I worked as a compositor in a western anime style TV show (Pantheon) and I need to say that what I did at my job and what you showed in your video is pretty much EXACTLY the same. I remember using the same plug-ins, the OLM Smoother to give anti-aliasing to the lines, the magenta shadow masks I had to color key and recolour... It's crazy! Hahaha
Same though in my process I make the image sequences videos before sending them to AE or Davinci. It keeps the shots to exact length without slowing down the renderer.
@@jelanibyrd5031 My contract ended December last year. I worked on a good chunk of Season 2 stuff. I think it's pretty much ready, AMC just didn't release it. I cannot get into too much detail, so I'll leave it at that :p
holy shit man i've been looking for this for eternity, despite of how anime became so popular there's almost to nothing about actual japanese compositing tips you can find seriously i can't thank you enough
I would absolutely be down for another compositing vid from you. There’s a severe lack of comprehensive videos regarding the topic; especially when it comes to animation.
It really completes the look and makes it feel more professional. I've often found when I've seen indie animation online, the biggest thing that makes it feel "unprofessional" for lack of a better word, is the compositing. I tried to look into it a few years ago but i didn't know what I was looking for, so this video has been really informative.
What I love about this is that I've not seen many videos on RUclips explaining this as well as you have, sir. Thank you so much! As someone who is exploring this technique in my own personal use, I have made a few videos on TikTok and Instagram Reels of how I replicated this type of compositing in other software such as Clip Studio Paint or HitFilm Pro. HOWEVER, one of my TikTok videos went viral because hundreds of people started to comment that "the anime industry does not use aliased lines!" These were commenters that were not animators, nor did they show any proof disproving my video. I even got angry comments from people who say they've "graduated from a (western) animation college, and this information is incorrect!" That, or people saying "That is NOT the industry standard for animation". This was DESPITE me sharing actual videos from anime studios showing the aliased lines being used when coloring in the cels during the process, and many Japanese animators coming to my aid and assuring commenters that I was correct in my fact-finding. So finding this video is extremely reassuring and I'm grateful that this topic is being shared more and more. I would 100% take a masterclass of you simply teaching your entire animation process from start to finish. I may reference/show your video as further reference that this compositing process IS INDEED used in the anime industry. Again, thank you for creating this, and I look forward to more videos!
I've been casually animating for years and have been watching videos on the production pipeline for a similar amount of time, but this is the first I've seen to detail how to do compositing really well! Thanks Dong Chang, we're lucky to have you!
Yes. More compositing videos. This is a subject I am very interesting in learning more. My goodness, all that work just to add a subtle touch, yet it makes all the difference. This is amazing.
RUclips randomly recommended me this video, and I'm glad it did! I've seen a ton of Anime behind the scenes videos where they show them working in After Effects, but I never understood how it all came together. This is the first video I've seen to really explain it well in a short and concise format. Would definitely love to see more of these kinds of videos!
You don’t understand how much I appreciate this channel as someone who wants to learn Japanese animation because of my art style and I didn’t really know how to do it but after stumbling upon this channel on how anime is produced I have to say that holy shit where was this channel?
I am in awe of how the colors can be softened without going out of bounds into areas you don't want. I had no idea that was possible! In my defense though, I am not very bright and I am used to the different approaches of illustration versus animation lol.
All your videos are so interesting and informative of actual step by step processes in actual professional environments. I don't think there's any english speaking channel that goes this indepth *Also yes, I would love if you could go further into the topic
Lmao, I'm not a compositor but an editor and I work with coloring, lighting, and compositing a lot. I figured out these filters that you did at the end of the video myself and I was surprised by how similar what I learned by myself compared to what people used in the industry. Also thank you for a very interesting and useful video. You earned 1 more subscriber.
I never knew how much control compositors had over how an anime turns out, really cool to see a pro in action showing off how much you can affect the final product vs the animation
I wanted to join the military and become a soldier for the USA spec ops. it’s kinda odd but since came across this channel I been in love whit animation. I know you might not read this but Im supper great-full you changed my pad in life.
I've always wanted to do compositing and was really curious how anime compositing worked so this was an awesome breakdown!! I'd love to see more videos on this ty for your hardwork!
Yes Mr Chang I’d love to! Might be good as well to explain differences of compositing pipelines (if there’s any) between several animation studios or industries for the future videos!
I find this to be especially interesting and I would personally like it if you made a few more compositing-related videos in the future. The sorta glowy effect you showed is typically called bloom, it's common in video games, though the way it's achieved is slightly different here. Really interesting.
Dude there is absolutely zero good tutorials in English about satsuei/anime compositing! This is super appreciated! Would you mind going through different scenes of popular anime and give some guides as to how they might have been composited? OR just more anime scene compositing tips in general?
You have an amazing and very clear way of explaining things and you maintain an engaging tone throughout the whole video... I sincerely believe you'd be able to make bank doing paid courses. It's so generous of you to provide all this info for free here on RUclips. I wish you all the best and lots of patreon followers. I didn't even know there was an effect like the OLM Smoother.
"Simpler style". Took 10 minutes to animate 3 seconds with already drawn frames and bg. I always respected animators, but now I respect them even more. Especially when they are churning amazing fight scenes every damn week! I really would like to see more behind the scenes of how anime are made and animated!
So glad programs are catching up in making digital anime art more like anime. Back in the day all we had was RETAS. You’d scan in the animators sketches and put it into Retas Paintman after cell painting discontinued. RETAS was not one of my favourite programs it felt like colouring in ms paint but RETAS Renderman would render it beautifully for TV.
damn i always wonder how they created or animating animation/anime in the real industry. and finally i have the answer, thank you very much for this video. i think im gonna try it tho
Wow, this is just fantastic! Thank you, the last steps are really complex to make and you explained so well. I would like to see more compositing in the future. Great video!
Wow! Amazing! I learned some stuff. Also, I never knew they used pixeled line work! It makes so much sense and makes things a lot easier! I need to practice and learn pixeled linework because I only used the regular stuff.
I really missed it, as I didn't know how to use After effects more correctly at the final stage of creating animation, please make more such videos, thank you 🙏 !
As a wise man once said, "Binge-watching anime is good for the soul." And after watching "My Name" animation, I can confirm that my soul is feeling pretty damn good right now
Thank you so much for the video! I try to use F's Plugins myself whenever I can, but for some reason some of them don't render the text properly in the Effect Controls panel. Can't wait for part two!
Hi, i got a question!! about that toggle effect at 8:21, do you really go each frame by each everytime? :o what about animations that have more than 6 frames?? is there any way to do this faster? still processing the video, tyvm!!
I didn't know that OLM gives out plugins for their animation pipeline? That sounds so unreal. I wouldn't think that a major anime studio wouldn't give out their plugins for their various projects out to the general public.
GMICs anti aliasing/smooth is also free, and on top of that, open source and available as a plugin for many compositors. It is also just as good as OLMs.
As storage is relatively cheap and the render time hit would be minimal. I do wonder why Anime productions are still using those blotchy pixel-aliased formats that makes it necessary to do the anti-aliasing workaround in post. It's like, there's so much time and effort going into getting great linework during animation. But as soon as it gets conformed for compositing it gets a pixelation filter and a no-bitrate compression that makes it look like a SNES cutscene that then has to be revived in After Effects with several iterations of OLM Smoother. Also, looking back, I am not that sure that I miss working in After Effects... after moving to node based compositing in Davinci and Fusion. :D But this video did prompt me to do some tests of my own to test out a few theories with my own workflows.
For those who do not wish to support Adobe, do not have much money, or simply do not have the option to run it: Natron is an excellent open source solution for compositing. The (GMIC) anti aliasing nodes are also excellent and go on par with the OLM ones.
Note: that the workflow is different to AA, since Natron is modelled after Nuke. Also, another closed source solution is DaVinci Resolve. There is a gratis version that is still very powerful, and also has a compositing engine.
Love this, if you ever come up with a full tutorial of how to make a professional looking animation in the industry standard, i would watch the hell out of that
So cool ! Thank you as always Can you make a video covering how and what to practice to make it to the anime industry overall ? Maybe some fun exercises that you used to do or how to study an anime scene ? :)
1:53 is this the reason why Full Metal Alchemist Brotherhood have those jaggy diagonal lines even in their blu-ray releases, in which they forgot to smooth them out in the composition process?
Thank you very much for this video! Yes please!!! Expand the topic of anime composing techniques using AE. And more anime filters (or effects) if you please! Like "Glow", "Granulated monitor look" etc. Thanks in advance! Ugh. Almost forgot! Special thanks for the shadowing technique using specific color! So easy but too hard to guess. : )
okay, I think I fixed it U can input the numbers by double-clicking on the keyframes and then inputting the number in the pop-up window, but that seems to be glitched for some reason and randomly changes the end-results numbers Worked for me when inputting them from Time Remap input under a_comp (although not on the first try)
@@reruarikushiteru Hellla late but I found the solution I think. So whatever reason, the A_comp file in the Project Settings just randomly reverts back to 30 fps with a 9 frame duration. So first, just go to the A_comp Composition Settings -> Change the Fps back to 24 fps -> Change the Duration back to 00096 frames. Everything went back to normal for me and the girl stopped randomly disappearing with glitched out random number values. The only thing now for me is that when I press the "Keyframe" button, it doesn't actually let me add multiple keyframes. I have to do 1 by 1 so painstakingly slow.
Very interesting! I didn't think keying out a white background like that was industry standard practice. Would have figured they'd use an alpha channel format.
hey dong, i love your video, i have a suggestion to make, maybe you could incorporate zoom in or zoom out in your video, sometime things like setting (like you are showing a lot here) are hard to see (for me at least), love your video, also a question if i may, if i apply to a studio in japan (or any place) as a complete beginner (fresh grad), do the studio gonna give some kind of training first or straight into a project? thank you
Do the filter layers at 11:21 work in serial or parallel after pre-composing? As in, do they each take the starting image as what they blur and apply, or does each one take the result of all lower layers and blur/apply that?
If you're doing a still image and are not going to import to AE, just draw with a smoother, anti-aliased brush right off the bat. The pixelized lines are used so colours can be easily selected, adjusted or changed compositing later on. We use the OLM Smoother to make them look how they're always supposed to look. The reason we don't get smooth lines from animation is because if you need to change the colour of her hoodie in comp, for example, the anti-aliasing would make it 1000x harder as some pixels that are in-between the hoodie's colour and the line's colour wouldn't change along with the rest, making it look like someone lazily used the bucket tool in MS Paint to change the colour. So we get the pixelized lines to get full control over the colour areas. Then we add the smoother.
@@Satierf_art hey man your comments on this video have been super helpful but i was wondering if you could point me towards some more good places to learn compositing? ive been trying to do a lot of research but would love your insight.
@@coatMVs I might not be the best person to ask as I only did one gig as a compositor and it's not what I usually go for. What I had in my portfolio were some school projects and stuff I did for fun! Mostly using After Effects to make some of my concepts have motion and feel more alive, as well as some shots with camera moves and effects like Rim Lights and blurs. Compositing is all about making all the elements of a scene fit together in a way that they all look like they're in the same world as well as adding some post-production and polish quality to the shots. Without compositing, shots look rough and unfinished (and that's something there's too few examples in the internet). I guess you can just do a project for fun. Draw and paint some characters and backgrounds (you can even animate them if you have the time and are willing to do it) and make a little pitch trailer, giving the scenes some motion and some life with lighting, camera moves and all that. Also, matching characters colours to the environment in a natural way is very important. But yeah, I am not the best person to ask. I never actively put together a compositing portfolio, I just had a tab on my portfolio with some stuff I did in After Effects and some process breakdowns and that seemed to work my way when landing a compositing gig. Hope that helps at least a little bit, but definitely reach out somebody who does compositing more consistently to get better advice :)
I worked as a compositor in a western anime style TV show (Pantheon) and I need to say that what I did at my job and what you showed in your video is pretty much EXACTLY the same. I remember using the same plug-ins, the OLM Smoother to give anti-aliasing to the lines, the magenta shadow masks I had to color key and recolour... It's crazy! Hahaha
Love that show!
Same though in my process I make the image sequences videos before sending them to AE or Davinci. It keeps the shots to exact length without slowing down the renderer.
Are you guys working on Season 2? I Love that show!
@@jelanibyrd5031 My contract ended December last year. I worked on a good chunk of Season 2 stuff. I think it's pretty much ready, AMC just didn't release it.
I cannot get into too much detail, so I'll leave it at that :p
@@Satierf_art sounds like good news to me!! Thanks!
Edit: btw who’s your favorite character and scene that you worked on? Just curious.
holy shit man i've been looking for this for eternity, despite of how anime became so popular there's almost to nothing about actual japanese compositing tips you can find seriously i can't thank you enough
sa7 ykho kyn ghir hd syed li dar tuto ysl7 3la l compositing
I never thought of how anime is composited but this is actually so cool to see.
yea
@@kafach3898 aey
I would absolutely be down for another compositing vid from you. There’s a severe lack of comprehensive videos regarding the topic; especially when it comes to animation.
here's another good one buddy
ruclips.net/video/jv4axtpnZps/видео.html
couldn't agree more
Proprietary infromation im assuming.
It really completes the look and makes it feel more professional. I've often found when I've seen indie animation online, the biggest thing that makes it feel "unprofessional" for lack of a better word, is the compositing. I tried to look into it a few years ago but i didn't know what I was looking for, so this video has been really informative.
What I love about this is that I've not seen many videos on RUclips explaining this as well as you have, sir. Thank you so much!
As someone who is exploring this technique in my own personal use, I have made a few videos on TikTok and Instagram Reels of how I replicated this type of compositing in other software such as Clip Studio Paint or HitFilm Pro.
HOWEVER, one of my TikTok videos went viral because hundreds of people started to comment that "the anime industry does not use aliased lines!" These were commenters that were not animators, nor did they show any proof disproving my video.
I even got angry comments from people who say they've "graduated from a (western) animation college, and this information is incorrect!" That, or people saying "That is NOT the industry standard for animation".
This was DESPITE me sharing actual videos from anime studios showing the aliased lines being used when coloring in the cels during the process, and many Japanese animators coming to my aid and assuring commenters that I was correct in my fact-finding.
So finding this video is extremely reassuring and I'm grateful that this topic is being shared more and more. I would 100% take a masterclass of you simply teaching your entire animation process from start to finish.
I may reference/show your video as further reference that this compositing process IS INDEED used in the anime industry. Again, thank you for creating this, and I look forward to more videos!
I've been casually animating for years and have been watching videos on the production pipeline for a similar amount of time, but this is the first I've seen to detail how to do compositing really well!
Thanks Dong Chang, we're lucky to have you!
As a compositor (of traditional and 3D footage) I found this incredibly fascinating! It's so different, I didn't know anime was done this way
Yes. More compositing videos. This is a subject I am very interesting in learning more. My goodness, all that work just to add a subtle touch, yet it makes all the difference. This is amazing.
Omg my brain just overloaded lol
Thanks for this... digital applications really has made so many things possible with just clicks, it's insane
More videos on this would be insane. There is such a lack of good anime style compositing guides in English so please keep making more of these.
RUclips randomly recommended me this video, and I'm glad it did! I've seen a ton of Anime behind the scenes videos where they show them working in After Effects, but I never understood how it all came together. This is the first video I've seen to really explain it well in a short and concise format. Would definitely love to see more of these kinds of videos!
You don’t understand how much I appreciate this channel as someone who wants to learn Japanese animation because of my art style and I didn’t really know how to do it but after stumbling upon this channel on how anime is produced I have to say that holy shit where was this channel?
As from the comments here, there is interests in exploring more compositing content so YES PLEASE! and Thanks Dong Chang you're really a Chad!
THIS IS SO HELPFUL DONG!! you really are helping me BIG TIME with every content you put!
OMG THANK YOU I BEEN WAITTING FOR THIS FOR SO LONG XD UGH I'M SO HAPPY I CANT WAIT TO STEP UP MY ANIMATION
I am in awe of how the colors can be softened without going out of bounds into areas you don't want. I had no idea that was possible! In my defense though, I am not very bright and I am used to the different approaches of illustration versus animation lol.
All your videos are so interesting and informative of actual step by step processes in actual professional environments. I don't think there's any english speaking channel that goes this indepth
*Also yes, I would love if you could go further into the topic
I swear you can learn anything on youtube man
Lmao, I'm not a compositor but an editor and I work with coloring, lighting, and compositing a lot. I figured out these filters that you did at the end of the video myself and I was surprised by how similar what I learned by myself compared to what people used in the industry. Also thank you for a very interesting and useful video. You earned 1 more subscriber.
I never knew how much control compositors had over how an anime turns out, really cool to see a pro in action showing off how much you can affect the final product vs the animation
I wanted to join the military and become a soldier for the USA spec ops. it’s kinda odd but since came across this channel I been in love whit animation. I know you might not read this but Im supper great-full you changed my pad in life.
I’ve been waiting for someone to make this specific kind of video for 5 years so this is very much appreciated.
I've always wanted to do compositing and was really curious how anime compositing worked so this was an awesome breakdown!!
I'd love to see more videos on this ty for your hardwork!
Yes Mr Chang I’d love to! Might be good as well to explain differences of compositing pipelines (if there’s any) between several animation studios or industries for the future videos!
It is the best video about anime compositing on youtube so far.
I've never seen this stuff before so this was a pretty interesting video.
When one looks at the majority of independent 2D animation on youtube it's becomes clear that more videos like this are desperately needed.
Finally a video for which i have been waiting for so long your tutorials have helped me a lot ❤
I find this to be especially interesting and I would personally like it if you made a few more compositing-related videos in the future. The sorta glowy effect you showed is typically called bloom, it's common in video games, though the way it's achieved is slightly different here. Really interesting.
Every time I excited for your new videos sir, thank you for teaching me a lot of things about anime and their techniques
Dude there is absolutely zero good tutorials in English about satsuei/anime compositing! This is super appreciated! Would you mind going through different scenes of popular anime and give some guides as to how they might have been composited? OR just more anime scene compositing tips in general?
Waiting for part two! So eager to learn. I never knew compositing could be so much fun =)
Wow. I had no idea that After Effects is used for anime. Thanks for this video.
This was cool. Way above my skill level. Gonna bookmark and watch it again in a few months to see if some things make more sense
Wow, there's a lot of work behind that 4 sec. Awesome and thanks 🙌
thank you Mr Dong for expanding the world of animation with your knowledge
Thanks Dong! As a pro comper in the west, this will be incredibly useful for me since the pipelines are a little different. Two thumbs up!!! Cheers!!
You have an amazing and very clear way of explaining things and you maintain an engaging tone throughout the whole video... I sincerely believe you'd be able to make bank doing paid courses. It's so generous of you to provide all this info for free here on RUclips. I wish you all the best and lots of patreon followers. I didn't even know there was an effect like the OLM Smoother.
you have no idea how helpful this video is thank you so much
So much helpful as I am starting to dive deeper into the freelance animation industry!
Very cool process, thanks for shedding light on it for me!
"Simpler style". Took 10 minutes to animate 3 seconds with already drawn frames and bg.
I always respected animators, but now I respect them even more. Especially when they are churning amazing fight scenes every damn week!
I really would like to see more behind the scenes of how anime are made and animated!
Colud you do interviews with your colleagues and their experience s in the anime industry, nothing big five to 8 toos.
Ps: really love your channel
Yes there is interest. Let's explore it further.
Thank you! Recreating these steps in hitfilm! Composting is always a challenge so I’d love to see more of these videos!
So glad programs are catching up in making digital anime art more like anime. Back in the day all we had was RETAS. You’d scan in the animators sketches and put it into Retas Paintman after cell painting discontinued. RETAS was not one of my favourite programs it felt like colouring in ms paint but RETAS Renderman would render it beautifully for TV.
damn i always wonder how they created or animating animation/anime in the real industry. and finally i have the answer, thank you very much for this video. i think im gonna try it tho
Absolutely amazing tutorial! I struggle to find these information and it’s so well presented here.
Excellent tutorial brother. Keep on and looking forward. Thanks for sharing! Subscribed and liked!
I love this, anime compositing is so cool!
Wow, this is just fantastic! Thank you, the last steps are really complex to make and you explained so well. I would like to see more compositing in the future. Great video!
He estado esperando un video como este, gracias ✨
Wow! Amazing! I learned some stuff. Also, I never knew they used pixeled line work! It makes so much sense and makes things a lot easier! I need to practice and learn pixeled linework because I only used the regular stuff.
Man if regular anime Compositing is this complex I don't even want to know what Kentaro waki Compositing process looks like lol
Applying special effects to a piece or animation is my favorite part
I really missed it, as I didn't know how to use After effects more correctly at the final stage of creating animation, please make more such videos, thank you 🙏 !
your channel is an absolute goldmine dude, keep up the great work!
As a wise man once said, "Binge-watching anime is good for the soul." And after watching "My Name" animation, I can confirm that my soul is feeling pretty damn good right now
Thank you so much for the video! I try to use F's Plugins myself whenever I can, but for some reason some of them don't render the text properly in the Effect Controls panel.
Can't wait for part two!
as an LO animator, I appreciate this.
fast and concise, thanks for the tutorial would like to know more about the process
Hi, i got a question!! about that toggle effect at 8:21, do you really go each frame by each everytime? :o what about animations that have more than 6 frames?? is there any way to do this faster? still processing the video, tyvm!!
I want to know this too! The way you have to set up the frames is really wild to me as someone who's used to something more direct like CSP.
I didn't know that OLM gives out plugins for their animation pipeline? That sounds so unreal. I wouldn't think that a major anime studio wouldn't give out their plugins for their various projects out to the general public.
GMICs anti aliasing/smooth is also free, and on top of that, open source and available as a plugin for many compositors. It is also just as good as OLMs.
I really wanted to know more about the effects animator uses mostly for action scenes and vfx, can you make a tutorial on them
Me as Motion Designer would looooove to see more since i love anime and would love to know how animes use my beloved After Effects!
As storage is relatively cheap and the render time hit would be minimal. I do wonder why Anime productions are still using those blotchy pixel-aliased formats that makes it necessary to do the anti-aliasing workaround in post. It's like, there's so much time and effort going into getting great linework during animation. But as soon as it gets conformed for compositing it gets a pixelation filter and a no-bitrate compression that makes it look like a SNES cutscene that then has to be revived in After Effects with several iterations of OLM Smoother.
Also, looking back, I am not that sure that I miss working in After Effects... after moving to node based compositing in Davinci and Fusion. :D
But this video did prompt me to do some tests of my own to test out a few theories with my own workflows.
thank you for this! Please make more of compositing topics too!
This is so cool to see even though I'm not learning it
Thanks a lot. I would love to see more about Compositing!
The last few steps definitely require more knowledge and practice than what could ever fit in this video
For those who do not wish to support Adobe, do not have much money, or simply do not have the option to run it:
Natron is an excellent open source solution for compositing. The (GMIC) anti aliasing nodes are also excellent and go on par with the OLM ones.
Note: that the workflow is different to AA, since Natron is modelled after Nuke.
Also, another closed source solution is DaVinci Resolve. There is a gratis version that is still very powerful, and also has a compositing engine.
Love this, if you ever come up with a full tutorial of how to make a professional looking animation in the industry standard, i would watch the hell out of that
So cool !
Thank you as always
Can you make a video covering how and what to practice to make it to the anime industry overall ?
Maybe some fun exercises that you used to do or how to study an anime scene ? :)
1:53 is this the reason why Full Metal Alchemist Brotherhood have those jaggy diagonal lines even in their blu-ray releases, in which they forgot to smooth them out in the composition process?
I've always wondered how to do this! Thanks for the video
Please more composition video! Go in depth on different scenes please❤
Thank you brother 🙏🏻 That is top quality content 💕 Please go on!
Thank you so much for this! This was a huge help for a project I'm working on!
Thanks for your video! It helps me so much in my project.❤
I did compositing work for American cartoons (Disney Channel) and it was nothing like this at all. This is shockingly more work.
Thank you very much for this video!
Yes please!!! Expand the topic of anime composing techniques using AE.
And more anime filters (or effects) if you please! Like "Glow", "Granulated monitor look" etc.
Thanks in advance!
Ugh. Almost forgot! Special thanks for the shadowing technique using specific color! So easy but too hard to guess. : )
Thank you ! I was just looking for this
Holy hell this was insanely useful. Thanks so much Sensei!
Been waiting for something like this
it took me 3 min to start auto watch mode , but great video thanks for sharing i will watch multiple time to get the whole picture
dude! your videos are awesome! please keep it up!
08:06 For some reason when I do this the girl just disappears after the 6th keyframe
okay, I think I fixed it
U can input the numbers by double-clicking on the keyframes and then inputting the number in the pop-up window, but that seems to be glitched for some reason and randomly changes the end-results numbers
Worked for me when inputting them from Time Remap input under a_comp (although not on the first try)
@@reruarikushiteru Hellla late but I found the solution I think. So whatever reason, the A_comp file in the Project Settings just randomly reverts back to 30 fps with a 9 frame duration.
So first, just go to the A_comp Composition Settings -> Change the Fps back to 24 fps -> Change the Duration back to 00096 frames.
Everything went back to normal for me and the girl stopped randomly disappearing with glitched out random number values. The only thing now for me is that when I press the "Keyframe" button, it doesn't actually let me add multiple keyframes. I have to do 1 by 1 so painstakingly slow.
Please do other videos about that, this was awesome! ✨🙏🏻
Very interesting! I didn't think keying out a white background like that was industry standard practice. Would have figured they'd use an alpha channel format.
Thank you for sharing Dong 先生!
thanks for the tutorial, can you please make a tutorial on action lines/ moving outlines in action scene.
Please more video of this~
This is Beautiful
hey dong, i love your video, i have a suggestion to make, maybe you could incorporate
zoom in or zoom out in your video, sometime things like setting (like you are showing a lot here) are hard to see (for me at least), love your video, also a question if i may, if i apply to a studio in japan (or any place) as a complete beginner (fresh grad), do the studio gonna give some kind of training first or straight into a project? thank you
Man, this is so much information to take in xD
Do the filter layers at 11:21 work in serial or parallel after pre-composing? As in, do they each take the starting image as what they blur and apply, or does each one take the result of all lower layers and blur/apply that?
Is there an OLM smoother you can use just in Clip Studio if you are just doing 1 drawing and don't want to use After Effects?
If you're doing a still image and are not going to import to AE, just draw with a smoother, anti-aliased brush right off the bat.
The pixelized lines are used so colours can be easily selected, adjusted or changed compositing later on. We use the OLM Smoother to make them look how they're always supposed to look.
The reason we don't get smooth lines from animation is because if you need to change the colour of her hoodie in comp, for example, the anti-aliasing would make it 1000x harder as some pixels that are in-between the hoodie's colour and the line's colour wouldn't change along with the rest, making it look like someone lazily used the bucket tool in MS Paint to change the colour.
So we get the pixelized lines to get full control over the colour areas. Then we add the smoother.
@@Satierf_art hey man your comments on this video have been super helpful but i was wondering if you could point me towards some more good places to learn compositing? ive been trying to do a lot of research but would love your insight.
@@coatMVs I might not be the best person to ask as I only did one gig as a compositor and it's not what I usually go for.
What I had in my portfolio were some school projects and stuff I did for fun! Mostly using After Effects to make some of my concepts have motion and feel more alive, as well as some shots with camera moves and effects like Rim Lights and blurs.
Compositing is all about making all the elements of a scene fit together in a way that they all look like they're in the same world as well as adding some post-production and polish quality to the shots. Without compositing, shots look rough and unfinished (and that's something there's too few examples in the internet).
I guess you can just do a project for fun. Draw and paint some characters and backgrounds (you can even animate them if you have the time and are willing to do it) and make a little pitch trailer, giving the scenes some motion and some life with lighting, camera moves and all that. Also, matching characters colours to the environment in a natural way is very important.
But yeah, I am not the best person to ask. I never actively put together a compositing portfolio, I just had a tab on my portfolio with some stuff I did in After Effects and some process breakdowns and that seemed to work my way when landing a compositing gig.
Hope that helps at least a little bit, but definitely reach out somebody who does compositing more consistently to get better advice :)
This has been really useful. Please can we have one on how to compose auras like in Dragon ball transformations?
interesting video, would have liked a comparison of before and after at the end tho
amazing sir, just what I was looking for.