I have to admire the speedrunning community for their dedication to absolute clarity: "We need to get Blue Pikmin early. We'll do this by performing a trick called... Early Blues."
There are three kinds of speedruning trick names "Stairs skip" simple, explainitory, "the turret flippy skippy tricky flingy wingy swingy thingy" long and imprecise but still explainitory, and "Cascade Dram" short but entirely unconnected from what it is. All of these are real names, the last one is named after Dram55, because he didn't want a trick named after him, and despite him having nothing to do with discovering it.
@@XSniper74184there are two more "ultimate feldsparring" explains with a nice reference kinda cool and "toast skip", "pancake skip", "the Franken footlong", etc. Etc. Which is named after food and has absolutely NO correlation with anything. That is only found in portal 2 tho. (I think)
Pancake skip is called that because the shot is so thin, its like a pancake. Toast skip is named that because you have to pop up like toast in a toaster!@@masonboone4307
When my father and uncle used to play when I was a child, they would take their time and were always satisfied to get at least 1 ship part per day, because they know they had a full 30 days. This encouraged me to try to do better and get at least 2 pieces on most days. These days the best I got is 14 days, but I only play the game maybe once a year on Dolphin Emulator.
The combined value of all treasures in the Valley of Repose, Awakening Wood, and caves found in those areas is 9245 for the USA version and even less for the EU and JP versions. This means (A) you must collect at least one treasure from the Perplexing Pool, (B) you must collect the Courage Reactor, Spherical Atlas, and Geographic Projection, and (C) the lack of any Pikmin types will not be a concern because you can technically have squads for all of them while only ever getting these three treasures. Though which treasures you must collect and the values of those treasures will vary depending on whether you're playing on the USA, EP, or JP version, surprisingly the minimum number of treasures you must collect is the same for all three versions at 77 in total. Doing it this way will net you a maximum of 10050, 10010, and 10025 pokos for the USA, EU, and JP versions respectively (for obvious reasons, this assumes none of the treasures are from the Wistful Wild or any caves located there).
the first time I saw "pnf-404" was in those error ids you get when you bring a leafling to the beagle, and i thought it was just part of the error (afterall, an error saying "location: 404 planet not found" seemed normal)
Press A will spend hours and days working on single pikmin type challenges but can't stand replaying the pikmin 4 tutorial at nearly the beginning of a run, he hates it that much! XD
it was funny seeing someone else jump out of the cave though. XD Like "He f8cked up so bad, his avatar completely changed before he even met the stylist".
20:33 "Brittany I'm gonna need you to just trust me with this one." "With what? **Witnesses the unfathomable expanses hidden just below reality** "Yikes!"
I think your main mistake in pikmin 1 is that you let your pikmin bring items all the way to base way too early. you wanna get them off of their dead end sure, but when they reach the common pathways, leave it there, pick it up when you're done with the whole branch to save yourself a bunch of running
I keep imagining.... if I came home to a house with bugs like that all over... I'm tearing the place down and building it all over again. Armored cannon beetle is about the size of a softball. Pikmin extermination crew am I right?
I want to go further. what is the most juice you can have when you go home. I don't think fruit respawns, so what fruit is worth skipping because it'll take more than its value in collecting, and what's worth going back for after Olimar tries to steal your remaining 0 juice that day?
@@glenmcgillivray4707pretty sure it's just 90 juice, because you can beat the game with all 66 fruit in 9 days, and that will be more than skipping anything else to "optimise" fruit cost
@@HyperLexus so three days base, 97 juice to collect, 66 fruit taking nine days, how long to grab Louie? Three days to have 0 juice lost? That leaves us with min maxing 66 fruit collected after Louie over another nine days suggesting 88 juice left, but if we can sacrifice a fruit for a days juice? Might be worthwhile. Although it looks like most fruits are worth a whole juice each.
@@glenmcgillivray4707 you get the juice back after defeating the quaggled mireclops, which you can do the same day your juice gets stolen. and in that same day you also finish the second area
I haven't watched all the way through the Pikmin 4 section yet, but i'm just gonna say that another youtuber called "Barely Alec" rescued Olimar in 10 days while also 100% all the areas up to Hero's Hideaway
I think the main point of this video was the Pikmin 2 exploit that lets you beat it in one day since yeah, the other ones are pretty set in stone (though Pikmin 1 does require near perfect play to beat each map in 1 day.) All because of the leafling mechanic, you have to do the night stages. and funny he jokes about PIkmin 4 taking like 30 days or so... for 100% it does because of the 20+ night stages AND Louie's post game missions requiring you to revisit areas. Reminds me of Pikmin 3 literally taking 10 days because you need Louie to break the wall to get blue pikmin, forcing you to do every stage twice and only really making Garden of Hope challenging because both visits require you to fight a boss.
I try not to be judgemental because I'm definitely not good enough at Pikmin to do really good at challenge runs, but I also cannot imagine ending the day early on a minimum days run. Pikmin are getting farmed, treasures are getting collected, I do not end day early.
if the game can be beaten in that many days, and whether you end the day early doesn't make a difference because you won't lose any pikmin anyway, we like saving time
At some point it becomes a matter of planning. If you have the minimum strategy planned out, the extra bits do not matter when you already know you will not be needing them according to schedule. They just make it take longer to get the next attempt in.
@@HyperLexus right, exactly, so you have nothing to gain and everything to lose by ending day early on a minimum days run. saving time is meaningless when its a days run.
@@de4dbutdre4ming imagine you do 1000 minimum days runs. which is probably low for people when they tried to go for 9 days by drowning 15 wingeds. wasting 25 minutes every time by doing jack nothing when you could beat the game faster doesn't really make sense
I think I speak for all of us when I say that we'll never get tired of your Pikmin content. Please do a part two with 100%ing the game, it would be very interesting.
I can confirm that 8 days for any% in Pikmin 4 is impossible, because Olimar and the Leafling don't even spawn by the Dandori cave until Day 3. As for 100% completion: Pikmin 1 is simple, because it's just the same 6 days as any% again since achieving 100% is actually the only way to finish the game before day 30. Pikmin 2 is a bit more complicated. Glitchless, the minimum number of required days is meant to be 8 (Days 1 and 2 in the Valley of Repose getting Reds, Purples, and the Spherical Atlas, Day 3 in the Awakening Wood getting Whites and the Geographic Projection, Day 4 in the Perplexing Pool getting Yellows, Day 5 back in the Awakening Woods getting Blues and completing the area, Days 6 and 7 cleanup in the Valley of Repose and Perplexing Pool in either order, Day 8 Wistful Wild). However, with a lot of glitching, it's possible to 100% Pikmin 2 in just 5 days (Day 1 in Valley of Repose glitch to Emergence Cave to get the Atlas early, Day 2 in Awakening Wood glitch to get Blues and the Decorative Goo early and complete the area on your first visit, Day 3 complete all of Perplexing Pool on your first visit, Day 4 complete the remainder of Valley of Repose, Day 5 Wistful Wild). Pikmin 3 100% would normally take 10 days, the 7 needed for any% plus 3 more for cleanup in Distant Tundra, Tropical Wilds, and Twilight River. However, 9 days is possible thanks to a glitch that allows Winged Pikmin to collect underwater fruits, and while it won't help with the Tundra or Wilds since you won't have Winged Pikmin yet, it DOES allow you to fully clear Twilight River in a single day, albeit just BARELY. Pikmin 4 100% depends on what you want to count, but if we're talking absolutely EVERYTHING, including all Side Missions, then the minimum should be 32 full days, plus the morning of day 33. 1 day is needed for the tutorial, 16 for all the Night Missions, and 1 for the Trial of the Sage Leaf, so that's 18 right there. The remaining days will be spent progressing through the 6 main areas during the story, then returning to them during the postgame for Louie's Side Mission and other cleanup, which in total requires 14 days minimum (8 to reach Louie and 6 to complete his Side Mission). Finally, the morning of Day 33 to claim the reward for whichever Side Mission(s) you saved for last. Oh, and just for good measure, Olimar's Shipwreck Tale is doable in a mere 4 days, 1 per area.
This sums up the concept perfectly! on top of mentioning the glitches required to beat some games a bit faster (like Pikmin 3's Pinks getting stuff underwater, I didn't know such a glitch existed but I like how it shaves off a day). Really is a shame Pikmin 1 is the ONLY game that can be beaten with each location visited once with pure dandori skill as the way they allow you to solve the water puzzles in Garden of Hope without blues feels SO in the spirit of the game. The other pikmin games kind of gate the blue pikmin in a way that it's literally impossible to beat the stages 100% until you get them. Would be nice if in pikmin 2 there was some "alternate yet legal" way to get blue pikmin and break down the electric fence without yellows. and similarly, I'll never stop griping about how Blues are literally the last thing you get in Pikmin 3, forcing you to redo EVERY stage to get all the stuff, so with that much leeway to 100%, your dandori skills are only really put to the full test if you ignore every fruit and choose to get all the fruit at once on the second visit. You kind of have to make it your own challenge. But ah well, game still is fun to figure out custom challenges for yourself. (like I really would like to try a No onion run in Pikmin 4, relying only on wild pikmin, JUST to see how many cave revisits are necessary).
10:00 you… you can just… throw pikmin over the wall to get that onion?? Damn. I feel dumb. I’ve been doing like a weird setup where I have to keep unfreezing and refreezing the water. Noted.
Well you still need to freeze and unfreeze the water to deliver the onion. In fact, due to the low pikmin numbers and needing 30 ice pikmin to freeze the lake, you have to use an upgraded Oatchi to actually carry the onion across the water. What digging up the onion does though is carry the onion to the water's edge (make sure you watch it though or it won't spawn close to the edge) and then you can get it with Oatchi without needing to bring Ice pikmin up the wall, saving a bit of time. I liked the blue onion puzzle a lot. THIS is how you should've been able to get blues early in all the games frankly.
Knowing Pikmin 4 can be completed (at least until you get to Olimar) in 9 days is so mind blowing considering that my usual run of the game always goes from 60 to 70 days, I know that I love taking my time, collecting things and 100% the game but Jesus Christ
Yeah the theoretical minimums were established early on, but Pikmin 4 is designed to be casual friendly and encourages you to take your time. Given the night missions and Sage missions also count as a full day, and heck even when you 100% there's a plot excuse for why the crew is stuck on the planet so you can literally take as much time as you need. The fastest you can 100% it is literally 32 days thanks to the night missions and forced revisits, so there's no shame in high day numbers there (despite it being possible to beat every stage in 1 day except the first and final, all due to Oatchi being young in the first stage and Louie unblocking the final cave in Primodial Thicket)
I think the Pikmin series might be the games I’m most interested in watching and learning about that but I don’t think I’ll ever play myself. I just can’t really handle games where a main focus is time pressure.
@@Metro_Stalin_Mayer you had the right idea :) Purely as a silly thing on English words - a rattle is the baby toy, a rattler is a venomous snake . Two things not to mix up! 😂
The really crazy thing to think about is that it would probably take more than one day in real life playing Pikmin 2, to beat Pikmin 2 in just one day.
For Pikman 1, area 2, there's a really important speedrunning trick you're missing. Enemies and fire-shooters generally don't exist if you're not looking at them. So keeping the camera zoomed in and looking away from your pikman that are carrying stuff will usually keep them safe. I'm not sure if it's quite that simple, but it's abused heavily by speedrunners to get across those fire jets.
Ah THAT'S how they do that...just get away from the fire jets and they'll be unloaded... Sounded like one of those things I was always too scared to try.
day 1, tutorial day 2, emergence cave day 3, cave o beasts + flower garden day 4, yellow pikmin + citadel of spiders + glutton's kitchen day 5, blue pikmin + snagret hole + bulblax kingdom day 6, shower room + submerged castle, debt paid is what i typically do
I feel like you over complicated day 3 and 4 in Pikmin 3 a lot. They're possible to do completley glitchless fairly easily imo. Day 5 and 6 are also possible without glitches, but they're incredibly difficult
Yeah Pikmin 3 in general is the easiest to 100% in minimum days by far due to how story blocked everything is. Kind of a shame, despite me liking the story and bosses a lot.
6:01 this specific jump is actually unnecessary! with some specific movement you can just WALK up onto this platform. using the left side of the ledge you can get up top! Additionally, while it doesnt impact this challenge since you wouldnt have the items until past day 3 anyway, you can use the proximity mines to clip yourself up on many of the ledges of this game, pressing yourself against it and letting the mine push you up with its collision. found many of these discoveries myself doing an oachi-less challenge of this game (which i made far more progress than i expected with)
Whenever I play Pikmin 2 or 4, I always copy my save to another save slot when I end the day, so if I make a mistake mid-day, and it already saved, I can still go back one day. This way, I have all the benefits of the mid-day saves, while still being able to go back one day. Sure, this isn't as good as Pikmin 3 (and Pikmin 1 on Wii and Switch), because I can't go back as many days as I want. But with how much can get done in just one day, if I made a mistake 3 or 4 days ago, I might as well just start all over.
I remember when Pikmin 4 came out, I tried optimizing my day count for 100%. I think I got it down to like, 28 days? You can get blues before leaving the sun-speckled terrace if you have an Oatchi build that has enough carrying strength and use ice pikmin properly.
I tried to 100% the first 2 Pikmin games in 6 and 9 days respectively (the least amount of days the need). Pikmin 1 is insanely hard, and the best I've gotten is 9 days for now. But Pikmin 2, is surprisingly much easier than it looks like. The area I struggled the most with was the Perplexing Pool, but that's because I'm dumb and forgot to farm enough blue pikmin for Submerged Castle, so I had to do it the same day as completing that area xd
Hey, saw the poll and thought it was personal expirience haha, also one question, the person in the vid is dan or ty? Also super excited for the tournament, you should have pit lemon as a secret fight to the champion, love your vids (Also, would you do all games 100% to see how long they would take? Just curious)
Same my first playthrough had me beating pikmin 2 100% in about 40 days. Now I comfortably do about 10 days. Hehe just cause I can watch people do Perplexing pool and Valley of Repose part 2 in one day doesn't mean I have the routes memorized, but maybe I could now...
I'm impressed that they managed to make the start of Pikmin 4 so unbearably annoying to play that Press A! decided to pretend day 5=3 rather than restart for a clean save.
Yea, your throwing strategy in Pikmin 1 appeared to get better by the Distant Spring. From the footage, it did not look very good for the Forest of Hope and Forest Navel. That in itself can make a huge difference.
i beat all pikmin games on the switch with no deaths pikmin 1: 13 days no deaths pikmin 2: 20 days no deaths pikmin 3 deluxe: 27 days no deaths pikmin 4: 61 days no deaths
I’m just saying…for Pikmin 3, can’t you just get the dragonfruit with the time you have left? Like, why end the day early to have to do an unnecessary battle for less juice?
You didn’t say it in this video but in all your other pikmin 1 videos you call the Eternal Fuel Dynamo the External Fuel Dynamo😂. Still love your videos though!
I've never seen a 1 day forest navel without using the wii version and a wii remote. It allows you to do pikmin swapping and really far whistling/throws.
Two issues with that, the Nova Blaster’s one of the faster parts to get, and you have to get every part to finish the game in 6 days anyway. The game doesn’t end until you have all parts or until you finish day 30.
I have a lot more respect for these runs after i tried red-less run in pikmin 1. I couldn't even clip my way to the yellow onion with the pellet on day 2 lol and i was at it for an hour and im pretty familiar with hard video game skips and glitches. Maybe its just harder in the pal gamecube version, ill keep telling myself that to cope
"Olimar! I'm in such deep debt, I'll need to sell the Dolphin!"
"Bet. I'll be back tomorrow."
Fr olimar does not want to lose that ship especially since he repaired it from basically nothing
Bro said “ima make some money
Considering the planets are probably moderately far away, it probably took a while to get there and go back.
@@metal_pipe9764 ever heard a thing called “hyperspeed”
@@metal_pipe9764so he said more like " bet I'll be back in a month"
"we ignore this lemon because it's useless"
I thought the feud was over?
Or it's just genuinely useless
@@metal_pipe9764nah that was definently deliberate.
I have to admire the speedrunning community for their dedication to absolute clarity:
"We need to get Blue Pikmin early. We'll do this by performing a trick called...
Early Blues."
There are three kinds of speedruning trick names "Stairs skip" simple, explainitory, "the turret flippy skippy tricky flingy wingy swingy thingy" long and imprecise but still explainitory, and "Cascade Dram" short but entirely unconnected from what it is. All of these are real names, the last one is named after Dram55, because he didn't want a trick named after him, and despite him having nothing to do with discovering it.
@@XSniper74184there are two more "ultimate feldsparring" explains with a nice reference kinda cool and "toast skip", "pancake skip", "the Franken footlong", etc. Etc. Which is named after food and has absolutely NO correlation with anything. That is only found in portal 2 tho. (I think)
Pancake skip is called that because the shot is so thin, its like a pancake. Toast skip is named that because you have to pop up like toast in a toaster!@@masonboone4307
@@XSniper74184 My favorites are anything named something like " Skip Skip", a trick that allows you to bypass a skip that was previously in the route.
@@AdamDavidDunlop We have a lot of this in hollow knight. TSS is a path of pain trick...thorn skip skip.
“I was bad at the game as a kid so i got 12 or 13 days.”
*Sweats in 14 days as an adult*
Was literally going to say this, bad at the game indeed
@@natedawg6755 TEMMY?!?!?!
When my father and uncle used to play when I was a child, they would take their time and were always satisfied to get at least 1 ship part per day, because they know they had a full 30 days.
This encouraged me to try to do better and get at least 2 pieces on most days. These days the best I got is 14 days, but I only play the game maybe once a year on Dolphin Emulator.
my best was 18 days im bad compared to yall
@@FearsomeLAG Hoi
Interesting challenge idea: What is the least amount of treasure to pay off the debt in pikmin 2? No enemy corpses allowed.
Don't turn my favorite game into a math problem! You monster...
Can I ask, do we need to add the mandatory treasures?
The combined value of all treasures in the Valley of Repose, Awakening Wood, and caves found in those areas is 9245 for the USA version and even less for the EU and JP versions. This means (A) you must collect at least one treasure from the Perplexing Pool, (B) you must collect the Courage Reactor, Spherical Atlas, and Geographic Projection, and (C) the lack of any Pikmin types will not be a concern because you can technically have squads for all of them while only ever getting these three treasures.
Though which treasures you must collect and the values of those treasures will vary depending on whether you're playing on the USA, EP, or JP version, surprisingly the minimum number of treasures you must collect is the same for all three versions at 77 in total. Doing it this way will net you a maximum of 10050, 10010, and 10025 pokos for the USA, EU, and JP versions respectively (for obvious reasons, this assumes none of the treasures are from the Wistful Wild or any caves located there).
@@TheTrueBrawler Thank you for doing the math for us, but it's kinda weird it's such a specific number like 77
That would probably be just the highest rewarding treasures plus one treasure that adds to the total
I realized recently that PNF 404 is a joke. Error 404, Planet Not Found
Pnf 404 is earth after all the humans died
@@thelittleterrorhe meant the name pnf 404
@@xendra1724I think both people are kinda right. I think the joke is supposed to be Error 404 People Not Found
@@HakuTheBrat its planet not found im pretty sure
the first time I saw "pnf-404" was in those error ids you get when you bring a leafling to the beagle, and i thought it was just part of the error (afterall, an error saying "location: 404 planet not found" seemed normal)
Press A will spend hours and days working on single pikmin type challenges but can't stand replaying the pikmin 4 tutorial at nearly the beginning of a run, he hates it that much! XD
it was funny seeing someone else jump out of the cave though. XD Like "He f8cked up so bad, his avatar completely changed before he even met the stylist".
20:33 "Brittany I'm gonna need you to just trust me with this one."
"With what? **Witnesses the unfathomable expanses hidden just below reality** "Yikes!"
14:43 "And destroy Olimar one last time" he says while not mentioning the massive plummet in the graph near the end lol.
Bro got sneak bombed!
I think your main mistake in pikmin 1 is that you let your pikmin bring items all the way to base way too early. you wanna get them off of their dead end sure, but when they reach the common pathways, leave it there, pick it up when you're done with the whole branch to save yourself a bunch of running
Beating Pikmin 1 in 6 days. A few hours....respectable.
Beating Pikmin 2 in 1 day. 25 HOURS LATER.
Same energy as the Zelda TP Low Percent speedruns where you look at a Rubee for a few hours
i love when Press A! battles the demons in my living room
I was just thinking this- where would we be without Press A
No way you live with the waterwraith
..so are we just gonna ignore that profile pic or-
I keep imagining.... if I came home to a house with bugs like that all over... I'm tearing the place down and building it all over again. Armored cannon beetle is about the size of a softball. Pikmin extermination crew am I right?
So the Pikmin 3 section is just a repeat of "beating pikmin 3 without fruits"
I want to go further. what is the most juice you can have when you go home.
I don't think fruit respawns, so what fruit is worth skipping because it'll take more than its value in collecting, and what's worth going back for after Olimar tries to steal your remaining 0 juice that day?
@@glenmcgillivray4707 louie* also yes that's a great idea
@@glenmcgillivray4707pretty sure it's just 90 juice, because you can beat the game with all 66 fruit in 9 days, and that will be more than skipping anything else to "optimise" fruit cost
@@HyperLexus so three days base, 97 juice to collect, 66 fruit taking nine days, how long to grab Louie? Three days to have 0 juice lost? That leaves us with min maxing 66 fruit collected after Louie over another nine days suggesting 88 juice left, but if we can sacrifice a fruit for a days juice? Might be worthwhile. Although it looks like most fruits are worth a whole juice each.
@@glenmcgillivray4707 you get the juice back after defeating the quaggled mireclops, which you can do the same day your juice gets stolen. and in that same day you also finish the second area
“We need the save Olima-“
“Who is that?”
“Olimar.”
I haven't watched all the way through the Pikmin 4 section yet, but i'm just gonna say that another youtuber called "Barely Alec" rescued Olimar in 10 days while also 100% all the areas up to Hero's Hideaway
BARELY ALEC MENTION FUCK YEAHHHHH
@@not_relevant1353 didn't he do all pizza tower lap 3 mod or something?
I think the main point of this video was the Pikmin 2 exploit that lets you beat it in one day since yeah, the other ones are pretty set in stone (though Pikmin 1 does require near perfect play to beat each map in 1 day.) All because of the leafling mechanic, you have to do the night stages. and funny he jokes about PIkmin 4 taking like 30 days or so... for 100% it does because of the 20+ night stages AND Louie's post game missions requiring you to revisit areas. Reminds me of Pikmin 3 literally taking 10 days because you need Louie to break the wall to get blue pikmin, forcing you to do every stage twice and only really making Garden of Hope challenging because both visits require you to fight a boss.
I try not to be judgemental because I'm definitely not good enough at Pikmin to do really good at challenge runs, but I also cannot imagine ending the day early on a minimum days run. Pikmin are getting farmed, treasures are getting collected, I do not end day early.
if the game can be beaten in that many days, and whether you end the day early doesn't make a difference because you won't lose any pikmin anyway, we like saving time
At some point it becomes a matter of planning. If you have the minimum strategy planned out, the extra bits do not matter when you already know you will not be needing them according to schedule. They just make it take longer to get the next attempt in.
@@HyperLexus right, exactly, so you have nothing to gain and everything to lose by ending day early on a minimum days run. saving time is meaningless when its a days run.
@@de4dbutdre4ming imagine you do 1000 minimum days runs. which is probably low for people when they tried to go for 9 days by drowning 15 wingeds.
wasting 25 minutes every time by doing jack nothing when you could beat the game faster doesn't really make sense
I think I speak for all of us when I say that we'll never get tired of your Pikmin content. Please do a part two with 100%ing the game, it would be very interesting.
I can confirm that 8 days for any% in Pikmin 4 is impossible, because Olimar and the Leafling don't even spawn by the Dandori cave until Day 3.
As for 100% completion:
Pikmin 1 is simple, because it's just the same 6 days as any% again since achieving 100% is actually the only way to finish the game before day 30.
Pikmin 2 is a bit more complicated. Glitchless, the minimum number of required days is meant to be 8 (Days 1 and 2 in the Valley of Repose getting Reds, Purples, and the Spherical Atlas, Day 3 in the Awakening Wood getting Whites and the Geographic Projection, Day 4 in the Perplexing Pool getting Yellows, Day 5 back in the Awakening Woods getting Blues and completing the area, Days 6 and 7 cleanup in the Valley of Repose and Perplexing Pool in either order, Day 8 Wistful Wild). However, with a lot of glitching, it's possible to 100% Pikmin 2 in just 5 days (Day 1 in Valley of Repose glitch to Emergence Cave to get the Atlas early, Day 2 in Awakening Wood glitch to get Blues and the Decorative Goo early and complete the area on your first visit, Day 3 complete all of Perplexing Pool on your first visit, Day 4 complete the remainder of Valley of Repose, Day 5 Wistful Wild).
Pikmin 3 100% would normally take 10 days, the 7 needed for any% plus 3 more for cleanup in Distant Tundra, Tropical Wilds, and Twilight River. However, 9 days is possible thanks to a glitch that allows Winged Pikmin to collect underwater fruits, and while it won't help with the Tundra or Wilds since you won't have Winged Pikmin yet, it DOES allow you to fully clear Twilight River in a single day, albeit just BARELY.
Pikmin 4 100% depends on what you want to count, but if we're talking absolutely EVERYTHING, including all Side Missions, then the minimum should be 32 full days, plus the morning of day 33. 1 day is needed for the tutorial, 16 for all the Night Missions, and 1 for the Trial of the Sage Leaf, so that's 18 right there. The remaining days will be spent progressing through the 6 main areas during the story, then returning to them during the postgame for Louie's Side Mission and other cleanup, which in total requires 14 days minimum (8 to reach Louie and 6 to complete his Side Mission). Finally, the morning of Day 33 to claim the reward for whichever Side Mission(s) you saved for last. Oh, and just for good measure, Olimar's Shipwreck Tale is doable in a mere 4 days, 1 per area.
Cool! Thanks for sharing with us the theoryc less amount of days for 100% every Pikmin game. This challenge looks hard for every game, at least for me
thanks for taking the time to write this!
good effort, much appreciated
This sums up the concept perfectly! on top of mentioning the glitches required to beat some games a bit faster (like Pikmin 3's Pinks getting stuff underwater, I didn't know such a glitch existed but I like how it shaves off a day).
Really is a shame Pikmin 1 is the ONLY game that can be beaten with each location visited once with pure dandori skill as the way they allow you to solve the water puzzles in Garden of Hope without blues feels SO in the spirit of the game. The other pikmin games kind of gate the blue pikmin in a way that it's literally impossible to beat the stages 100% until you get them. Would be nice if in pikmin 2 there was some "alternate yet legal" way to get blue pikmin and break down the electric fence without yellows. and similarly, I'll never stop griping about how Blues are literally the last thing you get in Pikmin 3, forcing you to redo EVERY stage to get all the stuff, so with that much leeway to 100%, your dandori skills are only really put to the full test if you ignore every fruit and choose to get all the fruit at once on the second visit. You kind of have to make it your own challenge. But ah well, game still is fun to figure out custom challenges for yourself. (like I really would like to try a No onion run in Pikmin 4, relying only on wild pikmin, JUST to see how many cave revisits are necessary).
10:00 you… you can just… throw pikmin over the wall to get that onion??
Damn. I feel dumb. I’ve been doing like a weird setup where I have to keep unfreezing and refreezing the water. Noted.
freezing and unfreezing is what the game intends you to experiment around with
Well you still need to freeze and unfreeze the water to deliver the onion. In fact, due to the low pikmin numbers and needing 30 ice pikmin to freeze the lake, you have to use an upgraded Oatchi to actually carry the onion across the water. What digging up the onion does though is carry the onion to the water's edge (make sure you watch it though or it won't spawn close to the edge) and then you can get it with Oatchi without needing to bring Ice pikmin up the wall, saving a bit of time. I liked the blue onion puzzle a lot. THIS is how you should've been able to get blues early in all the games frankly.
Bro is on that Dandori grindset.
Timestamps:
Intro 0:00
SUBSCRIBE 1:22
How does it work? 1:38
Pikmin 4 3:00
Pikmin 3 15:25
Pikmin 1 28:00
Pikmin 2 35:49
Wheres 2?
@@Thing_of_somes i haven't got to that bit yet
Now, this is the content i love. Glad i subbed on patreon
36:09 there I am gerry!! There I am!!
nice run
pikmin 2 only needs 1 *(real life)* day to complete!
Knowing Pikmin 4 can be completed (at least until you get to Olimar) in 9 days is so mind blowing considering that my usual run of the game always goes from 60 to 70 days, I know that I love taking my time, collecting things and 100% the game but Jesus Christ
Yeah the theoretical minimums were established early on, but Pikmin 4 is designed to be casual friendly and encourages you to take your time. Given the night missions and Sage missions also count as a full day, and heck even when you 100% there's a plot excuse for why the crew is stuck on the planet so you can literally take as much time as you need. The fastest you can 100% it is literally 32 days thanks to the night missions and forced revisits, so there's no shame in high day numbers there (despite it being possible to beat every stage in 1 day except the first and final, all due to Oatchi being young in the first stage and Louie unblocking the final cave in Primodial Thicket)
I think the Pikmin series might be the games I’m most interested in watching and learning about that but I don’t think I’ll ever play myself. I just can’t really handle games where a main focus is time pressure.
The thing at 11:10 I think its called a rattler? Its a baby toy, you shake it and it makes noise
It's likely a regional thing but where I live they're just "rattles", without the second r.
@@zoura_3025 English is not my first language so there's the possibility I wrote it wrong in the first place
@@Metro_Stalin_Mayer you had the right idea :)
Purely as a silly thing on English words - a rattle is the baby toy, a rattler is a venomous snake . Two things not to mix up! 😂
says he’s not kidding about pikmin 2 taking one day to finish
proceeds to finish pikmin 2 in five days
Press A! Do you just love to suffer 🎤
you made me want to boot up my switch and play pikmin again
:)
The really crazy thing to think about is that it would probably take more than one day in real life playing Pikmin 2, to beat Pikmin 2 in just one day.
Alternate title: Pikmin 2 but Olimar always keeps bumping into things and is late at work and needs to speedrun it.
As expected. Glad to see the one-day Pikmin 2 run getting some more attention, it’s pretty crazy that it’s actually possible. 😂
I'd love to see this become a speed running category.
Absolute endurance of 1 2 3 and 4 back to back
Could be a good spinoff from the existing low% categories
For Pikman 1, area 2, there's a really important speedrunning trick you're missing. Enemies and fire-shooters generally don't exist if you're not looking at them. So keeping the camera zoomed in and looking away from your pikman that are carrying stuff will usually keep them safe.
I'm not sure if it's quite that simple, but it's abused heavily by speedrunners to get across those fire jets.
Ah THAT'S how they do that...just get away from the fire jets and they'll be unloaded... Sounded like one of those things I was always too scared to try.
@@MarioMastar you don’t even have to be far away from them. It calculates by angle of view and zoom amount rather than distance.
"Im not a speedrunner" he said, halfway through his hour long video about speedrunning.
The relaxing level of these videos is something which I can only aspire to copy lol - love this channel.
You have opened my eyes to the possibilities!
from what i understand, in Pikmin 4, the cave time doesn't ~actually~ flow, it just takes 1/6 of the day (one segment of the timer)
day 1, tutorial
day 2, emergence cave
day 3, cave o beasts + flower garden
day 4, yellow pikmin + citadel of spiders + glutton's kitchen
day 5, blue pikmin + snagret hole + bulblax kingdom
day 6, shower room + submerged castle, debt paid
is what i typically do
Awesome video! It'd be interesting seeing the 100% version
Just realized...
Winged Onion Early is abbreviated to WOE
IDK if this is applicable in any way, but it's kinda funny
"every pikmin game"
what about pikmin adventure from Nintendo land?
The only error of the forset of hope is that using a glitch you cat unlock and farm yellows while the red pikmins are breacking the 1st wall
I feel like you over complicated day 3 and 4 in Pikmin 3 a lot. They're possible to do completley glitchless fairly easily imo. Day 5 and 6 are also possible without glitches, but they're incredibly difficult
Yeah Pikmin 3 in general is the easiest to 100% in minimum days by far due to how story blocked everything is. Kind of a shame, despite me liking the story and bosses a lot.
"Which pikmin is the fastest to do any% no game breaking glitches" is the question youre really asking
I coughed in time to the first sentence in the video
So?
Dunno, just did@@thelittleterror
I would love to see the 100% runs version of this video. Good stuff!
6:01 this specific jump is actually unnecessary! with some specific movement you can just WALK up onto this platform. using the left side of the ledge you can get up top!
Additionally, while it doesnt impact this challenge since you wouldnt have the items until past day 3 anyway, you can use the proximity mines to clip yourself up on many of the ledges of this game, pressing yourself against it and letting the mine push you up with its collision. found many of these discoveries myself doing an oachi-less challenge of this game (which i made far more progress than i expected with)
"But because you have unlimited time, it doesn't matter."
Ironically thats one of the most common criticisms of Pikmin 2 as a whole.
Whenever I play Pikmin 2 or 4, I always copy my save to another save slot when I end the day, so if I make a mistake mid-day, and it already saved, I can still go back one day. This way, I have all the benefits of the mid-day saves, while still being able to go back one day. Sure, this isn't as good as Pikmin 3 (and Pikmin 1 on Wii and Switch), because I can't go back as many days as I want. But with how much can get done in just one day, if I made a mistake 3 or 4 days ago, I might as well just start all over.
I kinda hope the press a and lemon fued keeps going, maybe into other games aswell
Don't feel ashamed, we all make stupid mistakes, like the time where I left 4 ketchup bottles in the fridge.
I for one would love to see this for 100%
finally catching one of these moments after release!
The thumbnail made me think this was a jan Misali video lol
no HEY Pikmin ? lmao
I remember when Pikmin 4 came out, I tried optimizing my day count for 100%. I think I got it down to like, 28 days?
You can get blues before leaving the sun-speckled terrace if you have an Oatchi build that has enough carrying strength and use ice pikmin properly.
Last time i got here this early i was being hounded by some weird people asking about some guy named olimar
I tried to 100% the first 2 Pikmin games in 6 and 9 days respectively (the least amount of days the need). Pikmin 1 is insanely hard, and the best I've gotten is 9 days for now. But Pikmin 2, is surprisingly much easier than it looks like. The area I struggled the most with was the Perplexing Pool, but that's because I'm dumb and forgot to farm enough blue pikmin for Submerged Castle, so I had to do it the same day as completing that area xd
Hey, saw the poll and thought it was personal expirience haha, also one question, the person in the vid is dan or ty? Also super excited for the tournament, you should have pit lemon as a secret fight to the champion, love your vids (Also, would you do all games 100% to see how long they would take? Just curious)
It took Me 40 Days to beat Pikmin 2 when I first played it
Now I beat it in 12-14 just anytime I Play it
Same my first playthrough had me beating pikmin 2 100% in about 40 days. Now I comfortably do about 10 days. Hehe just cause I can watch people do Perplexing pool and Valley of Repose part 2 in one day doesn't mean I have the routes memorized, but maybe I could now...
I haven't even beaten a single pikmin game lmao
Loser
LOSER
LOOOOSSEEERRRRR
why not
@@Bonnie39 loser
LOSER
LOOOOSSEEEERRRR
@@concept8192 i eventually stop playing and next time i decide to play again i start a new save
I'm impressed that they managed to make the start of Pikmin 4 so unbearably annoying to play that Press A! decided to pretend day 5=3 rather than restart for a clean save.
this man is addicted to the pikmin grind
The tutorial and first couple days in Pikmin 4 are like an hour total. It really would have been worth redoing it.
I genuinely feel like he was getting PIkmin 4 out of the way for a reason. like it's kind of clear it wasn't the focus of the video.
24:00 “all we have to do is flyme blue pikmin…”
I love your videos bro ur making good woork👏
Instead of “shaggy long legs early” could we call it “Early Shaggin’”?
Hopefully pikmin 4 gets lowered to 8 days, this way
5 days (pikmin 2)
6 days (pikmin 1)
7 days (pikmin 3)
8 days (pikmin 4)
ZACHTHEPILLOW MENTIONED!!! WTF IS A NON TORTUROUS PIKMIN 2 SPEEDRUN?!?!
Yea, your throwing strategy in Pikmin 1 appeared to get better by the Distant Spring. From the footage, it did not look very good for the Forest of Hope and Forest Navel. That in itself can make a huge difference.
15:50 nice paper mario ttyd music 🔥
Improved my pikmin 1 pb to 12 days today
Will you include "Hey! Pikmin" for the future?
you can beat hey pikmin by only scanning non compatible amiibos
i beat all pikmin games on the switch with no deaths
pikmin 1: 13 days no deaths
pikmin 2: 20 days no deaths
pikmin 3 deluxe: 27 days no deaths
pikmin 4: 61 days no deaths
I mean, you basically 100%ed Pikmin 1 already.
I’m just saying…for Pikmin 3, can’t you just get the dragonfruit with the time you have left? Like, why end the day early to have to do an unnecessary battle for less juice?
Ahhh I was a day off, fuck yeah
Edit: oh this is a movie
NGL I think it would have been nice to get estimates for basic and 100% completion for this game
I can tell you it’s certainly not Pikmin Bloom.
This is basically a any % speedrun of all the games
Not doing the Louie quests in 2 and 4 definitely means you didn't beat the game, but cool video nonetheless.
You get credits and scores
You didn’t say it in this video but in all your other pikmin 1 videos you call the Eternal Fuel Dynamo the External Fuel Dynamo😂. Still love your videos though!
I've never seen a 1 day forest navel without using the wii version and a wii remote. It allows you to do pikmin swapping and really far whistling/throws.
The Nova Blaster is an optional part IIRC, that could help with the Forest of Hope in one day
Two issues with that, the Nova Blaster’s one of the faster parts to get, and you have to get every part to finish the game in 6 days anyway. The game doesn’t end until you have all parts or until you finish day 30.
@@meko750 Right, I forgot the game doesn't end, it's been a hot couple decades since I touched Pikmin 1 lol
New video? I eat.
I wonder if there is another game series you could dive in to like this... Think that would be neat!
18:10 so now you need unnecessary fruit
I have a lot more respect for these runs after i tried red-less run in pikmin 1.
I couldn't even clip my way to the yellow onion with the pellet on day 2 lol and i was at it for an hour and im pretty familiar with hard video game skips and glitches.
Maybe its just harder in the pal gamecube version, ill keep telling myself that to cope
cue the summoning salt intro
Bro sounds like Rudy from Invincible
i'm glad you decided to take the L on pikmin 4 bc i was on my way to the comments to say that you didn't complete it in 9 days
28:30 "I'm not a speed runner so yeah".....ummm you sure about thata
When i was a kid i was proud of beating pikmin 1 in 19 days. But 12 or 13? damn
Pikmin 1 but without Olimar (impossible)
Im not to the pikmin 2 part of the vid yet but hes just gonna farm enemy corpses in caves i bet
we love the Celeste music
every level in pikmin 1 can be done in 1 day yeah but it’s actually the speed run wr lmao
Managed to beat pikmin 3 without exploits, it’s not that hard but day 5 is very tight