“Did You REALLY Test This Character?” Daigo Can't Help but Question Capcom [Daigo] [Daigo Umehara]
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- Опубликовано: 13 сен 2024
- Daigo Umehara
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Playing A.K.I made me appreciate how solid Lily's buttons feel. She has her own problems especially on defence but she can snowball a round super hard.
毒にするリスクや労力がある割に小パン一発でも当たれば解除、毒ダメージ自体も極小というね
連携やセットプレイへの組み込みでしかなく「立ち回りで毒を撒く」という戦略は完全に破綻してる
当身界最強アムネジアのトゲ、ラヴーシュカに並ぶ凄まじいパワーのイウサールの竜巻、完全起動したブランカ人形
↓
ダメージを受けても解除されない
毒
↓
おさわり即解除
なぜなのか😊
毒を売りのキャラにすれば良いのに弱パンチ以下の毒に恐れる格闘家はいない
毒のダメージ高くてダウン→毒設置から逃げ回られるの想像したら死ぬほどウザいと思うよ
通常技ちょっと長くするくらいで良いと思う
起き攻め放棄してるから弱いよそれ
コンセプトが「毒で削る」じゃなくて「毒付与からの毒破裂で削る」だもんな
Akiマジで好きだから流石に強化する前提で今のメタに影響与えないように最初だけ弱くして出してると信じてる
毒でドライブゲージの回復を阻害できたり、何なら減らせたりして欲しさある。
現状で毒が枷にしか感じない
最大の武器の火力を発揮する為に先ず不得手な攻撃を当てに行き毒にします
次に有力な攻め継続能力で制限時間内に択を通せたら初めて火力が出るってのがねー
もうちょい毒にメリットと言うか副産物的な何かが欲しい
毒ダメフィニッシュ可能とか毒状態中はコマ投げ後に展開超有利とか
もう少しなんとかなるのを期待して使い続けるから…
3:37… Aki is visually awesome. Maybe she will end up like S5 FANG who became a solid character. Buff the poison damage and maybe buff her ex whip. I feel like she should play like rose and fang.
She would be more threatening if they would allow her poison to deplete drive gauge as well. The purpose of the poison is to push your opponent to attack and negate it. Depleting drive gauge will force them to burn out faster. If that is too strong, then they should remove depleting life bar. If the drive guage is only affected, it can help AKI do more chip damage, an it's also more accurate on how she described the poison after effects in her trailer XD
she needs better buttons to stop characters from just running her over though, trying to stop characters like luke from just driverushing at you is futile with aki
@@Uooooooooooooh I agree with her buttons need more reward, and that example of drive rush from luke is the reason why the poison should burn him out to prevent it.
@@Uoooooooooooohgive better buttons and make her OD moves apply the drive depletion version.
@@UoooooooooooohIt's frustrating how the rushdown monsters Ken, Luke, Juri, Cammy and Dee Jay also have great options to deter people from going crazy. As Lily I have to hold so much pressure and my medium punches that can check drive rush are slow and not cancellable into any meaningful damage.
強い弱いがあるのはしょうがないとして
年1調整だとやはりその不満が長く残ってしまうよね
ダメージとかの細かい調整はもっとあってもいいと思う
火力差ほんとにえげつないからダメージ調整だけでもして欲しいよね
それでいうとaki火力だけはあるよ(状況限定だけど)
足りて無いのは対空、立ち回り力...,
このゲーム状況限定火力のあるキャラは弱いとされる傾向にあるよね
飛び通した火力は高いリュウ
酒飲めば火力伸びるジェイミー
毒かつ画面端(欲を言えばパニかん)で高火力のaki
its funny cause i've been playing zangief since sf4 but was getting sick of yoyo-ing with my MR and not feeling like I'm actually playing sf6 like most characters. When Aki was released I thought she looked really cool and decided to make the switch. She's super fun when you can get your offense going but she does struggle real hard in neutral especially against characters like cammy who can completely negate your fireball game. kinda stinks that both of my characters are so low on most tierlists but i guess there's no place but up lol
すっごい楽しみにしてたキャラだったのに本当に残念。
Maybe give her one of her normals a special cancellable feature. Atm she feels super hard to get people to open up
MAKE AKI'S CROUCHING MEDIUM KICK DRIVE RUSH CANCELABLE!
AKI見て「あ、DLCは期待できないな」って確信できた
ちょっと体調が悪くなる程度の毒とか
毒に費やした時間他に割いたほうが絶対強かっただろ
カプコン「テストプレイ?お前らが今やっとるやろがいw」
It's kinda funny cause this is how I felt towards Azucena during the CBT for Tekken 8. I was like "Wow, this character is fun. A shame she sucks and she loses neutral to most characters. I wish they wouldn't have been so scared to actually make her strong." She's still definitely fun to play, but there's absolutely no reason to play her since she's high risk/high reward. Why even bother picking her when you can just pick Jun or something and get your wins more easily?
A.K.I. definitely looks fun, but she doesn't really have enough going for her to make her viable against most characters. Much like FANG, she'll only be good in VERY specific circumstances, which is kind of a waste, tbh.
Hmmm... every pro I've seen talk about Azucena says she's the cheapest character on the roster. 2 biggest reasons I've heard are she has a +ob "dragonlash" and one of the best whiff-punish launchers in the game. I know there was more, but I don't play Tekken anymore, and just wanted to see what ppl thought of her.
@@JoeRahlyeah this last beta she's been alot stronger it seems. Idk what this guy is on about. Tekken values way different things compared to SF hell even compared to other 3D fighters
@@muckdrivernot only that, high risk high reward characters have generally been good characters in FGs. characters like Aki are high risk low reward
They went out of their way to make sure she doesnt have anything good. The poison bolssom is cool but reguar poison is pathetically weak you cant even do it like fang
The fact that her buttons are bad and no invincible just made her placed at the bottom tier...
1:58 強すぎても言われるしなー 調整は難しいよね
強いぐらいでちょうど良いとおもうけどなDLCキャラなんだし
弱い追加キャラって何のために追加したの?ってなるし実際5の頃から言われ続けてるしそれでも追加キャラを弱く弱くしようとするカプコンは何がしたいのかよくわからない
@@user-fw2wt6og5lでもこれで強かったら毒削りガン守りモダンとかが出てきそう
@@tubeyou-gr7bsモダン以前に師匠のFANGがスト5でそんな感じなんだよな
@@tatuki9115やってないけど師匠嫌われてそうだなそれは
p2w
ダメージ食らったら毒解除を無くせばいいと思う。論理的に考えてそれで毒解除できるのおかしいし。
たかしは、波動拳を撃てば撃つほど、強くなって、最終的にパリイ不可、ガードで削り、削りフィニッシュありにしよう。集中とかいらんから。リュウの波動拳は特別なんだって色にしてほしい。スパ2Xから真空波動、サードで電刃も覚えたのに…。波動拳弱くなってるのは悲惨過ぎる…。
たかしはどのキャラに対しても程々に弱いから楽しめる部分あるし強キャラにはしないでほしいなー。たかしでがんばってると他のキャラやったときにほかキャラの練度が上がってる気がするし、自己研鑽にはちょうどいい弱さのキャラだと思ってます
AKI弱いのは個人的に凄い助かる
だってAKI怖いじゃん…
K派生-3は納得性ないよ😢
Dゲージ削りや毒フィニッシュは相手にヘイトためそうだからなあ
普通に強化してほしい
0:05 hm
0:23 jeez,as a master aki huh
ザンギに削り殺されるのはなかなか😂
年1調整だから新キャラをあんまり尖った調整する度胸ないんだろうな
He covered how there are strengths & weaknesses but overall it takes discipline too adapt.
She needs faster supers
個人的に本田はAKIが唯一五分以上の可能性がある組み合わせだと思ってる
それ以外は冗談抜きで全キャラ不利ある
Do the poison effects stack?
No. The poison effect isn't really there to do damage on it's own anyway, it's there to allow Aki to extend her combos
Nice
ワタシアキ使いだけど、このキャラヨワイデス
良い話だねぇ(^ω^)
日本と海外で全く評価が違うね。
トップランカー視点だと最弱クラスになるのかも
i know Daigo knows better than me but poison chip kill seems like a horrible idea
I think it would make it more fun for the poison to kill because then it becomes an actual threat at low health.
when you're in burnout and chip kill range you're screwed anyway, poison being able to finish you off would just make AKI's burnout game a bit better
Im assuming he means poison chipp kill in burn out. Cause it would be weird imo if she can chipp when you arent burned out
I think it's a great idea. Getting someone to low health with Aki in the higher ranks is extremely hard. She has nothing in neutral. Give her something in the end
It is a horrible idea. In burnout, you can take chip damage and even die from blocking special move, overdrive, DI, and supers. Not to mention you need to deal with throw loop and plus on block loop which AKI and some characters have. So making poison can chip kill when in burnout is add unnecessary mental stack and also make AKI a very strong or almost broken since she's the only character in the game who have poison mechanic.
And despite AKI weakness, her damage output, corner carry, and pressure are really good. I fought some AKI Master rank and one punish from her with full overdrive bar + super lvl 3 / CA combo not just deal 6000 damage but also put you in the corner where AKI can setup her poison as oki. Fighting the current AKI is quite annoying so i can't imagine if they give her a lot of buff especially if they make poison can chip kill.
Why does he call Ryu takashi?
The kanji spelling for Ryu is "隆".
"隆" can be read not only as Ryu but also as Takashi.
In addition to @@boncura821 , "Takashi" sounds more vulgar, familiar, and diminutive than "Ryu" to Japanese Natives.
Therefore, the Japanese SF slang calls "modern weak Ryu" Takashi, in contrast to "old strong Ryu".
So when a strong Ryu is observed, people shouts "Takashi returns back to Ryu!!".
@@nirva_7 damn imagine being named takashi
@@eebbaa5560 "Takashi" itself is just an ordinary name. It is such an ordinary and familiar name that "Takashi" often appears in test questions of elementary schools.
They need to give her Toxic. Every turn the poison damage gets worse.
aki is cool but weak i think her poison gimmick is kind of shitty she needs it to do any relevant damage and it's not super hard to set up, but all it does is put her damage on the same level as other characters who don't need the poison. she has a bunch of random tools but they all just kind of suck; poison puddle is worthless, bubble pop is worthless, light whip is worthless, every single one of her normals is trash (her biggest issue imo) and she has a lot of small flaws that add up and the result is a weak character.
despite all of this she's decently fun to play and she has one of the best designs in the game, but hopefully she gets some good changes in season 2 to put her on the same level as other characters. for starters, i think her poison doing drive gauge damage would be a good change. other than that, if they gave her normals bigger hitboxes and slightly better frame data, as well as making some of her pokes special cancellable, she could be a strong character. i also hope capcom is open to adding new moves in the future, similar to how they gave characters new v-systems in sfv.
@ebbaa5560 Hello, do you already have a tier list?? Who are the six best characters in your opinion????
As good as SF6 is, some decision like this make me wonder did they just half ass it knowing that season 2 they can make the proper changes.
Capcom just learn the lesson not to make DLC characters really strong on day 1. Remember people quickly asked for nerfs when Balrog, Abigail, Seth, or Luke came out strong on day 1.
her hitboxes are pretty bad, her jump heavy has to be the worst in the game
なんかAKIだけ異様に調整ゴミだよな
本当に強い技が一つもないし、手足が長く爪もつけているのに不自然なぐらい技のリーチが短い
しかもキャンセルきかない技だらけで中足ラッシュもない
弾はめちゃくちゃ弾速遅いのに全体52という破格のゴミフレームで見てから飛びが確ってしまうような欠陥技
そしてこの立ち回りのくせに通常対空は9Fの立ち技、必殺技対空は11F、無敵技はないという攻守ともにゴミすぎるスペック
スト6全体のパワーバランスに対して明らかに弱く作られてる
もはやダンのポジションのキャラだよこれ
@usuário-th8nl4wm9d こんにちは、Tier リストはもうお持ちですか??あなたの意見では、ゲーム内で最高のキャラクター 5 人は誰ですか?
@@neves2493 俺のトップ5はルーク、JP、ガイル、ケン、DJかな
春麗はよく最上位に置かれがちだけど、理論値っていう不確定要素より実践値主義なんで俺は過大評価だと思ってる
強いキャラが勝つんじゃなくて、勝てるキャラが強い
@@user-th8nl4wm9d 理解した。 「実用的価値」と「理論的価値」という用語を初めて読んだとき、私は春麗が過大評価されているという意見に同意するように思いました。つまり、昨日、トップ 1 では彼女(春麗)がケンよりも優れていると言う男性と「議論」(読書)をしました(笑)。でもそれは彼の意見です、はい、誰もが意見を持っています(笑)。
これは意図的な弱い設定では⁉️新キャラこんなに弱いんだから、強化します♪これなら、強くなっても文句は出ない✨やるなカプコン、だが俺は読みきっている😅
一回読み通したら次のリターンクソデカくなるって立ち回りが結構楽しい
テストプレイしたからこそ毒の持続ダメージ550になったんだと思う
1000とか2000くらいだと毒撒いて逃げ回るクソキャラになりそうだしこれくらいが良い塩梅なんだろうね
昨日ネモAkiとウメハラKENでボコボコにされてる動画みたけど
Akiがそんなに弱いならネモが凄いってことか。
単純にネモがやり込んでる分理解度が高く、ウメさんの対アキ攻略が進んで無いので解らんころしされただけでしょう。
去年のSFLで無双していたふ〜どがカワノに解らんころしされ手も足も出なかったのと同じ
@@user-yf1tb5bu3v疑問なんだけど、なんでそんなに単純化できるの?根拠は?そもそもここまで配信で使ってて分からん殺しとかプロとして恥ずかしいし、ネモの小技も振り方は上手いとか、ウメハラが舐めすぎとか、想像するだけならいくらでも理由はあげられると思うんだけど、どうしてそう言い切れるの?純粋な疑問だわ
@@infiniteeeeeeeee247
翔JPに手も足も出ず一方的にボコボコにされていたウメさんが攻略を詰めて互角に闘える様に成って来たり、去年のカワノがふ〜どをボコボコにしたキャラがそれまで弱キャラと言われ誰も使っていなかった、しかも他のプレイヤーもふ〜ど対策として使用して勝っている。
それ故にキャラクタに対する理解度と攻略理解は対戦格闘ゲームプレイ特にプロには必要だからです。
@@infiniteeeeeeeee247 まぁウメハラのプレイを追っていればわかると思うけど、ウメハラはいつもスロースターターなんだよ。地道に一つずつ対策して最終的に強くなる努力タイプなので、初見キャラに負けるのは普通にある。
@@infiniteeeeeeeee247動画ちょっと見ただけでそこまで言えるほうが疑問だよ
Nigga we all know capcom only test characters against ryu. I’m convive they don’t play test any other match ups tbh lol😂
why
AKIだけ異常な強さなので戦いたくないです
カプコンはJPで叩かれ過ぎてビビったんかなぁw
まだ弱いと断じるのは早いと思うけどね。ラシードだって当初弱いと言われていたけど大会優勝したし。
少なくとも最弱なんて言ってる人は1人もいなかったけど(笑)
てかAKIの弱いなんて使ったら誰でも分かるレベルだけど
ラシードの初期評価は「強みがあるし戦えるけどトップクラスではない」だよ。「戦える武器がない」AKIとは全然違う
@@user-wd8jq9hk5y いや普通にラシード弱いと言っていたやつはたくさんいたがな。そもそも評価高くても半分より上にはいかないのがほとんどだろ。
そしてAKIに戦える武器がないなんてことはない。普通にセットプレイは強いし、まだそこまで攻めの研究が進んでいないように思える。単純に使うのが難しいので投げる人が多いだけだろう。
@@dfatalerror5223でもウメハラが最弱って言ってるから…
ガチくんが凄いだけで、ラシード自体が強いわけじゃない説あるやろ
I don't think AKI is that weak considering last week someone managed to bring her to top 64 CPT Singapore. I say she's B tier for now but with a couple of buff she would be strong maybe at A-A+ tier. Beside, people would be really angry and quickly asking for nerfs if Capcom makes DLC characters like AKI really strong on day 1. So Capcom learnt the lesson from Balrog, Abigail, Seth, Luke, or any DLC character that came out strong on day 1.
Bro trust she is weak. That person who made top 64 was just that much better than his competition that he beat them with Aki.
Had he mastered and used Ken or Ryu or anyone else, he probably would've made top 12
@@thato8000 Lol dude, no Ryu made it to the top 64 let alone top 12 in CPT Singapore. There's no Manon or Dhalsim in top 64 or 12 either. Like i said, AKI isn't that weak. I still remember when a lot of pros put JP at A or B tier and turns out he's at S tier won many tourneys and constantly at top 8. Or when pros claim Rashid is weak but look at Gachikun won a CPT premiere with him.
@@thepuppetmaster9284 do you even play Aki? I'm a D5 Aki. Daigo says she's extremely week, Diaphone, Brian F, everyone who's trying to main her is saying she's not playing SF6. Before you talk, play her at high level.
@@thato8000Yeah i did played her but not at Master. But i have Ryu at Master and a couple of characters almost reach Master. I don't think it will be hard to get AKI at Diamond 5 or even Master rank. So don't give me that _"If you're not playing her at high level your opinion doesn't count" BS_ . The problem with people like you is you take the pros words like the end of all end when they can be wrong. I just gave you the example when the pros claim JP isn't top tier on the first month. But hey, here we are with JP constantly at top 8 and won tourneys. Or when Japanese pros claim Gief is top tier in SF V lmao what a fkin joke. I stand on my opinion about AKI but you do you.
@@thepuppetmaster9284 then you don't know what you're talking about.
Get to Master first, Get to Diamond first then make a take. The pros aren't always right but they are here. She is extremely weak.
Why are you arguing when you aren't even playing her at a high level? You literally don't know what you're talking about.
Get her to Masters then talk and I'll believe everything you say I PROMISE.
自分がめちゃくちゃにされたら不満言い始めるのダサいよね
勝ってる時も言い続けてる定期
AKI使ってる時いっつも言ってるわ
エアプさん(笑)
AKI使ったらマジで不満しか出ないよ
リュウで117連勝して勝率100%の男がリュウの愚痴ボロクソ言ってるのはダサくない…ってコト!?
弱いキャラで勝つのが誇れるじゃん。じゃあ使わなければいいって話だろ。勝てればそれでいいと思うならもう純粋にゲームして楽しいと思えれなくなったってことじゃん。もうやめたら?
なんか素人がプロ相手に語っててウケるw 例え弱キャラで勝ってもそもそも誇れねえしそんな事口にしてたら痛い目で見られるよw
あ...ごめんもう痛い目で見られてたね😢
バランスは良いに越したことはないで
もしカプコンがわざと弱キャラ作ってるなら、それは間違った考えだと思う
@@user-su9sc6tl1h 痛いとか痛くないとかそんなこと気にしていたら世の中発言もできやしねえよ😂豆腐メンタルなの?タヒぬの?w
このコメント滑稽過ぎて笑える
キャラクターの強さによって勝利の価値が変わることはないです。
They either need to give her a better “do everything button” in neutral or go all in on coward crouch kicks and just make it positive on block. Right now she has such an awkward time in neutral cause she literally has nothing to throw out