В самом видео на некоторые источники не указаны авторы по причине недостаточности на тот момент информации. Поэтому, в качестве упоминания авторов я приведу статью (ссылка в самом низу). ======================= In this video, some composers of originals aren't credited due to absence of information at this moment. So, for crediting them, i'll provide an article (link is below) doomwiki.org/wiki/Final_Doom_TNT_music
Someone contacted L.A Seiben a while back to ask him some questions about the music of TNT Evilution. One of the questions asked was about the titles which the music tracks had been given, all the names (Sadistic, Death's Bells, More, AimShootKill, etc) were invented by an anonymous Wiki editor many years back, but simply stuck with fans. Of the tracks Seiben composed, he said none of the given titles were his own, he had only named them stuff like *track01* but he did like the titles people came up with for his songs. The exception being Legion Of The Lost (Map 31/Intermission), as a song with that name by metal band Gravedigger has long been attributed as the inspiration for it. Listening to both tracks, he felt they were only sort of similar, stating he actually based the track on some beginners notes published in a metal magazine, and had never heard the Gravedigger song.
I've been playing a bunch of Horde mode in Doom Eternal lately and I got kind of burnt out on hearing the same music over & over, so I often mute the default music & have this playing in the background now instead. Gives it the right vibe. Thanks!
'Death bells' and 'more' are my favourite thanks to how many changes were done to them. Other tracks felt like they are straight from the original, with different soundfont applied. There were some nice instrument choices though. Good job.
@@Molkirill I know it is, and I totally respect that, as it must have taken a lot of work. However, I am kinda disapointed that you didn't include more changes in them, like you did in 'More'
Fantastic! You are one of the best at this, the arrangements are incredible, perfect timbre. Would you have songs in this style that I could use in a Nina game I'm making for the Mega Drive?
я даже вспомнить не могу, что бы подошло, т. к. у меня в основном каверы на Touhou и Doom (можно, конечно, оригиналы посмотреть, но там мало интересного, и их делать намного сложнее...)
Sadistic sounds absolutely wicked with the YM2612. I wonder if a faux YM2612 instrument set/soundfont could be made for Doom sourceports which use FluitSynth? I assume you would have to create a set of sound samples and assemble them in a set somehow.
sorry for late response, because of studies (i have 2 weeks until exams). but, 2OP with other waveforms (as like OPL FM) can be even better than 4OP with just sine (i don't know about creating same sound as on OPN, but it may be just better)
There is an OPN soundset that can be used in GZDoom with the lipOPN sound option. It's called "SneakernetsGM." Aside from that, I'm sure someone's given a shot at making a GM set with FM synth instruments that works for Doom specifically, but it's never gonna beat having instruments specifically tailored for each song.
well holy shit, I am impressed on Death Bells, you managed to convert one of the weakest soundtracks in a very rich and powerful track. This is what wonders a bit of drum and a bit of bass can do. Are there any hopes to do the Plutonia MIDI pack?
it's a cover of another cover made by JD Herrera. but still, thanks. about plutonia - i started working on some tracks, but i have studies and other covers. p. s. sorry for late response
В самом видео на некоторые источники не указаны авторы по причине недостаточности на тот момент информации.
Поэтому, в качестве упоминания авторов я приведу статью (ссылка в самом низу).
=======================
In this video, some composers of originals aren't credited due to absence of information at this moment.
So, for crediting them, i'll provide an article (link is below)
doomwiki.org/wiki/Final_Doom_TNT_music
Someone contacted L.A Seiben a while back to ask him some questions about the music of TNT Evilution. One of the questions asked was about the titles which the music tracks had been given, all the names (Sadistic, Death's Bells, More, AimShootKill, etc) were invented by an anonymous Wiki editor many years back, but simply stuck with fans. Of the tracks Seiben composed, he said none of the given titles were his own, he had only named them stuff like *track01* but he did like the titles people came up with for his songs. The exception being Legion Of The Lost (Map 31/Intermission), as a song with that name by metal band Gravedigger has long been attributed as the inspiration for it. Listening to both tracks, he felt they were only sort of similar, stating he actually based the track on some beginners notes published in a metal magazine, and had never heard the Gravedigger song.
Wow, as a DOOM's classical music fan I had never read the history of TNT track titles names.
Я не знаю лучше это оригинала или нет, но я точно знаю, МНЕ ЭТО НРАВИТСЯ!!!!!!
thank you everyone. также, метки уже добавлены.
These are *incredibly* gnarly, this synth is very well suited to the many low tones and grinding chords frequent in Evilution's soundtrack.
I've been playing a bunch of Horde mode in Doom Eternal lately and I got kind of burnt out on hearing the same music over & over, so I often mute the default music & have this playing in the background now instead. Gives it the right vibe. Thanks!
This is awesome! It's a bummer I've only found your channel now. I'll have to check out the rest of your stuff!
Holy shit, this is amazing.
These sound better than the actual midis in final doom
This is awesome!
Just really wanted to say I love the Horizon cover (among the other covers in this)!
it's mostly SpoonyBard's effort. i just fixed some patches and corrected the mix.
'Death bells' and 'more' are my favourite thanks to how many changes were done to them. Other tracks felt like they are straight from the original, with different soundfont applied. There were some nice instrument choices though. Good job.
there was no soundfont used, because it was all recorded from a real Sega Genesis and made for Genesis sound hardware.
@@Molkirill I know it is, and I totally respect that, as it must have taken a lot of work. However, I am kinda disapointed that you didn't include more changes in them, like you did in 'More'
Интересно будет услышать такое же произведение но, уже в Plutonia Final Doom!
а именно, сделать каверы на Plutonia MIDI pack, или на Plutonia 2? (т. к. в оригинальной Plutonia использовалась лишь музыка из первых двух Doom)
@@Molkirill Plutonia Midi Pack!
I don't know why, but “More” sounds like Michael Jackson be the composer of a Contra game ._.
Also, all the tracks are amazing!.
it's actually cover of JD Herrera's cover of MAP05
@@MolkirillI know, but with the sound chip he got a similar style to Jackson and Contra
Хех. Два ym2612-юзателя скооперировались, чтобы сделать ЭТОТ крутой кавер.
(При этом я был подписан на обоих заранее. Вот так ирония)
хоть и я сделал большую часть музыки (и даже исправил музыку от SpoonyBard), но без его помощи я бы не сделал это (либо вышло бы позже).
Fantastic! You are one of the best at this, the arrangements are incredible, perfect timbre. Would you have songs in this style that I could use in a Nina game I'm making for the Mega Drive?
*Ninja game. I think the Doom music would be amazing in the game's levels. Думаю, музыка из Doom звучала бы потрясающе в уровнях игры.
я даже вспомнить не могу, что бы подошло, т. к. у меня в основном каверы на Touhou и Doom (можно, конечно, оригиналы посмотреть, но там мало интересного, и их делать намного сложнее...)
Я понял. Хорошо, спасибо за ответ, мне нравятся ваши аранжировки.@@Molkirill
Sadistic sounds absolutely wicked with the YM2612. I wonder if a faux YM2612 instrument set/soundfont could be made for Doom sourceports which use FluitSynth? I assume you would have to create a set of sound samples and assemble them in a set somehow.
sorry for late response, because of studies (i have 2 weeks until exams). but, 2OP with other waveforms (as like OPL FM) can be even better than 4OP with just sine (i don't know about creating same sound as on OPN, but it may be just better)
There is an OPN soundset that can be used in GZDoom with the lipOPN sound option. It's called "SneakernetsGM." Aside from that, I'm sure someone's given a shot at making a GM set with FM synth instruments that works for Doom specifically, but it's never gonna beat having instruments specifically tailored for each song.
для удобства я залил всё на Audius -
audius.co/molkirill/album/tnt-evilution-ym2616-tribute-54150
well holy shit, I am impressed on Death Bells, you managed to convert one of the weakest soundtracks in a very rich and powerful track. This is what wonders a bit of drum and a bit of bass can do.
Are there any hopes to do the Plutonia MIDI pack?
it's a cover of another cover made by JD Herrera. but still, thanks. about plutonia - i started working on some tracks, but i have studies and other covers.
p. s. sorry for late response
@@Molkirill it's fine, this is new information for me, so thanks for filling me in. And good luck with studies, you can make it!
The .vgm link redirects you to the .dmf link instead.
i'll fix it soon
edit: fixed