One thing I noticed about superbosses in xenoblade games is that they are almost always found in isolated locations away from any human settlements/human activity. Even the advanced technologies of keves and agnus can’t stand up to these things, just shows you how dangerous they are
@@gigamear the world was actually twice the size of xbc2. They confirmed this during the nintendo direct before it dropped. I honestly there is just so much clusteted on the map that you dont have to travel so far to do or find things
X allowed for such numbers. But of course in that game it was never necessary to raise your hp unless you wanted to do an immortal damage sponge tank build that didn't use decoy
Defenders tend to have very high HP. Lanz is second to Monica among the entire playable roster for having the highest possible Hit Points in-game and has the highest possible HP among the base roster (main crew). Edit: Realized that looking at the advanced classes, Sena's HP is higher than Mio's.
@@bitrel07 so do the individual characters have different stat advantages regardless of what class they’re on? Like will Mio ALWAYS have higher agility compare to someone else who is runninh Zepher at the same level as her?
Just so you know, you can press ZR on the character menu to show the entire build at once instead of having to navigate through every individual menu on the page.
Every time a new Xenoblade game comes out I’m always so happy. Not because the game is out, but because I know in less than a week Enel will show us how to beat lvl 200 enemies with ease LOL
I can't watch much right now cause of spoilers, but it's still cool that you're putting out this guide already! Just in general, all your guides have been super helpful for people since the game's so new with not much help available online right now. Keep up the good work!
The unique monsters and super bosses look soooooo much better than the past games. They look epic. And not even a week and lvl 200 super-superboss is destroyed
I was fortunue to stumble upon one of the superbosses, while doing a quest and I was at level 84 and this behemoth was at level 100. I didn't bother running away, so I was able to take the boss down in one try, though it was a bit of an effort to pull odd. After defeating it, I saw the Aionios Strongest confirmation and it made me think about what others lurk around. I will say that I felt very lucky, especially before obtaining any weapon upgrades.
Seriously appreciate this guide since I can’t find any info online about most of the superbosses and was holding out until end of ng+ to fight all of them. I’ll also keep those strategies in mind
I wasn't able to replicate it but the first time i fought Ceratinia Noah had Hero's spauldron's and pretty much one shot it whit a 10 million damage smash using Lucky seven finisher, Smash attacks are pretty unpredictable in this game.
I assume that was in normal mode? Bc in hard mode you cant so that. Also in hard mode Kilicorn Grandeps heals himself constantly dragging the fight A LOT
I did manage to beat all of these superbosses on hard mode but each of them took well over 20 mins. I had Noah as a Swordsmaster, Mio as a trobodour, Taion as the lone exile, Eunie as the medic gunner, Lanz as the soul hacker, and Sena as a martial artist. I had Miyabi for the hero space. She kept dying a lot in these fights which meant I get full art recharge. So, that was handy. I also gave all of them 10% dodge attack skill which is probably THE reason why I manage to beat all of them at their initial level. I just kept to controlling a single character which just helps make each fight bit less chaotic in my eyes.
i love how the same game allows players of different skill levels to enjoy the same bosses doing optimal stuff like this or scrappin their way in a 40 minute battle with 2 plot twists and still have the same amount of fun. nice content!
In case you haven't seen, there is a pair of level 102 superbosses at the bottom of the malevolent hollow in erythia sea, found them while grinding the last levels up
Finally gotten to endgame with just a few straggler activities to finish up, so I'm at the point beyond spoilers where your vids are super useful! I will probably be binging them this month! I also thought levialord was more difficult than ceratinia, but before consulting your strategies here all my superboss fights were taking over 10 minutes with multiple chain attacks. seems like I had good survivability building instincts but not good damage builds. But as usual taking the holistic approach and remembering that good offence is also defense is definitely the way to go! you deleted those health bars quick! I'm going to have to try this! especially since I am finding the later challenge battles on hard to be quite difficult.
My game finally came in today. But I am gonna hold off for a bit longer to finish Future Connected. I probably won’t do Torna prior to 3, but that’s fine since Torna is just a prequel. I think after I have the full Shulk and Rex story that will be enough to fully enjoy 3. Will definitely try these super bosses prior to looking at best equipment and setups.
Have you considered replacing myopic screen with the power charge on hit art instead as a way to consistently have power charge? It'll be impossible to consume in this current setup and removes any RNG going into chain attacks with when you get the order. Might be a bit overkill damage wise but could be potentially solid
First one I found was Ryuho, was doing the Off-Seeing Lesson for the Gamma Chain Quest I see a Shadow pass above as I was heading for the Husks and look up and level 100 Dragon!
Enel, you're doing a lot for this game and its community, thanks a lot. A little request: when you show Mater Skills, can you pls selecting/showing them from the list, so we can see from wich weapon are from. thanks!!
I done all these bosses myself on hard max level recently and I love seeing how others do it I have a pretty different setup from all this and relied on killing them in one chain attack after passing rage before I die Except the flying bird and the 200 final boss where I relied on ouroboros to survive between 2 chain attack
the skill from lone exile (i think its called maniac) is actually a pretty nuts skill for dps classes. It provides a damage percentage buff when facing any enemy higher level than you and given that these super bosses can hit 100 and up id say it may overshadow even the crit damage skill as that relies on a crit to land to provide any benefit while the maniac skill will be active on both crits and normal hits.
Not sure if anyone noticed but havent seen anything, when on a character u can press zr to show the entire build its cool what would be cooler tho is if u can save them Edit: wanted to add that i found out after completing the game and i feel silly
This is fantastic! Chain attack are as broken as ever. I do wonder, how good do you think "deals X more damage to aerial enemies" or something like that is? I would think using those instead of the general 30% more attack would be better?
The modifiers to boost your Attack boosts your overall damage in general, meaning your base damage and full DPS is improved. Such as boosting your Dexterity means you have a higher innate Hit Rate and boosting Agility means you have a higher innate chance of evading attacks. On the other side, accessories/skills/arts that boost damage to particular foes or do more damage on your position only boost the damage that you are outputting in-battle and use your current Attack stat. If you want to boost your DPS, have one accessory boosts your characters actual Attack stat (%) then have the others two be based on what you're trying to do. For Superbosses or enemies over Lvl 99, for DPS, you can run one accessory that boosts your Attack (%), one that boosts DMG against higher level enemies since it means you're not reliant on HP thresholds-based accessories as superbosses can ruin your day for those, and one that works on the enemy's species type (terrestrial/aerial/machine/aqua/etc).
I really hope the end game is more like XC2 instead of XC1 I could load up my XC2 save up right now after 300 hours and still have plenty to do, while with XC1 I simply looked at the Superbosses and said, "Ok they exist but why should I care? They have nothing to offer" before never playing the game again post story.
tbh XC2 had a bit too much blade farming and a lot of it was rng based with a lot of time consuming dumb bladequests. IN XC3 maxing all the classes goes a lot faster while having the same endgame superboss content.
Makes no sense that some of these Gem X, requires you to fight these super bosses. There are normal monsters to fight to get those drops too but it's rare to get the Legendary material for a Gem X upgrade. Either way you'll need a high end Burst spam build. Which will require late game grinding, and nearly a vast majority of Classes mastered for each character.
You can basically run trobadour and signifier with any other 2 attacker and tanks and that will work. As Enel probably found out later, some attacker and tanks he was using here weren't the best, but he still managed to win because of buff stacking
what party setup u all running in postgame. My setup with average gear, gem and mostly lvl10 classes was.. Noah (Incursor) Mio(zephyr) Eunie (lifesage/pureheals) Taion(trobadour) Lance ( signifer) Senna( Ogre) Ashera ( hero) Was a pretty smooth ride against all the superbosses without relying too much on chain attacks. Had the sustain to pull through.
Oh damn, I accidentally stumbled upon Dreadwyrm Nizoont at like lvl 77 and I tried to fight him for a laugh since I was so underleveled compared to him, expecting to instantly die. Yeah I beat him first try, I was controlling my Signifer at the time so maybe that helped.
Thank you! I’m nowhere near at the point where I can fight super bosses (though I have found one of them). But I’ve been super curious what they are and what prep I can do in advance to fight them!
Already cool to see people get so far when im chapter 4 :D Setups look cool as well, i wonder how Incursor Noah does instead of Seraph (crits look so good). Im guessing tho that Universal Annihilation mostly gets so shine due to Chain Attacks
please monolyth.. add a loadout feature. i can't tell you how much i appreciate the customization features of 3 but damn, does setting up your entire build (some times 6 at once..) every time you switch classes get old. oh and a way to level up or down your entire party at once instead of one by one wouldn't go a miss either. i realize it saves your last build, but it doesn't return things like accessories to that build when you switch back it will go whatever build you used it last in. even if your not using the more recent build with the accessory. wouldn't call this a complaint, because it isn't. just a small issue of convenience with an otherwise immaculate title.
I defeated Levialord Empireo on the first try before my team even reached Level 99. Took me a couple of chain attacks to do so. With Monica on the team.
Same here. I’m not going to watch the video in full just yet, since I want to discover what the Superbosses are myself and figure out my own strategies. All I know is this guy is the best Xenoblade player out there
I was wondering the same thing. I was off work on Fri and put in 10 hrs day 1. I am up to 35 hrs total and I can't imagine how so many people have finished it or close already 😳
@@tobihagen4968 Doubtful because Enel got the game a week early and you can see his levels gradually increase as his videos came out, also I'm not aware of any cheat tools existing for xenoblade 3 yet
I'm having trouble with finding the 5th superboss is it because you need to beat all the other ones to the max because I can't fight the final superboss with out the 5th boss
Did the first four Superbosses Yesterday, and two things, one while going double checking Grandeps' location I went back to the nearby Feronis Hulk and Maxed my Levels when I left Camp I was Aggroed somehow and the line didn't lead to any nearby monsters and I was taking about 5000 damage from each. And with Empireo tried going at it with Mio as Zephyr as the Controlled Character and it kept moving slightly out of Range making it difficult for me to hold aggro so I died to it 5 times before beating it. Also just remembered I hate how Ryuho doesn't accept Smash
Are there any good substitutes for any of Melia and Nia's abilities? My friend wants to do everything she can before ending the game and doing postgame content, meaning she has yet to unlock either of them. She was sort of discouraged after failing to fight Ceratinia, but I feel like its very much possible without the two queens
This strategy helped with fighting the super bosses on normal mode, but I'm having a lot of trouble in hard mode. I've only fought Perilwing Ryuho on hard mode, but I can't even beat him at 130 with this strat.
I'd really like a video on the base stats of each character. some people are saying that healing power is this games ether stat which is why eunie is good for fmj.
Quick question: what's the reasoning behind not using unlimited sword on Noah? Does it give less damage than regular seraph with salvo, or is it because you can't reliably get into chain attacks as quick as you need while making sure he doesn't smash with his launch smash art?
I need help, I beat all 4 of the first bosses but when I go to camp the thing for the super bosses says I’m missing a fifth one so I can’t activate it, but the final one doesn’t appear till after that, I’m so confused, please help Edit: nvm someone else in the comments had the same question and found the answer, now I can finish off the super bosses, I had for sure thought there was a 6th one I missed somewhere lol
@@galaxyy_Z pretty much in the city outside of the warehouse I think it was if you follow the left wall when leaving you will find a info thing about a super strong creature which gives you the last data point to be able to go to the camp and unlock it
Thankss, definetly gonna do them later -w-/ Im still leveling all the classes to 20, i wish we had level control not just to increase but to descrease as well, also i really hope they add the general area drop info for those mob loots, its hard to remember where they are
@@templeknights Not emulated but certainly leaked. It's very easy to do if you have a modded switch, and this Enel also did it for DE according to what I've read
Just want to know if all superbosses has its own gimmick? Like the 120lv superboss in XB2 that has stupid high evasion and force topple for all attack.
It's complex enough that I think people need more time to grind out everything about it and math out if its actually stronger or not at the end of the day.
Enel, I didn't find anywhere that explains but: Ouroboros chain only happen on Blue and Yellow heat bars? Also the chain will happen even if the Ouroboros is AI right?
Level 200 Hard Seraphic Ceratinia makes 190 SC look like a joke. Best I got was getting it down to about 45% and I’m solo tanking it with 3 healers and Melia (because I don’t have her 15 Mastery but she’s actually pretty good here). Been at it all night controlling Mio as Troubadour to debuff and rebuff . Noah’s on Seraph duty stealing aggro. Eunie’s Medic Gunner for some raw heals. Taion is Signifer. Lanz is any meat tank because any AGI tank is just getting eviscerated. Sena’s perma Ogre. Gonna say I’ve been defeated for now. This thing has some phases when it gets to 75 and 60% health. At 75 it starts buffing itself and at 60 it will start lazering the group from the front and if it does this buffed, its probably GG. I don’t have the balls to smash this thing lol. 😂
Hi Enel do you need to beat the previous 4 bosses all the way to its max challenge level before the last boss shows up? I killed all four but the last one didn't show up.
You need to go to a rest spot and have a chat before it will appear. There's one other piece of info out there somewhere required for the chat i think but can't remember exactly where it is
A bit off topic but I am sure you can answer that because I dont wanna get spoilert. What purpose is there to do NG+? Any additional stuff like with XC2? Do Subquests carry over or not? It would depend on how I play my first playthrough. Thanks.
What difficulty would you recommend playing on? Currently doing hard but it feels like my healers are never up to par, would love to play the other roles but I don’t want the game to be too easy. Not too far in the game yet
I played the game on normal for content purposes and haven't experimented too much with hard. Good news is you can change it at anytime so it isn't too bad
@@JDN910 I played on normal and was able to cleanly beat bosses while I was 5-6 levels under them, and every fight in xenoblade is the exact same so it's not like you need different strategies for different fights, I was pretty much done with the game and did the final boss 3 levels under and it was a cakewalk, chain attacks and good healer classes just make the game really easy tbh
Why not use the accessory for increasing dmg dealt to creatures higher level than you instead of the fusion dmg bonus? It's the same buff except 1 increases all your dmg instead of just fusion.
I'm currently having a mental block on lv 200 ceratinia normal so its good that the early fight seemed to be going as poorly for you as it is for me lol
Enel, what's the best way to level up in the 45-50 levels? Spoiler warning for the start of chapter 5 I'm stuck on the agnus transport battle before the castle where the two robots summon like 20 people.
Hopefully this isn't too early! I'll be making a guide on the best accessories and where to find them for tomorrow most likely.
For grinding to 99 did you just refight a unique monster and keep getting a high chain attack exp bonus
At least you made it spoiler free, your spot is like omg any hero you bring obtained on late game will spoil us lol...
long hair mio tho.
i guess it's not a spoiler but it got me by surprise.
long hair mio tho.
i guess it's not a spoiler but it got me by surprise.
long hair mio tho.
i guess it's not a spoiler but it got me by surprise lol.
One thing I noticed about superbosses in xenoblade games is that they are almost always found in isolated locations away from any human settlements/human activity. Even the advanced technologies of keves and agnus can’t stand up to these things, just shows you how dangerous they are
Tyrano Titan was made by the ardanians though so they are responsible for that thing.
@@Magic_Ice I thought it was made by judicium?
@@molo3517
Ardainians made it, do the Imperial Army Challenge Battle
Except for the one Nopon who locked up the dragon behind a door somehow
@@catalyst539That challenge battle could also just be a what-if where they found it instead of the party and successfully captured it.
Enel: Fighting against super bosses while under levelled, not worried at all
Me: fighting for my life against normal bosses in side quests.
underleveled? level 99 is the cap hes at the max level he can be
@@gaymerjerry Not for Ryuho and Grandeps.
I just watched some dude beat this boss with everyone at level 1....
@@gaymerjerry what is 99 to level 200?
101 levels under
@@gaymerjerry bruh the super bosses level is 200, max lvl is 99 on your party. But still thats 101 leveld lower. So yes underleveled lmao
I completed XC3 just now and I can finally watch your videos without concern. Man, it was a journey for sure. Had me in tears!
the world seemed smaller by comparison to the scale of XC1 and 2, but with so much more detail and life packed in
@@gigamear the world was actually twice the size of xbc2. They confirmed this during the nintendo direct before it dropped. I honestly there is just so much clusteted on the map that you dont have to travel so far to do or find things
I noticed while watching this that Lanz has over 10000 HP which is unheard of for a Xenoblade game, at least 1 and 2. Glad they uncapped it!
X allowed for such numbers. But of course in that game it was never necessary to raise your hp unless you wanted to do an immortal damage sponge tank build that didn't use decoy
Defenders tend to have very high HP. Lanz is second to Monica among the entire playable roster for having the highest possible Hit Points in-game and has the highest possible HP among the base roster (main crew).
Edit: Realized that looking at the advanced classes, Sena's HP is higher than Mio's.
The only one that might close might've been riki
@@tsyumamatsuthehavenofguard32 riki capped at 9999 which you could hit really rasily with HP gems
@@bitrel07 so do the individual characters have different stat advantages regardless of what class they’re on? Like will Mio ALWAYS have higher agility compare to someone else who is runninh Zepher at the same level as her?
Just so you know, you can press ZR on the character menu to show the entire build at once instead of having to navigate through every individual menu on the page.
While some people are still waiting to get their copy, Enel is out here with NG+++++++ already optimizing boss strategies.
After you beat the level 200 super boss: “hear that Noah? Lanz wants something a bit meatier”
meteor
Every time a new Xenoblade game comes out I’m always so happy. Not because the game is out, but because I know in less than a week Enel will show us how to beat lvl 200 enemies with ease LOL
I can't watch much right now cause of spoilers, but it's still cool that you're putting out this guide already! Just in general, all your guides have been super helpful for people since the game's so new with not much help available online right now. Keep up the good work!
The unique monsters and super bosses look soooooo much better than the past games. They look epic.
And not even a week and lvl 200 super-superboss is destroyed
I was fortunue to stumble upon one of the superbosses, while doing a quest and I was at level 84 and this behemoth was at level 100. I didn't bother running away, so I was able to take the boss down in one try, though it was a bit of an effort to pull odd.
After defeating it, I saw the Aionios Strongest confirmation and it made me think about what others lurk around. I will say that I felt very lucky, especially before obtaining any weapon upgrades.
Seriously appreciate this guide since I can’t find any info online about most of the superbosses and was holding out until end of ng+ to fight all of them. I’ll also keep those strategies in mind
I wasn't able to replicate it but the first time i fought Ceratinia Noah had Hero's spauldron's and pretty much one shot it whit a 10 million damage smash using Lucky seven finisher, Smash attacks are pretty unpredictable in this game.
I assume that was in normal mode? Bc in hard mode you cant so that. Also in hard mode Kilicorn Grandeps heals himself constantly dragging the fight A LOT
I did manage to beat all of these superbosses on hard mode but each of them took well over 20 mins. I had Noah as a Swordsmaster, Mio as a trobodour, Taion as the lone exile, Eunie as the medic gunner, Lanz as the soul hacker, and Sena as a martial artist. I had Miyabi for the hero space. She kept dying a lot in these fights which meant I get full art recharge. So, that was handy. I also gave all of them 10% dodge attack skill which is probably THE reason why I manage to beat all of them at their initial level. I just kept to controlling a single character which just helps make each fight bit less chaotic in my eyes.
I remember back when Fiona was revealed people thought she would suck because her buffs are random is funny how she is one of the most overpowered
They didn’t understand the power of Hero Time smh
@@PALWolfOS total lamers
I seen her skills and direclty thought how op is this
i love how the same game allows players of different skill levels to enjoy the same bosses doing optimal stuff like this or scrappin their way in a 40 minute battle with 2 plot twists and still have the same amount of fun.
nice content!
I guess Monolithsoft is just going to make a trend out of making a specific healer absolutely broken
Another solid vid from Enel!
I love that you can see Perilwing from so early on but can’t even get to it, never mind even consider fighting it, for a while after
In case you haven't seen, there is a pair of level 102 superbosses at the bottom of the malevolent hollow in erythia sea, found them while grinding the last levels up
They don't count as superbosses by the game's standards so I didn't put them here.
And use Eunie's Orouborus Talent Art against a Moebius with plenty of Buffs out and be prepared to watch the fall out
Barley passed the prologue but once I best the game this video is going to help out a ton keep it up enel
TIL Enel has never heard the word “barrage” said out loud haha.
Awesome vid!
Finally gotten to endgame with just a few straggler activities to finish up, so I'm at the point beyond spoilers where your vids are super useful! I will probably be binging them this month! I also thought levialord was more difficult than ceratinia, but before consulting your strategies here all my superboss fights were taking over 10 minutes with multiple chain attacks. seems like I had good survivability building instincts but not good damage builds. But as usual taking the holistic approach and remembering that good offence is also defense is definitely the way to go! you deleted those health bars quick! I'm going to have to try this! especially since I am finding the later challenge battles on hard to be quite difficult.
My game finally came in today. But I am gonna hold off for a bit longer to finish Future Connected. I probably won’t do Torna prior to 3, but that’s fine since Torna is just a prequel. I think after I have the full Shulk and Rex story that will be enough to fully enjoy 3. Will definitely try these super bosses prior to looking at best equipment and setups.
Thanks so much for the locations! The Dreadwyrm is the only one I've been able to find.
Have you considered replacing myopic screen with the power charge on hit art instead as a way to consistently have power charge? It'll be impossible to consume in this current setup and removes any RNG going into chain attacks with when you get the order. Might be a bit overkill damage wise but could be potentially solid
I thought about it before but I also need myopic screen low cooldown to spam stuff before the actual chain attack.
First one I found was Ryuho, was doing the Off-Seeing Lesson for the Gamma Chain Quest I see a Shadow pass above as I was heading for the Husks and look up and level 100 Dragon!
Birb actually. Ryuho is a birb.
Nice! Now I know the fantastic beasts, and where to find them!
even though it's spoilers I'm glad I can save this video for a later time thanks for the amazing guides.
Thanks enel really help me to find them out you're amazing
Enel, you're doing a lot for this game and its community, thanks a lot. A little request: when you show Mater Skills, can you pls selecting/showing them from the list, so we can see from wich weapon are from. thanks!!
I done all these bosses myself on hard max level recently and I love seeing how others do it
I have a pretty different setup from all this and relied on killing them in one chain attack after passing rage before I die
Except the flying bird and the 200 final boss where I relied on ouroboros to survive between 2 chain attack
the skill from lone exile (i think its called maniac) is actually a pretty nuts skill for dps classes. It provides a damage percentage buff when facing any enemy higher level than you and given that these super bosses can hit 100 and up id say it may overshadow even the crit damage skill as that relies on a crit to land to provide any benefit while the maniac skill will be active on both crits and normal hits.
I'll come back to watch this when I'm not at the start of chapter 4.
See you then!
Not sure if anyone noticed but havent seen anything, when on a character u can press zr to show the entire build its cool what would be cooler tho is if u can save them
Edit: wanted to add that i found out after completing the game and i feel silly
On which menu?
This is fantastic! Chain attack are as broken as ever. I do wonder, how good do you think "deals X more damage to aerial enemies" or something like that is? I would think using those instead of the general 30% more attack would be better?
The modifiers to boost your Attack boosts your overall damage in general, meaning your base damage and full DPS is improved. Such as boosting your Dexterity means you have a higher innate Hit Rate and boosting Agility means you have a higher innate chance of evading attacks. On the other side, accessories/skills/arts that boost damage to particular foes or do more damage on your position only boost the damage that you are outputting in-battle and use your current Attack stat. If you want to boost your DPS, have one accessory boosts your characters actual Attack stat (%) then have the others two be based on what you're trying to do. For Superbosses or enemies over Lvl 99, for DPS, you can run one accessory that boosts your Attack (%), one that boosts DMG against higher level enemies since it means you're not reliant on HP thresholds-based accessories as superbosses can ruin your day for those, and one that works on the enemy's species type (terrestrial/aerial/machine/aqua/etc).
That combat system is an actual limit breaker.
I really hope the end game is more like XC2 instead of XC1
I could load up my XC2 save up right now after 300 hours and still have plenty to do, while with XC1 I simply looked at the Superbosses and said, "Ok they exist but why should I care? They have nothing to offer" before never playing the game again post story.
tbh XC2 had a bit too much blade farming and a lot of it was rng based with a lot of time consuming dumb bladequests. IN XC3 maxing all the classes goes a lot faster while having the same endgame superboss content.
Kind of perfect that the Former Gold Rank has the status as the best DPS
Not gonna watch this stuff til I get to postgame but I’m excited to see what you figure out!
Makes no sense that some of these Gem X, requires you to fight these super bosses. There are normal monsters to fight to get those drops too but it's rare to get the Legendary material for a Gem X upgrade.
Either way you'll need a high end Burst spam build. Which will require late game grinding, and nearly a vast majority of Classes mastered for each character.
You can basically run trobadour and signifier with any other 2 attacker and tanks and that will work. As Enel probably found out later, some attacker and tanks he was using here weren't the best, but he still managed to win because of buff stacking
So what is your best team?
Very nice love it subbed.
what party setup u all running in postgame.
My setup with average gear, gem and mostly lvl10 classes was..
Noah (Incursor) Mio(zephyr) Eunie (lifesage/pureheals) Taion(trobadour) Lance ( signifer) Senna( Ogre) Ashera ( hero)
Was a pretty smooth ride against all the superbosses without relying too much on chain attacks. Had the sustain to pull through.
Oh damn, I accidentally stumbled upon Dreadwyrm Nizoont at like lvl 77 and I tried to fight him for a laugh since I was so underleveled compared to him, expecting to instantly die.
Yeah I beat him first try, I was controlling my Signifer at the time so maybe that helped.
Out of curiosity, what classes was the rest of your team?
@@eirkire9520 FMJ, Incursor, Troubadour, Zephyr, Lone Exile and I had Segiri as my hero.
@@Zenriesz
did you get the special equipment behind him?
Hey was just wondering do we know the differences between the difficulty’s? I’ve been playing on hard and it’s been a decent challenge
will you be making a "how to use" guide for each character and their classes? or would this be too much for the human mind?
Thank you! I’m nowhere near at the point where I can fight super bosses (though I have found one of them). But I’ve been super curious what they are and what prep I can do in advance to fight them!
Already cool to see people get so far when im chapter 4 :D
Setups look cool as well, i wonder how Incursor Noah does instead of Seraph (crits look so good). Im guessing tho that Universal Annihilation mostly gets so shine due to Chain Attacks
please monolyth.. add a loadout feature. i can't tell you how much i appreciate the customization features of 3 but damn, does setting up your entire build (some times 6 at once..) every time you switch classes get old.
oh and a way to level up or down your entire party at once instead of one by one wouldn't go a miss either. i realize it saves your last build, but it doesn't return things like accessories to that build when you switch back it will go whatever build you used it last in. even if your not using the more recent build with the accessory.
wouldn't call this a complaint, because it isn't. just a small issue of convenience with an otherwise immaculate title.
I'm still on Chapter 4, so I'll save this video for the post-game.
I’m nowhere near the point where I would challenge these bosses, but this was still fun to see.
I defeated Levialord Empireo on the first try before my team even reached Level 99. Took me a couple of chain attacks to do so. With Monica on the team.
I wanna know how many hours this man put into the game already. I ve been playing every day since Friday and I'm only in chapter 3
Same here. I’m not going to watch the video in full just yet, since I want to discover what the Superbosses are myself and figure out my own strategies. All I know is this guy is the best Xenoblade player out there
I was wondering the same thing. I was off work on Fri and put in 10 hrs day 1. I am up to 35 hrs total and I can't imagine how so many people have finished it or close already 😳
Hate too be that Guy but i am sure this save is cheated
@@tobihagen4968 Doubtful because Enel got the game a week early and you can see his levels gradually increase as his videos came out, also I'm not aware of any cheat tools existing for xenoblade 3 yet
I'm having trouble with finding the 5th superboss is it because you need to beat all the other ones to the max because I can't fight the final superboss with out the 5th boss
Is there any way that you could make a video on which classes are best for each character?
I have defeated every superbosses before seraphic ceratinia but he wint appear at upper sword cavity. What do I need to do?
Did the first four Superbosses Yesterday, and two things, one while going double checking Grandeps' location I went back to the nearby Feronis Hulk and Maxed my Levels when I left Camp I was Aggroed somehow and the line didn't lead to any nearby monsters and I was taking about 5000 damage from each. And with Empireo tried going at it with Mio as Zephyr as the Controlled Character and it kept moving slightly out of Range making it difficult for me to hold aggro so I died to it 5 times before beating it.
Also just remembered I hate how Ryuho doesn't accept Smash
Are there any good substitutes for any of Melia and Nia's abilities? My friend wants to do everything she can before ending the game and doing postgame content, meaning she has yet to unlock either of them.
She was sort of discouraged after failing to fight Ceratinia, but I feel like its very much possible without the two queens
Can you show your ouroboros setup aswell please ? Thanks!
I'll just drop a like and check this out later. I've spent so much time just mapping the world that I'm probably stil early game.
cannot wait for the hero/class tier list
I just unlocked Signifer and wow are you right, the class is fun to use, and kind of busted.
This strategy helped with fighting the super bosses on normal mode, but I'm having a lot of trouble in hard mode.
I've only fought Perilwing Ryuho on hard mode, but I can't even beat him at 130 with this strat.
Good tactical advise!
I'd really like a video on the base stats of each character. some people are saying that healing power is this games ether stat which is why eunie is good for fmj.
Thank you for the information
Quick question: what's the reasoning behind not using unlimited sword on Noah? Does it give less damage than regular seraph with salvo, or is it because you can't reliably get into chain attacks as quick as you need while making sure he doesn't smash with his launch smash art?
Also if you get Ethel at level 20 you can use her skill that makes all characters have there talent art already unlocked when in start of battle
I need help, I beat all 4 of the first bosses but when I go to camp the thing for the super bosses says I’m missing a fifth one so I can’t activate it, but the final one doesn’t appear till after that, I’m so confused, please help
Edit: nvm someone else in the comments had the same question and found the answer, now I can finish off the super bosses, I had for sure thought there was a 6th one I missed somewhere lol
I've the same issue, how do you have got it?
@@galaxyy_Z pretty much in the city outside of the warehouse I think it was if you follow the left wall when leaving you will find a info thing about a super strong creature which gives you the last data point to be able to go to the camp and unlock it
Thankss, definetly gonna do them later -w-/
Im still leveling all the classes to 20, i wish we had level control not just to increase but to descrease as well, also i really hope they add the general area drop info for those mob loots, its hard to remember where they are
You can decrease levels upon beating the game
@@allingbrodniak8819 yes but only one at the time in the camp, i mean decreasing all of them at once
@@keaworks_ Yeah that part is annoying
Yall playing this game way to fast🔥
if i had this game from day 1 i would prob be on chapter 2 or sum
Thank you I was looking for a video from you. Btw do plan on making a Gide for all the classes/heroes like you did for XB2?
how did get so op in just a few days lol. you're like the god of xenoblade games haha.
Hes been playing since the game leaked. I forgot the date but it was probably a week before the game launched.
He is playing a leaked copy of the game emulated.
@@templeknights Not emulated but certainly leaked. It's very easy to do if you have a modded switch, and this Enel also did it for DE according to what I've read
Just want to know if all superbosses has its own gimmick? Like the 120lv superboss in XB2 that has stupid high evasion and force topple for all attack.
I'm not sure about any specific gimmicks but they're definitely a lot more challenging this time around
I would like to know what Seraphic Ceratinia's theme is, not able to go fight it just yet.
I'm sure someone will upload the OST soon.
where do you get speed jogger 2? I can't find it anywhere online and I wanna go fast
Chapter 5's affinity are at max level
@@ShadowCero ty ty!
Sir, can you make a guide to unlock the hardest Hero/class to obtain, that machine assassin or robot assassin gal?
I'm a bit surprised that no one is using the soulhacker class. That thing has some seriously strong skills and abilities
It's complex enough that I think people need more time to grind out everything about it and math out if its actually stronger or not at the end of the day.
Can you make a best teams video? obviously the game is meant to be your own gameplay but I guess a video of classes that go well together.
He has already beat the game twice
Enel, I didn't find anywhere that explains but: Ouroboros chain only happen on Blue and Yellow heat bars? Also the chain will happen even if the Ouroboros is AI right?
Sir... This game came out 4 days ago. Are you ok Enel? You staying hydrated? You getting enough rest? I'm concerned.
the game leaked nearly 2 weeks ago, he got it then.
@@attack.shingeki7485 Oh word? That would make sense then
Level 200 Hard Seraphic Ceratinia makes 190 SC look like a joke. Best I got was getting it down to about 45% and I’m solo tanking it with 3 healers and Melia (because I don’t have her 15 Mastery but she’s actually pretty good here). Been at it all night controlling Mio as Troubadour to debuff and rebuff . Noah’s on Seraph duty stealing aggro. Eunie’s Medic Gunner for some raw heals. Taion is Signifer. Lanz is any meat tank because any AGI tank is just getting eviscerated. Sena’s perma Ogre. Gonna say I’ve been defeated for now. This thing has some phases when it gets to 75 and 60% health. At 75 it starts buffing itself and at 60 it will start lazering the group from the front and if it does this buffed, its probably GG. I don’t have the balls to smash this thing lol. 😂
Do you guys have a tip to land debuffs? I keep on getting block and or resisted.
try investing in skills that increase success rate of debuff application
go on easy mode lmao
Can you make a "what to do before new game plus" video?
Nothing really, NG+ is kinda pointless as of right now
Hi Enel do you need to beat the previous 4 bosses all the way to its max challenge level before the last boss shows up? I killed all four but the last one didn't show up.
You need to go to a rest spot and have a chat before it will appear. There's one other piece of info out there somewhere required for the chat i think but can't remember exactly where it is
@@EnelXC I found it, the NPCs outside of Module Warehouse in the city, just walk out of the warehouse door and hug the left wall.
@@skeloston111 omg thank you so much I have been looking for the answer to this
@@skeloston111 it's not appearing for me I'm losing my mind
@@lucabartoli957 I just close the game and restart it , and it appear Outside the Module Building Landmark in City , you can try it ;)
Anyone knows what damage link and art follow-up does?
A bit off topic but I am sure you can answer that because I dont wanna get spoilert. What purpose is there to do NG+? Any additional stuff like with XC2? Do Subquests carry over or not? It would depend on how I play my first playthrough. Thanks.
Doesn't seem to be any purpose as of right now
Can you get more Lunae Rings through NG+?
@@tonymax96
yes
@@catalyst539 a little to late Paul, already got 5 of them lol
What difficulty would you recommend playing on? Currently doing hard but it feels like my healers are never up to par, would love to play the other roles but I don’t want the game to be too easy. Not too far in the game yet
I'm not Enel, but normal mode itself is actually decently challenging even if you slightly overlevel
I played the game on normal for content purposes and haven't experimented too much with hard. Good news is you can change it at anytime so it isn't too bad
@@JDN910 I played on normal and was able to cleanly beat bosses while I was 5-6 levels under them, and every fight in xenoblade is the exact same so it's not like you need different strategies for different fights, I was pretty much done with the game and did the final boss 3 levels under and it was a cakewalk, chain attacks and good healer classes just make the game really easy tbh
Funny enough I just simply used the base weapons with the hero being Nia
These are definitely really solid strats tho
Why not use the accessory for increasing dmg dealt to creatures higher level than you instead of the fusion dmg bonus? It's the same buff except 1 increases all your dmg instead of just fusion.
Out of curiosity, what about the level 2 level 100+ enemies in the Demihuman Gutter? I just didn’t see them covered here and was curious.
they aren’t superbosses
I'm currently having a mental block on lv 200 ceratinia normal so its good that the early fight seemed to be going as poorly for you as it is for me lol
Enel, what's the best way to level up in the 45-50 levels?
Spoiler warning for the start of chapter 5
I'm stuck on the agnus transport battle before the castle where the two robots summon like 20 people.
Overkills on elite monsters and Bonus EXP are always good ways to cheese levels.
yeah just find UMs if you can but killing elite monsters can work too
@@EnelXC If they're struggling to level up, they probably won't fare well against unique monsters at their level!
Why does the final superboss look like a titan mixed with a telethia, or is it just me?
Is it bad that I beat the game and this is where I learn you can pick which order anyone goes in a chain attack instead of going in the order shown?
There is an item behind dreadwyrm nizoont, what is it for?
Why didint you change equipment on the hero. After you beat the game you can change equipment and gems if i remember.
he did but you can’t change the gems