that's funny, the goo hazard normally spreads and creates more goo but your fragment thing just kicked it out instead since hazards can't be adjacent to other hazards lol
@@nothingnothing1799-- I wonder what the order of operations is on hazard creation and item kicking. Is it possible for a duping hazard to end up getting itself kicked?
@@jbullforgCould be a sidequest to beat Mayor at being mayor yourself. Or maybe nominate a dog for it. Like Maximus Mighty-Dog Mueller II, golden retriever and (now ex-) mayor of Idyllwild-Pine Cove, California.
to be fair no one voted for him. how is someone claiming to be something considered authority. a mayor is given by the people and such is suppose to have the peoples interest at heart, he has taken power by his own word and not the peoples if the purpose of this character is to delegate people and workers call him a city planner, or job recruiter?
I also thought he was a pretty grating character with his whole i left the town when it got hard but it's mine by fucking birthright spiel. He's so obnoxious... I accepted it for progress reasons but I was p annoyed interacting with him cause I really liked the story but then we have to support a "nobel" prick
The red root totally ruins the frog. How the frog works: It moves to a random space in the direction it is facing. It does NOT stay in the same column/row. So, if it's in the top row facing down, it can land in ANY empty space not in the top row.
If you progress a little more, finding the character that wants to read the letter you picked up, you can unlock another character to play with. I'm hopeful you'll do that, because then you'll get to play tetris puzzles in games other than the Talos Principle.
The citizen that wants to read the letter is already available to him, but it looks like he had a similar issue I had, where that particular NPC doesn't not have an exclamation point over their head, resulting in having to manually speak to them to figure out they want to talk.
@@Marcooos137 The letter goes to the tavern keeper. Tavern keeper isn't unlocked yet because tavern isn't built. Tavern isn't built because it's not unlocked.
@@aerumvorax I tried to spoiler out the text but youtube apparently doesn't have formatting sadly. But the person that took my letter is in the village, and was not the tavern keeper, but I may have spoken to the tavern keeper before-hand and not even realized it. I thought the inspection of the item gave a hint on who to speak to, so I may be thinking of something else.
Some tips for Tyler without getting into spoilers Funny -Petition the hecking devs! Hell ye! you unlock a run where you have to campaign for the mayor each fight, I'd love to see an option to protest him instead, would easily make this game s-tier. Relics/Legendaries -Relics are not useful in town. You may be able to sell a relic for a good 50 mats of each variety, but 17 coins in the dungeon is a much better trade, allowing you to pay for expensive services. Legendaries are similar. You can boost buildings in towns for very cheap, so I'm currently struggling with what to do with my 3k food and other mats more than selling a frog stone for 50 food/mats. Unless it has a specific research (r/click during a run to view researches that an item applies to), just sell relics and legendaries. That ember was doing nothing for you that entire run, didn't matter much now, but it can on runs that go to stage 3. -Try giving a relic you don't want to the shady rat man, you might like what he gives in return. Pouches -For items like Tote's totem, even if you have a small pouch, keep it in your main inventory. Having the item in your bag triggers the generation of a "?" event on level load, so having it in a pouch means Tote doesn't know to show up. -Pouches are incredibly useful, allowing you store valuable items that would normally have insane downsides at no risk. If you have to, place curses in there to prevent their downsides. Curses -Curses are pretty wack, and have rather strange mechanics. Cleansing curses is a good way to get rid of them, but why do that when there's so many other ways to do it for free!? Some of my favorite methods are as follows: --Dynamite and cleansing candle are 0 energy 1 slot items that destroy anything they get played on. Curses just absolutely rolled by them, as they just destroy them, and the curses don't show back up. However, that's nothing compared to my favorite method. --See, the previous method requires the curse be in your inventory, but if a curse shows up in post-combat loot, and you have a die, re-rolling the combat loot just removes the curse! The curse rerolls into a different item, and also cleanses you from being cursed from that item. It is for that reason I keep 1 of these items with me at all times, being able to reroll the curse or destroy it out-right is definitely worth the 1 slot of inventory/pouch. Shops/events -Frog man lets you sell 3 items per shop, if he has multiple shops on a floor, you can sell up to 3 at each one. Because of this, it's really only worth selling rare or rarer items, common items should just be discarded, and uncommon ones should only be sold when there's no other loot drops on the floor. -Most events stay so long as you don't activate them. Mole giving you items but your bag is full? Fight enemies to expand your bag or sell your rare stuff at froggy's , then get some good stuff from Mr. mole or whoever. Final notes -Try not to skip fights. You want to maximize what you can bring with you at all times, so fighting as many things to expand your backpack is worth it whenever you can. XP is worth it. -Alt floors seem to have more enemies, so more XP, as well as unique bosses, but at the risk of having a lot more people to deal with. -I highly recommend having thorns whenever possible, this dodge build being the exception. Even having 2 roses means that you can stall indefinitely with enough block. Thorns just counters so many tactics in this game, multi hit enemies, multiple enemies, enemies that enrage when attacked, enemies with thorns themselves, all get pretty countered from just having block and thorns. But do whatever you find fun!
The halberd is seriously one of the best weapons in the game. AOE is nuts. And the whetstones and the poison bubble basically stack multiplicatively with the AOE
As much as you hate the Mayor (and for a good reason), he's holding you back from getting another playable character and having in run changes that change how the game plays. I'm enjoying seeing how far you can get without letting him get his way, but I'm afraid there's going to be a stone wall story vise soonish.
22:52 Yea one of my very few gripes with Backpack Hero is the bad wording of explanations. The Verdant frog tried to move next to the cursed ring. Your starter relic forbids you from having same type items adjacent to one another, so both the frog and the ring were kicked from your backpack. The Verdant Frog says that it gives energy first, but *it has to be able to move first* before it grants energy. And even more frustratingly, it doesn't mention that it moves to any free spot above it *regardless of the column.* The random event, "You can gain a rare item for a curse," makes it sound like you are *exchanging a curse* in order to get a rare item. But it *gives you both* a rare item AND a curse. The magic system is *very* underexplained as well. It took me a lot of trial and error to fully understand mana conduction pathing. And of course there are a few bugs regarding some other item interactions (diagonal items vs the cursed matryoshka doll for example). Overall though, the current version of Backpack Hero is still the best. It's fun and has tons of replayability, which is what ultimately matters for a roguelike.
Conductive being chains of adjacency is pretty self explanatory. But knowing the order in which your items go off and which manastone gets used up first is not well explained.
@@WookieChoi your items going off? i dont understand you chose that. and unless you fill your pack with the mana stones that empty when mana passes through it you dont really need to know the pathing
that moment when frog saved OP by red rooting the damage ring, so the skull mask didn't disable his weapon forever (until reorganize). (technically he was stil lsafe, as seen later, simply due to sheer dumb luck of having placed the mask such that it triggers before the ring, allowing the ring to damage his block instead)
Metallic mask has this awesome bug where it procs outside of battle, one time I got the mask, alloy, and an encounter with the alchemist (that bat who hurts you in exchange for an item) alloy reduces her damage to 1, metal mask procs every time you click the button, I went into the next fight with like 20 dodge stacks
you can cleanse all curses with the dice after a battle. It rerolls the items to something that isn't a curse. When you leave since there are no curses as drops, you don't have any curse for later.
Mayor(his actual, real name)(who is not yet a mayor) has litteral story importance. You have to do his stuff for story reasons. Not much you can do about that. Would love an update where you can elect louis as the mayor, tho
one of the buildings will give you new types of cleavers if you give it some of the cleavers you find on your run , so if you're planning on a cleaver run u kinda need to build it before since you can't find most of the cleavers in story mod by default
Hey Tyler! Don't forget that item's "deal damage to self" counts against your block just like an attack! Like when beast ring was working, it just removed one block each turn rather than affecting your health, which is why mask of pride didn't prock! :)
If you give the mayor the 10 building materials, he gives you the blueprint for houses! You can actually attract population to your town! Your town doesn't have a lot of people because no one has homes Tyler!
For rude rooster you can end your turn early to not let him build up rage, since it goes down by 1 every turn he'll gradually get weaker again so as long as you can fully block the damage you can just let him hit you and block until you're in a more comfortable position
@@azurefoxbh9280 Corrupted. I figured I'd give it a try and barely beat it. But it was a blast to beat. Now I'm trying to finish all the missions and getting items.
Okay, I have definitely been playing differently. I got that bird script page in one of my first few runs and already have that questline complete. I also don't have the mushroom research place either. We are definitely on different paths to completion.
my favourite thing about tyler refusing to do the major is all the people commenting telling him what is locked behind the mayor as if he doesn't know we are half a dozen videos into the story mode there are probably over 100 comments just about the mayor at this point :D
I had a fun build where I had that spiked shield that gave 2 haste and 2 block when shielding with an armor with an extra energy. 8 haste every round plus extra shielding from the shield. It was perfectly op
The etching, pages, and scrolls are just to unlock lore and skins, you can research it at the librarian, took me forever to find out, cos it doesn't show you that you can research it like other quest, it's random lores that nodoby really cares about, so not really a spoiler
@@Aliensrock fair enough. I don’t think it’s bad, as there does seem to be a good amount of elements for people who want to do that. At least it doesn’t seem too hard to just half ignore.
Aliensrock is apparently asking the devs if they can add a different route that does not involve someone moving in and demanding to be mayor of a town of ten people without even an election to justify their existence
@@orngjce223 a reasonable ask, tbh. i mean they could rewrite the mayor figure to be less of a POS when it comes to barging in and claiming to be the next major of a tiny settlement with no election. maybe have him be a secretary or smth or administrator, afaik would still make sense for what he adds
I think he knows but because he knows he is opening a chest he auto clicks where it is and opens it. I do that frequently at least and always go wait why did I do that
I highly recommend you play Die in the Dungeon: Origins, you will love it, trust me since this game is also a deckbuilding rogue-like where you upgrade dice, get new and stronger dice, events that depend on dice, fight enemies with the dice (those enemies can even have in-battle modifiers to make the fights more interesting) oh yeah and even relics in the game that can either do good or bad for your build depending on what you are going for. (my favourite relics are bullseye, mark of the chosen one and shadow cloak)
Why does it say "Take 99 items" while reorganizing in battle after taking an item out of your bag? 5:02 Is that a bug or something that makes sense that I don't understand?
The frog energy thing only gives you energy when the frog moves, and it only moves in the direction it's facing, so a max of 4 extra energy per combat (5 rows in a full height backpack, and it has to start in a row). It's alright, but not nearly as good as the other energy giving items.
You can actually turn it when organizing it so it will jump towards where it is facing, ie right to left (and also reorganize in a fight), but yea not a huge fan of it. I also don't like that it is random where it jumps so it skipped some open spots for me
I got a build where I just deal a butt ton of damage, like several hatchets, shivs, and the whole thing is pretty much powered by the tusk and stopwatch relics, it's very powerful, and I have a philosopher's stone which means that basic herbs are no longer useless as I can use them for the philosopher's stone to get energy, which means more damage. I managed to get a 2 turn kill on the second boss without being attacked, its so powerful I managed to beat the enemy the boss summoned
Boosting the building's effiancy, it's honestly kind of annoying that the most effiant way to sell stuff for resources, is put down and then debuild a bunch of pots.
that's funny, the goo hazard normally spreads and creates more goo but your fragment thing just kicked it out instead since hazards can't be adjacent to other hazards lol
So the correct play wouldve been to place the diagonally from each other so they all get removed on the next turn
@@nothingnothing1799-- I wonder what the order of operations is on hazard creation and item kicking. Is it possible for a duping hazard to end up getting itself kicked?
Goo: i'm gonna spread everywhere and be super annoying!
Red root: the f*ck you are?
@@TlalocTemporal idk but sometimes it glitches and allows it to be next to each other i was very confused when that happened
That’s amazing
Tyler's undying hatred of authority figures is inspiring.
Down with the king! (And the mayor) here here!
@@JosiahBradleyAnd there there! And everywhere where!
Having a few options for mayor would be fun. Even the only difference is just backstory flavor.
@@jbullforgCould be a sidequest to beat Mayor at being mayor yourself.
Or maybe nominate a dog for it. Like Maximus Mighty-Dog Mueller II, golden retriever and (now ex-) mayor of Idyllwild-Pine Cove, California.
Just need to wait for Tyler to try the Campaign Trail
I’m getting PTSD just from _thinking_ about Tyler trying to do it
There's something special in Tyler's vitriol for the Mayor that I find indescribably funny.
I can not elaborate...
And he can't even progress the story without the mayor lol
to be fair no one voted for him. how is someone claiming to be something considered authority. a mayor is given by the people and such is suppose to have the peoples interest at heart, he has taken power by his own word and not the peoples
if the purpose of this character is to delegate people and workers call him a city planner, or job recruiter?
I also thought he was a pretty grating character with his whole i left the town when it got hard but it's mine by fucking birthright spiel. He's so obnoxious... I accepted it for progress reasons but I was p annoyed interacting with him cause I really liked the story but then we have to support a "nobel" prick
very true he's found the loophole to it as well, almost makes me hope they will allow you to progress without him
@@apackman1822 well tbf his name is literally mayor that he then appointed himself as one
tyler’s hatred for the mayor is what keeps me coming back to this series
The red root totally ruins the frog. How the frog works: It moves to a random space in the direction it is facing. It does NOT stay in the same column/row. So, if it's in the top row facing down, it can land in ANY empty space not in the top row.
skill issue
wgat@@glebglub
If you progress a little more, finding the character that wants to read the letter you picked up, you can unlock another character to play with. I'm hopeful you'll do that, because then you'll get to play tetris puzzles in games other than the Talos Principle.
👀
The citizen that wants to read the letter is already available to him, but it looks like he had a similar issue I had, where that particular NPC doesn't not have an exclamation point over their head, resulting in having to manually speak to them to figure out they want to talk.
@@Marcooos137 The letter goes to the tavern keeper. Tavern keeper isn't unlocked yet because tavern isn't built. Tavern isn't built because it's not unlocked.
@@aerumvorax I tried to spoiler out the text but youtube apparently doesn't have formatting sadly. But the person that took my letter is in the village, and was not the tavern keeper, but I may have spoken to the tavern keeper before-hand and not even realized it. I thought the inspection of the item gave a hint on who to speak to, so I may be thinking of something else.
Tyler's insistence on being ungovernable is beautiful.
Some tips for Tyler without getting into spoilers
Funny
-Petition the hecking devs! Hell ye! you unlock a run where you have to campaign for the mayor each fight, I'd love to see an option to protest him instead, would easily make this game s-tier.
Relics/Legendaries
-Relics are not useful in town. You may be able to sell a relic for a good 50 mats of each variety, but 17 coins in the dungeon is a much better trade, allowing you to pay for expensive services. Legendaries are similar. You can boost buildings in towns for very cheap, so I'm currently struggling with what to do with my 3k food and other mats more than selling a frog stone for 50 food/mats. Unless it has a specific research (r/click during a run to view researches that an item applies to), just sell relics and legendaries. That ember was doing nothing for you that entire run, didn't matter much now, but it can on runs that go to stage 3.
-Try giving a relic you don't want to the shady rat man, you might like what he gives in return.
Pouches
-For items like Tote's totem, even if you have a small pouch, keep it in your main inventory. Having the item in your bag triggers the generation of a "?" event on level load, so having it in a pouch means Tote doesn't know to show up.
-Pouches are incredibly useful, allowing you store valuable items that would normally have insane downsides at no risk. If you have to, place curses in there to prevent their downsides.
Curses
-Curses are pretty wack, and have rather strange mechanics. Cleansing curses is a good way to get rid of them, but why do that when there's so many other ways to do it for free!? Some of my favorite methods are as follows:
--Dynamite and cleansing candle are 0 energy 1 slot items that destroy anything they get played on. Curses just absolutely rolled by them, as they just destroy them, and the curses don't show back up. However, that's nothing compared to my favorite method.
--See, the previous method requires the curse be in your inventory, but if a curse shows up in post-combat loot, and you have a die, re-rolling the combat loot just removes the curse! The curse rerolls into a different item, and also cleanses you from being cursed from that item. It is for that reason I keep 1 of these items with me at all times, being able to reroll the curse or destroy it out-right is definitely worth the 1 slot of inventory/pouch.
Shops/events
-Frog man lets you sell 3 items per shop, if he has multiple shops on a floor, you can sell up to 3 at each one. Because of this, it's really only worth selling rare or rarer items, common items should just be discarded, and uncommon ones should only be sold when there's no other loot drops on the floor.
-Most events stay so long as you don't activate them. Mole giving you items but your bag is full? Fight enemies to expand your bag or sell your rare stuff at froggy's , then get some good stuff from Mr. mole or whoever.
Final notes
-Try not to skip fights. You want to maximize what you can bring with you at all times, so fighting as many things to expand your backpack is worth it whenever you can. XP is worth it.
-Alt floors seem to have more enemies, so more XP, as well as unique bosses, but at the risk of having a lot more people to deal with.
-I highly recommend having thorns whenever possible, this dodge build being the exception. Even having 2 roses means that you can stall indefinitely with enough block. Thorns just counters so many tactics in this game, multi hit enemies, multiple enemies, enemies that enrage when attacked, enemies with thorns themselves, all get pretty countered from just having block and thorns. But do whatever you find fun!
18:10 probably the best edit I’ve ever seen. Bravo!
The Mayor: It's good to see you back in one piece, Purse.
Tyler: How dare you speak to me.
The halberd is seriously one of the best weapons in the game. AOE is nuts. And the whetstones and the poison bubble basically stack multiplicatively with the AOE
You'll like the lance even more than.
Lance is bonkers yeah, I’ve had 3 builds with it and it destroys every time
and with a certain future event he will unlock it becomes even better
@@jessevandorenjr.3984 already do. It's just cool how strong the halberd is for being a common item
@@sunbleachedangelgenuinely thank you for being secretive
As much as you hate the Mayor (and for a good reason), he's holding you back from getting another playable character and having in run changes that change how the game plays. I'm enjoying seeing how far you can get without letting him get his way, but I'm afraid there's going to be a stone wall story vise soonish.
i p sure hes locked out of the robot and satchel
22:52
Yea one of my very few gripes with Backpack Hero is the bad wording of explanations.
The Verdant frog tried to move next to the cursed ring. Your starter relic forbids you from having same type items adjacent to one another, so both the frog and the ring were kicked from your backpack.
The Verdant Frog says that it gives energy first, but *it has to be able to move first* before it grants energy.
And even more frustratingly, it doesn't mention that it moves to any free spot above it *regardless of the column.*
The random event, "You can gain a rare item for a curse," makes it sound like you are *exchanging a curse* in order to get a rare item. But it *gives you both* a rare item AND a curse.
The magic system is *very* underexplained as well. It took me a lot of trial and error to fully understand mana conduction pathing.
And of course there are a few bugs regarding some other item interactions (diagonal items vs the cursed matryoshka doll for example).
Overall though, the current version of Backpack Hero is still the best. It's fun and has tons of replayability, which is what ultimately matters for a roguelike.
Not to mention the actual dialogue is very rough and has plenty of grammar errors
magic i felt was pretty intuitive once you understand what conductive means
Conductive being chains of adjacency is pretty self explanatory. But knowing the order in which your items go off and which manastone gets used up first is not well explained.
@@WookieChoi your items going off? i dont understand you chose that. and unless you fill your pack with the mana stones that empty when mana passes through it you dont really need to know the pathing
that moment when frog saved OP by red rooting the damage ring, so the skull mask didn't disable his weapon forever (until reorganize).
(technically he was stil lsafe, as seen later, simply due to sheer dumb luck of having placed the mask such that it triggers before the ring, allowing the ring to damage his block instead)
Metallic mask has this awesome bug where it procs outside of battle, one time I got the mask, alloy, and an encounter with the alchemist (that bat who hurts you in exchange for an item)
alloy reduces her damage to 1, metal mask procs every time you click the button, I went into the next fight with like 20 dodge stacks
you can cleanse all curses with the dice after a battle. It rerolls the items to something that isn't a curse. When you leave since there are no curses as drops, you don't have any curse for later.
I swear if Tyler gets the mayor removed I'm going to die of laughter
oh boy... You will grow to hate the mayor even more when he gives you a quest. took me a while to do it mostly thanks to my peabrain memory
20:09 epic Tetris music kicks in. Good one!
I am so glad that curses are items now, because you can get builds like this
Mayor(his actual, real name)(who is not yet a mayor) has litteral story importance. You have to do his stuff for story reasons. Not much you can do about that.
Would love an update where you can elect louis as the mayor, tho
i love the "i need to reorganize" *epic tetris music* at 20:00
The frog moves, but because of your fragment, it gets kicked out because it was next to another accessory. It only gives energy if it moves.
one of the buildings will give you new types of cleavers if you give it some of the cleavers you find on your run , so if you're planning on a cleaver run u kinda need to build it before since you can't find most of the cleavers in story mod by default
Hey Tyler! Don't forget that item's "deal damage to self" counts against your block just like an attack! Like when beast ring was working, it just removed one block each turn rather than affecting your health, which is why mask of pride didn't prock! :)
My wife told me it was either her or the dodge build. God,i miss her
- Matthew
Do you miss her, or did she dodge?
@@Timberboarprobably both
guess he dodged a bullet
8:16 Why’d he have to keep the acid potion? I know with how it’s arranged it didn’t fit, but could’ve swapped the red root and seasoning (I believe).
Angel's wings are an accessory too so seasoning wouldn't fit there
20:07 the use of epic tetris is amazing and very subtle
the frog will only add energy if there is an adjacent empty space next to it that it can move to
The epic rearranging theme being tetris is soo fitting!
I just realized the lizard boss switches from applying spikes to just more damage. I just thought somehow I weakend his spikes. Lol
Great video 👍🔝
If you give the mayor the 10 building materials, he gives you the blueprint for houses! You can actually attract population to your town! Your town doesn't have a lot of people because no one has homes Tyler!
Yeah but counter point: Fuck the mayor.
But like, that requires respecting the mayor
he doesnt really need anymore pop then he has rn
The verdant energy froggie only gives energy if it moves that turn
This is such a great game, and adding story mode gave it a reason to keep playing. 12/10
For rude rooster you can end your turn early to not let him build up rage, since it goes down by 1 every turn he'll gradually get weaker again so as long as you can fully block the damage you can just let him hit you and block until you're in a more comfortable position
This build ended up working out perfectly haha. So glad to see you uploading more of this
20:10 I LOVE HOW THE ACTION MUSIC IS THE TETRIS THEME LMAO
The lore at the end of the video was really cool
And the skins are pog! lol
Hello guys, ninja tyler here
Well we caught you. Better keep training
Ah, drat. I knew I should've spent more time at practice. Well hear ye, my time will come one day.
0:18 What is the charge? Leaving behind a meal? A succulent, haversackian meal?
You should give the mayor the cheese, you get useful buildings you really could have used earlier
Lots of small towns had mayors. It just wasn't their main job.
Yeah I think I'd like the guy more if he was also a builder or farmer or something
The dramatic tetris music 20:09
I can't wait to see you get to the final boss. It's a super nuts fight.
corrupted (spoiler)? or magma/ice zone?
@@azurefoxbh9280 Corrupted. I figured I'd give it a try and barely beat it. But it was a blast to beat. Now I'm trying to finish all the missions and getting items.
20:10 epic Tetris music! Let’s go!
i think itd be cool to see you put rare stuff like the wings or fox rapier on item frames
Okay, I have definitely been playing differently. I got that bird script page in one of my first few runs and already have that questline complete. I also don't have the mushroom research place either. We are definitely on different paths to completion.
That's called RNG
The frog storyline is crazy man.
I just started playing this game yesterday, and im excited to see you progress though it, as I do as well!
ah I was missing the tetris bit. Fun to see it return at 20:09
I just realized the main characters are named "Purse" and "Tote" because those are both types of bag that carry things, like a backpack does
Same with Satchel, Pochette, and Cr-8 (crate)
my favourite thing about tyler refusing to do the major is all the people commenting telling him what is locked behind the mayor as if he doesn't know we are half a dozen videos into the story mode there are probably over 100 comments just about the mayor at this point :D
you know if you see a curse chest you don’t have to open it right, you can just walk away
I had a fun build where I had that spiked shield that gave 2 haste and 2 block when shielding with an armor with an extra energy. 8 haste every round plus extra shielding from the shield. It was perfectly op
I have not watched any of tylers cintent in two months and OH MY GOD HE HAS A BEARD?
Angel wings would be so broken on a regular run, huh?
The etching, pages, and scrolls are just to unlock lore and skins, you can research it at the librarian, took me forever to find out, cos it doesn't show you that you can research it like other quest, it's random lores that nodoby really cares about, so not really a spoiler
The town building isn’t for me but I’m honestly surprised that Tyler is enjoying it. Just not something I expected.
Idk if I would consider it town building, more like town exploiting. Just tearing down businesses with to care to the people living in those homes
@@whatevername4873 isnt that like all town/city builder games tho, you never care about the people who live there just the stats
Oh, I'm indifferent, leaning towards disliking. Just doing it for the videos.
@@Sopsy_Hallow Sorry bro, guess I'm just a better person morally than you. I like making my little pixel people have a good life
@@Aliensrock fair enough. I don’t think it’s bad, as there does seem to be a good amount of elements for people who want to do that. At least it doesn’t seem too hard to just half ignore.
Just give the mayor what he wants. He'll give the town hall building and a quest! A very annoying quest, but still.
And the tavern, which he needs to unlock a LOT of stuff
Yeah this is frustrating.
I looked it up, and the mayor is actually hugely important to progression.
Aliensrock is apparently asking the devs if they can add a different route that does not involve someone moving in and demanding to be mayor of a town of ten people without even an election to justify their existence
@@orngjce223 a reasonable ask, tbh. i mean they could rewrite the mayor figure to be less of a POS when it comes to barging in and claiming to be the next major of a tiny settlement with no election. maybe have him be a secretary or smth or administrator, afaik would still make sense for what he adds
that was the most epic tetris remix i heard so far
this mans summoned every pd2 player
I love this series
0:16
This is democracy manifest!
I guess no one knows you can skip opening chests by clicking the map to open it and walk away. Been using it to avoid cursed chests for a while now.
I think he knows but because he knows he is opening a chest he auto clicks where it is and opens it. I do that frequently at least and always go wait why did I do that
btw transforming during combat items take energy to do so
The hazard exposed a bug I’ve been abusing 🤣 it can get very messy. Try it out sometime!
20:10 no way Tyler used the Tetris music
When the person with ocd finds a misplaced tetromino
i mean, his editors did.
tyler u can give the letter with a picture of a bird on it to the bird guy
He needs the tavern guy, which he won't get without giving the mayor what he wants
I highly recommend you play Die in the Dungeon: Origins, you will love it, trust me since this game is also a deckbuilding rogue-like where you upgrade dice, get new and stronger dice, events that depend on dice, fight enemies with the dice (those enemies can even have in-battle modifiers to make the fights more interesting) oh yeah and even relics in the game that can either do good or bad for your build depending on what you are going for. (my favourite relics are bullseye, mark of the chosen one and shadow cloak)
20:10 pls tell me I'm not the only one who noticed this being a remixed tetris theme
I like this videos more every day
oh boy, 48 seconds, damn im early, just in time for lunch too :) love the series, i want more :)
Why does it say "Take 99 items" while reorganizing in battle after taking an item out of your bag? 5:02 Is that a bug or something that makes sense that I don't understand?
"I have a 60% chance to dodge hits, but not 60% chance to dodge alimony."
Hey Tyler I’m sure you know but Roll 2 is out that would be fun to see!
You fool! Submit to the mayor! Farms and houses. Farms and houses. Farms and houses!
Am I the only one that thinks that the battlemusic somewhat sounds like Touhou music? :D
A bicycle?!?!😮
17:35 oui oui
That skin looks super cool iwl
27:14 "I hate to die."
He does not know the frog works 😂😂😂
The frog energy thing only gives you energy when the frog moves, and it only moves in the direction it's facing, so a max of 4 extra energy per combat (5 rows in a full height backpack, and it has to start in a row). It's alright, but not nearly as good as the other energy giving items.
You can actually turn it when organizing it so it will jump towards where it is facing, ie right to left (and also reorganize in a fight), but yea not a huge fan of it. I also don't like that it is random where it jumps so it skipped some open spots for me
I got a build where I just deal a butt ton of damage, like several hatchets, shivs, and the whole thing is pretty much powered by the tusk and stopwatch relics, it's very powerful, and I have a philosopher's stone which means that basic herbs are no longer useless as I can use them for the philosopher's stone to get energy, which means more damage. I managed to get a 2 turn kill on the second boss without being attacked, its so powerful I managed to beat the enemy the boss summoned
I wish i had this build when facing my uncle
What does "proc/proc"ing" an item"? I've heard it a lot and never got a straight answer
Processing, which is to say activating but without actually actively pressing it yourself
Name of the song at 20:12?
Tyler you are making your citizens sleep next to fish and in piles of wood chips. I know anarchy is nice and all but you need a house for your mouse.
Tyler's anarchist arc.
NGL, I really like the thief skin
A meal? A succulent Chinese meal?
He persists
I recognize that hoodie.
TYLER DO MAYOR QUEST, IT UNLOCKS SO MUCH, INCLUDING THE TAVERN, WHICH SPAWNS THE NPC THAT READS THE LETTER
@Aliensrock please read this comment
why does he place down decorations just to destroy them again after entering a specific building?
Boosting the building's effiancy, it's honestly kind of annoying that the most effiant way to sell stuff for resources, is put down and then debuild a bunch of pots.
Someone found the Retromation hoodie!
Wait wait wait wait… this game is now a town builder???
My wife said “It’s me or the dodge build…”
God, I miss her.