@@李派晨 Jindo is a freelancer and Teramae plays the guitar on almost if not all his compositions. Jindo used to manage JDK band and most of his compositions use old JDK band musicians.
@@roadhouseplaysgames4832 That’s great to know. Thank you for clarifying. Now I just wish Mizutani could perform along Teramae on future pieces like she used to.
@@Britmadny is it because of signa? I know there's people who hate him but I honestly love the sound tracks from the new falcom games lately. Yeah signa isn't perfect and I understand that I'm just saying in general the music isn't that bad to me. Not necessarily signa though.
Did Jindo seriously just take Exceed! and transform it into a completely different god-tier banger? I always liked Jindo but holy shit this puts him on another level for me.
@@roadhouseplaysgames4832 I dunno if I'd personally put it on a pedestal that high, but this is easily one of the best combat tracks from the Trails series for sure.
@@marilagi "It isn't that good", as in, not literal perfection that necessitates ONE artist having exclusivity of any kind, let alone on boss themes. He has his moments, but the guy is not a constant stream of masterpieces. Furthermore, MANY of his tracks(particularly his coordination of synth and rock) sound VERY samey(I can LITERALLY provide SEVERAL examples, including ones from previous games). You DON'T want too much of that. THIS is why they use as many composers as they do.
@@optimaltt6070 a year late but okay. Still agree that jindo should handle boss themes when it's usually singa. luckily kuro no kiseki 2 has better boss music and the new talent is very good
@@marilagi i personally think singa shouldn't handle electro and guitars/rock, since he's way too inconsistant. He does have good tracks in those fields (i.e. Crossing A/A and All-Out Attack), but he really shines on the calmer tracks, or classier ones if that makes sense (Step Ahead or Seductive Shudder)
@@desmabr you should set your expectations accordingly 😛 the prologue had excellent music and then it's all insanely downhill from there. mid-boss is only a taste of what's to come lol
I was always sad that there was no arranged version of Exceed and this is the closest thing we'll probably get. 2:32 onwards is pure eargasm gonna be vibing to this for like 5 years before Kuro gets here
For Jindo this is one of his top tier battle tracks but this is far from top 3 of Falcoms battle themes overall. But Damn Jindo still can throw them down with the best!
@@tiotot9418 Considering the quality of the arrangement, composition and overall mixing of the track, I think it is (imo of course). If I evaluate by composition only, I think you are right that its not top 3.
Jindo-sama, we are not worthy of your excellence. Truly perfection and so early in the game. What a good omen. I especially like that short drum like interruption thrown in (like at 2:03).
Jindo has been doing these really well timed snare hits lately and it's just freaking good ear candy. I can loop the beginning of Infinity Rage for hours while smiling like an idiot because the snare just opens the song so fucking perfectly.
@@bernardoheusi6146 completely different kind of tracks. To me, the ones you listed are too "light". The melody is good in both but it feels like you're fighting with no consequences attached to the fight while Exceed and this one sound like you're fighting a live or die battle against a really strong opponent
@@roadhouseplaysgames4832 I think blue destination is light but dramatic in a mellow manner. (I don't agree with your statement for blue destination) I agree with what you said for tie a link
@@bernardoheusi6146 tie a link of arcus is an okay song but it's too simple compositionally for my tastes. lots of repeated 4 chord progressions and repeated melodies. each individual section of this song has more intesting progressions and melodies than the entirety of arcus combined
OH YEEEEEEES FIRST EPIC BOSS BATTLE THEME, loved it completely, I have hope now that they did better than in hajimari. Now I'm inspired to make a super boss that would be fought with this ost, Here goes!: Boss: Black Knight (I know this trope is overused but I like it soooo) Weapon: Spiritual Sword (can change forms into different type of swords) Elemental Weaknesses: None Status Ailments Resistance (probability ti resist, not like in the game where 200% means it's weak against it, I find it more clear this way): Immune to vanish, Immune to instakill, Immune to Nightmare, Immune to sleep, Faint 200%, Freeze 200%, Burn 50%, the rest 100% Crafts: Gentle Rain (eastern longsword): Flash through your opponents with refined movements that cut through their will to fight (30% chance of applying Magical Attack -25% for 3 turns) Area M Lightning Flash (Longsword): Overwhelm your opponent pushing it into numbness with a flurry of piercing strikes. (Delay +20, 50% damage can pierce through Barriers) Single Target Blade Maelstrom (Double-Blade Sword): Attract your opponents with sheer spiritual pressure generating a pool of energy surrounding you, then swing your sword around you like a spiral to explode that energy, smiting everything to dust!. (60% of applying Faint for 1 turn, can stack) Area XL Tyrannical Judgement (Greatsword): Summon a ray of spiritual energy into your sword, swing it and destroy every obstacle in your way. (70% chance of applying Strengh -50% for 5 turns, 50% chance of applying Seal 3 turns) Straight Line Unbreakable Will (Self-Buff): Call upon the pain you endured through time and convert it into the force that will break an evil only you have witnessed, never give up your own justice! (Strengh, Defense, and Magical Defense +50% for 5 turns, Max Barrier 2 stacks, grants an inmediate turn after use) Starfall (when below 30% of total HP): This is the end, gather your last strength to summon an otherworldly force, casting it through a portal linked to who knows where. Once the star touches the earth, everything will be burned to ash. (20% chance of instakill, 30% chance to vanish, nullifies all buffs, CP -30). If protected by barriers, cp draining effect does not activate. 1 turn of preparation. Area All Passive effects: Sever Link: all attacks have a 30% chance of breaking character links for 4 turns (cannot be dispelled) Spirit Focus: A great use of one's power can surpass many obstacles. When attacking characters protected by barriers, 15% of total damage will pierce through them. Elemental Seal: your spiritual pressure weakens your enemies resolve, being detrimental to their spiritual prowess. All attacks have 30% chance of applying elemental seal, sealing a random element from the Arts for 5 turns (cannot be dispelled, only one element at a time, cannot stack) Eastern Longsword: Speed and Accuracy +50%, Evasion +25% Longsword: Strengh and Magical Attack +15% Greatsword: Strengh +25%, Crit Rate +30% Double-Blade Sword: Defense and Magic Defense +15% Relentless Eruption: You will not tolerate failure, muster up your emotions and quicken yourself, you have to defeat them!. Every time Black Knight takes damage his turn is accelerated (Delay -15, extra -20 if AT Delay effect is received) Ether Protection: Sometimes your spiritual energy reacts to ill intention, quickly preventing heavy damage to be inflicted. 10% chance of guarding against an attack, halving damage received and immune to all status ailments just in that defense Last Flame: Never surrender, never flinch, if you go down, everyone else will too. When below 30% of total HP, your energy explodes, releasing all of your last strength to defeat your enemies (scenery of battle changes, filled with spiritual energy flowing chaotically everywhere), Crit Rate +30% (permanent), damage received -20%, Strength +50% (permanent), Ether Protection activation chance goes up to 20%, Relentless Eruption upgrades (base delay improved to -25, extra delay improved to -30), Elemental Seal can seal up to 2 elements at the same time. Unlocks Starfall Craft. Once below 15% of total HP, grants immunity to all status ailments (present ailments will be purified, permanent) Mechanics: Anti-Order: Variant 1: all stats -25% for 9 turns Variant 2: Arts are nullified for 3 turns Variant 3: S-Crafts are blocked for 4 turns Critical Follow: 20% chance of extra attack, will be critical and has a 20% chance of applying Faint 1 turn, 70% chance of attacking last target and 30% chance of attacking the whole party. Counter S-Break: Whenever an enemy uses his S-Craft/Break, Black Knight will interrupt, using his own S-Craft First. S-Craft: Eternal Enlightment: Explode all of your energy for a mighty burst of attacks beyond the speed of light that will obliterate your enemies into nothingness. Area All Self-Buff: Strengh, Defense and Magical Defense +100% for 5 turns (can stack 2 times). Turn Acceleration (Delay -30). Next attack will be critical. Effects: 50% instakill chance, 100% chance of applying all stats -25% 9 turns, 120% chance of applying Null Vision 5 turns (attacks will miss, arts are unaffected by this), 70% chance of applying Arcane Seal: all arts sealed for 4 turns (cannot be dispelled), 50% chance of applying Abyss 3 turns (CP -10), Sever Links 10 turns (inevitable and cannot be dispelled) If protected by barriers, total damage, instakill and all status ailments probabilities are reduced by 30%, Severed links for 5 turns instead of 10
@@Sidtheriser07 thanks! I got really inspired haha, I had to use that inspiration, and hope to see more challenging bosses that cannot be easily destroyed by invincible builds or by having massive advantage because of the game mechanics (like what happened with CS and CS 3 in particular).
@@Sidtheriser07 Yeah, I remember when I saw someone play Rean vs Arianrhod 1v1, she had like 4 or 5 consecutive turns and Rean just reflected everything because Order, and even after all of that he still had that barrier up for more turns, like wtf man that's cheat mode but legal
The game may have the weirdest S-Crafts ever and no true real animation for the openings but at least they aren't downgrading the musics, this is good XD
@@desmabr Oh, nice. I wonder if it'll be the final arc. IIRC, as of Cold Steel IV, the Legend of Heroes story is around 70% complete? I heard that somewhere.
@@pierreking1073 I'm not sure if this fella is joking or something, but they've been complementing "Singa" on almost every song when it isn't even a Singa song 🤷♂️
Jindo peaks to new heights with every new game, holy cow
Jindo: This isn't even my final form
How is no one talking about Teramae though. That guitar is out of this fucking world.
@@roadhouseplaysgames4832 I thought Teramae was no longer with Falcom JDK? Did he return?
@@李派晨 Jindo is a freelancer and Teramae plays the guitar on almost if not all his compositions. Jindo used to manage JDK band and most of his compositions use old JDK band musicians.
@@roadhouseplaysgames4832 That’s great to know. Thank you for clarifying. Now I just wish Mizutani could perform along Teramae on future pieces like she used to.
I'm so glad this plays a lot in the game
Ewww
2:45
こっからの畳みかける感じ好きすぎる
Only the most consistent RUclips channel in the history of RUclips. Thank you so much
Their upload rate is insane at times
閃の初期とか、新しい事に挑戦する時にこういう曲出てくる印象あるね。
カッコいいです。
何となく閃の軌跡1のExceed!に曲調が似ていますよね。
閃の軌跡のC戦のよりダークにアレンジしたヘヴィメタルですね。かっこいい😄
Yup, Falcom still hasn't lost their touch when it comes to making baller tracks.
What a good way to start off the morning.
1:25 이 부분 나오면 전투 하던 거 멈추고 노래만 들었었는데 ㅋㅋㅋ브금 개미침....ㄷㄷ
Thank you Falcom for never giving up. I still gladly support your beautiful music and your masterful story telling. To another 30 years of this.
Never giving up what? They just did that with music over the years
@@Britmadny is it because of signa? I know there's people who hate him but I honestly love the sound tracks from the new falcom games lately. Yeah signa isn't perfect and I understand that I'm just saying in general the music isn't that bad to me. Not necessarily signa though.
@@bradyotter9109 nani? who dafq hate Singa?
@@Azal827 The whole community and idk why, I don't understand the hate tho
@@kentstopme i dont understand either, he makes some fire
Now this I like, Jindo bless.
Jindo save our souls
holy, this is very impressive. cant wait to see what other gems are in there
*Enter 🅱️inga
This song feels like taking the best parts of Exceed and making it an entire track. So freaking good.
東京メトロポリタンテレビジョンTOKYO MX様などがきっと懐かしのお宝音楽を流してくれますよ。だから忘れてはダメだこりゃ。
@@アスパラトマト-p6u you l
I didn't like It. Too over the top
@@bernardoheusi6146 Then what do you like?
Trails in the Sky and Cold Steel.
JINDO 😭😭😭
Exceeded Exceed
Overexceeded😊
Did Jindo seriously just take Exceed! and transform it into a completely different god-tier banger? I always liked Jindo but holy shit this puts him on another level for me.
Same! Exceed was one of my most favourite songs and this is AWESOME
Exceed is out of this world but this might be top 3 for combat battle in Falcom history. What a banger.
@@roadhouseplaysgames4832 I dunno if I'd personally put it on a pedestal that high, but this is easily one of the best combat tracks from the Trails series for sure.
Exceed IS better.
@@bernardoheusi6146 This doesnt have any mid parts compared to Exceed which is largely carried by the intro and the end
Come on falcom, let jindo handle boss theme. U guys can hear this masterpiece
It isn't that good
@@bernardoheusi6146 How is it not?
@@marilagi "It isn't that good", as in, not literal perfection that necessitates ONE artist having exclusivity of any kind, let alone on boss themes. He has his moments, but the guy is not a constant stream of masterpieces. Furthermore, MANY of his tracks(particularly his coordination of synth and rock) sound VERY samey(I can LITERALLY provide SEVERAL examples, including ones from previous games). You DON'T want too much of that. THIS is why they use as many composers as they do.
@@optimaltt6070 a year late but okay. Still agree that jindo should handle boss themes when it's usually singa. luckily kuro no kiseki 2 has better boss music and the new talent is very good
@@marilagi i personally think singa shouldn't handle electro and guitars/rock, since he's way too inconsistant. He does have good tracks in those fields (i.e. Crossing A/A and All-Out Attack), but he really shines on the calmer tracks, or classier ones if that makes sense (Step Ahead or Seductive Shudder)
Boss Time!!
JINDO, I KNEEL
the worst part about this song is when they start playing it in a cutscene only for it to fade out to a different song in the fight itself
Bless. Hoping the soundtrack have plenty of tracks like this. Since it's the start of a new arc, I'd imagine they'd put more budget into it.
oh boy do i have some bad news for you
@@YourVinished pls don't disturb my delusions
@@desmabr you should set your expectations accordingly 😛
the prologue had excellent music and then it's all insanely downhill from there. mid-boss is only a taste of what's to come lol
@@YourVinished ... I am gonna reject reality and hope it at least sounds better than Ys IX
@@desmabr haha...
I kneel Lord Jindo 👑
Jindo I kneel !
As usual, hand Teramae a guitar and magic happens!
fukin guitar wizard
I was always sad that there was no arranged version of Exceed and this is the closest thing we'll probably get.
2:32 onwards is pure eargasm gonna be vibing to this for like 5 years before Kuro gets here
Doesn't really need a SAV since Jindo also did that.
You can always play the fan translation since its pretty good
Wait,holy shit...
Is this Exceed? As a regular bossfight theme?
OH SWEET ADIOS I LOVE IT
VANDALIZE.....RAID!
Remind me of Exceed and calls back to it in the best ways possible (3:30 kino), while still feeling brand new. I'm in love with this piece!
I was wondering what it reminded me of, but yeah, Exceed sounds about right, good stuff
今聞くと閃の軌跡のExeed のヘヴィアレンジバージョンですね。
VANDALIZING RAIIDDOOO!!!
Damn this really do be Exceed 2
I love Exceed 1 so this is like candy to me
これExceedだわ
Holy. Fucking. Shit. Jindo at its best.
love synth in this track
I legit teared up hearing for the first time. So good 😂 😭
Oh father jindo you never dissapoint me ^_^
Jindo I kneel
Kuro time here we go!!!
Oh wow, got a feeling ima like Kuro no Kiseki ost more than the last game
Beating Cold Steel 4? Good Luck.
@@bernardoheusi6146 Hajimari is the recent last game not CS4, mind you 😅
haha....
good luck
いいですね
Im having a hard desperation trying to beat reverie fast so i can listen to this banger of an ost.
Praise be to Jindo and Teramae. 🧎🧎🧎
3:30 reminds me of a slowed version of exceed
LET'S GOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
Best track in the game easily
That isn't saying much.
@@bernardoheusi6146 the tracks aren’t bad but for this series yeah they should be this level of quality as a standard
This song IS quite bad actually, no Harmony at ALL.
lol this guy thinks harmony = good music
Prove me wrong.
This and Grendel are My favorite so far
10 months away from hearing this worldwide in-game...
일렉기타 사운드를 좋아하다보니 이 테마가 막 기승전결이 잘 짜여진 명곡 까진 아녀도 무난하게 좋은 보스전 테마인 듯 나에겐
Uff the Exceed! leitmotiv. Jindo is the goat
Hell yea this theme is a banger
Only this one is full of banger as expected of jindo, other track 💤 too underwhelmed
まーた神曲だよ、誇らしくないの?
Exceed 2.0
YES, FUCK YES
💯
YUKIHIRO JINDO MY BELOVED I FUCKING KNEEEEEEEEL THANK YOU FOR MAKING THE BEST BOSS THEME IN THE SERIES
For real it's objectively top 3 in Falcom's battle theme history.
@@roadhouseplaysgames4832 that's too high
For Jindo this is one of his top tier battle tracks but this is far from top 3 of Falcoms battle themes overall. But Damn Jindo still can throw them down with the best!
@@tiotot9418 Considering the quality of the arrangement, composition and overall mixing of the track, I think it is (imo of course). If I evaluate by composition only, I think you are right that its not top 3.
Bro became Unisuga
Transformation of exceed
Waiting for this game to be popular
Sad we'll have to wait until 2025 to play this, but dope song as always
As ridiculous as that sounds you're right and im mad about it
I hope 2024
Hope grendel theme will get ripped soon.
コレかなりかっこいいよな?
Jindo-sama, we are not worthy of your excellence. Truly perfection and so early in the game. What a good omen.
I especially like that short drum like interruption thrown in (like at 2:03).
This theme is fire! And yeah that part is my favourite too. It reminds me a little of Motoi Sakuraba's style he used in the golden sun games.
Jindo has been doing these really well timed snare hits lately and it's just freaking good ear candy.
I can loop the beginning of Infinity Rage for hours while smiling like an idiot because the snare just opens the song so fucking perfectly.
some segments sound like Exceed, but i feel like the progression is similar to Heavy Violent Match
10/10
11/10
It's not that good compared to BLUE Destination or TIe a Link of ARCUS and I'm being nice.
@@bernardoheusi6146 completely different kind of tracks. To me, the ones you listed are too "light". The melody is good in both but it feels like you're fighting with no consequences attached to the fight while Exceed and this one sound like you're fighting a live or die battle against a really strong opponent
@@roadhouseplaysgames4832 I think blue destination is light but dramatic in a mellow manner. (I don't agree with your statement for blue destination)
I agree with what you said for tie a link
@@bernardoheusi6146 tie a link of arcus is an okay song but it's too simple compositionally for my tastes. lots of repeated 4 chord progressions and repeated melodies. each individual section of this song has more intesting progressions and melodies than the entirety of arcus combined
So exceed finally got a sister song
Exceed no Kiseki II
Godlike
Sounds a remix to nihilistic icon from nayuta to me still pretty damn good though
I think only the begining is a callback to Nihilistic Idol, while the rest of the song is Exceed! 2.0. Regardless, this song is a fucking banger.
Was worried about where the series was heading after CS IV, but this song is really just injecting hype directly to the bloodstream
ONE TIME GOD
Yeah hajimari C route and what I've seen from kuro thus far has been giving me hope again.
Cant wait to play this in 2025
Haha...
you mean 2026
I couldn't help but look at the date in the bottom corner of the screen at seeing this comment....
@@GloriousGEO heehee. . .
Just like Hajimari, i'll be playing this on PC with the english overlay, fuck waiting 4 years.
Can anyone hook me up with a time machine.
Gigachad Jindo 👑👑👑
who put exceed in my kuro no kiseki
Overexceeded
ok i dunno if its a budget thing why is there always that one track in falcom games that sounds so much better than the other ones????
yes
yukihiro jindo costs a lot more than singa which is why you see him 5x less frequently
if there is calvard arc, then it should have holy city of arteria arc. :3
Let's not forget the other/still unnamed countries of East Zemuria! :D
@@zen3rd781 still waiting also for the anguis and enforcers of ouroboros to fill up those slots.
I kneel.....
Any high res source for that image? :D
Exceed next level :v
Not ripping the title menu music? That one is good....
Ribose18
スーパーロボット大戦参戦して欲しいです。
The intro is similar to exceed!
Except Exceed IS better.
OH YEEEEEEES FIRST EPIC BOSS BATTLE THEME, loved it completely, I have hope now that they did better than in hajimari. Now I'm inspired to make a super boss that would be fought with this ost, Here goes!:
Boss: Black Knight (I know this trope is overused but I like it soooo)
Weapon: Spiritual Sword (can change forms into different type of swords)
Elemental Weaknesses: None
Status Ailments Resistance (probability ti resist, not like in the game where 200% means it's weak against it, I find it more clear this way): Immune to vanish, Immune to instakill, Immune to Nightmare, Immune to sleep, Faint 200%, Freeze 200%, Burn 50%, the rest 100%
Crafts: Gentle Rain (eastern longsword): Flash through your opponents with refined movements that cut through their will to fight (30% chance of applying Magical Attack -25% for 3 turns) Area M
Lightning Flash (Longsword): Overwhelm your opponent pushing it into numbness with a flurry of piercing strikes. (Delay +20, 50% damage can pierce through Barriers) Single Target
Blade Maelstrom (Double-Blade Sword): Attract your opponents with sheer spiritual pressure generating a pool of energy surrounding you, then swing your sword around you like a spiral to explode that energy, smiting everything to dust!. (60% of applying Faint for 1 turn, can stack) Area XL
Tyrannical Judgement (Greatsword): Summon a ray of spiritual energy into your sword, swing it and destroy every obstacle in your way. (70% chance of applying Strengh -50% for 5 turns, 50% chance of applying Seal 3 turns) Straight Line
Unbreakable Will (Self-Buff): Call upon the pain you endured through time and convert it into the force that will break an evil only you have witnessed, never give up your own justice! (Strengh, Defense, and Magical Defense +50% for 5 turns, Max Barrier 2 stacks, grants an inmediate turn after use)
Starfall (when below 30% of total HP): This is the end, gather your last strength to summon an otherworldly force, casting it through a portal linked to who knows where. Once the star touches the earth, everything will be burned to ash. (20% chance of instakill, 30% chance to vanish, nullifies all buffs, CP -30). If protected by barriers, cp draining effect does not activate. 1 turn of preparation. Area All
Passive effects: Sever Link: all attacks have a 30% chance of breaking character links for 4 turns (cannot be dispelled)
Spirit Focus: A great use of one's power can surpass many obstacles. When attacking characters protected by barriers, 15% of total damage will pierce through them.
Elemental Seal: your spiritual pressure weakens your enemies resolve, being detrimental to their spiritual prowess. All attacks have 30% chance of applying elemental seal, sealing a random element from the Arts for 5 turns (cannot be dispelled, only one element at a time, cannot stack)
Eastern Longsword: Speed and Accuracy +50%, Evasion +25%
Longsword: Strengh and Magical Attack +15%
Greatsword: Strengh +25%, Crit Rate +30%
Double-Blade Sword: Defense and Magic Defense +15%
Relentless Eruption: You will not tolerate failure, muster up your emotions and quicken yourself, you have to defeat them!. Every time Black Knight takes damage his turn is accelerated (Delay -15, extra -20 if AT Delay effect is received)
Ether Protection: Sometimes your spiritual energy reacts to ill intention, quickly preventing heavy damage to be inflicted. 10% chance of guarding against an attack, halving damage received and immune to all status ailments just in that defense
Last Flame: Never surrender, never flinch, if you go down, everyone else will too. When below 30% of total HP, your energy explodes, releasing all of your last strength to defeat your enemies (scenery of battle changes, filled with spiritual energy flowing chaotically everywhere), Crit Rate +30% (permanent), damage received -20%, Strength +50% (permanent), Ether Protection activation chance goes up to 20%, Relentless Eruption upgrades (base delay improved to -25, extra delay improved to -30), Elemental Seal can seal up to 2 elements at the same time. Unlocks Starfall Craft. Once below 15% of total HP, grants immunity to all status ailments (present ailments will be purified, permanent)
Mechanics: Anti-Order: Variant 1: all stats -25% for 9 turns
Variant 2: Arts are nullified for 3 turns
Variant 3: S-Crafts are blocked for 4 turns
Critical Follow: 20% chance of extra attack, will be critical and has a 20% chance of applying Faint 1 turn, 70% chance of attacking last target and 30% chance of attacking the whole party.
Counter S-Break: Whenever an enemy uses his S-Craft/Break, Black Knight will interrupt, using his own S-Craft First.
S-Craft: Eternal Enlightment: Explode all of your energy for a mighty burst of attacks beyond the speed of light that will obliterate your enemies into nothingness. Area All
Self-Buff: Strengh, Defense and Magical Defense +100% for 5 turns (can stack 2 times). Turn Acceleration (Delay -30). Next attack will be critical.
Effects: 50% instakill chance, 100% chance of applying all stats -25% 9 turns, 120% chance of applying Null Vision 5 turns (attacks will miss, arts are unaffected by this), 70% chance of applying Arcane Seal: all arts sealed for 4 turns (cannot be dispelled), 50% chance of applying Abyss 3 turns (CP -10), Sever Links 10 turns (inevitable and cannot be dispelled)
If protected by barriers, total damage, instakill and all status ailments probabilities are reduced by 30%, Severed links for 5 turns instead of 10
Wow man you went through the effort to write down all that came to your mind with this music... Appreciate it!!
@@Sidtheriser07 thanks! I got really inspired haha, I had to use that inspiration, and hope to see more challenging bosses that cannot be easily destroyed by invincible builds or by having massive advantage because of the game mechanics (like what happened with CS and CS 3 in particular).
@@MrSasukeSusanoo true!!! The battle system in CS3 was broken such that it was easy to build powerful characters
@@Sidtheriser07 Yeah, I remember when I saw someone play Rean vs Arianrhod 1v1, she had like 4 or 5 consecutive turns and Rean just reflected everything because Order, and even after all of that he still had that barrier up for more turns, like wtf man that's cheat mode but legal
@@MrSasukeSusanoo Yes that's it basically XD and then there are 100% evasion builds...
Hope the Kuro system is much more balanced!
Jingoat
eh i think it's probably a fluke.
@@Choops6969 OK Singa enjoyer :)
@@Choops6969 like your channel?
Holy shit how
The game may have the weirdest S-Crafts ever and no true real animation for the openings but at least they aren't downgrading the musics, this is good XD
東京メトロポリタンテレビジョンTOKYO MX様などが懐かしのお宝まるごとBGMを流してくれますよ。
It’s ok I guess best one so far
Hold up! ANOTHER new game?! Is this a new arc at last? Also, this theme is fire. Jindo is a legendary composer.
Yeah, first one in the Calvard arc
@@desmabr Oh, nice. I wonder if it'll be the final arc. IIRC, as of Cold Steel IV, the Legend of Heroes story is around 70% complete? I heard that somewhere.
@@IidosGamingDen There's 3 more arcs left
@@desmabr Oh, wow. Good news though, plenty more Trails goodness left for us!
kiseki has been a yearly series at this point, with the west lagging behind 5 years haha
Singa did it again somehow what a God.
This is Jindo though.
@@pierreking1073 I'm not sure if this fella is joking or something, but they've been complementing "Singa" on almost every song when it isn't even a Singa song 🤷♂️
Harimau as well
Shit song.
10/10