Assassination Rogue PvP 10.2.7 | Rogue Hunter Priest defying the meta
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- Опубликовано: 22 авг 2024
- This video contains several Assa Marksmanship Disc 3v3 games around 2600 MMR in Dragonflight Season 4.
The build I am using in this video is the following:
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I've started to sometimes stream on Twitch:
/ shadenoxtv
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Hey Shade, got a question. For the head would u say Eng head or LW head? And for weapons pve ones or pvp?
Thanks a lot, love your videos!
I use LW head and PvP weapons, but you could use the other ones you mentioned as long as you keep above 30% versa
Hey shade, would it be possible to see ele assa druid some day to see your perspective on how you play in that comp
I find Slice a bit clunky, hard to keep up in a multi-dot meta where you don't often use envenom. Not sure what you guys do
well rupture last for 25 secs with 5 combo points and then you only need to keep garrote up in that time. You can slice at 3-4 combo points and it doesn't matter since ur envenoms will reset duration. you even have time to hit a crimson tempest if you got the talent for some added bleeds on the other targets.
@@misefalfaie750 2 (or 3) x rupture, garrote (it’s a time waste walking and not gaining CPs), crimson tempest, kidney and then you need usually more than one envenom to keep SnD up.
If you add the considerable amount of CC we get vs comps with shamans, or the plentiful bleed immunities (dark iron, paladin, evoker) then it becomes hard to keep slice up - for me that is.
@hdim1 yeah i guess its more about the timing of when you start your snd in order for you to be able to finish everything up before it runs out after envenom. What i usually do is i sap, cheapshot-deathmark-garrote-rupture(at 4 cp) then i just thistle tea, shadowdance, cheapshot again, get a kidney with 5cp, and only snd afterwards, and try to reset with vanish and go all in
could anyone explain why slice is important i don't see the point of 50% attack speed , does it give energy proc ? the dmg from auto attack is inexistant so why does it matter
@phosetgc2595 it matters for min max and for throughput which is most important in arena. Besides all that, you have the poison re-applications which deal bonus instant damage besides re-applying the debuffs
Hey shade it might be sth off the topic but why have you switched to cheat death recently? Cos as far as ive watched you play you were a big fan of elusiveness
I feel like when you die it's so overkill that in the end pre feinting isn't always that good even if you're good at it. But Cheat Death is as tilting as ever since it works only half the time.
Yeah it really pisses me out when cheat bugs@@Shadenox
Could you explain Slice and Dice ? i don't see the point of using it ( except if i have nothing else to press and full dots on all 3 ) 50% attack speed seem completely worthless but i'm new to assa , so maybe i ignore something important thank you
Check on the percentage of your auto-attack dmg, and calculate how much it would increase your dmg. On 2s its easier to keep it up
It has, in fact, many more benefits than merely increasing autoattack damage. Since you autoattack more often you also apply more poisons. In a season such as the current one where we only play Wound it's not that important, but with more single target focused builds with Deadly Poison it's a significant damage increase. And, finally, if you play kingsbane and try to ramp up the DoT it will get much stronger if you attack the target with SnD active because you'll apply more poisons.
In the end, for all Rogue specs, Slice and Dice appears are "white dmg increase", but in fact it helps with another mechanic for every spec. For Assa, it's poison applications and everything tied to it, for Sub it's CP and Energy generation, and for Outlaw it's Energy generation and damage procs