I have just started sim racing at age 68 and really enjoy it , mainly on ACC on PC . A 71 year old driver has just recommended that I can learn a great deal from your videos. I have subscribed and I am sure your videos will help me improve. Thanks and best wishes Brian.
I'm within a second of f1 esports but if I can get within 3 seconds of the top acc drivers it's a miracle, it's amazing how much the skills do not transfer when you consider it is just driving a car around a track. Saw a video a while back where an f4 or f3 driver was being trained in acc and I think I remember the coach saying that he is very clearly a single seater driver because of the way he throws the car into the entry and then fights with the car throughout the mid corner and exit whereas he should be gradually feeding the wheel in to the corner entry and then gradually bringing out steering angle, just from that he found 8 tenths or something stupid like that. Very different driving styles for the two cars.
I guess it’s because of the downforce…? in a single seater we try to cut to the apex as quick as possible after trailbraking done on straight… let me watch this video and learn something tho haha
@@sheluvkenny I dont know exactly what it is, but the combination of the weight, tc, abs and downforce differences between the two cars just completely changes how they feel and what is quick. F1 cars are snappy and light weight and you feel that through the wheel, you can be incredibly aggresive with it and it will kick out on you but if youre quick and you know what to do you can keep it in check. The front almost always has grip in an f1 car, understeer isnt something the formulas know about, trailbraking is utilised because it allows you to brake later, unlike in gt where trailbraking is used to keep weight on the front tyres and therefore keep grip through the corner entrance. The f1 car is my kind of beast because it will always do what you ask it to, the rear tyres might have a little tantrum if you ask too much, but it does as it’s told. The GT on the other hand is heavy and you feel it, it feels lazy, it doesnt want to do anything, the gt car is the car embodyment of “an object in motion stays in motion and an object at rest stays at rest” you tell it to turn in and it will respond with yeah… ill sort it tomorrow dw about it and youd like to tell it to speed up or slow down, but you have to go through his two assistants tc and abs who will pass on the message for you within 3 business days. Im not so much hating on gt cars, i think the racing experience on acc is second to none (although rf2 can fill lobbies now), it’s just i cant log into acc and hotlap on an empty track for an hour without getting bored (small exception for the porsche, but that car is very unique to the gt class), whereas i can hop on ac, raceroom, rf2, even an f1 game, get in a single seater of pretty much any year and just go round and round and round until i check my watch and 4 hours has disappeared.
Definitely would love more content like this going into detail about differences and whatnot. F1 I understand quite well but I’ve been struggling with GTE cars especially since im new to them and even the LMGTE racing series IRL
One thing that helped me, coming from GT to formula, was realising and visualising how heavy the car is and how much grip you have loaded up at the final moment before you start braking. Also, in the case of long bends, before I would tap the brake out of habit, but this was prematurely removing downforce so I was going through the corner on a "false limit" as it were. Gently rolling off the throttle instead greatly helped the delta; in a high-downforce car, the drag is such that merely lifting off can have the same retardation as full braking in a passenger car, so I went from braking to not even fully lifting, thereby keeping the downforce up. By being more aggressive before the apex I found a whole new limit, to the point where I was braking an entire marker board later in some cases. You really do have to push it hard on entry and just trust it to stick. Driving downforce cars is very entry-focused because you have all that downforce helping you on the way in and the lightness helping you on the way out, whereas GTs are too heavy to be so stop-start so smoothness and keeping the momentum flowing is key. This shit is way too much fun.
In the grand scheme of things I'd say they are decently similar (medium weight, high downforce, high grip) but great video anyways James, always good to hear your advice!
the sim you're on matters too: iRacing and ACC handle driving aids differently especially on brake application. iRacing penalizes locking up more harshly even if you have ABS and so the driving style tends to favor being more careful to not lock up, while ACC is the opposite where you can smash the brakes on entry and worry more about easing off on exit I'm trying more of ACC now and I find myself having to semi re-learn braking having been on iRacing mostly before
2:07 honesty... Respect. That alone deserves kudos. Wish more people just straight up said it. I mean, its not a bad practice unless you overdo it, so just pointing it out is no shame at all. +1 from me mate for that alone and I haven't even seen the video yet.
James!!! Absolutely awesome video mate!! Thanks for always sharing your experience with us. If you happen to be taking any requests for upcoming videos especially with the new 1.9 update coming to ACC it would be very helpful to hear from you about how you make your GT3 Esports setups. Thanks JB 🤙🏽
Hi James, your videos are always so useful for a 'pleb' sim racer like me 😂 I've got a two hour race at Laguna Seca next week in the trusty McLaren on ACC, any setup tips and tricks you can give now you're associated with AMG Mercedes instead?
it’s a MAJOR difference, to the extent that after I spent months away from ACC (my GT3 sim) and only did W12 races in iRacing, going back to GT cars took a week or so. The W12 is so smooooth, in the way you have to incur more steering, more throttle, or less braking. Wheres GT was finding momentum and kind of grinding out corners, though the inputs are still smooth. It’s funny how similar inputs can be SO different. and then I’ve thrown in the BMW V8 Hybrid and Porsche 919 just to really fk my brain.
Personally found GT cars better for me. However the launch handling model on f1 22 I was rapid. Unfortunatley them changing it dropped me back about 8 tenths compared to those I raced with. Was really strange. Hoping that on f1 23 they go back to that OG handling model
I think the opposite to you in the last point because i feel that F1, even with tc and abs off, if you give it a week or two, you'll be flying but I have had acc for a year and i'm just not that quick
Being smooth and not over aggressive in f1 is even more important than gt id say. Because you have no abs or tc you will lock up or have wheelspin if you’re not smooth which loses you a lot of time. And things like trailbraking and slowly getting on the throttle are the epitome of smooth inputs. But maybe i misunderstood you. You know a lot more about racing than me
Great video, but I wish the t camera endorsement wasn’t there. I know it’s sim, but it’s just a cheap way to go about it. That’s what crew chief is for.
Whenever I try a 'fast' setup off the internet on ACC I find ya simply can't trail brake at all, literally almost not at all. Have to be back covering the throttle on turn in. Is it that about right or am I just trying to trail brake too much?
It could be a number of reasons, wheel settings, pedal settings, the setup itself, I'd need to see the onboard / data to figure out what it is in your specific instance
I politely disagree about lowering steering degrees helps driving the car in any way, at least for direct drive. You could have 3000 degrees rotation and still having the same feeling and experience just because you would not use that range anyway, and there is no power or reactiveness difference between 900 and 450 degrees, again, at least for direct drives. What really matters it's the in game range, not the range set in the wheel driver. Good games have the correct range already set by default anyway, not sure about other sketchy arcady games.
Step 1) be called James Baldwin
Fr
He is massively talented for sure but that's all for nothing without working hard too... We can all maximise the level of talent we have.
Nah step 1: just send it
Not related to alec Baldwin
I have just started sim racing at age 68 and really enjoy it , mainly on ACC on PC . A 71 year old driver has just recommended that I can learn a great deal from your videos. I have subscribed and I am sure your videos will help me improve. Thanks and best wishes Brian.
That’s awesome to hear!
I'm 61 and started last year.
I'm within a second of f1 esports but if I can get within 3 seconds of the top acc drivers it's a miracle, it's amazing how much the skills do not transfer when you consider it is just driving a car around a track.
Saw a video a while back where an f4 or f3 driver was being trained in acc and I think I remember the coach saying that he is very clearly a single seater driver because of the way he throws the car into the entry and then fights with the car throughout the mid corner and exit whereas he should be gradually feeding the wheel in to the corner entry and then gradually bringing out steering angle, just from that he found 8 tenths or something stupid like that. Very different driving styles for the two cars.
Yup, two very different driving styles for sure
I guess it’s because of the downforce…? in a single seater we try to cut to the apex as quick as possible after trailbraking done on straight… let me watch this video and learn something tho haha
@@sheluvkenny I dont know exactly what it is, but the combination of the weight, tc, abs and downforce differences between the two cars just completely changes how they feel and what is quick.
F1 cars are snappy and light weight and you feel that through the wheel, you can be incredibly aggresive with it and it will kick out on you but if youre quick and you know what to do you can keep it in check. The front almost always has grip in an f1 car, understeer isnt something the formulas know about, trailbraking is utilised because it allows you to brake later, unlike in gt where trailbraking is used to keep weight on the front tyres and therefore keep grip through the corner entrance. The f1 car is my kind of beast because it will always do what you ask it to, the rear tyres might have a little tantrum if you ask too much, but it does as it’s told.
The GT on the other hand is heavy and you feel it, it feels lazy, it doesnt want to do anything, the gt car is the car embodyment of “an object in motion stays in motion and an object at rest stays at rest” you tell it to turn in and it will respond with yeah… ill sort it tomorrow dw about it and youd like to tell it to speed up or slow down, but you have to go through his two assistants tc and abs who will pass on the message for you within 3 business days.
Im not so much hating on gt cars, i think the racing experience on acc is second to none (although rf2 can fill lobbies now), it’s just i cant log into acc and hotlap on an empty track for an hour without getting bored (small exception for the porsche, but that car is very unique to the gt class), whereas i can hop on ac, raceroom, rf2, even an f1 game, get in a single seater of pretty much any year and just go round and round and round until i check my watch and 4 hours has disappeared.
Definitely would love more content like this going into detail about differences and whatnot. F1 I understand quite well but I’ve been struggling with GTE cars especially since im new to them and even the LMGTE racing series IRL
Well GTE class is about to end anyway so best to focus on GT3.
@@Daz555Daz I wouldn’t say that GTE can still produce bangers whether it’s in sim or real life
@@Daz555Daz wait whaaaaat? So even in ELMS no more GTE’s??
@@f1ibraaa yes the GTE class is being retired this season. LMGTE will be replaced entirely by GT3 after this season.
It is sad in my opinion that there is not a big variety of different gt racing series anymore. Most GT racing series are based on GT3 Rules nowadays.
You're really stepping up your youtube game, great video & well edited!
Love the editing and the music in this one, and great explanation. Feels really professional.
Glad you like it!
One thing that helped me, coming from GT to formula, was realising and visualising how heavy the car is and how much grip you have loaded up at the final moment before you start braking. Also, in the case of long bends, before I would tap the brake out of habit, but this was prematurely removing downforce so I was going through the corner on a "false limit" as it were. Gently rolling off the throttle instead greatly helped the delta; in a high-downforce car, the drag is such that merely lifting off can have the same retardation as full braking in a passenger car, so I went from braking to not even fully lifting, thereby keeping the downforce up. By being more aggressive before the apex I found a whole new limit, to the point where I was braking an entire marker board later in some cases.
You really do have to push it hard on entry and just trust it to stick. Driving downforce cars is very entry-focused because you have all that downforce helping you on the way in and the lightness helping you on the way out, whereas GTs are too heavy to be so stop-start so smoothness and keeping the momentum flowing is key.
This shit is way too much fun.
Hello Mr. Video Editor.
@@Nicolas_Cage_Bees sup
Hello Mr. Video Editor.
@@Jaaames henlo bald
You’re growing as a driver, a RUclips…. And more importantly your understanding how to get a drive- keep working on it dude
#you’re bad at wording!
👊
In the grand scheme of things I'd say they are decently similar (medium weight, high downforce, high grip) but great video anyways James, always good to hear your advice!
the sim you're on matters too: iRacing and ACC handle driving aids differently especially on brake application. iRacing penalizes locking up more harshly even if you have ABS and so the driving style tends to favor being more careful to not lock up, while ACC is the opposite where you can smash the brakes on entry and worry more about easing off on exit
I'm trying more of ACC now and I find myself having to semi re-learn braking having been on iRacing mostly before
True, every sim has it's own driving style, might have to make a video on this👀
Thank you for using specific numbers when describing the steering! It's not a setting that I enjoy messing around with lol
Thanks James. I'm terribly slow in both, but your tips should make my practicing more fruitful.
2:07 honesty... Respect. That alone deserves kudos. Wish more people just straight up said it. I mean, its not a bad practice unless you overdo it, so just pointing it out is no shame at all.
+1 from me mate for that alone and I haven't even seen the video yet.
You explained it well, thanks to you I was able to explain to my friends how they should be faster in the simulators :)
James!!! Absolutely awesome video mate!! Thanks for always sharing your experience with us.
If you happen to be taking any requests for upcoming videos especially with the new 1.9 update coming to ACC it would be very helpful to hear from you about how you make your GT3 Esports setups.
Thanks JB 🤙🏽
I love your attention to detail at 13:14 (ear scratch sound effect) LOL
Really great video James. Thank you. And can't fault the thinking. Cheers 👌
Just started binging all your videos and a new one drops mid binge
Mega
The happy median between gt3 and f1 is lmp2.
Hi James, your videos are always so useful for a 'pleb' sim racer like me 😂 I've got a two hour race at Laguna Seca next week in the trusty McLaren on ACC, any setup tips and tricks you can give now you're associated with AMG Mercedes instead?
You're an excellent instructor bro thanks for all the content
No problemo
it’s a MAJOR difference, to the extent that after I spent months away from ACC (my GT3 sim) and only did W12 races in iRacing, going back to GT cars took a week or so. The W12 is so smooooth, in the way you have to incur more steering, more throttle, or less braking. Wheres GT was finding momentum and kind of grinding out corners, though the inputs are still smooth.
It’s funny how similar inputs can be SO different.
and then I’ve thrown in the BMW V8 Hybrid and Porsche 919 just to really fk my brain.
Awesome video. What would be nice is an interview with one of the F1 drivers about this.
I hope you get back into Real Racing again...I know there is a team that needs a good Driver like you working for them.
Fingers crossed
Great video, very interesting insight put in choice words
Keep this up!
What about LMHs (Le Mans Hypercars)?
A separate video perhaps?
Just awesome. Always enjoy your insights, regardless of sim or real racing.
James: GT cars sail over kerbs like they’re not there
McLaren 720s: 👀
Just what I need! Got pace in F1/F3 but no pace in ACC :(
For me it is more difficult to be quick in a GT Car mainly because I'm used to the higher downforce of Formula cars in different driving simulators!
Each to their own, everyone naturally prefers one or the other I think
Personally found GT cars better for me. However the launch handling model on f1 22 I was rapid. Unfortunatley them changing it dropped me back about 8 tenths compared to those I raced with. Was really strange. Hoping that on f1 23 they go back to that OG handling model
I haven't played an F1 game since F1 2020, might give F1 23 a go, let's see
its a good day when jamie bald posts
The one & only
I will like to see James Baldwin and Igor fraga competing
Subscribed. Your video are top notch, James. Thanks for the info and wisdom!
The time has come - to cover rf2's GT3 with your opinion!
I do need to try them tbf
Do an iRacing Mazda race, love to see that
Great video mate!! What about prototypes like lmp3, lmp2 or lmdh/lmh? I feel they are like a hybrid between formula and gt driving style.
Yup, LMP's are definitely somewhere in the middle
if you want i can tell you how to be 5 seconds off pace in both
Thx man !🤘🏼🏁
Great video ty for the tutorial!
Love the weekly uploads!
Every Friday 6pm UK time😎
Very good explanation
Great video. Very enjoyable to watch
always love to see you driving or just even talking, cheers mate
Absolutely excellent video James - thank you for sharing your knowledge in such a clear and coincise way! Thank you!
Pleasure
3:10 in iracing defo woulda sent the car infront into a wall. Shame that kinda paint on paint racing ain't really doable in sims yet
Yeah iRacing contact model is trash
Love the video great information. Better in a GT3 car.😊👍❤️🇨🇦
I think the opposite to you in the last point because i feel that F1, even with tc and abs off, if you give it a week or two, you'll be flying but I have had acc for a year and i'm just not that quick
James: says optimally in the optimal way.
Me: Bruh
F1 cars do have power steering, it's called called hydraulic power steering
I know they do
Being smooth and not over aggressive in f1 is even more important than gt id say. Because you have no abs or tc you will lock up or have wheelspin if you’re not smooth which loses you a lot of time. And things like trailbraking and slowly getting on the throttle are the epitome of smooth inputs. But maybe i misunderstood you. You know a lot more about racing than me
Use grip cheat codes like eSport drivers
💀
Great video, but I wish the t camera endorsement wasn’t there. I know it’s sim, but it’s just a cheap way to go about it. That’s what crew chief is for.
What do you think of the new gt3 update on I racing?
Haven't tried it yet!
Let's try to get some race videos that would be nice on a racing channel
Good luck Dan 😎 Enjoy 👍
🤔
Whenever I try a 'fast' setup off the internet on ACC I find ya simply can't trail brake at all, literally almost not at all. Have to be back covering the throttle on turn in.
Is it that about right or am I just trying to trail brake too much?
It could be a number of reasons, wheel settings, pedal settings, the setup itself, I'd need to see the onboard / data to figure out what it is in your specific instance
hey question, do you race for Ferrari Driver Academy? something about your setups and shirt jsut tells me you drive for them :)
What's the intro song?
"NDA" by Blue Steel: ruclips.net/video/-647szkNxTc/видео.html
video on thoughts regarding cheating aids in ACC??
You said F1 cars reward more aggressive inputs but don’t you need to be silky smooth with the throttle to put that power to the ground?
Is AMG cheating like Williams? I wish I could believe your answer.
I would never cheat.
Ehy James
Do u do 1 to 1 sim
coaching?
Only if you have a proper Steering Wheel and setup -
Guys, I think James races for Ferrari
Big brain comment
Wow!
Step 1, get a red bull.😊
So he drives for Porsche, right?
Genius
He drives for Red Bull 💀
I thought F1 cars had power steering! (At least in real life)
They do!
Can you send me a dd wheel please🙏
I'll race you for it
I politely disagree about lowering steering degrees helps driving the car in any way, at least for direct drive. You could have 3000 degrees rotation and still having the same feeling and experience just because you would not use that range anyway, and there is no power or reactiveness difference between 900 and 450 degrees, again, at least for direct drives. What really matters it's the in game range, not the range set in the wheel driver. Good games have the correct range already set by default anyway, not sure about other sketchy arcady games.
How to be fast in any car at all?
Just go fast - Kimi Raikkonen
@@WilliamMoscato-jw4hx how?
Just drive fast
@@akioasakura3624hit the finishing line first
😸✌🏻
Well to be like most people these days, just cheat ...
I understood that reference
M.R!
Step 1 install hacks
You know I realize more with time ...these accents no longer feel intelligent ... Some nerd that can't change a flat tire playing video games ....
It's weird when you call it a sim, but use the t cam and translucent halo option.
Idk why ppl do it, have translucent Halo makes me lose my focus, it just looks weird and doesnt really improve ur field of vision