful idea and quickly made a perception check to see what was in the room.
DM: There’s a bed, a painting of a family, a couple of toys, one of which looks to be a wolf, another a dragon, and a third a Knight, there’s also a ward-
Me: Are these toys made of wood?
DM: uh, yeah, sure, they’re made of wood.
I then PMd the DM asking, “Can shillelagh work on ANY wooden object instead of just weapons?” The DM thought for a second, and deciding that fun is better than rules, he said yes, probably seeing what I’m about to do.
Argath instantly grabbed the wooden toy wolf, cast Shillelagh, and just fucking whipped it at the nearest goblin. Due to some godly rolls and my high Wisdom modifier, the toy wolf hit the goblin right in the head and passed through his skull. Argath then picked the wolf out of the goblins skull and again threw it at another goblin, which killed it instantly due to another high roll.
That little wooden toy wolf ended up becoming Argath’s Druidic Totem, and now every spell is cast through the wolf that he shot through two goblins skulls.
Do you know the mutton man?
The mutton man?
The mutton man.
Yes, I know the mutton man. He lives on meaty lane.
I love this.
Okay, but picture the Party being kidnapped and Interrogated and they ask their kidnapper if They know the Mutton Man.
Yes, I am going down the Gingy from Shrek path, but you know it's funny
Here's the problem, If given instructions:
Expect the Party to follow them to the Letter AND to Disobey the Instructions to the letter.
In a campaign we are running, a newer player to the group named gobhob the hobgoblin... he speaks like a king of the hill boomhower has an addiction to tater tots, so much so that he has a pouch given by the dm, a pouch of infinite tater tots. At this point we have become used to his catchphrase "like me sum tatertots mmhmm". Even tried bribing an obvious evil dragon God with tater tots, almost.
that's amazing
Beautiful
Not a DM but our party became attached to a goblin named Nort. Nort was a random goblin we found in a random encounter as we were travelling to a nearby town. This goblin was literally set on fire when the party found him, screaming and running around. We put him out, gave him a potion and asked what had happened to him. Nort, replying in a nasally voice, told us that an Ogre was attacking his tribe and setting them on fire just for fun. Our party collectively decided that, rather than help the goblins being assaulted, we just take Nort with us.
Keep in mind, this specific campaign was about a nasty infection that turned beast races feral and mindless and our whole goal was to help eradicate it. So yeah, Nort stayed with us the rest of the campaign. Nort had an addiction to water, and would drink all of the party's water literally all the time. He also had a tendency to throw rocks at people while yelling "DODGE!"
Probably the most memorable moment with Nort was when he was promoted to a sidekick for our eldritch knight fighter. We had arrived in a town that was overrun with the undead- the previous occupants being charmed into thinking the town was perfectly normal as they were slowly eaten to death. After our party cleared the hordes and holed up one of the abandoned houses for shelter, the entire earth began to shake and a massive worm like creature erupted from the center of the city. Its entire body was made of corpses and rotting flesh, and it obviously was not happy with us. It was a long fight, taking pretty much all of the session to take it down. Who else but Nort is the one to get the final hit on the gigantic monster with a tiny little crossbow bolt from a crossbow that weighed almost as much as he did. Godspeed little buddy.
🫡
Here's one from long, long ago. Murry, the all powerful talking skull! He was a flying skull that could cast spells, bound to guard part of a dungeon complex by a powerful wizard hundreds of years ago. He'd been driven more than a little insane by being trapped in one room with literally nothing to do for centuries. The party showing up finally broke the last bit of the spells binding him there and he decided to follow them around because they were so interesting.
One PC awkwardly hugged another PC, DM said: “Roll a hug check, performance check.” Nat 1 and a 2 modified to a 1. The whole party felt the awkwardness and looked over to see the worst hug unfold. Later a couple of other PCs were talking about hugs and one revealed they had never been hugged, so the other one decided to teach them. Hug check: nat 1. The party again sensed an awkward hug taking place and saw a failed attempt at teaching a hug. Many conversations were had about hugging and who had hugged the most people in their lives, PCs asked each other what their hug count was. Another time, I was on night watch with an NPC ally. They shared some things about me that were very endearing, so I reached over for a hug. Hug check: nat 1 for me, nat 2 for them. The original nat 1 hugger was on the next watch, and they were awoken for their shift by a nightmare about an awkward hug taking place right then. Hug checks are well and truly a thing in our party now.
I'm not the dm, just a party member, but I've got a good one. On our first mission, we where sent to investigate an old temple in a cave and look for anythingof value. After arriving and solving a few puzzles, we entered a room and found about 5 or 6 undead skeletons. We killed all of them, even though one of us almost died (that would be me). One of our party members, a barbarian, picked up the skull of one of the skeletons and decided to keep it. This upset our party's cleric because the skull likely belonged to a person of worship because we where in a temple. So that's how our party got a skull named Ennon.
In the third session of this campaign, we where on our way to the next town, but we had to stop for a break. Dm tell us to roll for breakfast without incident. We roll pretty low, I think it was a 5 or something. We get attacked by a bunch of winged dragon snake things, but they're pretty small. Me and one other member decide to try to tame the snakes instead of killing them. The dm has me roll for animal handling. Nat 20. The snake absolutely loves me. The other person rolls high enough to tame one as well, so now we have two winged snakes named Bartholomew and Alfred
My favorite experience is just the basic "PC's take pointless background filler as being hyper-important". My most memorable one was with a brand new group, first real gameplay session, with 4/5 members brand new to D&D, and as the group is out to breakfast, I mention the gathering of others in the area happen to include a small group of seeming mercenaries talking to a official-looking man (setting the scene that the city was actively recruiting adventurer-types for various things). Well, the PC's decide that THIS must be the plot hook! So, they proceed to usurp the mercs from their contracts and I quickly try to remember some of the hook ideas that they players might be encountering and give them to this official as "jobs" that were going to go to these (actually non-existent) NPCs instead.
So, yes, even BRAND NEW PLAYERS to D&D do this! XD
YESSS my favorite mrRipper vid is back with a part 3!
Happy to bring it back to life with part mother fucking threeeee!
I have a an NPC, Sly the Henchlizard. A ranger/rogue Lizardfolk who was supposed to be a guide in one adventure. The thing about Sly is that he is extremely lucky, especially in important situations. He needs a crit to hit. Nat 20. He needs an 18 on a save, 19. Now all dice rolls in my games are open, so there's no BSing them. Sly has now been an NPC in three different campaigns. His luck continues to this day. If the party knows an upcoming quest is going to be a real cluster f*ck, they go get Sly. I've even used this as a plot hook a few times. Sly shows up at the party's home base and says "We have a problem". I'm currently designing a new campaign for my Son and a couple of his friends. Sly will be my main NPC that the party deals with.
A character of mine had a dead frog he carried around, it seemed the frog was impervious to rotting, or ripping apart, since my character kept storing food in the frog, I would offer the food to people after a day or two, and the food wouldn't rot, it was covered with "frog slime" as we called it, a few level ups later and I got a find familiar scroll, immediately used it, and one ancient spirit of the forests possessed the frog, it turned the frog into a demonic frog with a deep voice, but the frog would barely do anything, mostly pretending to be dead still, other than that he would jump into other ppl's clothes so I could cast some healing spell from a distance
My pcs latched onto a chalk circle on the ground...it was a training circle lmao
.... Explain this...
@@BrianVaughnVA
My PCs came to a liar full of fish people. All evil and very, shall we say "Tribal."
They would find them fighting each other just to see who was the biggest and the baddest and so on. Well in an off side room, they find a room. Walls lined with types of weapons ranging from sword to tridents, with anything in between.
"What do we see in the room?"
"You see the weapons lining the wall, a bit of uneven dirt for the floor, and 4 white circles on the ground. One in each corner of the room."
"I go to a circle."
"Okay, what do you do now?"
"I put my foot in."
"Okay, Your foot is in the circle."
"what now?"
"Your foot is in the circle."
"But what happens?"
"Your foot is in the circle."
"Okay, what about any of the other circles?"
"Your foot goes into each circle?"
"At the same time?!?!?!?!?!?!?"
"No, Just as you reach each circle. Your foot goes in and then you take it out going to the next one."
they eventually leave the room and later on in the dungeon find a secret room. This room had paintings. (2-8 paintings, and I rolled to see how many.)
Of course the number of paintings was 4.
They take the paintings from floor 3 back to floor 1, and proceed for AN HOUR to try to figure out which picture goes in which hole. Which of course, they are not related in the slightest.
Eventually that adventure ends, and so they ask me about that room. And I said to them as calm as I can.
"In a room full of weapons, in a tribal like area, where the previous room had other training fish, you didn't stop to think, the chalk lines were in fact just training circles."
I got a few boos, but hey, Who knew the most evil trap wasn't even a trap at all. but the players themselves...wait...that's common...lol.
This reminds me of another story I saw in a MrRipper video, the party entered a kobold hideout and found four chalk circles placed at regular intervals with weapons scattered about. There tried several times to check if there was anything special about the circles as they didn't trust them, but nothing ever happened. It later turned out that there were sparring circles used by the kobolds to train.
@@colossaltitan3546 that's exactly where i took that idea but used it for sahuagin with my own tweeks of course
So, there we're all of us, a paladin, a rogue, a bard and a mage crawling and raiding a kobold den with the shitiest of the lucks, we got cornered by the kobolds and the Bard did the bard "I roll to try to seduce the kobolds with my songs, poems and dances" So, now suddenly this bard is the king of the kobolds with a harem
One of my party members found a Pygmy Elephant and convince another member to save it from a poisonous fog.
Some people call me Marcus
Some people call me Markas
Some people me the Marcas
Some people call me *Maurice*
Too many of the people here aren't old enough to understand your reference. Unfortunately, I am. Funny reference though.
Video idea: dms of reddit, who is the dest antagonist you have ever writen?
Honestly this sounds like a great idea! I also wrote some epic-tier antagonists, but the problem I always had was the fact my players (not for D&D mind you) would struggle too much with them.
I think for me I always loved to design really interesting characters who weren't over powered, but they were towering obstacles for the players to overcome. It took brains and brawn, skill and guile, not just slamming your head into the wall over and over, whichhhh is what most of my people tried (brute force was their opt in always go option).
we have many attachments, such as campaign 1: taking any and all doors, a talking book we’ve dubbed quilliam, and campaign 2: we made chuck e. cheese a sentient god that we worshipped equipped with finding charles entertainment cheese plates and coins, im currently waiting for the next session to bring out my actual chuck e. cheese coin that i stole
an NPC in a session 0 i did alone (i joined late so we had a 1 on 1 session 0) was being attacked by a pack of gnolls. As I was playing a rogue, it was set up to teach me stealth and sneak attack. this NPC went on to become a recurring character, and I taught them to stealth as well. when they appeared again, they had taught others how to sneak, and now they had an entire stealth defense force for their village.
In a game I played we came across a demon that was super tiny. He called himself bone breaker and we dragged him through a whole dungeon and he eventually he killed a beholder for us sacrificing himself in the process that was a sad day
I did something like this. Two npcs ran shops next to eachother but they looked and acted the same exact way and they would never let on how they were connected other than through vague cosmic bs
My Warforged Fighter/Clockwork Soul Sorcerer, Filigree, has kind of adopted a former bandit. When we were lvl 4 we ended up raiding a bandit encampment and having a 3v40 fight that we probably should have noped out of, but the DM was rolling terribly, and we had an exit strategy; so we pushed our luck until we surprisingly succeeded. Some of bandits decided to nope out, and we met one such bandit later as part as another band of thieves. He recognized us immediately and submitted.
Being a Clockwork Soul, deriving his power from Mechanus, Filigree said he would spare the bandit if he dedicated his life to restoring the balance of the harm he had done. He traveled with us for a bit, and we got him a job as a town guard. He's informed us that there's corruption within the ranks, and Filigree is determined to help him become the captain of the guard and right the problems in the leadership of the town.
Vampire sheep. A sheep with a vampire stat block. Still acted like a sheep. Didnt have it very long but was fun while they did.
Two terms..... "Bag of holding" and "Prison wallet".... I'll let y'all figure out the mechanics of that but it was surprisingly effective at not looking suspicious when entering a new town.
One group I was with (not DM, but player) latched onto Bob the skull. He could speak at least a dozen languages, and as my character read and wrote her own language but not common, he taught her that.
I was running our first Call of Cthulhu game, and made a PC I was taking care of turn into a ghoul-like creature with traits of free will. What I didn't expect was one of the PCs choosing to save "her" rather than the rest of the party from the sinking island. We'll now play a 30-year-after campaign, and the player says his character has spent the past years taking care and trying to turn them human back again. Let's see how that turns out.
So i recently started dming for a couple of friends, and now they have a thing they have latched on is, that one has become the queen of goblins (for now 11) and one is fond of animals (for now 3 wolves and one larger one).
I played a paliden who shart them self's and used it as a weapon it became a religious item it was a literally a holy shit
Earliest i've ever gotten here. I must be painted red
All the love Lunch.
Just finished the Dragon heist campaign, my players latched onto Old Xoblob, a gnome shopkeeper from a very early chapter.
The Mutton Man,yeah I know him,he lives on Drury lane.!✌✌✌
1:14 guess what THIS Jenkins does, MUWAHAHAHAHA!!!!
So, in one of the campaigns I'm in, we've been wandering through a monster infested forest with things like flying sharks and goblins harassing the party. At one point, we encountered a group of exactly ten cats. The thing is, these are not normal cats. Whenever someone attacks one of them, they fuse together into a tiny kitten with the stats of a tarrasque, which then eats whomever attacked them. Three of the four players (including my character) immediately tried to adopt the cats, not knowing about the tarrasque thing. The cats have turned from an interesting encounter to a small army of cats following the party. I'm just waiting for the fourth player (who has a pet mouse and therefore both hates and fears the cats) to try and get rid of them. :)
Half a copper. It’s the half copper of detect gravity.
The talking head named Steve makes me think of the video game graveyard keeper...
Based on a hunch we unwittingly derailed the DM's campaign for two months searching for and buying gear to capture a wererat in the main city. Said wererat didn't exist, they really were just a normal NPC.
Cookie, the Ogre Chef.
My players was to defeat the lair of wyvern riding air pirate goblins! They make their way through the corridors, freeing prisoners and defeating goblins. They arrive in the kitchen where I describe the hulking figure standing by the stove. The ogre noticed the intruders, but with a high deception check one of the players convince the chef that the goblins HATE his cooking. This sends the ogre into a rage... but not towards the players... he charges down the corridors on his way to the throne room of the goblin chief. The players are quick to follow and now have a raging ogre on their side for the final battle.
As they were making their way out, one of the players go, "Oh! We forgot someone!" He rushes back into the lair and come back out with Cookie, the Ogre Chef, in tow. Cookie has since then worked in one of the taverns in the Capitol. He sometimes travel land and sea in search for new recipes, and in this new campaign we are playing he works as the cook on a pirate ship that the group has just boarded, and one of the players is playing the same character that befriended him in the goblin lair.
10:01
That player: *bursts into room* GUYS LOOK WHAT I FOUND!!
Party: ... waIT WHAT THE-
when I first started playing I had a lvl 7 sorcerer adopted a newborn oger after it parents were killed and tried to raise it as his own (until the dm killed him off with a mountain giant smashing his head in and promptly convinced the rest of the party to abandon the ogre)
That's fucked up 😕👉
a sentient slice of toast named "toasty"... that I made as the DM's little sis
These days, humor is my beer.
I'm sure you all can relate.
I’m the player in question but I latched onto… collecting evil artifacts. Our first real boss dropped his ‘corrupted magic staff’ and I took it with because I didn’t want it corrupting the forest any further. Next we found some crystals used to summon demons and I thought I could find a use for them. This went on until I have ELEVEN ultra rare or higher magic items on my lvl11 character. None of which I could use and three of which were artifacts. I never had any serious plot points about them I was just carrying them around to keep them out of the wrong hands. And conveniently made myself a walking loot drop for any bandit that wanted to be an evil overlord
Not a dm, but the player that did this.
I like playing bards, since i like music and singing irl, so its fun for me, even if i do them more combat based to take out pent up agression i stored up during the week (ive got some anger issues, but moving past that)
Thog. Our troll.
We were fighting two trolls during like the second session, and the first one i was able to join due to scheduling issues. We were able to kill the first one, but that second troll just wouldnt seem to die. He just regained 10 hp every turn until he was set of fire, but even then, we thought he had a huge chunk of health left (he didnt, but we wouldnt find that out until later) my character, being the chaotic neutral menice to society he is, decided it would be fun to seduce him into joining us as our tank, since we didnt have one. Like, we had no barbarian what so ever, so i thought, hey, this is a great idea.
I rolled a 20, right after rolling a nat one and falling flat on my face. I looked up from the ground, covered in dirt, smiled at him, and he was gone. We put him out, bought him new clothes, and told him he's free to eat any enemy of his choosing if he joins us, no questions asked.
This did cause my character some teouble down the line, since apparently this troll was somehow dating an archangel guild leader, but you know what? Good for him. Besides, i think if we ended up killing him, that would cause us way more trouble. And my character, while locked in a cage and suspended from the ceiling of the battle arena we were in, yelled down at her.
"YOU'RE JUST JEALOUS HE LIKES ME BETTER, BITCH!"
yes, my bard got stabbed with many swords for this, but he lived.
Yeah, this happened often, why do you ask?
The catfolk player latching on to the mutated (stone bones) human expert named Graves. Job grave digger. Ht 7' 9" wt 750 lbs. She loved the he was made for her. The perfect post.
Not DnD and not in the game but the group. The Ninja Troll and "Ray's down roll Initiative". So a while back a friend told us about this campaign another friend was in. So the group had just finished a fight in a field with about waist high grass. Ray was playing a Rogue Thief and was arguing with another character in game about the loot. As the two people are fighting the GM decides to roll to see if something notices them and something did. He had the players roll notice and no one did because the GM rolled really good on the stealth check. The troll ended up getting in melee with Ray and attacked with surprise knocking him out instantly hence "Ray's down roll initiative". Every single time for the next month or so we keep looking out for Ninja Troll. Also Ray kept changing the size of the grass every single time he told the story to the point he is convinced the waist high grass was only a foot high.
The NPC from the first story sounds like Dock/Xu, Bushi from ATLA
The party was playing a Fantasy Flight Star Wars campaign. My character was a doctor constantly tinkering with vaccines for rare diseases. The party saved some NPCs from giant worms that sealed their victims in slime pods like in *Aliens*. Doc gave the survivors free physicals to "make sure they hadn't contracted anything." The only one with anything odd was a hobo named Glen, whose readings were odd, but he seemed healthy.
A little later, a fight breaks out, and some official is nearly killed. Doc says he can fix the guy, but only if they get him back to the party's ship. Glen shows up with a rug, rolls the guy into it, and takes it to Doc's medbay. No muss, no fuss. The official was saved, mostly, but the party had to leave the system.
Glen stowed away on the ship, living in the electrical system―eating the insulation―until they found him while trying to fix the ship, which was malfunctioning. Doc started doing experiments on Glen, paying him with real food.
From then on, any time something went wrong for the party (and when your healer walks around with a customized vibro-axe on his back, you know how things are going to turn out) Glen would show up with a rug. There was never any explanation for the rug appearing, and it was always a different rug.
Glen was some kind of special on his own, too, because he'd show up *anywhere*. Including, once, outside of a ship without any suit. He was just walking on the side of the ship with a rug, too dumb to know he shouldn't be able to do that. The droid was out there without a suit, so Glen figured it was fine. That was how the party learned Glen was basically half-Mynock.
Glen is the only thing I miss about that campaign, setting, or game system. Glen is forever.
we have a similar thing as the 1st thing with an old woman that keeps popping up in towns and selling healing potions at rip off prices. We're still convinced she's evil
the dwarf barbarian in my party is named nugget and he adopted a baby chicken that he named nugget, so we have nugget and chicken nugget.
Everything, just everything all consumable items my party has are given to me the wizard. I have the stupidly strong pareletic poison, pixie dust, magic scrolls, rations, just everything I even have all the arrows.
The potions, poisons, dust, scrolls, and maybe even the rations, I get. But why the arrows? Does your group not have a Ranger?
@@Gamer88334 no we have a rouge, a cleric, a fighter, a worlock and me the wizard, but in the end I am the only one remembering to loot and recollect our gear we use, and I'm the one with mending allowing us to save a lot more things that can break after it is used.
The reason behind it is summed up as I am a hourder who has a lot of pockets in irl so I just keep stuff on me all the time, so I kind of think they are so used to me grabbing everything in irl that they just hand me everything. Fun fact about the poison though if it lands on skil it deals 2d8, if eaten 4d8, and if it enters the blood stream(usual on a blade or something it deals 6d10 with increase con save roles. I only have 10 1oz bottles and each one has 4 douses and it has to be sealed with wax to prevent leaks, also you have to role a dex role when opening it or you risk getting some on your skin and we'll 2d8 damage with being parilized making it so you end up losing your turn if you don't succeed a additional con save. This was probably one of the biggest home brews in the campaign but I am not certain.
One of my characters adopted a giant scorpion, she calls him Mr Tickles (she's only 11 she's not that creative) and doesn't mind his terrifying appearance, he barely does anything aside from stand there or very slowly eating the food provided to him, the funny part is its revealed he has a name (which none of us can remember) by one of the NPCs that is familiar with him and the scorpion is extremely confused on why he's called Mr Tickles but he stuck around because free food and he likes my character's company like how a cat would see their owner, he became a running joke during the campaign where he sorta just appears out of nowhere, most of the time in the base the PCs took refuge in, despite being the size of a small car he barely makes any noise so you could be in your room chilling but when you open the door to leave he's suddenly right there waiting for you asking for food. my character has adopted other random animals like a deer, which she named Buck Rogers.
My players attached themselves to a Waluigi inspired NPC named Ludwig, who was in the prison cell adjacent to theirs at the start of the campaign. I can’t even remember what he was in for, but it was something petty (corrupt government/secret police). Our rogue decided that one of his number one goals was to get Ludwig out alive and by god, he did it. They wanted to keep him with the party, but ended up getting him employed at the local tavern.
12:17 I feel so bad for the dm here
My 8 foot tall, 8 armed, pitch black, accursed eldrich tiefling ended up getting a pet rat that he named Rico
For story 1 check Fire Emblem as potential inspiration.
In my first ever DnD game I joined part of the way into the story as an Assassin who had a contract to kill one of their enemies and after killing the enemy I joined the group because they were working to save the royal family of the I was born in (my family because I was a noble who ran from my title to save my family since my mentor was killed mysteriously) and in the third session I played with them in our alchemist polymorphized a squirrel into a girl so that we could sneak into a sorcerers lab, and I latched onto it because I was trying to protect it from our swashbuckler who fucked every woman in sight. After the battle we were in the lab talking for a bit and I was keeping an eye on the squirrel girl untill I looked away for a moment and she drank a potion, I was concerned for a while because I was afraid of would kill her but it turned out it was a potion of permanence so I actually adopted her as my daughter and had the alchemist awaken her. I named her Raphtalia and taught her to fight with since extra daggers that I had and told every guard and horny old man we came across that if they layed a finger on her I would castrate then with an honest to God smile on my face. Later when we liberated my kingdom I took the throne and reached out to my ex betrothed and told her that I was still alive and would love to see her, she ran away from her wedding to a man she hated to come to the kingdom and slap me and give me a good talking to about what I did add we got married and Raphtalia was our daughter. I loved that squirrel girl. We finished that story a little bit ago and I am half tempted to add to that character sheet that I have a anthropomorphic squirrel girl daughter just to keep her around for future sessions.
For the last one, what choice did the DM give the players?
An NPC squire named Simon(young teen with thick glasses and wiry frame garbed in a thick cloak) that repeated every word, letter for letter, spoken to him before he began digging through the library. I have no idea why the party absolutely loved him. They even tried to get him to go adventuring with them, although he was a total book worm best left in the city libraries. But, he became the one NPC they couldn't wait to get home to. Honestly, I still don't know why but it was so much fun!
For the not trusting Adriana (I think that was the name), you could wrote in a powerful but subtle curse. Could be an interesting side mission down the line. Could tie into the political story.
What is the music in the background before the end credits tune and crackle cut in?
I'VE BEEN RIP ROLLED!
Got to play as a pigeon based peryton with a progressive flight disability. Was eventually reduced to a pack mule and had the dm kill me off but not before my party accidentally fed me a love potion and I had a child with a halfling resulting in a halfling with pigeon wings which the party adopted and I ended up playing as the child after my 2nd character fell into acid.
Paladin(very angry black templar) and Warlock(triger happy) worship the same god. Reveal will be interesting, but still have to decide how to pull it off. For i dropped few subtle hints.
I latched on to and elf boy (who I was able to communicate with being an elf). I then became very heartbroken when the dwarf kidnapped him and escape. We tried to chase down the dwarf and kill him. My elf now has a burning hatred for dwarves-
I hope they do another funny magic items video
Not a dm, but in my latest game with friends I got a pet chicken (tried to make it magical and talk) but it died shortly after, after that I got a bag of holding and filled it with thousands of chickens and feed and when one dies I pull another out, my new idea is to bind my soul and it's so if it dies I die and the other way around.
I updated my post on the Reddit about Bonzo the Sad Clown, but I get why the edit wasn’t included. The character is based on a PC that was featured in a Call of Cthulhu story I saw on an channel much like this one. So the idea was not 100% original. I’d made a DnD version of the Call of Cthulhu as a PC that I’d likely never get to play (I’m the forever DM). So when making the rival adventuring party, I needed one more NPC…. Since the party had Quintet in their name. So with no ideas I leveled up Bonzo to lvl 15 and used him as a DMPC. Didn’t expect him to be liked by the PCs.
I told them of the inspiration when the character was introduced. So even at my table they know it’s based on another character.
Just wanted to post this before comments about plagiarized character. Every time I post about him, I am sure to mention the inspiration. If I forget, I do as soon as someone asks if it inspired by the CoC character.
I originally forgot to on the reddit until someone asked if it was based on Bonzy.
Another one of my posts became a video again yay
Always happy to read'm Wolf.
Cups. I'm playing a dragonborn cup collector. Its a dark campaign.
We have latched onto a baby mimic named Carl but he's not a mimic anymore i don't even know what he is all know is he's family
Okay, that last story actually made me kinda sad, I hope that DM finds a way to use the Earth Genasi girl at somepoint soon ;-;
(Also: reason no. 5,452 as to why the Deck of Many Things was the biggest mistake WotC ever made when it comes to items/game mechanics and why it's a horrible idea for any DM to ever consider using it.)
Greetings, for I am that last DM! Yes, I indeed have often cursed myself for using the DOMT, and yes, I hyped myself up for using the earth genasi girl, whose name was Amelia. She was going to be an Armourer Artificer to balance the group out (Blood Hunter, Bard, Paladin, Warlock), with an earth-power based suit to boot. But alas, they killed her stone dead. I plan to have them reunite with her father, so he can inherit his daughter's suit, if the campaign goes on, it's in a bit of a hiatus at the moment.
The DOMT situation was interesting, because I didn't give it to them for free. An old fortune teller woman, known as Agatha, would trade information anyone sought for a deck draw. The bard stepped in, got the information, and drew the 3 of Moons. He now gloats of his godly powers, but I have yet to remind him that pride comes before a fall...
@@JamesWilliams-rp4ll well gl and hopfully they don't kill him off too XD
And hey, lmk when the cocky bard is reminded that he only got lucky, lol 😛
(I actually played armorer once, wasn't as beefy as I was hoping at the time, but I am hoping 2 find a campaign soon where I can use my old artificer character I love XD)
@@preyasmanthedemopan2854 Ayyy I love Artificers, what's their build?
@@JamesWilliams-rp4ll ATM; they're a BattleSmith, High INT, high Strength, low Wisdom, they're one of my fav characters so far, they're a bratty 12-year-old prodigy who's a good target for comedic karma (think Bowser JR. mixed with Dr. Eggman with a little bit of Princess Morbucks). I'd love to discuss more about them more but it might be a bit lengthy (and yes, i made sure beforehand with the party that it'd be ok for me to play as a little brat who can be easily poked fun at, they're cool with it, and eventually harbored an actual friendship between her and the party)
@@preyasmanthedemopan2854 Aww, inventors are cool enough, but bratty spoilt ones to boot? Count me in :)
Mine was a half man just legs they wanted him to be king and he was the final boss
Was Bonzo inspired by Bonzy from a Call of Cthulhu story?
b a k e d b e e e e a n s
My party beat the shit out of some random gnome in town, kidnapped him and stuffed him in a bag and called him all the way to the dungeon we were told to explore only to become best friends with him when my evil natured character tried to sacrifice him to a shrine I found that require blood payment and then proceeded to protect him for the foreseeable future all the while keeping him prisoner. I didn't understand.
4:55 I remember when All Things DnD read that one.
19 seconds ago?
Hello!
Wtf happened to the mutton man
🙂👍
Thank yee Magz!!
"He was a joke on cardboard cut out NPCs and also the old man from RWBY."
I'm sorry, what the heck is RWBY? And DON'T get all toxic... God, why do people hate on me for not knowing what Undertale, My Hero Academia, Steven Universe, Touhou and Gravity Falls are...? IT'S NOT MY FAULT THAT I DON'T KNOW!!! And also, what the hell is NieR?
Web animation show from Rooster Teeth, currently on 8 seasons with its 9th due to drop sometime around fall of this year. The old shopkeeper joke is only relevant to the first 3 seasons since after that the show moves away from the starting city. It also comes up in the off-shoot RWBY Chibi comedy series. I love that show but it has recently become very divisive so approach with caution.
I can give some info on some of those other shows/games if you like.
@@GhostBear3067 Please do.
@@caolanochearnaigh9804 I am most familiar with RWBY, followed closely by Gravity Falls, but I will see what can do for the rest..
Undertale is videogame that gained fame from how NPC interactions change depending on whether you are killing everything/one you meet or not.
My Hero Academia is an anime which follows super-powered people going through school to become official superheroes.
Stephen universe is a cartoon with a young human boy being raised/cared for by what are essentially sentient alien crystals, shenanigans ensue.
All I know about Touhou is that it is a videogame series in what is called the "bullet hell" genre renowned for its difficulty and character design.
Gravity Falls is a Disney cartoon where a fictional US Pacific Northwest town of the same name is just plagued by the most bizarre yet hilarious supernatural events. It has been completed and though I have not finished it myself I have been meaning to do so and highly recommend it.
I know next to nothing about NieR, sorry.
I hope that was somehow helpful.
I have a dragonborn fighter named biggus dickus
Nice.
BIGGUS.....
DICKUS.....
@@BrianVaughnVA yes I named a dragonborn biggus dickus after monty python cause I thought it was funny
Yeet
YORT