Known errors Major Blood was played incorrectly. He only places a Copra Battalion on cards that cost 5+. I placed them every turn on a card. @50:55, I succeed the mission because Wild Bill give +1 hit when you are in the yellow but I missed that on his card (Thanks prufrock1977)
Wow yes scaling him back was a good choice having seen what happens when you don’t concentrate on him lol!! I wasn’t even thinking of him I was more worried about the missions. It goes to show that there are so many awards things going on in this game. Thanks for the great comment TC Petty III and thanks for watching 😃😃👍
The GIs don't get retired, they go to specialist training camps and come back as new characters! lol Thanks Bairnt. Fun playthrough and so close. I reckon COBRA have infiltrated the dice, which caused you to have some horrid dice rolls. lol
That’s a great way to think about it pencilpauli. Yeah it is a fun game. So close. Need to keep up on those evil Cobra that took over my dice lol. Good to hear form you thanks 😃😃👍
I'm new to the channel and I absolutely love it! Saw already many playthroughs that you've made, including this one. Amazing job dude! Congrats! And not that you've failed you must play another GI Joe game to see how you win!
Thank you WhiteOpsDude for the amazing comment. Im glad you are enjoying the content on my channel. Good news I will be returning to GI Joe but a little different soon. Thank you again and thanks for watching 😃😃👍
25:30 - I'm pretty sure that you are meant to refill the story mission at the start of each player turn. Thus this card should have been drawn at the start of Snake Eyes' turn.
I saw that the Major Blood was cheating. Bad, bad cobra! Seriously though, I like how the personal goes on-duty (hand), takes liberty/eat/sleep/etc. (discard pile), goes back on-duty (draw to hand), pull extra duty (reserve), repeat, repeat, and eventually gets honorably discharged (destroy pile). That's military life. (So glad I have my DD-214 IRL.)
You are 100% correct. Major blood was cheating. He was super major blood. You definitely have a unique outlook on this game. Great to hear from You as always Arik 😃😃👍
@@MeetMeAtTheTable: Yeap, if I was on the design team, I'd push for calling them the On Duty, Off-Duty and Discharge from Duty, deck/pile. At least they had the recruitment deck named correctly.
Mistake at 23:20. Vehicles only add to your skills, they don't give you the skills themselves. So you would have had to have a Joe with the Vehicle skill to get that bonus. 45:20 You add ALL l act 1 complication cards to the deck and likewise for act 3 you should have all the complications in the draw deck.
Great question Andrew. Yes there are more folklore on the horizon. That game is super fun. Have a few things in the works but that is on the list to get to the table. Thanks Andrew for the continued support, and your patience 😃😃👍
Oh no!!! Your right!!! I would have made it looks like I still need to read my cards!!! Thank you for catching that prufrock1977 and thanks for watching 😃😃👍
I think your right joes are limited to the vehicle. Thanks for figuring that out. Good thing it didn’t impact the game to much I still would have made that roll. Thanks for the help and thanks for watching 😃😃👍
@@MeetMeAtTheTable On page 19 it states, "Once the transport is loaded, additional Joes added to the mission through card effects do not count against the capacity of the transport."
@@coreyellis378 that’s funny I thought I read that somewhere. Sadly I had to give the game back to Colin so I didn’t have the rules in front of me lol thanks for the help Corey😃😃👍
Known errors
Major Blood was played incorrectly. He only places a Copra Battalion on cards that cost 5+. I placed them every turn on a card.
@50:55, I succeed the mission because Wild Bill give +1 hit when you are in the yellow but I missed that on his card (Thanks prufrock1977)
Yeah he must have been super major blood in my game 😂😂😂. Thanks Dr D for watching 😃😃👍
Thank you for this play thru. Watching for 2nd time. Love your enthusiasm. “Sometimes these dice are super mean to me.” Haha
Thanks awesome Frederick glad you enjoyed it. Yes those dice are so mean sometimes lol!!!! Thanks for the great comment and thanks for watching 😃😃👍
Whoops! That's so funny since Major Blood used to play exactly like that in testing and we nerfed him. Thanks for the nice play-through!
Wow yes scaling him back was a good choice having seen what happens when you don’t concentrate on him lol!! I wasn’t even thinking of him I was more worried about the missions. It goes to show that there are so many awards things going on in this game. Thanks for the great comment TC Petty III and thanks for watching 😃😃👍
The GIs don't get retired, they go to specialist training camps and come back as new characters! lol
Thanks Bairnt. Fun playthrough and so close.
I reckon COBRA have infiltrated the dice, which caused you to have some horrid dice rolls. lol
That’s a great way to think about it pencilpauli. Yeah it is a fun game. So close. Need to keep up on those evil Cobra that took over my dice lol. Good to hear form you thanks 😃😃👍
I'm new to the channel and I absolutely love it! Saw already many playthroughs that you've made, including this one. Amazing job dude! Congrats! And not that you've failed you must play another GI Joe game to see how you win!
Thank you WhiteOpsDude for the amazing comment. Im glad you are enjoying the content on my channel. Good news I will be returning to GI Joe but a little different soon. Thank you again and thanks for watching 😃😃👍
25:30 - I'm pretty sure that you are meant to refill the story mission at the start of each player turn. Thus this card should have been drawn at the start of Snake Eyes' turn.
Thanks for catching that. It is very possible I haven’t played this in a while. Thanks for the help and thanks for watching. 😃😃👍
I saw that the Major Blood was cheating. Bad, bad cobra!
Seriously though, I like how the personal goes on-duty (hand), takes liberty/eat/sleep/etc. (discard pile), goes back on-duty (draw to hand), pull extra duty (reserve), repeat, repeat, and eventually gets honorably discharged (destroy pile). That's military life. (So glad I have my DD-214 IRL.)
You are 100% correct. Major blood was cheating. He was super major blood. You definitely have a unique outlook on this game. Great to hear from You as always Arik 😃😃👍
@@MeetMeAtTheTable: Yeap, if I was on the design team, I'd push for calling them the On Duty, Off-Duty and Discharge from Duty, deck/pile. At least they had the recruitment deck named correctly.
Those are amazing names for the the decks. If I ever did a game I would have it for a consultant. 😃😃👍
have you seen the gijoe allegiance demo?
I haven’t I’ll have to check it out. Thanks for letting me know. 😃😃👍
Mistake at 23:20. Vehicles only add to your skills, they don't give you the skills themselves. So you would have had to have a Joe with the Vehicle skill to get that bonus.
45:20 You add ALL l act 1 complication cards to the deck and likewise for act 3 you should have all the complications in the draw deck.
Oh thank you I totally missed that. I’ll make sure to put a not in the video. Thanks STM for the great help and thanks for watching 😃😃👍
@@MeetMeAtTheTable
Fun playthrough, thanks for sharing!
Your so welcome thanks for all the help and thanks for watching 😃😃👍
Hey mate, any more Folklore playthroughs on the horizon?
Great question Andrew. Yes there are more folklore on the horizon. That game is super fun. Have a few things in the works but that is on the list to get to the table. Thanks Andrew for the continued support, and your patience 😃😃👍
Also @50:55, you succeed the mission because Wild Bill give +1 hit when you are in the yellow. You just totally forgot to add it.
Oh no!!! Your right!!! I would have made it looks like I still need to read my cards!!! Thank you for catching that prufrock1977 and thanks for watching 😃😃👍
Still think you are not allowed to get more joes in vehicle. Like happend with killer whale.
I think your right joes are limited to the vehicle. Thanks for figuring that out. Good thing it didn’t impact the game to much I still would have made that roll. Thanks for the help and thanks for watching 😃😃👍
@@MeetMeAtTheTable On page 19 it states, "Once the transport is loaded, additional Joes added to the mission through card effects do not count against the capacity of the transport."
@@coreyellis378 that’s funny I thought I read that somewhere. Sadly I had to give the game back to Colin so I didn’t have the rules in front of me lol thanks for the help Corey😃😃👍
@@MeetMeAtTheTable the rule book is garbage anyways 😤
It was not the best rule book